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aaron126
04-15-2013, 03:06 PM
PowerFlop
http://i.imgur.com/0nJn9k7.png http://i.imgur.com/Bf0hIV7.png
So what is powerflop you ask?
-PowerFlop is exactly what it sounds like! A Power Chopper and/or Fletcher!

What does it do, since I'm unfamiliar with what a power chopper or fletcher is
-It cuts the logs of your choice, drops or fletches the logs into the bows of your choice, drops the bows, then repeats!



FEATURES:

AntiBan!
Solves most if not all talking randoms!
Runs away from attackers!
Failsafes located in almost every part of the script!
Doesn't chop Enk! (Trees that break your axe)
Enk detection, will walk away from the tree if it turns into an Enk!
Supports Regular, Oak, Willow, Maple, Yew, and Magic trees + bows!
Progression report that shows levels gained, exp gained, exp per hour and more!



REQUIREMENTS:

Smart version 8 for Oldschool Runescape
http://villavu.com/forum/showthread.php?t=87801
http://villavu.com/forum/showthread.php?t=97599

SRL-OSR
https://github.com/SRL/SRL-OSR -> Click "ZIP" -> extract to your includes folder -> remove the "-master" in the file name



HOW TO USE:

set the logtype
If not wielding, set the AxeSlot
If Fletching, have a knife in KnifeSlot
Start the script near the tree of your choice





I'd like to give the following people HUGE credit for this script:
iNeedBot- Creator of: iNeedBots AIO Chopper
Elfyyy- Creator of: Elfyyy's Pest Control
Hoodz- Creator of: Hoodz Fighter
Lord Waffles- Creator of: Waffle's Power Fletcher 9001
A large portion of the code in this script was based off of their scripts.


Changelog:


2.11
* Fixed non-initialized variables

2.1
* Fixed possible infinite loop in drop procedure
* Added the ability to set what experience you want from lamp
* Added SkillFailSafe to close the skill window if it is up (thx Hoodz)
* Misc code cleanup
* Made the debug information more neat
* Implemented a warning system, so that if something isn't right, it will tell you
* Added a movement check to prevent running away from an npc when already running away
* Implemented Strange Plant detection and solving!
* Script is now unable to drop Half Keys (rare reward from mystery box, worth money)

2.0
* Fixed drop double check
* Fixed logic fail in KnifeSlot that caused it to fail if set to 0
* Script will now drop logs of the wrong type in your inventory
* Script should no longer accidentally chop trees of the wrong type (was rare)
* Heavy Antiban enhancements
* Implemented a random break system
* Antiban while chopping will be more frequent now
* Improvements to progression report when not fletching
* Fixed typo with status when not fletching

1.81
* Fixed experience calculations when not fletching

1.8
* Fixed a lot of code logic errors
* Drop will only double check if the estimated InvCount is different than the actual InvCount
* Fixed Drop double check when powerchopping without fletching
* Knife will now be used on a random log in your inventory, rather than the 28th slot.

1.72
* Fixed the mouse moving over empty inventory slots in the drop procedure
* very minor improvements to the drop wait timers

1.7
* Implemented the ability to power chop without fletching
* Fixed dropping of regular logs
* Rewrote the procedure for moving away from Enks
* Script will now right-click to chop trees, to reduce the chance of a misclick

1.6
* Implemented a custom wait system, so that checks will always be running regardless of if the script is on wait
* Added failsafes to the drop procedure, so that even if AxeSlot is incorrect, it shouldn't drop an axe (or broken axe)
* Performance improvements
* Added additional debug logging

1.56
* When something is attacking you, the bot will now run further away, to ensure it stops attacking.

1.55
* Fixed Tree antiban timer
* TreeBox will now clear if inventory is full
* Added an option to draw boxes
* Modified Autoupdate to only check versions if Autoupdate is enabled

1.5
* Enhancements to Enk detection
* Reworked the method of tracking knife (now based on inventory slot, not coordinates) :)
* Implemented the ability to have an axe in your inventory
* Antiban and performance enhancements

1.4
* More Antiban enhancements
* Removed some pointless code
* Fixed bot thinking tree is an enk when Runescape's auto anti-macro screen move happens.
* Bot will now automatically adjust brightness on startup

1.3
* Improved regular tree detecting
* Fixed possible wrong calculation of logs chopped / bows made
* Fixed rare crash with smartgraphics
* Enhancements to Antiban

1.2
* enhancements to the dropping system

1.1
* Added better, more efficient random detecting.
* Fixed the bug of not calculating the tree position if an enk popped up immediately after trying to chop
* Fixed the possibility of misclicking the log when trying to fletch
* Added an option for extended debugging while running

1.01
* Fixed status

1.0
* Initial Release!



Proggies:
http://i.imgur.com/9tTersR.png
http://i.imgur.com/1z7zbaQ.png




Any amount of donation is always welcome ^^
https://www.paypalobjects.com/en_US/i/btn/btn_donateCC_LG.gif (https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=CMSHVRVCRXLWE)

DOWNLOAD:
It will automatically download the latest version when you run the script.

joshua013008
04-15-2013, 03:14 PM
[Error] C:\Simba\Includes\SRL-OSR/SRL/core/flag.simba(96:20): Unknown identifier 'bmpMinimapMask' at line 95
Compiling failed.

aaron126
04-15-2013, 03:23 PM
[Error] C:\Simba\Includes\SRL-OSR/SRL/core/flag.simba(96:20): Unknown identifier 'bmpMinimapMask' at line 95
Compiling failed.

is all of the script config filled out?
how old is your srl-osr?

joshua013008
04-15-2013, 04:01 PM
Yes I belive I have it all filled out, and its about a week old?

purpleguy0
04-15-2013, 04:08 PM
ill test it out

Hoodz
04-15-2013, 04:16 PM
you gave me credits for what part of the code? :p
looks great btw!

aaron126
04-15-2013, 04:19 PM
you gave me credits for what part of the code? :p
looks great btw!

some of the combat checking code was from yours ^.^


also,
http://i.imgur.com/EDF1sVs.png

aaron126
04-15-2013, 06:26 PM
new version out, cheers ^^

please vote on the poll, it will determine if I keep working on this or not





1.1
Added better, more efficient random detecting.
Fixed the bug of not calculating the tree position if an enk popped up immediately after trying to chop
Fixed the possibility of misclicking the log when trying to fletch
Added an option for extended debugging while running

ajyrox
04-16-2013, 03:13 AM
what does set the logtype, and ground colour mean?

zaper151
04-16-2013, 05:26 AM
it does not drop normal longbows

aaron126
04-16-2013, 09:16 AM
what does set the logtype, and ground colour mean?

logtype is the log that you're wanting to cut + fletch, ex: regular, oak, willow, maple, yew, magic
groundcolor the ground color, so the bot can move when the tree you're chopping turns into an enk. you can use the "pick a colour" tool in simba to get this http://i.imgur.com/iUXt5gq.png




it does not drop normal longbows

Fixed, run the script and it will download the new version. (assuming you have AutoUpdate = True)





1.2
* enhancements to the dropping system

ajyrox
04-16-2013, 10:50 AM
now for the ground colour, would you do that one step awawy from the tree?

aaron126
04-16-2013, 12:27 PM
now for the ground colour, would you do that one step awawy from the tree?

yes

Dreams112
04-16-2013, 03:03 PM
Can you make an Bank option for this? like only if you wanted to bank then you fill in bank - Yes , or soemthing like that,
because how higher your lvl is the more money you can make form it;p

Daventodd
04-16-2013, 03:14 PM
It's having some trouble dropping maple longbows. Other than that, it's golden!

aaron126
04-16-2013, 03:19 PM
Can you make an Bank option for this? like only if you wanted to bank then you fill in bank - Yes , or soemthing like that,
because how higher your lvl is the more money you can make form it;p

If I were to do this, it would be a different script. (I've thought about it though)
because to do this, I'd need to make preset cutting locations, so the player can walk to the bank. Which at that point, might as well just use iNeedBots AIO chopper along with Waffle's Power Fletcher 9001.





It's having some trouble dropping maple longbows. Other than that, it's golden!

I'll check it out. cause I was using it for maple longbows ~ an hour ago. version 1.3 i assume?

http://i.imgur.com/i1dOmXj.png
I don't seem to have any trouble with it, what kind of trouble is it giving you?

Daventodd
04-16-2013, 04:41 PM
If I were to do this, it would be a different script. (I've thought about it though)
because to do this, I'd need to make preset cutting locations, so the player can walk to the bank. Which at that point, might as well just use iNeedBots AIO chopper along with Waffle's Power Fletcher 9001.






