View Full Version : Core
- GetBankColor
- Levels gained
- GetHp:integer;
- Princes Procedures and Functions...
- Pythagorean Triad
- Procedure';s and functions that ive been working on
- Pyros Procedures and functions
- New wait procedure.
- rWait (Upgraded DivWait)
- new ranging procedures and functions - please dont take for granted :)
- New functions I made
- Kamanja road color finder
- VarrockToFalador + Some Color Finding.
- New, More Efficent LoggedIn Function?
- SendText3
- SendTextMis (Eh.. To Much?)
- Withdraw(ItemName: String;ItemColor,Howmuch:Integer);
- Modded AntiBan;
- Map Walking via Distance.
- SetBrightness(Brightness : Integer);
- WithdrawBitmap(Bitmap, Amount : Integer);
- Inventory Mouse Functions
- Simple Idle*'s.
- Idea to add to MMouse
- SolveNewBox(answer : string);
- GainLvl
- MineDone
- procedure InvDrop(StopX : Integer);
- procedure ValidateRSWindow;
- PickUpMouse;
- Idea: RandomER
- procedure EnterPin;
- Perfect-Direction
- walkhalfway(x, y);
- Function LoadingScreen: Boolean;
- InPinEx(string):bool and IsPinOpen():bool
- new Function for SRL
- SwitchWorlds.scar
- function GetObjInInventory(slot:integer):string;
- LoggedOut (Uses DTM)
- PickUPMouseEvery(mins : Integer); + some changes to antiban;
- Right Click Menu
- procedure GetBounds(TimeInSecks, Rms : Integer);
- function withdrawitem(Name :string; Amount : Integer) Boolean;
- Lag Handler
- procedure DropAllOre;
- Procedure RandomTab;
- Procedure SayCurrentLevels(which : string);
- New Symbol: Agility
- [Functions] FindMMColorMulti and FindMSColorMulti
- Function IsUpTextAcc
- New ClickHereToPlay Function
- procedure ScrollToTop; [SRL]
- RotateTilBitmapFound.
- KWorkedFor
- I am impressed...
- Procedure CWindowSD ("X")
- RealEatIfNeededTime(foodcolor, Eathp, minutes: Integer; foodlogout: boolean);
- Undetectable Mouse?
- function IsColorInArray
- function SetNickname
- Power Walker
- Procedure SRmouse( x , y : integer; rx , ry : integer);
- function InAMatrix : Boolean;
- some procedure
- Procedure MakeCompassDegree;
- One Stupid Function :P
- Something Stupid..
- Walkingchecker
- Run function and procedurs
- Function Modulation(range:Integer):Boolean;
- lardmasters uberbored mouse
- [SLOWISH] function GetTextInAreaEx;
- Rabbit
- GetCombatLevel
- Tool Tab Stuff
- Maybe Project: Object BitmapMasks.
- Function SolveFrogCave:Boolean;
- OMG! Fixed box solver on slow comps!!!
- Procedure WithdrawType(Note : Boolean);
- Kind Of Archaic Walking
- My Pin Inputter
- MusicFunction
- Open Door Function
- Procedure JMouse(hl,hk : integer ; jl, jk : integer; left:boolean);
- Only() function to check if a string Only has these characters
- NumCom() makes numbers like 1000000 look like 1,000,000
- TheDate returns the date like this: December 31, 2006
- ZeroDigits, makes numbers look like this: 000900,001000,
- StartEnd() will check if a string starts/ends with what you specify
- RangerFlag; & RangerFFlag;
- procedure DepositAllExcept(TheDTM : Integer);
- worldswitching
- TextBetw() - Check if the text is in between Betw and Betw.
- [Function]FindAObject
- Two New Symbols =P
- Some New/Modified functions.
- [Procedure]AWalk3
- WalkRoad, Works VERY well
- PerfectScreen; ..
- [Function]RadialFindObj
- Great new Procedures and functions! Update a script automaticly!
- New Banking Procedure
- My Brute Forcers :)
- MakeScreenPefect
- [Function]InChatNPC
- [Procedure] ChooseItemOption
- SendArrow...
- My Functions and Procedures
- Procedure LeaveEvery;
- TreeNames *Meh*
- Symbol counter! w00t!
- My Procedures/Functions!
- My Worldlist functions!
- Make_RaidialWalk Function
- some new mouse procedures.
- [IDEA] FindDTMFrom...
- WorldSwitching include
- Procedure WaitUntill
- Procedure SwitchWorld.....
- procedure DirectionWalk
- Math Functions/ New MMouse!
- Writeln
- My procedures and functions
- Procedure TerminateWhy;
- New FindObj
- MMtoMS
- The "ColorSearch" - its insane ;)
- Great MapWalking/ RunAway Procedures
- Guess Abby Random.
- procedure LoadingMusic;
- Trig Walking!!
- Human MM clicking.
- [Divi] Procedure SetCompass(Direction:String);
- My Walking Procedure
- RadialRoadWalk with FindMiddle
- My very useful fighting function --- MonsterBusy
- MonsterBusy - The missing ingredient of AutoFighters
- My first function: MouseAreaBox
- GetUniqueColor
- Human Like MiniMap Clicking.
- function MoveMouseOver.
- [divi] Fixed some old functions
- function Noob:boolean;
- ReloadRS ~ Reloads in case of update!
- Never mess around with nicknames again!
- n3ss3s brings you a color function first of its kind... DirectionScanner!
- function RadialLineWalk
- Two New World Switcher Functions
- Function GetRoadColor(New: Boolean): Integer;
- New, GetVarrockRoadColor
- My first very useful function! SetOption(What, ToWhat:Integer): Boolean;
- function StrToFloatDef(s: string; def: extended): string;
- Why don't we have this?
- Perfect Align MM
- Lazy --> Perfect<-- Set Compass Angle
- Procedure FindArrayColorsSpiralTolerance;
- Procedure DropToFast(StartSlot, EndSlot: Integer);
- getfallyroadcolor, using L*A*B Color
- MakeFirstCapital - For item finding!
- procedure OpenTabByKey(WhichTab: Integer);
- function Loading: Boolean;
- Function OtherPlayer : Boolean;
- New Gametabs
- Procedure RSUpdate;
- Procedure RandomCompass(MinAngle,MaxAngle,Range:integer;AltA ngle:char);
- Inventory functions
- My Other MMouse Function XD
- TrueOther
- ReadFileLine for anyone java, php, or C++ based!
- Kickass antiban functionz0r for FR33333!!!!
- Function RedMouse;
- This summer... 18 of July... Double the passion... Triple the excitement... because..
- VarrockRadialRoadWalk
- My 2 new functions: RadialWalk2 and DetectEnt. COME HELP ME IMPROVE EM!
- My New Object finding functioon!!! pwng..
- I know this has been posted thousand times...
- The HSL include.
- RGB.scar
- function OpenBankFast(Location: String): Boolean; UPDATED!
- function GetInvSlot(x, y: integer): integer;
- Function InBlack: Boolean; UPDATED!
- Function ImpRadialWalk; radial walk with any compass angle
- SCAR Unknown functions :D
- GetAreaCols / FindBestCol
- typeMistake
- RTypeSend - Awesome, simple procedure.
- New AWESOME findObject
- Improved FindPick - Handles broken and attaching
- Middle Obj
- Procedure SetUserNicks(Active: Boolean);
- Seriously, the LAST obj finder post, a general finder..
- Solve Pinball!
- ScapeRune-Island-Solver!
- MouseWaitFF...
- SpySkillObj - commented and whitespaced
- NpcFindNClick;//i must say it works good
- SCAR code of mine...
- MouseInvTextCustom
- TargetMMouse - More human?
- UpdateIn - For your autocolor needs
- Something Text.scar needs
- More ChatCode of mine
- More 'Human' Script Ideas.
- Running Back Procedure
- Running Back Procedure
- HoverSkill/HoverSkillEx!
- TPAInversusBMP by n3ss3s
- RadialTPAWalk - guess by who...
- Music(off : boolean);
- InFight - No Gametab Switch!
- My code
- Santy Functions!
- Members SRL
- RC.scar
- TypeSend2 / QwertyKeys
- RM - Array Work
- SmartColorsCustom
- function RndWorld(wType: integer): integer;
- ShopSwitchTab
- Some functions...
- SortTPADist
- Some Suggestions
- HOpenBank
- Small Antiban...
- Intersect
- SmoothInPin
- PointToBankIndex
- Two AutoColor Functions! For the MM and the MainScreen!
- Random Mouse Movement!
- Look For Symbol !!
- Map Movement Recording
- Independant Compass Radial Walk.
- Procedure MakeCompassToPoint(cx, cy : Integer);
- function InChatMulti(Text: TStringArray): Boolean;
- Some walking stuff...
- NextPos
- kcmil To Diameter (CM) Converter
- Bank Tab
- Withdraw
- ChooseOptionMulti
- CAutoRespond.scar
- GameTab.scar -> GetGameTabCount
- Some Usefull Procs/Funcs!!!
- ClickRandomQuest;
- Assorted Procedures to be looked at.
- Some Quick Anti-Ban Methods
- CheckQuest;
- FTab alternative to GameTab
- TPAFind! - Does a TPA's job in 1 LINE!
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