I'm having a bit of an issue with this. I downloaded v0.9, and the newest runescape surface map, which i saved in the same folder as the path creator. I make my path and in my script I add
Simba Code:
SPS_Setup(RUNESCAPE_SURFACE, ['0_2']);
folled by
Simba Code:
myPath := [(the points i got from the path creator)]
set myPath as a TPointArray variable
When I call SPS_WalkPath(myPath); , it almost runs the path, but every point is about 30-40 pixels to the left of the points i actually want it to click.
For now i'm just adding 35 to each x value and it is working fine, but I would like this to work correctly if possible. Any help is appreciated