I'll check it out. cause I was using it for maple longbows ~ an hour ago. version 1.3 i assume?

http://i.imgur.com/i1dOmXj.png
I don't seem to have any trouble with it, what kind of trouble is it giving you?

It leaves the same three maple longs in my inventory every time. 20733

aaron126
04-16-2013, 04:54 PM
It leaves the same three maple longs in my inventory every time. 20733

that's extremely bizzare considering the drop function is on a loop to increment a specific amount of coordinates.. and the click itself is randomized. is your brightness set to high?
and is the script version 1.3?

Daventodd
04-16-2013, 05:34 PM
that's extremely bizzare considering the drop function is on a loop to increment a specific amount of coordinates.. and the click itself is randomized. is your brightness set to high?
and is the script version 1.3?
The script version is 1.3 and my brightness hasn't been changed since I started using it. :3

aaron126
04-16-2013, 05:56 PM
1.4
* More Antiban enhancements
* Removed some pointless code
* Fixed bot thinking tree is an enk when Runescape's auto anti-macro screen move happens.
* Bot will now automatically adjust brightness on startup






The script version is 1.3 and my brightness hasn't been changed since I started using it. :3
1.4 out, restart script and try

Daventodd
04-16-2013, 06:06 PM
1.4 out, restart script and try
It keeps dropping my knife.. I've had to run to the bank and grab another one every 30 mins or so.

aaron126
04-16-2013, 06:12 PM
It keeps dropping my knife.. I've had to run to the bank and grab another one every 30 mins or so.

wtf? rofl hmmm.... it sound like something is wrong with your upchars (fonts).

here's my fonts: https://www.dropbox.com/s/31hbyr8b12afpye/Fonts.rar

replace your current fonts folder with that one, see if you still have issues with detecting the text. Mine are default with the P07UpChars. no one else who has used the script has had your issue though.

Daventodd
04-16-2013, 06:22 PM
wtf? rofl hmmm.... it sound like something is wrong with your upchars (fonts).

here's my fonts: https://www.dropbox.com/s/31hbyr8b12afpye/Fonts.rar

replace your current fonts folder with that one, see if you still have issues with detecting the text. Mine are default with the P07UpChars. no one else who has used the script has had your issue though.
I just did. I'll update this post after 30 mins to an hour!

EDIT: Well, it happened again. I'm not exactly sure when it happened but I no longer have a knife in my inventory, haha. No clue at this point

aaron126
04-16-2013, 06:57 PM
I just did. I'll update this post after 30 mins to an hour!

EDIT: Well, it happened again. I'm not exactly sure when it happened but I no longer have a knife in my inventory, haha. No clue at this point

wtf. PM me your rs name. I'll fletch and watch what it does. I can give you a knife if needed aswell, lol..

Daventodd
04-16-2013, 07:03 PM
wtf. PM me your rs name. I'll fletch and watch what it does. I can give you a knife if needed aswell, lol..

Haha, yeah I'm out of knives. I'll just PM you on rs.

Hydrogen
04-17-2013, 12:17 AM
for some reason i can't get my coordinates for my knife.. any idea's of how to come about this?

aaron126
04-17-2013, 07:50 AM
for some reason i can't get my coordinates for my knife.. any idea's of how to come about this?

put it in your first inventory slot, which is the default location for it. (577,277)

Diesal
04-17-2013, 09:00 AM
For some reason whenever I start the script it updates and repeatedly updates for 1.4 every time I click start unless I set autoupdate to false. Any way to keep it at 1.4?

aaron126
04-17-2013, 09:10 AM
For some reason whenever I start the script it updates and repeatedly updates for 1.4 every time I click start unless I set autoupdate to false. Any way to keep it at 1.4?
close simba, go to where it said it downloaded, open "PowerFlop[1.4].simba"

the way the autoupdate works is: it loads a page that has the current version of the script, and if that version doesn't match the version of the script you're running, and autoupdate = true, it will download the new file.

terrel8125
04-17-2013, 12:29 PM
Can you add powerflop for pures? so the axe can stay in the inventory?

terrel8125
04-17-2013, 12:43 PM
i get this error anyone wanna help me? http://prntscr.com/10yz0e

aaron126
04-17-2013, 01:17 PM
Can you add powerflop for pures? so the axe can stay in the inventory?

yep. already done in unreleased version, will release it sometime today, still stress testing it.


i get this error anyone wanna help me? http://prntscr.com/10yz0e
try updating java, aswell as running simba as administrator

aaron126
04-17-2013, 02:44 PM
Can you add powerflop for pures? so the axe can stay in the inventory?





1.5
* Enhancements to Enk detection
* Reworked the method of tracking knife (now based on inventory slot, not coordinates) :)
* Implemented the ability to have an axe in your inventory
* Antiban and performance enhancements




Version 1.5 released!

terrel8125
04-17-2013, 02:56 PM
yep. already done in unreleased version, will release it sometime today, still stress testing it.


try updating java, aswell as running simba as administrator

its weird because other scripts work fine with simba.. and i have the latest java 7u17

aaron126
04-17-2013, 03:00 PM
its weird because other scripts work fine with simba.. and i have the latest java 7u17

try this script, I commented a few things out that might be causing it..
http://pastebin.com/yTvvppHE

terrel8125
04-17-2013, 03:02 PM
ill have to try it when i get home at school right now

Diesal
04-17-2013, 09:14 PM
close simba, go to where it said it downloaded, open "PowerFlop[1.4].simba"

the way the autoupdate works is: it loads a page that has the current version of the script, and if that version doesn't match the version of the script you're running, and autoupdate = true, it will download the new file.

Appreciate the help Aaron, sorry I overlooked that!

terrel8125
04-18-2013, 02:15 AM
v1.5 worked perfectly for me thanks for the help aaron

terrel8125
04-18-2013, 02:24 AM
grr why does it always say that my nickname isnt found.

terrel8125
04-18-2013, 02:33 AM
Small suggestion could make it able to make shafts too for the lower level players who want to use it

terrel8125
04-18-2013, 03:32 AM
got this error while running script Error: Exception: The Box you passed to Rectangle exceed the bitmap's bounds at line 52

terrel8125
04-18-2013, 03:33 AM
and now i cant run it.

terrel8125
04-18-2013, 03:40 AM
does your bot seriously drop the axe when it breaks??????????

aaron126
04-18-2013, 10:59 AM
got this error while running script Error: Exception: The Box you passed to Rectangle exceed the bitmap's bounds at line 52

Set

DrawBoxes = False;

if it continues to happen in V1.55



Small suggestion could make it able to make shafts too for the lower level players who want to use it

that and stocks possibly in the future.



grr why does it always say that my nickname isnt found.

Happens to me as well, it's not an issue.



does your bot seriously drop the axe when it breaks??????????

edit your previous post instead of double posting.
And no, it's physically impossible for it to drop the axe, if you set the config correctly. (v1.5+)

AxeSlot = 0; // Inventory slot that your axe is in, 0 if wielding your axe (1 through 28)

and for it breaking, it will log out if it breaks. But when it breaks, doesn't it still remain equipped?








1.55
* Fixed Tree antiban timer
* TreeBox will now clear if inventory is full
* Added an option to draw boxes
* Modified Autoupdate to only check versions if Autoupdate is enabled




Version 1.55 released!

terrel8125
04-18-2013, 09:12 PM
i'm a pure and my axe broke it was in my inv and i set the config correctly axe in slot 2 knife in slot one and my axe broke and it logged me out like you said but i logged back in and my axe was gone

fellowboy
04-18-2013, 09:22 PM
looks like a nice script i will try it tomorrow

terrel8125
04-18-2013, 09:27 PM
i get this error anyone wanna help me? http://prntscr.com/10yz0e
i get this error again on 1.56

aaron126
04-19-2013, 11:19 AM
i get this error again on 1.56

Set

AutoUpdate = False;



i'm a pure and my axe broke it was in my inv and i set the config correctly axe in slot 2 knife in slot one and my axe broke and it logged me out like you said but i logged back in and my axe was gone

I'll add a failsafe for this in 1.6. slightly curious how your axe broke though.. I can give you the money to buy another if you'd like.

aaron126
04-19-2013, 02:19 PM
1.6
* Implemented a custom wait system, so that checks will always be running regardless of if the script is on wait
* Added failsafes to the drop procedure, so that even if AxeSlot is incorrect, it shouldn't drop an axe (or broken axe)
* Performance improvements
* Added additional debug logging



Version 1.6 released!

At this point, the script will run for an infinite amount of time, flawlessly. Or at least until SRL fails to do a random.

REMEMBER TO SET GROUNDCOLOR!

martenw93
04-19-2013, 02:30 PM
[Error] C:\Users\Gebruiker\Downloads\PowerFlop[1.6].simba(232:34): Invalid number of parameters at line 231

Any help pls Aaron 126?

aaron126
04-19-2013, 02:54 PM
[Error] C:\Users\Gebruiker\Downloads\PowerFlop[1.6].simba(232:34): Invalid number of parameters at line 231

Any help pls Aaron 126?

oh jeez not this again, lol. lots of people have your issue, you can either redownload SRL-OSR, or change the line that says


_FindAllRandoms(CheckInv, []);

to

_FindAllRandoms(CheckInv);

martenw93
04-19-2013, 05:36 PM
Thanks tried something in that way, but didn't work :p

(CheckInv, ()) i tried, and some numbers, but nothing better

terrel8125
04-20-2013, 07:55 PM
Set

AutoUpdate = False;




I'll add a failsafe for this in 1.6. slightly curious how your axe broke though.. I can give you the money to buy another if you'd like.

that would be awesome i had a rune axe

aaron126
04-20-2013, 09:57 PM
that would be awesome i had a rune axe

send me a pm of your rs name.

Hydrogen
04-20-2013, 10:13 PM
beautiful script, running great so far.

would like to see a run from combat added? & It doesnt speak to randoms :P

terrel8125
04-20-2013, 10:16 PM
beautiful script, running great so far.

would like to see a run from combat added? & It doesnt speak to randoms :P
It does both flawlessly for me.

send me a pm of your rs name.
sent

aaron126
04-20-2013, 11:23 PM
beautiful script, running great so far.

would like to see a run from combat added? & It doesnt speak to randoms :P

running from combat is implemented. and it does speak to all randoms. Giles and Strange Plant don't work though, due to SRL.

Hydrogen
04-20-2013, 11:30 PM
weird, because it didn't run from chicken nor talk to mystery man to receive my coins.. oh well.

aaron126
04-20-2013, 11:31 PM
weird, because it didn't run from chicken nor talk to mystery man to receive my coins.. oh well.

you sure you have v1.6?

Hamish
04-21-2013, 01:10 AM
Seems pretty good, been running for a while. Good be a bit faster TBH, doesn't seem to always run from combats too. Overall good.

Destined2bGreat
04-21-2013, 03:22 AM
It is a tad bit slow, but it works well. Not a big jimmy rustler as I only need 36 woodcutting. Wish there was an option to only powerchop, as most of the other low level choppers are junk. Thanks for the script.

EDIT: Changed line 1006 from fletch; to DropBows; to make it only woodcut and then drop, if anyone is wondering.

Also, got a sandwich lady random. Bot successfully completed it, but got stuck after and wouldn't continue and just moved mouse around the screen. Maybe SRLs fault, so I don't know. The way that the pointer is moved back to your character and then to the tree is also quite botlike and completely inhuman. Also, sometimes when dropping bows, the antirandom will move screen down and for some reason it gets stuck trying to drop bows even if inventory is empty.

aaron126
04-21-2013, 11:26 AM
EDIT: Changed line 1006 from fletch; to DropBows; to make it only woodcut and then drop, if anyone is wondering.


This will probably only work for regular logs, the drop procedure won't drop logs of any other type(I don't think). however if you plan to use it on higher level trees, just remove

and not (isUpText('log'))

from line 623




Also, got a sandwich lady random. Bot successfully completed it, but got stuck after and wouldn't continue and just moved mouse around the screen. Maybe SRLs fault, so I don't know. The way that the pointer is moved back to your character and then to the tree is also quite botlike and completely inhuman. Also, sometimes when dropping bows, the antirandom will move screen down and for some reason it gets stuck trying to drop bows even if inventory is empty.

due to SRL's poor random end detection. usually it'll figure out it's finished after ~a minute



It is a tad bit slow, but it works well. Not a big jimmy rustler as I only need 36 woodcutting. Wish there was an option to only powerchop, as most of the other low level choppers are junk. Thanks for the script.

I noticed aswell, the script is running an enormous amount of checks in every part of the script, it makes a significant impact on the performance. However, it also makes it less bot-like and enhances the antiban.



Seems pretty good, been running for a while. Good be a bit faster TBH, doesn't seem to always run from combats too. Overall good.
It will always run from combats. the way the combat check works is: It looks for the red / green colors above the players head, then checks hitpoints. if your current hitpoints is less than the last recorded hitpoints, it will run. This is because if you are in a populated area, and someone else is being attacked, you wouldn't want the bot to think you're in combat when actually someone else is.

Hamish
04-21-2013, 03:05 PM
**********************************************
* PowerFlop Version 1.6
**********************************************
* Currently Making: Willow longbows
* Woodcutting levels gained: 0
* Fletching levels gained: 1
* Woodcutting experience gained: 18023 Exp/Hr: 19769
* Fletching experience gained: 11029 Exp/Hr: 12097
* Logs Chopped: 269 Logs/Hr: 295
* Bows Made: 269 Bows/Hr: 295
* Time Running: 54 Minutes and 42 Seconds
* Status: Antiban
**********************************************

Pretty nice script actually, stopped once cos it didn't notice the sandwich lady. Then finished here because my axe broke... again. I think you should try a different method than setting the ground colour, as it doesn't seem to work the best as my axes keep breaking. Other than that, great.

Hydrogen
04-21-2013, 04:36 PM
i use this script very often, and from running i've noticed a few minor errors.

doesn't stop cutting tree's that break your axe..
only happened once, but it got stuck using knife on logs, like it wasn't sure what to do.. just closed and restarted
sometimes misclicks off, or near the tree.
sometimes will click another tree, while currently cutting down a good tree.
will skip dropping a few bows every now and then.

edit; a new one i've noticed. it'll open the fletching or woodcutting guides and then be stuck.
doesn't speak to drunken dwarf, or ranger rick.

these are just minor things i've seen, nothing too important. except my broken axe every now and then.

other than these, this is a great script. used it from 7-42 fletching so far :P

Hamish
04-21-2013, 08:21 PM
**********************************************
* PowerFlop Version 1.6
**********************************************
* Currently Making: Willow longbows
* Woodcutting levels gained: 0
* Fletching levels gained: 0
* Woodcutting experience gained: 33098 Exp/Hr: 20532
* Fletching experience gained: 20254 Exp/Hr: 12564
* Logs Chopped: 494 Logs/Hr: 306
* Bows Made: 494 Bows/Hr: 306
* Time Running: 1 Hours, 36 Minutes and 43 Seconds
* Status: Dropping Bows
**********************************************

aaron126
04-21-2013, 09:24 PM
edit; a new one i've noticed. it'll open the fletching or woodcutting guides and then be stuck.


this is very bizarre, considering nowhere in the code does it say to click the skill..





will skip dropping a few bows every now and then.


this is intentional as part of the antiban, it double checks the inventory after it drops everything once.





doesn't stop cutting tree's that break your axe..

could you do me a favor and set

DrawBoxes = True;

as well as

Debug = True;


when an enk pops up, can you post what the TreeMovingPixels is (in the debug information with the proggy), as well as telling me if the box that it makes is on the tree you're chopping?

enk detection works like this: it puts a small box on the tree that your chopping, and monitors the pixels moving in that box. if it exceeds a certain amount (enks move), it will walk away.
Also make sure GroundColor is correct.





Pretty nice script actually, stopped once cos it didn't notice the sandwich lady. Then finished here because my axe broke... again. I think you should try a different method than setting the ground colour, as it doesn't seem to work the best as my axes keep breaking. Other than that, great.

I'll see if i can figure something out..

terrel8125
04-21-2013, 09:57 PM
it also clicks skills for me too like hp wcing fletching etc and by the time i catch it its already thrown the axefailsafe and is in the process of logging me out

aaron126
04-21-2013, 10:32 PM
1.7
* Implemented the ability to power chop without fletching
* Fixed dropping of regular logs
* Rewrote the procedure for moving away from Enks
* Script will now right-click to chop trees, to reduce the chance of a misclick



Version 1.7 released!





it also clicks skills for me too like hp wcing fletching etc and by the time i catch it its already thrown the axefailsafe and is in the process of logging me out

dafuq hitpoints too? lol..
edit: i think i know what might be causing it... hotfix soon

terrel8125
04-21-2013, 10:40 PM
[QUOTE=aaron126;1226895]Version 1.7 released!
Wewt:D
Keep it up man i am loving the script

aaron126
04-21-2013, 10:57 PM
dafuq hitpoints too? lol..
edit: i think i know what might be causing it... hotfix soon

nevermind. I've got no clue. If you catch it viewing stats, pause the script and copy+paste the progression report on here. also would be nice if you had debug enabled. but you must pause right when it clicks on the stat.

I thought it might be cause it's doing the antiban in between when it clicks the knife and logs. That wasn't the case though.

terrel8125
04-21-2013, 11:55 PM
been going good so far got a 1 hour proggy here
**********************************************
* PowerFlop Version 1.7
**********************************************
* Currently Making: Maple shortbows
* Woodcutting levels gained: 1
* Fletching levels gained: 1
* Woodcutting experience gained: 24700 Exp/Hr: 21762
* Fletching experience gained: 12350 Exp/Hr: 10881
* Logs Chopped: 247 Logs/Hr: 217
* Bows Made: 247 Bows/Hr: 217
* Time Running: 1 Hours, 8 Minutes and 6 Seconds
* Status: Looking for tree
**********************************************

Hamish
04-22-2013, 08:47 PM
Works great, although it did stop with an axe failsafe error. When I logged in the axe was fine and still at tree's, not sure what happened.

JaxRyan
04-22-2013, 08:52 PM
Can you set this script to only wc? I haven't dl'd it yet, but I'm not interested in using this for fletch (:

Hydrogen
04-23-2013, 12:48 AM
Can you set this script to only wc? I haven't dl'd it yet, but I'm not interested in using this for fletch (:


it does, he just added it in patch 1.7

so far this is running great. Just wanted to show my support. Great script & i love your dedication towards it. thank you.

Daventodd
04-23-2013, 12:57 AM
Checking out v1.7. Had to stop OldRS for tests and ish but they can't keep me back now 8) I'll give ya a proggie after a little while. Thanks for your work!

First impression: Dropping takes hella long, haha. It is way more effective and less buggy, yet not as exp efficient. Other than that, 100% golden!

aaron126
04-23-2013, 01:54 AM
it does, he just added it in patch 1.7

so far this is running great. Just wanted to show my support. Great script & i love your dedication towards it. thank you.

Thanks ^^
I'm actually a seasoned C++ programmer, this is my first time using pascal. Surprisingly, Pascal is hardly even a walk in the park. It has a lot of similarities with C++, but isn't nearly as complex.
So my 'dedication' is merely instinct. :P




Checking out v1.7. Had to stop OldRS for tests and ish but they can't keep me back now 8) I'll give ya a proggie after a little while. Thanks for your work!

First impression: Dropping takes hella long, haha. It is way more effective and less buggy, yet not as exp efficient. Other than that, 100% golden!

lol, i saw a glimpse of your 0/hr 30 min proggy before you edited your post, what happened? xD

Daventodd
04-23-2013, 02:32 AM
lol, i saw a glimpse of your 0/hr 30 min proggy before you edited your post, what happened? xD

All of the exp per hour/time ran/total exp was all at 0... Idk what happened from the transfer from Simba to her, lol.

chill
04-23-2013, 06:08 AM
not sure where to input ground color

chill
04-23-2013, 06:22 AM
Error: Exception: Mask is invalid. Width/Height: (9,6). WhiteHi/BlackHi: (-1,53) at line 778
The following DTMs were not freed: [SRL - Lamp bitmap, SRL - Book of Knowledge]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Minimap Mask bitmap, 3]


i get this error

aaron126
04-23-2013, 12:30 PM
not sure where to input ground color

My bad, i forgot to edit the instructions on the main post. ground color is no longer needed in 1.7+




Error: Exception: Mask is invalid. Width/Height: (9,6). WhiteHi/BlackHi: (-1,53) at line 778
The following DTMs were not freed: [SRL - Lamp bitmap, SRL - Book of Knowledge]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Minimap Mask bitmap, 3]


i get this error

Is your nickname set correctly?

Hamish
04-23-2013, 04:25 PM
Not sure if this is script or SRL, although iv'e never noticed it in any other script. The inventory count it does after dropping bows is really bot like and should be changed ASAP.

aaron126
04-23-2013, 05:11 PM
Not sure if this is script or SRL, although iv'e never noticed it in any other script. The inventory count it does after dropping bows is really bot like and should be changed ASAP.

there is no "inventory count" that the script does. you're probably referring to the double check that the script does to make sure it has dropped everything.
Do you know of a better way? I'd need a function that can be called to get the coordinates (or something similar) of items in the players inventory.

I can think of one really bad way of doing this, which is making individual boxes for each inventory slot, and making the script count the colors of each box, so that if something is in an inventory slot, the color result would confirm it.

Hamish
04-23-2013, 07:14 PM
there is no "inventory count" that the script does. you're probably referring to the double check that the script does to make sure it has dropped everything.
Do you know of a better way? I'd need a function that can be called to get the coordinates (or something similar) of items in the players inventory.

I can think of one really bad way of doing this, which is making individual boxes for each inventory slot, and making the script count the colors of each box, so that if something is in an inventory slot, the color result would confirm it.

I don't see why a double check is necessary, the default SRL Inventory drop function works flawlessly.

aaron126
04-23-2013, 07:28 PM
I don't see why a double check is necessary, the default SRL Inventory drop function works flawlessly.

exactly. a person will always mis-click every once and a while.

DropAll is too precise.


I ended up writing quite a few lines of code to implement dynamic inventory item checking, then found out that

function ExistsItem(I: Integer): Boolean;


does what i need, so it's a one-line fix for what you're wanting. I'll implement it and test it, if all goes well I'll release it. Shouldn't take too long.

aaron126
04-23-2013, 08:06 PM
1.72
* Fixed the mouse moving over empty inventory slots in the drop procedure
* very minor improvements to the drop wait timers



Version 1.72 released!

Hamish
04-23-2013, 08:57 PM
Version 1.72 released!

Works great, thanks for the update. I'll let you know of anymore suggestions that I have.

edit: Did you mess around with the FindRandoms; at all? It doesn't seem to notice as many as before. Perhaps that's just in my head though, i'm babysitting it luckily.

**********************************************
* PowerFlop Version 1.72
**********************************************
* Currently Making: Willow longbows
* Woodcutting levels gained: 0
* Fletching levels gained: 0
* Woodcutting experience gained: 35912 Exp/Hr: 23928
* Fletching experience gained: 21976 Exp/Hr: 14642
* Logs Chopped: 536 Logs/Hr: 357
* Bows Made: 536 Bows/Hr: 357
* Time Running: 1 Hours, 30 Minutes and 3 Seconds
* Status: Dropping Bows
**********************************************

aaron126
04-24-2013, 01:26 AM
Works great, thanks for the update. I'll let you know of anymore suggestions that I have.

edit: Did you mess around with the FindRandoms; at all? It doesn't seem to notice as many as before. Perhaps that's just in my head though, i'm babysitting it luckily.

**********************************************
* PowerFlop Version 1.72
**********************************************
* Currently Making: Willow longbows
* Woodcutting levels gained: 0
* Fletching levels gained: 0
* Woodcutting experience gained: 35912 Exp/Hr: 23928
* Fletching experience gained: 21976 Exp/Hr: 14642
* Logs Chopped: 536 Logs/Hr: 357
* Bows Made: 536 Bows/Hr: 357
* Time Running: 1 Hours, 30 Minutes and 3 Seconds
* Status: Dropping Bows
**********************************************

nope, didn't touch them.

Yoguys
04-24-2013, 05:15 PM
PowerFlop[1.72].simba(233:34): Invalid number of parameters at line 232

fellowboy
04-24-2013, 05:54 PM
[Error] C:\Users\User\Downloads\PowerFlop[1.72].simba(233:34): Invalid number of parameters at line 232
Compiling failed.

aaron126
04-24-2013, 07:20 PM
PowerFlop[1.72].simba(233:34): Invalid number of parameters at line 232


[Error] C:\Users\User\Downloads\PowerFlop[1.72].simba(233:34): Invalid number of parameters at line 232
Compiling failed.

change

_FindAllRandoms(CheckInv, []);

to

_FindAllRandoms(CheckInv);


or update your SRL-OSR.

steemx
04-24-2013, 07:26 PM
Everything was going so beautifully, then my d axe broke and dropped :(

aaron126
04-24-2013, 07:37 PM
Everything was going so beautifully, then my d axe broke and dropped :(

0.o what? that's impossible..

