Results 1 to 4 of 4

Thread: SPS false positives in Al Kharid

  1. #1
    Join Date
    Oct 2006
    Posts
    334
    Mentioned
    0 Post(s)
    Quoted
    18 Post(s)

    Default SPS false positives in Al Kharid

    Hey all,

    I am working on making a script with a short walk through the desert.

    When starting to walk, SPS gets an incorrect player position to an area on the map which looks (to me) not much like where the player actually starts from.
    Sometimes getPlayerPos() actually returns a point outside of the map I have loaded.

    I am using map accuracy 4, tolerance 500, and required match 0.4 through 0.6.

    The walk can be done by a human in two clicks, so using an alternative to SPS would not be too difficult. I just wanted to use SPS because this would be an easy case to learn on.

    What can I do to reduce these false positives?

  2. #2
    Join Date
    Nov 2011
    Location
    England
    Posts
    3,072
    Mentioned
    296 Post(s)
    Quoted
    1094 Post(s)

    Default

    SPS has always been iffy in the desert, I would suggest against using it. DTM's are perfect for al-kharid.

  3. #3
    Join Date
    Jun 2014
    Location
    Lithuania
    Posts
    475
    Mentioned
    27 Post(s)
    Quoted
    200 Post(s)

    Default

    sps also fails in wild, i just use the more rare and eazier recognizable objects and place cursor relative to them

    sps fails because maps both in wildy and desert are nearly plain. And also the colors of the map change vastly so sometimes its unreadable at all for sps it fails everytime and every fail differs so that tells me it is not possible to work sps in certain places.

  4. #4
    Join Date
    Oct 2006
    Posts
    334
    Mentioned
    0 Post(s)
    Quoted
    18 Post(s)

    Default

    Thanks guys. That's basically what I was thinking, but it's still unfortunate.

    Now to figure out why my MM-DTMs aren't working... needs moar tolerance!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •