Page 1 of 12 12311 ... LastLast
Results 1 to 25 of 280

Thread: MSI - 50+ different Scripts spread over 7 skills!

  1. #1
    Join Date
    Apr 2008
    Location
    Marquette, MI
    Posts
    15,252
    Mentioned
    138 Post(s)
    Quoted
    680 Post(s)

    Default MSI - 50+ different Scripts spread over 7 skills!


    MSI - Multiple Script Integration

    Download Scripts Progress Reports Bugs Suggestions

    ________________________________________________


    ATTENTION: If you're having a problem with the script, read SRL's FAQ thread, THEN create a bug report thread here.


    What is MSI?
    • MSI is a script. Yours and mine and everybody's. MSI is a community script. It is everyone's devotion, skill and time that makes MSI what it is. MSI is as big as you want it to be. MSI is as big as we make it.

    • Summed up short and sweat by the MSI Founder.
      Quote Originally Posted by Rasta Magician View Post
      MSI's aim is to have a do-it-all-everywhere script. Does this sound ambitious? It sure as hell is. It would be the ultimate script, untraceable, impossible to detect and you could just run it, return a few years later and have a char at all 99 levels. Now doesn't that sound amazing?
    • MSI was originally opened to SRL Members + only, but to increase usage, we decided that it would be better to let everyone get a taste of what MSI has to offer. Any testing/feedback is always appreciated. If you're interested in the development of MSI, please scroll down to the Contributing part of this post.


    Supported Scripts


    Coming Soon...
    • Fighting
    • Smithing


    Features:
    • Can start your player anywhere in Runescape.
    • A very well structured include that is setup to easily add future scripts and skills.
    • TONS scripts to choose from, spread over several skills.
    • Mulitplayer, antirandoms, antiban, etc.
    • Supports multiple materials for each skill (i.e. Oak and Willow trees)
    • Obstacle handling so the player can climb ladders, stairs and open doors in the middle of walking paths.
    • + many more...


    Future Planned Features:
    • Multiple script support (i.e. player can do one load of woodcutting, then one load of mining, then one load of fishing, then repeat).
    • For a more detailed list, check out the MSI Core TO-DO List.


    Setup Instructions:
    • A detailed thread on how to setup MSI can be found here.


    Reporting Feedback:
    • All progress reports can be found in the official Progress Report Thread!
    • Any bugs that you may encounter may be found in the Common Problems thread. If not, feel free to post about your issue in the Bugs forum.
    • Any suggestions you may have can be made into a new thread and posted in the Suggestions. Be sure the topic hasn't been suggested already.


    Contributing:
    • I strongly recommend getting involved with MSI as it's a great team and community environment. I can honestly say that I have learned 99% of my scripting knowledge from MSI, and I'm still learning new things every day.
    • There is ALWAYS something that can be done, whether you have little or a lot of scripting experience. If you're interested, check out the MSI forum.
    • If you're interested in the core, there is a whole bunch of things that can be done. Just check out the MSI Core TO-DO List!
    • If you're confused, check out MSI's Documentation and the How-to Guide to MSI Scripting.


    Don't be afraid to browse the MSI forums, but if you'd rather just use the awesome scripts we have, then that's fine too, just remember to give any feedback so we can continue to improve what we have to offer.

    Cheers,
    The MSI Team
    Last edited by Coh3n; 12-12-2011 at 02:29 AM.

  2. #2
    Join Date
    Jul 2007
    Location
    Right now? Chair.
    Posts
    8,488
    Mentioned
    3 Post(s)
    Quoted
    12 Post(s)

    Default

    Nice thread

    ~RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

  3. #3
    Join Date
    Nov 2007
    Location
    46696E6C616E64
    Posts
    3,069
    Mentioned
    44 Post(s)
    Quoted
    302 Post(s)

    Default

    Quote Originally Posted by Rasta Magician View Post
    Nice thread

    ~RM
    I thought we werent supposed to post that I would have wanted to say the same thing, so, NICE! Just waiting for another skill
    There used to be something meaningful here.

  4. #4
    Join Date
    May 2006
    Location
    Amsterdam
    Posts
    3,620
    Mentioned
    5 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Rasta Magician View Post
    Nice thread

    ~RM
    Wanted to post that as well . Finally a nooby guide on howto use MSI, well appreciated. Now I'm going to wait for MSI to do some fancy Varrock stuff
    Verrekte Koekwous

  5. #5
    Join Date
    Apr 2008
    Location
    Marquette, MI
    Posts
    15,252
    Mentioned
    138 Post(s)
    Quoted
    680 Post(s)

    Default

    Quote Originally Posted by mastaraymond View Post
    Wanted to post that as well . Finally a nooby guide on howto use MSI, well appreciated. Now I'm going to wait for MSI to do some fancy Varrock stuff
    It's not a fast process so it could be a bit.

  6. #6
    Join Date
    Apr 2008
    Location
    Marquette, MI
    Posts
    15,252
    Mentioned
    138 Post(s)
    Quoted
    680 Post(s)

    Default

    Some bugs have been fixed in the latest version.

    - Log saving was still buggy
    - You may have gotten a DTM error after banking one load, it's now been fixed

  7. #7
    Join Date
    Nov 2007
    Location
    I live in Slovenia! :)
    Posts
    837
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    01:12:37 AM: *******: Entering Func: MSI_BestTool: CurrentSkill level: 80
    01:12:38 AM: *******: Entering Func: MSI_SetupPlayer: Invalid Player.Integers[P_LOC]
    01:12:38 AM: *******: Entering Func: MSI_SetupPlayer: Unable to Open Bank.

    This happens when trying power cut even tho I have set this correctly: Integers[P_LOC] := LOC_POWER_SKILL;

    Any ideas?
    ~T2

  8. #8
    Join Date
    Apr 2008
    Location
    Marquette, MI
    Posts
    15,252
    Mentioned
    138 Post(s)
    Quoted
    680 Post(s)

    Default

    You have to also make sure that you have Booleans[P_BANK] set to false.

  9. #9
    Join Date
    Nov 2007
    Location
    I live in Slovenia! :)
    Posts
    837
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    It is set to false and I still get the same ting :S

    Code:
       PlayerSkills[0]  := [SKILL_WOODCUTTING];
        PlayerObjects[0] := [[OBJ_TREE_WILLOW]];
        Integers[P_CITY] := CITY_VARROCK;
        Integers[P_LOC]  := LOC_POWER_SKILL;
        Booleans[P_BANK] := False;
    ~T2

  10. #10
    Join Date
    Apr 2008
    Location
    Marquette, MI
    Posts
    15,252
    Mentioned
    138 Post(s)
    Quoted
    680 Post(s)

    Default

    Quote Originally Posted by tico2 View Post
    It is set to false and I still get the same ting :S

    Code:
       PlayerSkills[0]  := [SKILL_WOODCUTTING];
        PlayerObjects[0] := [[OBJ_TREE_WILLOW]];
        Integers[P_CITY] := CITY_VARROCK;
        Integers[P_LOC]  := LOC_POWER_SKILL;
        Booleans[P_BANK] := False;
    OH, maybe it doesn't find you hatchet. The shapes changed in the last RS updated. Have you updated MSI since yesterday? I updated all the DTMs then.

    E: I just updated it so it won't try to open the bank if you're power skilling.
    Last edited by Coh3n; 05-30-2010 at 02:06 PM.

  11. #11
    Join Date
    Nov 2007
    Location
    I live in Slovenia! :)
    Posts
    837
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Coh3n View Post
    OH, maybe it doesn't find you hatchet. The shapes changed in the last RS updated. Have you updated MSI since yesterday? I updated all the DTMs then.

    E: I just updated it so it won't try to open the bank if you're power skilling.
    Thanks Coh3n, works
    ~T2

  12. #12
    Join Date
    Apr 2008
    Location
    Marquette, MI
    Posts
    15,252
    Mentioned
    138 Post(s)
    Quoted
    680 Post(s)

    Default

    Awesome, I'm glad someone's finally using it.

  13. #13
    Join Date
    Nov 2007
    Location
    I live in Slovenia! :)
    Posts
    837
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Code:
    {----------------------------------------------------------------}
    {                   MSI Phoenix Player Report                    }
    {------------------------------ 1.0 -----------------------------}
    {     Time Running: 1 Hours, 36 Minutes and 41 Seconds           }
    {----------------------------------------------------------------}
    {                                                                }
    {     Player 0: *******                                    }
    {     City: Varrock                                              }
    {     Location: Powerskilling                                    }
    {     Time: 01h 23m 35s                                          }
    {     Active: True                                               }
    {                                                                }
    {     Skill: Woodcutting                                         }
    {       Time: 01h 23m 35s                                        }
    {       Loads: 28                                                }
    {       Experience: 52,920                                       }
    {       Level: 80                                                }
    {         Item: Willow logs                                      }
    {         Amount: 784                                            }
    {                                                                }
    {----------------------------------------------------------------}
    {----------------------------------------------------------------}
    Great flawless script Manually stopped because I couldn't use the computer anymore. I't finds the trees and drops the logs quite fast without any problems. I'll post better proggies when I get them
    Last edited by tico2; 06-03-2010 at 08:44 PM.
    ~T2

  14. #14
    Join Date
    Apr 2008
    Location
    Marquette, MI
    Posts
    15,252
    Mentioned
    138 Post(s)
    Quoted
    680 Post(s)

    Default

    Lookin' pretty good.

