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Thread: Caotom's Rock Crab Trainer

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    Default Caotom's Rock Crab Trainer



    This Project Is Currently: Active

    Features:
    - Eats food at specified HP
    - Kill rock crabs ;o
    - Picks up charms
    - Drinks Potions
    - Smart Proggy
    - Kills Crabs on the East side of the fence, to avoid hobgoblins
    - On screen graphic proggy
    - Banking for more food


    Pretty much just fill out the forms, have the potions and food that you want in your inv, set your character up near some crabs and hit run.
    Make sure that the circles that pop up when you gain exp are turned off (right click on XP counter button, second option)

    The finding of the rock crabs is a little buggy as they are not an actual npc that you can attack, you have to walk to them. This and the fact that their colour is really quite annoying.

    The script currently only gets more food, it does not withdraw more potions at this point in time.

    Recommended Starting Spot:


    Food MUST be in the first bank slot if banking:



    Currently Supports:
    - All Food
    - Super Potions
    - Combat Potions

    It may be a touch buggy, just post what is going wrong and I'll look into it.


    Patch Notes:
    [QUOTE]Version 1.1:
    - Added option to (for the most part) stay away from hobgoblins. It may still run there while resetting agro.

    Version 1.2:
    - Tweaked the timer slightly, should work a little better in resetting agro.

    Version 1.3:
    - Fixed potions
    - Once again tweaked agro reset
    - Cleaned up the script a little

    Version 1.4:
    - Improved Eating
    - Once again tweaked reset timer

    Version 1.5:
    - Revamped the reset agro run.
    - Hopefully Improved rock crab finding.
    - Removed SPS and replaced with DTM walking.

    Version 1.6:
    - Hopefully Fixed eating.
    - Hopefully improved rock crab finding.
    - Removed Charm Finder as it was not particularly helping (too many similar colours)

    Version 1.7:
    - Hopefully Fixed eating (not sure why it's bugging)

    Version 1.8:
    - Now stays away from hobs far better
    - Fixed eating (I swear if this doesn't work now...)

    Version 2.0:
    - Moved across to the other side of the fence
    - No longer supports the west side of the fence
    - Moved back to SPS walking for reset as SPS2.0 fixed the issues I was having
    - Tweaked Rock Crab Finder. It is probably as good as it is goign to get, there are terrain rocks there that are literally the exact same as rock crabs
    - Added on-screen proggy.

    Version 2.0.1:
    - Fixed Double Agro Reset Bug

    Version 3.0:
    - Added Banking for FOOD ONLY
    - Added requirement to carry Camalot tab if banking
    - Fixed rock crab finder

    Version 3.1
    - Updated for Simba 991/QUOTE]

    ~Caotom
    Last edited by Caotom; 07-30-2012 at 09:51 AM.

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    Going to test this asap on my pure o: THANKS!

    Proggy:
    |-----------------------------------------------------|
    | You have been Training for a total of 10 Minutes and 22 Seconds |
    | You have managed to gain 4740 exp |
    | You are gaining 27434 exp per hour! |
    | Thankyou for using Caotoms Rock Crabber |
    |-----------------------------------------------------|

    Edit: bug nr. 1, it wont drink combat pots.
    Edit 2: randomly clicks the rock in the middle of the rock craps (east of rimmington).
    Edit 3: after rock crabs become unagresive the script screws up.
    Last edited by Bwuk; 02-19-2012 at 12:47 AM.
    Pure --> Berserker progress: http://villavu.com/forum/showthread.php?p=907073
    Best SRL Member around (Bonfield): http://villavu.com/forum/showthread.php?p=1106646
    Sorry for my english grammer.
    ~Bwuk.

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    I love you

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    Will post a prog soonish
    Last edited by Im auz; 02-19-2012 at 12:29 AM.

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    about to start !!!

    Edit: It sure seems to like the pile of rocks around there that arent rock crabs
    also it wont drink the combat potions
    Wont reset aggression
    Last edited by illuminatiswag; 02-19-2012 at 12:52 AM.

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    will try this

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    so far looks promising other then the bugs i posted above

    |-----------------------------------------------------|
    | You have been Training for a total of 3 Minutes and 25 Seconds |
    | You have managed to gain 1599 exp |
    | You are gaining 28080 exp per hour! |
    | Thankyou for using Caotoms Rock Crabber |
    |-----------------------------------------------------|

    Didnt reset aggression
    Last edited by illuminatiswag; 02-19-2012 at 12:52 AM.

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    adding on to illuminatiswag's bugs, i think that you shouldnt make it fight near the hobgoblin, as it can hit quite a lot

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    Didnt reset aggression
    Hmm, I was under the impression that the agro timer was on a 10 or 15 minute timer? Or is it random?

    i think that you shouldnt make it fight near the hobgoblin, as it can hit quite a lot
    I'll add the option to stay away from upper area in 1.2
    (later today or tomorrow)

    ~Caotom

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    Oh maybe it didnt do it because im on the other side wear the no goblins ?