DropCount := DropCount + 1;
if not (DropCount = KnifeSlot) and not (DropCount = AxeSlot) and (ExistsItem(DropCount)) then
begin
mmouse(RandomRange(MouseX-5,MouseX+1), RandomRange(MouseY-10,MouseY+5), 2, 2);
CustomWait(RandomRange(20, 60), True);

if not (isUpText('oins')) and not (isUpText('roke')) and not (isUpText('xe')) and not ((isUpText('log') or isUpText('Log')) and (Fletching)) and ((isUpText('a')) or (isUpText('e')) or (isUpText('i')) or (isUpText('o')) or (isUpText('u'))) then
begin
if (isUpText('bow')) then
begin
BowsMade := BowsMade+1;
LogsChopped := LogsChopped+1;
end;

Clickmouse2(mouse_right);
CustomWait(RandomRange(30, 50), True);
if not (ChooseOptionMultiEx(['roken','xe'],'All',Nothing)) then
begin
WaitOptionEx('rop ', 'action', ClickLeft, RandomRange(20, 60))
end;


that's THREE failsafes.
if what you're saying is true... then it's on your end... it's hard coded not to even think about LOOKING at an axe of any kind..


And if you're just trying to get me to give you 2M, cause I gave someone else the money to buy a new axe when this issue existed.. then shame on you..

steemx
04-24-2013, 11:45 PM
Not at all! I'm still using the script frequently and love it.

There is just the slight issue of contiunally chopping ents.

Other then the SRL random solver sometimes being ineffecitve, the script is flawless.

aaron126
04-25-2013, 12:34 AM
Not at all! I'm still using the script frequently and love it.

There is just the slight issue of contiunally chopping ents.

Other then the SRL random solver sometimes being ineffecitve, the script is flawless.

enable Debug + DrawBoxes, when an enk pops up, if the box is on the tree you're chopping, tell me what the TreeMovingPixels is while it's up.

ZooYork
04-25-2013, 01:37 AM
its been working well but has stopped and died everytime ive gotten a random

aaron126
04-25-2013, 02:26 AM
its been working well but has stopped and died everytime ive gotten a random

hmmm weird. ill take a look at it some time tomorrow. never had issues with dying, it would always run away. then again I haven't extensively(4hrs+) used the bot since V1.6. I've been stringing bows lately.

unibomberr
04-25-2013, 09:16 PM
[Error] Invalid number of parameters at line 232
Compiling failed.

Any idea how to fix this?

aaron126
04-25-2013, 09:20 PM
[Error] Invalid number of parameters at line 232
Compiling failed.

Any idea how to fix this?

http://villavu.com/forum/showthread.php?t=101486&page=4&p=1229060#post1229060

the answer is literally 4 inches above your post, lol.

unibomberr
04-25-2013, 09:42 PM
the answer is literally 4 inches above your post, lol.[/QUOTE]

My bad i scrolled up after I posted that. Great script so far. Flawless. Great job!

Mister_iCon
04-26-2013, 12:05 AM
First of all, I want to say that this script is amazing. Thank you so much for the time you put towards it. It is very much appreciated. With that said, there are some slight issues that have come up.

The bot freaks out when the last item in your inventory is not a log. It ended up not dropping the last Maple Longbow, and then didn't know what to do after that. It also doesn't drop the full inventory every time, and skips over dropping gold if it doesn't do it the first time. The longest I was able to run the script without giving it any attention was about 1hr 30min.

As far as randoms go, it was able to complete most of them, except it doesn't attempt to solve the strange box given by the Mysterious Old Man, but I'm not even sure if that's possible for a bot.

Also, if my nickname is 'Mister iCon', I'm suppose to put 'ister iCon' in the script? What happens if I use my whole name?

Just a few issues, but mostly a great bot, I'll continue to use and report back anything else.

Great job mate, keep it up. :D

aaron126
04-26-2013, 12:28 AM
Also, if my nickname is 'Mister iCon', I'm suppose to put 'ister iCon' in the script? What happens if I use my whole name?


well, for me (I don't know if it was just me) the bot would actually crash if it tried to search for my whole name in yellow text.

Mister_iCon
04-26-2013, 12:38 AM
well, for me (I don't know if it was just me) the bot would actually crash if it tried to search for my whole name in yellow text.

Ahh. I tried using my whole name just to see what would happen, and it seems to be working fine.

Also, any thoughts on completing the rest of the randoms? Or the dropping problem?

phat808
04-26-2013, 01:19 AM
1 problem, i am cutting and fletching normal logs, knife in slot 1, axe wielded, and after a few rounds of fletching/dropping, it clicks knife, then doesnt click log

aaron126
04-26-2013, 02:02 AM
Ahh. I tried using my whole name just to see what would happen, and it seems to be working fine.

Also, any thoughts on completing the rest of the randoms? Or the dropping problem?

it isn't supposed to drop coins, as for the not having a log in the last slot, I'll see what i can do.

aaron126
04-26-2013, 06:07 AM
1.81
* Fixed experience calculations when not fletching

1.8
* Fixed a lot of code logic errors
* Drop will only double check if the estimated InvCount is different than the actual InvCount
* Fixed Drop double check when powerchopping without fletching
* Knife will now be used on a random log in your inventory, rather than the 28th slot.



Version 1.8 released!
Version 1.81 released!

It's 1:30AM for me, and programming this late is always a bad idea, so if you notice anything wrong, please post.

superxalex
04-26-2013, 10:37 AM
It starts smart8 and loggs in but then it's just standing and Simba opens a Random.simba and got this error:
Error: Exception: Mask is invalid. Width/Height: (9,6). WhiteHi/BlackHi: (-1,53) at line 778
The following DTMs were not freed: [SRL - Lamp bitmap, SRL - Book of Knowledge]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Minimap Mask bitmap, 11]

aaron126
04-26-2013, 02:29 PM
It starts smart8 and loggs in but then it's just standing and Simba opens a Random.simba and got this error:
Error: Exception: Mask is invalid. Width/Height: (9,6). WhiteHi/BlackHi: (-1,53) at line 778
The following DTMs were not freed: [SRL - Lamp bitmap, SRL - Book of Knowledge]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Minimap Mask bitmap, 11]


Players[0].Nick := ''; //Character name (excluding first letter)


you didn't set this correctly.

sergnio
04-26-2013, 02:32 PM
I absolutely love this script, but one thing it does now is clicks knife, clicks log, but when doesn't do anything else... It just hovers over the bow i want to fletch, but never does anything..
Got me from 15-58 fletching so far tho! :)

aaron126
04-26-2013, 02:33 PM
I absolutely love this script, but one thing it does now is clicks knife, clicks log, but when doesn't do anything else... It just hovers over the bow i want to fletch, but never does anything..
Got me from 15-58 fletching so far tho! :)

what type of log

shakiru
04-27-2013, 01:06 PM
"[Error] C:\Users\DEM\Downloads\PowerFlop[1.81].simba(235:34): Invalid number of parameters at line 234
Compiling failed."

Line 234 = "_FindAllRandoms(CheckInv, []);"

aaron126
04-27-2013, 02:03 PM
"[Error] C:\Users\DEM\Downloads\PowerFlop[1.81].simba(235:34): Invalid number of parameters at line 234
Compiling failed."

Line 234 = "_FindAllRandoms(CheckInv, []);"

http://villavu.com/forum/showthread.php?t=101486&p=1229060#post1229060

Celidion
04-27-2013, 09:21 PM
Does this support banking? If not, are there plans to make it support it?

aaron126
04-28-2013, 02:21 AM
Does this support banking? If not, are there plans to make it support it?

no it doesn't support banking, no there are currently no plans to make this script support it.
It's intended to be a power chopper / fletcher. not an aio chopper.

However, if that is what you're looking for, iNeedBots AIO chopper along with Waffles Power Fletcher will do what you're wanting.

DefianceRS
04-28-2013, 05:38 PM
Exception in Script: Unable to find file 'SRL-OSR/SRL.Simba' used from 'C:\Simba\Scripts\PowerFlop[1.7].simba'

sergnio
04-28-2013, 05:40 PM
what type of log

I've been doing it according to fletching level. So I did Oak to start, then moved to willow, now at maple! Whenever I got the required fletching level to do the next, I just moved on to the next type of tree :)

aaron126
04-29-2013, 04:16 PM
I've been doing it according to fletching level. So I did Oak to start, then moved to willow, now at maple! Whenever I got the required fletching level to do the next, I just moved on to the next type of tree :)

hmmm works fine for me. :\

will123
04-29-2013, 10:21 PM
I can get smart to run, but every time I launch this script I get

[Error] C:\Simba\Includes\SRL-OSR/SRL/misc/SmartParams.Simba(229:202): Invalid number of parameters at line 228

acow
04-30-2013, 12:04 AM
I wouldn't use this often, but it's definitely my go to for getting up low level fletching (the worst!!) up =]

redratz01
04-30-2013, 12:12 AM
Great Script, running so smoothly atm.

ct9909
04-30-2013, 02:27 AM
Receiving an error at line 234, looked like this :: _FindAllRandoms(CheckInv, []); I changed it to :: _FindAllRandoms(CheckInv);
which allowed me to compile and run the script. What effect will this have on the CheckForRandom function, if any at all
Also it seems that its only dropping like 5 random bows out of the whole inv


EDIT::
Read some of the replies, did the right thing with the compiling issue - but its still not dropping all of the bows, anyway to fix this?

aaron126
04-30-2013, 04:10 PM
Receiving an error at line 234, looked like this :: _FindAllRandoms(CheckInv, []); I changed it to :: _FindAllRandoms(CheckInv);
which allowed me to compile and run the script. What effect will this have on the CheckForRandom function, if any at all
Also it seems that its only dropping like 5 random bows out of the whole inv


EDIT::
Read some of the replies, did the right thing with the compiling issue - but its still not dropping all of the bows, anyway to fix this?

hmmm you could try setting the fps of the client to the maximum.
http://i.imgur.com/jpGchWq.png

not sure why a couple people have this issue, you could also try re-downloading the DLL's for Smart8. (that helped for one person)

Paid to fail
04-30-2013, 10:19 PM
For some reason it keeps saying this
"Exception in Script: Unable to find file 'SRL-OSR/SRL.Simba' used from 'C:\Users\Thomas\AppData\Local\Temp\PowerFlop[1.81].simba'"
I really don't know why and would love some help!

aaron126
05-01-2013, 02:30 AM
For some reason it keeps saying this
"Exception in Script: Unable to find file 'SRL-OSR/SRL.Simba' used from 'C:\Users\Thomas\AppData\Local\Temp\PowerFlop[1.81].simba'"
I really don't know why and would love some help!




REQUIREMENTS:

SRL-OSR
https://github.com/SRL/SRL-OSR -> Click "ZIP" -> extract to your includes folder -> remove the "-master" in the file name


you need srl-osr.. as said in bold on the first post..

BlackFalcon
05-02-2013, 02:57 AM
works great thanks aaron16


**********************************************
* PowerFlop Version 1.81
**********************************************
* Currently Making: longbows
* Woodcutting levels gained: 9
* Fletching levels gained: 10
* Woodcutting experience gained: 25475 Exp/Hr: 13067
* Fletching experience gained: 10190 Exp/Hr: 5227
* Logs Chopped: 1019 Logs/Hr: 522
* Bows Made: 1019 Bows/Hr: 522
* Time Running: 1 Hours, 56 Minutes and 58 Seconds
* Status: Dropping Bows
**********************************************

Toofstah
05-02-2013, 10:04 PM
Just to say, so far I have only been using this script for 10 minutes or so, but it looks like an amazing bot and I'm proud of you :D Nice one pal.

Quadsli
05-04-2013, 11:41 AM
I got a minor problem. When the character runs away after being attacked it will not go back to its "tree chopping" position. It will just stand still and search for X tree it used to cut. Any suggestions on what to do?

EDIT: Also, when attacked, the bot doesn't do anything about it for the first 10-15 sec. Every time I get a random evil tree it manages to kill me before the bot responds.

EDIT2: Now it tends to crash all the time. I reinstalled SRL-OSR. Didn't help.

ASAP Green
05-05-2013, 03:16 PM
This is my first post, and I'm pretty new to botting like this, but I'm happy to say that this script worked flawlessly!
Worked well to do some low level leveling on a new account. Thanks

stanleyp
05-05-2013, 05:55 PM
sometimes it doesnt drop all the bows

and its kinda slow on mouse movement between trees

**********************************************
* PowerFlop Version 1.81
**********************************************
* Currently Making: Oak longbows
* Woodcutting levels gained: 3
* Fletching levels gained: 10
* Woodcutting experience gained: 20862 Exp/Hr: 16175
* Fletching experience gained: 13725 Exp/Hr: 10641
* Logs Chopped: 549 Logs/Hr: 425
* Bows Made: 549 Bows/Hr: 425
* Time Running: 1 Hours, 17 Minutes and 23 Seconds
* Status: Antiban
**********************************************

jamyy
05-05-2013, 09:00 PM
[Error] C:\Users\Admin\Downloads\PowerFlop[1.81] (2).simba(235:34): Invalid number of parameters at line 234
Compiling failed.
[Error] C:\Users\Admin\Downloads\PowerFlop[1.81] (2).simba(235:5): Unknown identifier 'FindAllRandoms' at line 234
Compiling failed.


Not sure why i keep getting this. any ideas?

Loball540
05-06-2013, 01:20 AM
Works great! Thanks!

Potential update idea: Ability to bank bows and logs and a mode where it just fletchs bows/arrows/whatever in any bank! That would be very useful!

aaron126
05-06-2013, 11:32 AM
EDIT2: Now it tends to crash all the time. I reinstalled SRL-OSR. Didn't help.


DrawBoxes = False; // disable if you experience script crashes related to box creation

Quadsli
05-06-2013, 12:51 PM
I tried that and it didn't work. The thing is that when my character starts dropping the logs my simba client which is running the script totally flips its shit.

screencast.com/t/AHNqfGPf (video of it crashing)

aaron126
05-08-2013, 09:24 AM
I tried that and it didn't work. The thing is that when my character starts dropping the logs my simba client which is running the script totally flips its shit.

screencast.com/t/AHNqfGPf (video of it crashing)

might be cause you have AxeSlot AND KnifeSlot set to 1. no idea why you set them both to 1.


KnifeSlot = 2; // Inventory slot that your knife is in, 0 if not fletching (1 through 28)

AxeSlot = 1; // Inventory slot that your axe is in, 0 if wielding your axe (1 through 28)


AxeSlot and KnifeSlot should NEVER be the same number (inventory slot), unless you don't have an axe and knife in your inv. in which case it would be 0

EDIT: found some more logic fails with this. v1.9 soon

aaron126
05-08-2013, 12:28 PM
2.0
* Fixed drop double check
* Fixed logic fail in KnifeSlot that caused it to fail if set to 0
* Script will now drop logs of the wrong type in your inventory
* Script should no longer accidentally chop trees of the wrong type (was rare)
* Heavy Antiban enhancements
* Implemented a random break system
* Antiban while chopping will be more frequent now
* Improvements to progression report when not fletching
* Fixed typo with status when not fletching



Version 2.0 released!





I tried that and it didn't work. The thing is that when my character starts dropping the logs my simba client which is running the script totally flips its shit.

screencast.com/t/AHNqfGPf (video of it crashing)

should be fixed now, even if you set axeslot and knifeslot wrong. download 2.0



I didn't get a change to test Magic Tree Chopping+Fletching+Dropping or Regular Tree Chopping+Fletching+Dropping.
if someone could test this^ for me, it'd be great.

Poppee
05-08-2013, 12:53 PM
2.0 breaks like after minute.. for fucks sakes

LMFAO147
05-08-2013, 09:17 PM
I don't know if this is a user failure, or just a bit of an issue with the update, but the script clicks on a random skill sometimes making the bot unable to function. Like I said, I might be doing something wrong, just wanted to let you know just encase i'm actually not retarded or something lol..

aaron126
05-08-2013, 09:31 PM
2.0 breaks like after minute.. for fucks sakes

such a helpful post. I ran it for an hour and 30 mins before uploading.
details please.



I don't know if this is a user failure, or just a bit of an issue with the update, but the script clicks on a random skill sometimes making the bot unable to function. Like I said, I might be doing something wrong, just wanted to let you know just encase i'm actually not retarded or something lol..

SRL issue. I've checked, rechecked, and triple checked all of the code that has anything to do with skills, nowhere does it say to click anything. + I've never had this happen to me.
What was the status when it clicked a skill?

