In this tutorial i will show you how to create a font set which you can use in Simba, this will be of use for people who want to create a font set for private servers
There are 2 parts to this tutorial, the first is if you are going to use the official RS client, the second is if you want to do it the long way or if it is for a unofficial client or if it is not for RS at all.
before i start with the methods i will quickly explain how to name the images
when you name the files make sure you save them as .bmp and for the file name, save them as the decimal number from the ASCII table
now onto the methods
First: GLIntercept method
OpenGL is, well, open. this means we can do lots of cool stuff with it such as modifying what happens or even reading what happens, for this we will just read the client.
Download and install GLIntercept from here: http://glintercept.nutty.org/download.html
next go to C:/Program Files/GLInterceptx_y , x and y being the version number
then copy gliConfig.ini and OpenGL32.dll into your C:/Program Files/Java/jre6/bin
now run RS and start it in OpenGL mode, not Safe mode, Software or DirectX
no go back to your java/bin folder and there will be a new folder called Images
go into this folder and you will find a image like this one
there will be several of these so find the one you need for your charset
now you neet to flip and rotate this image to give you this
now you need to simply extract the chars from this and invert the colors to give you the charset
NOTE: i have no idea what the spacing is on this method but im sure if you spend a bit of time, it wont be hard to find
Second: The long Paint method
Noe this part of the tutorial will be from within RS
Here is a screenshot of RS
I will be making fonts for the friend chars
i will make them from this name as it has a range of characters
so first of all you want to create it so that it is as close to the characters without chopping any of them off
now as we can see from this screenshot, there is one pixel to the right of each letter, so we will make sure we always go one pixel to the right of the letter
so we select what we want
and paste that into a new file
then what we are interested in gets turned white, and what we dont want gets turned black
now do the same to the rest of them
then turn it black and white
to name the images, refer to above
so M is 77.bmp
and u is 117.bmp
~shut