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    It eating up all my foods lmfao..

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    Quote Originally Posted by Fredz View Post
    It eating up all my foods lmfao..
    You haven't set the correct health variable then.

    Oh maybe it didnt do it because im on the other side wear the no goblins ?
    No it's because the agro reset in the script is on a 10 minute timer. I need to know how long you have to be up there before you need to reset agro so that I can fix it.

    ~Caotom

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    Quote Originally Posted by Caotom View Post
    You haven't set the correct health variable then.



    No it's because the agro reset in the script is on a 10 minute timer. I need to know how long you have to be up there before you need to reset agro so that I can fix it.

    ~Caotom
    You lose agro after like 10/12min so a 10 min timer is pretty good .
    Pure --> Berserker progress: http://villavu.com/forum/showthread.php?p=907073
    Best SRL Member around (Bonfield): http://villavu.com/forum/showthread.php?p=1106646
    Sorry for my english grammer.
    ~Bwuk.

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    You lose agro after like 10/12min so a 10 min timer is pretty good .
    Illuminate just posted that he lost agro after just under 4 mins.
    ~Caotom

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    Quote Originally Posted by Caotom View Post
    Illuminate just posted that he lost agro after just under 4 mins.
    ~Caotom
    Doesn't make sence to me honestly i've been there ALOT (legit) on my main, you lose agro after like 10/12 min as I said .
    Pure --> Berserker progress: http://villavu.com/forum/showthread.php?p=907073
    Best SRL Member around (Bonfield): http://villavu.com/forum/showthread.php?p=1106646
    Sorry for my english grammer.
    ~Bwuk.

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    Alright, I put it on a 9 minute timer and tweaked the reset agro procedure a little, hopefully it run a touch better now.

    ~Caotom

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    Quote Originally Posted by Caotom View Post
    Alright, I put it on a 9 minute timer and tweaked the reset agro procedure a little, hopefully it run a touch better now.

    ~Caotom
    Sounds great! 2 updates within 2 hours nice job bud.
    Pure --> Berserker progress: http://villavu.com/forum/showthread.php?p=907073
    Best SRL Member around (Bonfield): http://villavu.com/forum/showthread.php?p=1106646
    Sorry for my english grammer.
    ~Bwuk.

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    Quote Originally Posted by Caotom View Post
    Alright, I put it on a 9 minute timer and tweaked the reset agro procedure a little, hopefully it run a touch better now.

    ~Caotom
    Does it matter what side of the fence im on ?

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    Quote Originally Posted by illuminatiswag View Post
    Does it matter what side of the fence im on ?
    Yeah it does, the reset agro wont work if you are on the other side.
    Start it in the zone specified and it should run

    ~Caotom

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    Just a suggestion. Why dont you set agro timer by timing the last experience gain? No experience gain say 3 mins = lost agro -> do whatever you need

    E: I have never been at rock crabs Just ignore my comment if it's not gonna work there
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    Quote Originally Posted by Caotom View Post
    Yeah it does, the reset agro wont work if you are on the other side.
    Start it in the zone specified and it should run

    ~Caotom
    Damn is there a way you could make it work on the other side because that side is jam packed everyworld so if there allready atking someone it still walks under it :/ or make it to just atk all crabs even in combat if you can do one of those what ever is easier for you

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    Quote Originally Posted by nosaj.421 View Post
    Just a suggestion. Why dont you set agro timer by timing the last experience gain? No experience gain say 3 mins = lost agro -> do whatever you need

    E: I have never been at rock crabs Just ignore my comment if it's not gonna work there
    Thing is, you would then be running around for 3 whole minutes until it realised...
    Still not a bad idea, i'll see if I can get something to work with that.

    Damn is there a way you could make it work on the other side because that side is jam packed everyworld so if there allready atking someone it still walks under it :/ or make it to just atk all crabs even in combat if you can do one of those what ever is easier for you
    It should be attacking ones that are already being attacked. Let me know if it is not.

    ~Caotom
    Last edited by Caotom; 02-19-2012 at 02:23 AM.

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    It's better than waiting forever Combine your original agro timer with experience check you should get better detection.

    I always double things up when I get the chance, so that when one breaks / gives false positive, the other covers me up.
    Current activity: Recovering from vacation
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    Quote Originally Posted by nosaj.421 View Post
    It's better than waiting forever Combine your original agro timer with experience check you should get better detection.

    I always double things up when I get the chance, so that when one breaks / gives false positive, the other covers me up.
    Will update when I get back (on phone atm).

    ~Caotom

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    Its still heading up to hobs

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