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Thread: Path Creator with SPS support (reflec coming)

  1. #76
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    Quote Originally Posted by kevin33 View Post
    No i saved the image right from the link. When I open the path it pops up with that. When I click new image to try to load it again, it says pretty much the same thing except it also says OUT OF MEMORY.

    ************** Exception Text **************
    System.OutOfMemoryException: Out of memory.
    at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement)
    at WindowsApplication1.Form1.Button1_Click_1(Object sender, EventArgs e)
    at System.Windows.Forms.Control.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnMouseUp(MouseEventAr gs mevent)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ButtonBase.WndProc(Message& m)
    at System.Windows.Forms.Button.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

    IDK what is wrong. Did I not download something right or is there something more I need to do?? Picture wrong file type??
    Hey I got the same error with all the different images people have posted, how I got it working is: open up path.exe and click new image and go to \Simba\Includes\SPS\img\runescape_surface and click on runescape_surface.png

    worked for me!
    Thanks for the tool btw extremely helpful!

  2. #77
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    does this still work? i tought reflection dont work anymore: o

  3. #78
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    Quote Originally Posted by sibeliina View Post
    does this still work? i tought reflection dont work anymore: o
    Yes, in the program, you can choose 'Reflection' (broken) or 'SPS' (not broken) if I'm correct.

  4. #79
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    Either I'm doing something so wrong that it's not funny, or this no longer works (first option more likely).
    When I create the path, the SPS_Areas usually returns something like 0_1 or 0_0 and the points are all in 3 digit co-ordinates, not four. The script to just stand there, unable to find the co-ords....

    Thanks
    ~Caotom

  5. #80
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    Quote Originally Posted by Caotom View Post
    Either I'm doing something so wrong that it's not funny, or this no longer works (first option more likely).
    When I create the path, the SPS_Areas usually returns something like 0_1 or 0_0 and the points are all in 3 digit co-ordinates, not four. The script to just stand there, unable to find the co-ords....

    Thanks
    ~Caotom
    Reflection doesnt work anymore, this is a reflection utility!

  6. #81
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    Smile Some Daft Questions , perhaps ?

    Use this tool: http://villavu.com/forum/showthread....ight=pathmaker
    Do you have the latest runescape_surface_map ?
    (See: https://github.com/Coh3n/SPS/blob/9d...urface_map.png
    Are you properly targeting the RS client with the cross-hairs from Simba ?
    Can your Simba 'see' the RS client entirely ?

    Just a few throughts ?
    Last edited by NickMystre; 01-26-2012 at 02:36 PM.
    Ciao
    NM

  7. #82
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    Hey, how do i implement this into my script. that would be a great help to know!

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    I get an error when I try to add the map image.

  9. #84
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    Its working for me...
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

  10. #85
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    Quote Originally Posted by NickMystre View Post
    Use this tool: http://villavu.com/forum/showthread....ight=pathmaker
    Do you have the latest runescape_surface_map ?
    (See: https://github.com/Coh3n/SPS/blob/9d...urface_map.png
    Are you properly targeting the RS client with the cross-hairs from Simba ?
    Can your Simba 'see' the RS client entirely ?

    Just a few throughts ?
    Thanks for this, it turned out to be the runescape surface was not updated. I had the updated map sitting on my HDD but for some odd reason I must've gotten distracted while installing it as I left it without properly putting it in ;o

    thanks, got it working now
    ~Caotom

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    Smile [Utility] Path Creator with SPS support (reflec coming)

    Quote Originally Posted by Caotom View Post
    thanks, got it working now ~Caotom
    Glad something I said actually made sense to you.

    Good luck!
    Ciao
    NM

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    Quote Originally Posted by Gaston7eze View Post
    It gives me an error showed on the attach file.
    What should i do?
    same

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    I'm having a bit of an issue with this. I downloaded v0.9, and the newest runescape surface map, which i saved in the same folder as the path creator. I make my path and in my script I add
    Simba Code:
    SPS_Setup(RUNESCAPE_SURFACE, ['0_2']);
    folled by
    Simba Code:
    myPath := [(the points i got from the path creator)]
    set myPath as a TPointArray variable

    When I call SPS_WalkPath(myPath); , it almost runs the path, but every point is about 30-40 pixels to the left of the points i actually want it to click.