  15. #15
    Join Date
    Nov 2006
    Posts
    181
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I didn't clearly understand - the script can do mining and woodcutting on the same account? Like walk to the bank after # number of loads, get a pic or an axe and do the other skill? Or did you mean that it does Woodcutting for example on one account, then mining on the other?

    I hope questions are aloud in this thread.

  16. #16
    Join Date
    Apr 2008
    Location
    Marquette, MI
    Posts
    15,252
    Mentioned
    138 Post(s)
    Quoted
    680 Post(s)

    Default

    Quote Originally Posted by mysterious123 View Post
    I didn't clearly understand - the script can do mining and woodcutting on the same account? Like walk to the bank after # number of loads, get a pic or an axe and do the other skill? Or did you mean that it does Woodcutting for example on one account, then mining on the other?

    I hope questions are aloud in this thread.
    That's exactly what it's going to be able to do (your first point). Of course, certain skill combinations will be restricted due to the player's location, but eventually it would be ideal to be able to teleport to another location and perform a different skill, but that's miles away.

  17. #17
    Join Date
    Dec 2006
    Location
    New York
    Posts
    473
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    {----------------------------------------------------------------}
    { MSI Phoenix Player Report }
    {------------------------------ 1.0 -----------------------------}
    { Time Running: 3 Hours, 16 Minutes and 55 Seconds }
    {----------------------------------------------------------------}
    { }
    { Player 0: ******** }
    { City: Varrock }
    { Location: Powerskilling }
    { Time: 02h 38m 37s }
    { Active: True }
    { }
    { Skill: Woodcutting }
    { Time: 02h 38m 37s }
    { Loads: 39 }
    { Experience: 71,820 }
    { Level: Not yet defined }
    { Item: Willow logs }
    { Amount: 1,064 }
    { }
    {----------------------------------------------------------------}
    {----------------------------------------------------------------}
    Works Great! Stopped manually...will get longer proggy soon

  18. #18
    Join Date
    Mar 2007
    Posts
    4,810
    Mentioned
    3 Post(s)
    Quoted
    3 Post(s)

    Default

    Quote Originally Posted by gamer716 View Post
    Works Great! Stopped manually...will get longer proggy soon
    Good proggie! The script can go for 24+ hours.

  19. #19
    Join Date
    Nov 2006
    Posts
    2,369
    Mentioned
    4 Post(s)
    Quoted
    78 Post(s)

    Default

    I have a good rimmington powerminer that I could probably modify to work with any ores

  20. #20
    Join Date
    Apr 2008
    Location
    Marquette, MI
    Posts
    15,252
    Mentioned
    138 Post(s)
    Quoted
    680 Post(s)

    Default

    Quote Originally Posted by antti mies View Post
    I have a good rimmington powerminer that I could probably modify to work with any ores
    And...?

  21. #21
    Join Date
    Dec 2006
    Location
    New York
    Posts
    473
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    {----------------------------------------------------------------}
    { MSI Phoenix Player Report }
    {------------------------------ 1.0 -----------------------------}
    { Time Running: 10 Hours, 24 Minutes and 4 Seconds }
    {----------------------------------------------------------------}
    { }
    { Player 0: ******** }
    { City: Varrock }
    { Location: Powerskilling }
    { Time: 08h 42m 32s }
    { Active: False }
    { Reason: }
    { }
    { Skill: Woodcutting }
    { Time: 08h 42m 32s }
    { Loads: 60 }
    { Experience: 90,652 }
    { Level: Not yet defined }
    { Item: Willow logs }
    { Amount: 1,343 }
    { }
    {----------------------------------------------------------------}
    {----------------------------------------------------------------}
    Successfully executed.
    The following DTMs were not freed: [1, 2]
    The following bitmaps were not freed: [2, 49]
    Don't know the reason for inactivity but the script did last long. I setup MSI so that it would run overnight but will take many breaks. That why there isn't much experience or logs cut...really amazing script, will try to get a 24 hr porggy

  22. #22
    Join Date
    Jul 2009
    Posts
    10
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I'm getting
    Code:
    Failed when compiling
    Line 135: [Error] (191:197): Invalid number of parameters in script E:\SCAR 3.12\includes\srl\srl\misc\smart.scar
    I'm using 3.23
    Last edited by frt975; 06-04-2010 at 01:54 AM.

  23. #23
    Join Date
    Nov 2007
    Location
    I live in Slovenia! :)
    Posts
    837
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    You should use Simba not Scar 3.21 Here is a tutorial on how to download it and how to use the auto SRL installer/updater
    ~T2

  24. #24
    Join Date
    Jul 2007
    Location
    Right now? Chair.
    Posts
    8,488
    Mentioned
    3 Post(s)
    Quoted
    12 Post(s)

    Default

    Glad to see this finally getting noticed

    ~RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

  25. #25
    Join Date
    Jul 2009
    Posts
    10
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I don't have permissions to visit that page but I'm using Scar 3.23 not 3.21

Page 1 of 12 12311 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •