View Full Version : Additions
- Character Manager
- AutoReponder Procedure SRL
- Color convert procedures
- CreateTextBitmap
- AttackMonster
- few that think we need
- DivWait
- function findcentreroad(Rcolor : integer; x1,y1,x2,y2:integer; tol :integer):boolean;
- AttackMonsterSpiral
- couple of functions
- door opener and stair's locater/user
- BitMap Functions.
- Edited Teleporting Procedure
- Cooking Functions
- ArmourOff(What: String);
- FindMMColorCentreTol and FindSmallestColorTol
- completed hatchet head finding function
- Cooking Procedure - Use Range
- FightMonster
- DropDTMType
- ChickenObj
- function ClickPrayer(Slot:Integer):Boolean;
- CheckPin;
- Brightness..
- function GetCurrentTab : Integer;
- Deposit box stuff (somethin not seen before)
- function chooseFletch(Mode: Integer;howm:string) : Boolean;
- FindIColor and FindIColorTol
- Closebank
- ChopDone
- DTM Dropping stuff...
- Better GhostSpeak
- Cheesehunk's Procedures+Functions
- DynamicRSArrow
- CurrentSkillXp, XpTilNextLevel
- Change to any world
- FindWalkingColors
- Fighting procedures by: RealRune
- FindColorSpiralToleranceDOB
- FindColorEx
- Commontalk; Responds to player chat (chat box)
- CheckBitmap
- function BuildingMode(TurnedOn:string):boolean;
- function AllHaveGone : Boolean;
- AutoRetaliate
- Function CountBitmaps(Bitmap, Tolerance : Integer) : Integer;
- Detect Click Type
- Frog Solver
- findDTMRotate(without the d nre proc)
- function FallyRoadColor(RType, Tol, Limit : Integer) : Boolean;
- function FindAllColorsInBoxTolerance
- A Motion Detector!!!
- ColorNearMouse / ColorNearMouse2
- DrawBMPFound
- Debugln(text: string);
- ExitWindow;
- DepositBitmapAmountTol;
- Drop all by 1 bitmap
- Fixed: SetFightMode;
- 2 new npc things
- function findsrlcompassangle:integer;
- AntiAlign;
- f2p Walker Project
- function GainLvl: Boolean;
- FindColorChangeGrid
- Anti-noob proc
- Auto Nickname Getter
- Explode() Function
- FightMode Procedures/Functions
- AngleDir
- DropFast
- Auto Arrange Inventory, moves everything to pos 1,2,3,4 etc.
- Autotalk
- Few of my functions/procedures
- FindMultiBitmapsTol Function
- Changes to SRL's Mining Skill
- An improved ReadLn.
- ConvertLvlToExp() returns exp based on what you supply as the Level.
- FindSymbolAccLower
- FileExists() function returns true if the file exists.
- DepositBox Stuff.
- Auto Report
- BBFightNPC
- Function - AvaphiFindArea
- AntiBan ViewSkill
- backup for pick head finding
- Advanced Progress Report - Make sexy prog reports using this function!
- Beekeeper Solver
- Binary to Decimal and Decimal to Binary functions!
- Freaky Forester Solver
- AllPlayersInactive;
- Change login music and updated loggedin
- Function EvilMolly : Boolean;
- function EvilChicken : Boolean;
- Function AutoColor(Thing : String) : integer;
- function FindBrokenAxe;
- DiscardAll;
- Auto Reporter :)
- Axe Head Finder and Ent Finder -- RELIABLE!
- FindFryer(FrX, FrY): Boolean;
- ColorToRGB(color : integer);
- FindColorArea (My first usefull function)
- CompassRadialWalk;
- A new function for Herblore.scar!
- FindXP; Find's any XP of any item!
- FindMiddleBox
- Doorprofile and findsymbols extra's
- FindAkBuildingColor;
- 15 Walking procedure/functions Inside.
- first of its kind..or i hope so....DirectionScanner
- FindDTMInBank and Bitmap
- function ChooseOptionWithBad
- FindObjBoxSkip, never looks at the same place twice!
- FindFire(var FX, FY:Integer):Boolean;
- Does SCAR NEED this?
- "Overloaded" println
- Function GetDamageIn(x1, y1, x2, y2: LongInt): Array Of Integer;
- FindNearestObj - Dont just sit there! Come see!
- DoubleMouse
- Function FindTalismanInBank
- DepositAllButThis & DepositAllButThese
- Function FixChatBox; And IsLoading;
- function FindRockColorX: integer;
- BreakUpdate
- Function FindFishingEquipMent: Boolean;
- "Wireless" ent finder
- FindColorCircle2 - by n3ss3s
- AutoColorByCount
- ChatBase Beta (Base Setup)
- function findobjbmp;
- does multiplayer automatically delete random.dat?
- function FindBoxEx(SwitchPlayers, Active: boolean): boolean;
- Function AutoColorThisColor!
- EdgeWaterWalk
- function CreateDTMFromClient(x1, y1, x2, y2, maxsubpoints: integer): integer;
- 'SmartColors'
- All Rock Colors...
- Anti-SRL Stats Leech
- Avg3Colors, my first function!
- FindItem + DDTM generator
- FastFindLadderColor and FindLaddersIn
- DropExceptName(ItemList : TStringArray);
- Function DebugTPA(Points: TPointArray; BmpName: String): Boolean;
- Function CreateDDTM(...) : TDTM;
- CutTree function
- FindScapeRune;
- FindDraynorDoors by n3ss3s.
- FindClosestFire by n3ss3s
- FindObjCustomEx / FindObjCustomCArray
- function CutGem(Amount, GemType: String)
- Balloon-ScapeRune Solver!
- All new functions by MasterKill
- Anti RS-Lagg
- FindColorInPolygon
- Better DTM-finding on the Main-Screen
- >>> FindColorSector and other functions.... <<<
- Couple simple math functions...
- Easier Walking
- findObjFast
- DoorOpen - Door open on MM?
- AlignMM...straightens lines on MM
- Evilbob solver! 100% working
- Anti-n00b :)
- FindBirdsNest - Replacement Function
- CoordsToDegrees(x, y) & MakeCompassCoords(x, y)
- Finalizing Project: NewAutoColor.scar!
- Symbol.Scar
- Fishing.Scar
- BankBox in Bank.scar
- FindLamp in AntiRandoms.scar
- FindPick!
- Question about SRL
- Little Fighting.scar observation
- SleepAndMoveMouse;
- Symbol.Scar observation
- Deposit need cases?
- FindPickHeadColors
- "Player already logged" in Login.scar
- Tiny thingy
- FindWaterColor Fix
- FindRockColor is broken too...
- PinBall and Mordaut solver
- Msx1, Msy1
- Doorprofiles.Scar ???
- FindLamp Loop Failsafe Bug & Lamp Detection.
- Updated WizzyPlugin.scar
- Fighting Style Recording
- CreateTPAFromText/BMP...
- [FIXED] FindAxe Updated!
- DropItemsBut(Items: TStringArray);
- Amount.scar - some "duplicate" functions...
- A new ChooseOption :p
- Find Color's Are still broken
- Bug in srl 15. Fishing scar.
- Itemlist.scar
- Messyness
- SRL Scripters Manual Mistypes.
- world 101
- FindObjCustom
- SRL-15 Deposit(slot, toslot, thetype: Integer) broken
- A lot of st00f ;)
- Anti Ban & Anti Random Suggestion
- No tolerance on LinearWalk
- DTMFromInv
- countInvStack
- Useless code in AutoColor.scar
- Find Obj Custom??
- World switch problem?
- LinearWalk & RadialWalk
- [FIXED]Worlds.ini
- [FIXED] With FindDead....
- [FIXED] const SRLVersionNumber
- Concerning two randoms and FindNormalRandoms..
- Quick switch tabs
- First three functions of GrandExchane.scar!
- [FIXED] The -b (aka X var) on Mouse
- GameTab randomness
- [FIXED] FindObjTPA
- DoorProfiles compile fix...
- Smithing.scar
- A lot of st00f II! ._.
- [FIXED] Lamp & Genie - inc(lamps) x2
- Small bug in FindBank
- [FIXED] CloseBank;
- Auto declare players.
- SmeltBars function
- [FIXED] WithdrawAxe
- [FIXED] FindRockColor
- [FIXED] MSTPointToBankIndex
- Gasfinding..
- [REJECTED] New 'GameTab' function!
- [FIXED] New 'Mouse' procedure!
- [FIXED] Bank.scar fixes
- [FIXED] New + Shorter SetRun.
- Avoid Repetetive PlayerArray Lines!
- [REJECTED] FindFastFight
- [FIXED] Mouse bug
- PercentBlackMM = Outdated
- Bugs
- Whrilpool bug
- Autocolor.scar
- Ak Brown Rock Color Finder
- A couple autocolor functions
- Radialwalk -> RadialWalkDegress
- QC.scar! QuickChat functions!
- Combat Setup
- DepositAllBut, and DropAllBut
- GetSkillInfo wont work..
- [FIXED] Frog.scar
- [FIXED] Radial Walking Aid
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