    For now i'm just adding 35 to each x value and it is working fine, but I would like this to work correctly if possible. Any help is appreciated

  14. #89
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    Smile [Utility] Path Creator with SPS support (reflec coming)

    I had the same issue and asked the same question you did.

    What was suggested to me to solve this until SPS2 comes along is to use Path Creator to tell you which areas you need, and then to use this code to find your points accurately ...

    Simba Code:
    program GetMyPos;
    {$loadlib sps}
    {$i srl/srl.simba}
    {$i sps/sps.simba}

    begin
      SetupSRL;
      SPS_Setup(RUNESCAPE_SURFACE, ['5_10']);
      Writeln(SPS_GetMyPos);

    end.

    You can also try this link: http://villavu.com/forum/showthread.php?t=68802

    E: I'm way down on the knowledge stakes - but it's worked nicely for me. Good luck!
    Last edited by NickMystre; 01-29-2012 at 03:56 AM.
    Ciao
    NM

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    Thank you very much Nick

  16. #91
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    i tried this for my wildy looter but for some reason it doesnt work with at all?, it doesnt even open smart..

    heres my code

    program new;
    {$i srl/srl.simba}
    {$i sps/sps.simba}
    Var
    myPath:TpointArray;
    begin
    sps_setup(RUNESCAPE_SURFACE,[]);
    myPath := [Point(4197, 2644), Point(4179, 2615), Point(4160, 2577), Point(4139, 2558)];
    SPS_WalkPath(myPath);
    end.
    Last edited by ssshhhaaa; 02-09-2012 at 10:36 AM.

  17. #92
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    Quote Originally Posted by ssshhhaaa View Post
    i tried this buy it doesnt work with at all?, it doesnt even open smart..

    heres my code

    program new;
    {$i srl/srl.simba}
    {$i sps/sps.simba}
    Var
    myPath:TpointArray;
    begin
    sps_setup(RUNESCAPE_SURFACE,[]);
    myPath := [Point(4197, 2644), Point(4179, 2615), Point(4160, 2577), Point(4139, 2558)];
    SPS_WalkPath(myPath);
    end.
    Its not supposed to open SMART...
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

  18. #93
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    Quote Originally Posted by Yago View Post
    Its not supposed to open SMART...
    What is it supposed to do then lol?

    it doesnt even make my chracter walk??

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  20. #95
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    Epic tool! Thank you so much for your work.
    I believe in miracl... colour macroing.
    RS is a conspiracy to ensure the birth of new programmers!

  21. #96
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    Quote Originally Posted by RyGuy View Post
    When I call SPS_WalkPath(myPath); , it almost runs the path, but every point is about 30-40 pixels to the left of the points i actually want it to click.
    If anybody else is having this issue, do not use the surface map from github.

    You should use the map that is included with SPS.
    Code:
    C:\Simba\Includes\SPS\img\runescape_surface\runescape_surface.png
    
    You can make a copy of that image and name it "runescape_surface_map.png" .
    Then put it in the same folder as the Path Creator.
    
    OR
    
    You can click on the "New Image" button in the Path Creator and browse to the image.

  22. #97
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    Dont mean to sound unintelligent, but when I open PathCreator v0.9 I get "Unhandled exception has occurred... if you click continue you, the application with ignore and and continue... etc
    So when i press continue, it doesnt load the maps from the website..
    Help?

  23. #98
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    download or save the image as something anywhere on you comp(desktop) then open the path creator and at the top hit chose image, then find the image you downloaded. hope it works for you..... mine tends to be off by like 10-20 other than that this works fine.

  24. #99
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    Hey guys,

    Thank you everyone for the positive comments. 850+ views, not bad

    From reading the thread it appears that this still works fine, it opens perfectly for me. Seems like the paths are a bit out in some places though. I'll update the main page to say to use the new SPS map.

    I'm happy to update this if theres anything anyone wants.

    Things to do:
    "There are certain points that can appear on two or more SPS Areas due to the 100 pixel overlap. Do you think you could edit your algorithm to include all the areas in your generator?

    Right now, VEB appears on 11_7 and 12_7 areas, but your generator only includes 12_7. Having both included makes SPS more accurate. Also, if you can get this done, I may as to use the algorithm in SPS so scripters don't have to set the SPS Areas at all. "

    Remove reflection support (not really worried).

    But first I have to install VS
    Cheers

  25. #100
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    Seems like the points are way off in gnome stronghold. Anyone else seeing this ?
    I'm back

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