LMFAO147
05-08-2013, 09:54 PM
Same error, the script causes the mouse to hover over the Woodcutting skill as if to check the progress, then it continues out to woodcut again. This is were it either clicks the woodcutting or the firemaking skill. I am no scripter so I do not know if this helps or not.. Also this was the status * PowerFlop Version 2.0
**********************************************
* Woodcutting levels gained: 0
* Woodcutting experience gained: 1809 Exp/Hr: 10963
* Logs Chopped: 27 Logs/Hr: 163
* Time Running: 9 Minutes and 54 Seconds
* Status: Antiban
**********************************************

aaron126
05-08-2013, 10:10 PM
Same error, the script causes the mouse to hover over the Woodcutting skill as if to check the progress, then it continues out to woodcut again. This is were it either clicks the woodcutting or the firemaking skill. I am no scripter so I do not know if this helps or not.. Also this was the status * PowerFlop Version 2.0
**********************************************
* Woodcutting levels gained: 0
* Woodcutting experience gained: 1809 Exp/Hr: 10963
* Logs Chopped: 27 Logs/Hr: 163
* Time Running: 9 Minutes and 54 Seconds
* Status: Antiban
**********************************************

hmmm i just checked the antibans again. and again found nothing that might cause this.
try updating your srl-osr.
or here's mine: https://www.dropbox.com/s/gfey1m100fi9phv/SRL-OSR.rar

SherafSyball
05-09-2013, 03:53 PM
I'm getting invalid number of parameters:
[Error] C:\Simba\Scripts\PowerFlop[2.0].simba(247:34): Invalid number of parameters at line 246
Compiling failed.
_FindAllRandoms(CheckInv, []);
I've tried changing "{$define SMART8}"
to just "{$define SMART}" which has worked with the other scripts but didn't work here.

Hoodz
05-09-2013, 04:13 PM
such a helpful post. I ran it for an hour and 30 mins before uploading.
details please.




SRL issue. I've checked, rechecked, and triple checked all of the code that has anything to do with skills, nowhere does it say to click anything. + I've never had this happen to me.
What was the status when it clicked a skill?

I had that issue too in my script, you can copy my skillfailsafe procedure if you want. (really easy but it works)

LMFAO147
05-09-2013, 07:02 PM
Hey, was able to get the bot up and running without the error aaron. I deleted the hover options over the skills in the script itself, this seemed to have fixed the problem.. Like I said before I am no scripter, so I don't know if this will have some unforeseen consequences, just thought I'd let you know. Feel bad for changing this awesome script XD

aaron126
05-10-2013, 12:11 PM
Hey, was able to get the bot up and running without the error aaron. I deleted the hover options over the skills in the script itself, this seemed to have fixed the problem.. Like I said before I am no scripter, so I don't know if this will have some unforeseen consequences, just thought I'd let you know. Feel bad for changing this awesome script XD

weakens the antiban a bit. other than that no consequences. don't feel bad, you're fixing an issue that you had. nothing wrong with that. :P


I had that issue too in my script, you can copy my skillfailsafe procedure if you want. (really easy but it works)

ill check it out, thanks ^^


I'm getting invalid number of parameters:
[Error] C:\Simba\Scripts\PowerFlop[2.0].simba(247:34): Invalid number of parameters at line 246
Compiling failed.
_FindAllRandoms(CheckInv, []);
I've tried changing "{$define SMART8}"
to just "{$define SMART}" which has worked with the other scripts but didn't work here.

update SRL-OSR or change

_FindAllRandoms(CheckInv, []);

to

_FindAllRandoms(CheckInv);

Conrad13
05-12-2013, 01:37 AM
Help :(
I had it working for so long!
Also a bug to fix is if you level mid invent while it's fletching the logs, perhaps you could make it so that it clicks the knife then the last log in the inventory... perhaps space 28?.... If you know what I mean, also this is the problem I'm having...
In Simba it opens a new tab called Smartparam
I get this when I click to run the script
" [Error] C:\Simba\Includes\SRL-OSR/SRL/misc/SmartParams.Simba(229:202): Invalid number of parameters at line 228
Compiling failed. "

Conrad13
05-12-2013, 03:29 AM
NVM^ if anyone gets that same problem... just re-install SMART8

bigblacknerd
05-13-2013, 10:10 AM
I'm getting.
Error: Exception: Mask is invalid. Width/Height: (9,6). WhiteHi/BlackHi: (-1,53) at line 778
The following DTMs were not freed: [SRL - Lamp bitmap, SRL - Book of Knowledge]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Minimap Mask bitmap]

Anyone know why im messing this script up?

im using 2.0

OH i think its from not entering my username. My stupid mistake... Just gonna leave this up here as a reference if someone else makes the same mistake

aaron126
05-14-2013, 02:55 AM
I'm getting.
Error: Exception: Mask is invalid. Width/Height: (9,6). WhiteHi/BlackHi: (-1,53) at line 778
The following DTMs were not freed: [SRL - Lamp bitmap, SRL - Book of Knowledge]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Minimap Mask bitmap]

Anyone know why im messing this script up?

im using 2.0

OH i think its from not entering my username. My stupid mistake... Just gonna leave this up here as a reference if someone else makes the same mistake

correct. it was your nickname.

MinecraftPROguy
05-14-2013, 11:31 AM
Just started this w/babysitting. Handled randoms fine. (Mysterious box hgave it problems, but I know that's not your fault). After completing the randoms, however, the script did not resume chopping. Good script so far, well done! :)

bigblacknerd
05-14-2013, 06:43 PM
**********************************************
* PowerFlop Version 2.0
**********************************************
* Woodcutting levels gained: 3
* Woodcutting experience gained: 66600 Exp/Hr: 26711
* Logs Chopped: 666 Logs/Hr: 267
* Time Running: 2 Hours, 29 Minutes and 36 Seconds
* Status: Antiban
**********************************************
Successfully executed.

Awesome script. Close to flawless on your end, now if only randoms were flawless. :P

salberry
05-14-2013, 07:17 PM
Regular Tree Chopping+Fletching+Dropping.
if someone could test this^ for me, it'd be great.

Tested this out (1 hour 30min) - works pretty well, obviously slower than usual because you gotta run from tree to tree but that's expected.

Had no problems whatsoever

kocke
05-14-2013, 09:04 PM
Nice script, but could you add the option to fletch arrow shafts?

aaron126
05-15-2013, 07:08 AM
Tested this out (1 hour 30min) - works pretty well, obviously slower than usual because you gotta run from tree to tree but that's expected.

Had no problems whatsoever

thanks ^^

aaron126
05-15-2013, 09:41 AM
2.1
* Fixed possible infinite loop in drop procedure
* Added the ability to set what experience you want from lamp
* Added SkillFailSafe to close the skill window if it is up (thx Hoodz)
* Misc code cleanup
* Made the debug information more neat
* Implemented a warning system, so that if something isn't right, it will tell you
* Added a movement check to prevent running away from an npc when already running away
* Implemented Strange Plant detection and solving!
* Script is now unable to drop Half Keys (rare reward from mystery box, worth money)


Version 2.1 released!

bigblacknerd
05-15-2013, 10:07 AM
Version 2.1 released!

AMAZING, ill test this out tomorrow, Are you planning on adding banking ever?

aaron126
05-15-2013, 10:14 AM
AMAZING, ill test this out tomorrow, Are you planning on adding banking ever?

probably not with this script. I'd need to add preset locations for chopping. And I think iNeedBots chopper already is a banking bot.

bigblacknerd
05-15-2013, 10:31 AM
probably not with this script. I'd need to add preset locations for chopping. And I think iNeedBots chopper already is a banking bot.

Yea his would be perfect if i knew how to make my own walkpaths, just another thing i need to learn, though i dont think it will be too hard.

aaron126
05-15-2013, 11:26 AM
Yea his would be perfect if i knew how to make my own walkpaths, just another thing i need to learn, though i dont think it will be too hard.

he has a bunch of preset locations as well.

Aro
05-15-2013, 06:03 PM
Hey, first time simba user. im using this script to test out that i have it running right. i have setup everything correctly and the bot wc's and fletches willow shortbows fine. the problem is that i put in for willow longbows, however it only fletches me shorts.. help would be appreciated :)

acow
05-15-2013, 06:22 PM
Ability to fletch arrows/bolts would be a nice addition, if you have the time. Basically going for an all in one fletching script :P
Idk if that's efficient but yea.

Especially because it's a bit of a grind to get low level fletching done. (until willow longs)

aaron126
05-16-2013, 01:31 AM
Hey, first time simba user. im using this script to test out that i have it running right. i have setup everything correctly and the bot wc's and fletches willow shortbows fine. the problem is that i put in for willow longbows, however it only fletches me shorts.. help would be appreciated :)

Are you sure this
BowType = 1; // the type of bow you want to make (1 = longbow, 2 = shortbow)
is set correctly?

bigblacknerd
05-16-2013, 12:09 PM
he has a bunch of preset locations as well.

yes, that dont work. The walking is off, the only one i got to work was falaor, edgeville is completely broken.

Celidion
05-17-2013, 10:54 AM
Tried to run it this morning, kept getting the error:

21264

Any idea what's going on?

aaron126
05-17-2013, 10:58 AM
Tried to run it this morning, kept getting the error:

21264

Any idea what's going on?

http://villavu.com/forum/showthread.php?t=101486&p=1236430#post1236430
http://villavu.com/forum/showthread.php?t=101486&p=1230502#post1230502
http://villavu.com/forum/showthread.php?t=101486&p=1229060#post1229060
http://villavu.com/forum/showthread.php?t=101486&p=1225603#post1225603


Change

_FindAllRandoms(CheckInv, []);

to

_FindAllRandoms(CheckInv);


or update SRL-OSR

Celidion
05-17-2013, 08:03 PM
http://villavu.com/forum/showthread.php?t=101486&p=1236430#post1236430
http://villavu.com/forum/showthread.php?t=101486&p=1230502#post1230502
http://villavu.com/forum/showthread.php?t=101486&p=1229060#post1229060
http://villavu.com/forum/showthread.php?t=101486&p=1225603#post1225603


Change

_FindAllRandoms(CheckInv, []);

to

_FindAllRandoms(CheckInv);


or update SRL-OSR

Ah, thanks. I tried to look through the thread for the same issue, but I just ctrl-f'd the line number as I was in a hurry.

Roqua
05-19-2013, 08:09 AM
Testing now.

couldbetanner
05-19-2013, 07:43 PM
the script is superb

aaron126
05-20-2013, 05:21 AM
the script is superb

thanks ^^

Creator
05-20-2013, 03:55 PM
Doesn't interact with randoms?

aaron126
05-20-2013, 04:16 PM
Doesn't interact with randoms?

it does. make sure your nickname is set properly to your character name.

BaYBeeZ
05-21-2013, 03:47 AM
I'm running into a problem after I gain a level. I keep getting an error that says Exception: Mask is invalid and that DTMs and bitmaps were not freed. This is pulled up in a new Simba tab with the title of antirandoms so I was hoping you could help me with this. Thanks for the script!

aaron126
05-21-2013, 05:35 AM
I'm running into a problem after I gain a level. I keep getting an error that says Exception: Mask is invalid and that DTMs and bitmaps were not freed. This is pulled up in a new Simba tab with the title of antirandoms so I was hoping you could help me with this. Thanks for the script!

doesn't sound like your nickname is set correctly.

snowbro
05-22-2013, 05:04 AM
Will it make arrow shafts for starters?

aaron126
05-22-2013, 06:36 AM
Will it make arrow shafts for starters?

not currently. I haven't gotten around to implementing it. been busy with my hunter script :\

snowbro
05-22-2013, 03:47 PM
well after i manually got to lv5 fletching, and started making shortbows and low bows, i stayed on "Regular Trees" until my fletching is higher, and so far my Wc is lv 31 and my Fletching is level 19, prolly gonna go till Fletching till 20 and then farm Oaks, and lv fletching there.


Died once last night, dunno why but its the only time anthing went wrong, 100% WC Script , Great Job!

aaron126
05-23-2013, 06:01 AM
well after i manually got to lv5 fletching, and started making shortbows and low bows, i stayed on "Regular Trees" until my fletching is higher, and so far my Wc is lv 31 and my Fletching is level 19, prolly gonna go till Fletching till 20 and then farm Oaks, and lv fletching there.


Died once last night, dunno why but its the only time anthing went wrong, 100% WC Script , Great Job!

if your combat level is low, it was probably the evil tree. they hit pretty high and don't give much time to run.

and thanks!

Celidion
05-23-2013, 07:50 PM
Does this script do Evil Twin random? I checked it after ~8 hours and saw it only ran 1.5 hours because when I logged in it was at the Evil Twin Random area.

Goatchees
05-24-2013, 05:55 AM
Am i the only one the scripts stops for halfway. With differnt errors everytime i Fix one? Can i get help pl0x

aaron126
05-24-2013, 08:35 AM
Does this script do Evil Twin random? I checked it after ~8 hours and saw it only ran 1.5 hours because when I logged in it was at the Evil Twin Random area.

random events are handled by SRL(simba) not the scripts, with an exception to a few that SRL doesn't solve properly, so i fixed them in the script. and no, SRL doesn't solve evil twin.



Am i the only one the scripts stops for halfway. With differnt errors everytime i Fix one? Can i get help pl0x

how are we supposed to help you if we don't know any of the errors xD

Celidion
05-24-2013, 03:33 PM
random events are handled by SRL(simba) not the scripts, with an exception to a few that SRL doesn't solve properly, so i fixed them in the script. and no, SRL doesn't solve evil twin.




how are we supposed to help you if we don't know any of the errors xD

Okay, also I keep getting an error that says something along the lines of "FATAL! AXEFAILSAFE" and the script stops and logs me out. Do you know what is causing this and/or how I can fix it?

aaron126
05-24-2013, 09:17 PM
Okay, also I keep getting an error that says something along the lines of "FATAL! AXEFAILSAFE" and the script stops and logs me out. Do you know what is causing this and/or how I can fix it?

on line 1246, change that 10 to a higher number

Celidion
05-24-2013, 11:52 PM
on line 1246, change that 10 to a higher number
Okay, it used to say FATAL! AXEFAILSAFE: 11, then I put the number to 12 and it says FATAL! AXEFAILSAFE: 13. Should I just put it to some ridiculously high number to fix this or is there a reason it's doing this?

Brodie Logan
05-25-2013, 04:23 AM
Works 2 hours max for me not bad..

Brodie Logan
05-25-2013, 04:24 AM
http://prntscr.com/16j7c2
didnt have enough posts to post this picture

aaron126
05-25-2013, 11:08 AM
Okay, it used to say FATAL! AXEFAILSAFE: 11, then I put the number to 12 and it says FATAL! AXEFAILSAFE: 13. Should I just put it to some ridiculously high number to fix this or is there a reason it's doing this?

put it to 20-30.

Goatchees
05-25-2013, 08:37 PM
IS there anyway to make it faster ? It takeds about 10 + seconds to find a tree. Highly unnatural as a player would do it within 3-4 seconds is there a way I can manually change that?

Goatchees
05-25-2013, 08:45 PM
Okay, also I keep getting an error that says something along the lines of "FATAL! AXEFAILSAFE" and the script stops and logs me out. Do you know what is causing this and/or how I can fix it?



Error: Exception: Mask is invalid. Width/Height: (9,6). WhiteHi/BlackHi: (-1,53) at line 778
The following DTMs were not freed: [SRL - Lamp bitmap, SRL - Book of Knowledge]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Minimap Mask bitmap]


If we get alot of randoms does that means jagex has its eye on me?

aaron126
05-26-2013, 09:52 AM
Error: Exception: Mask is invalid. Width/Height: (9,6). WhiteHi/BlackHi: (-1,53) at line 778
The following DTMs were not freed: [SRL - Lamp bitmap, SRL - Book of Knowledge]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Minimap Mask bitmap]


If we get alot of randoms does that means jagex has its eye on me?

not necessarily. I usually get them every 20-30 mins. as for the error, your nickname isn't set correctly to your character name.

Awkwardsaw
05-26-2013, 05:04 PM
It works pretty fine, but I have some recommendations :) For one, you need to add more random checks in the script, a couple times I got hit with a random that is solvable, but the script didn't even detect it until I restarted. Also, You should learn how to add {ifdef smart8} to your scripts, so people who don't want to use smart can still use the script without removing all the smartpaint stuff

Bam
05-30-2013, 10:08 PM
Nice script, very usable. Thanks

Would it be very hard to set this up to bank @ barb village deposit box?

Solar
06-01-2013, 12:19 PM
Will try this soon.

BTW, the random event is an Ent, not Enk. http://runescape.wikia.com/wiki/Ent

aaron126
06-01-2013, 02:17 PM
Will try this soon.

BTW, the random event is an Ent, not Enk. http://runescape.wikia.com/wiki/Ent

lawl my bad.

msemtex
06-02-2013, 04:12 PM
very nice script!

tiggerred
06-20-2013, 11:09 PM
The script does one inventory full then opens the anitirandom tab and gives me this error. Error: Exception: Mask is invalid. Width/Height: (9,6). WhiteHi/BlackHi: (-1,53) at line 778 I also get this error in the common tab. [Error] C:\Simba\Includes\SRL-OSR\SRL\core\antirandoms\common.simba(64:15): Unknown identifier 'returnTPAExceptColors' at line 63

tiggerred
06-21-2013, 07:56 PM
Thanks dude got me to 50 fletching :)

villa
08-07-2013, 11:29 AM
hi, for me the red dot cursor just hovers over the tree, it can clearly identify it buy never clicks or starts chopping, wht am i doing wrong?

3von
08-29-2013, 04:12 PM
Doesn't work. Tries to woodcut when the configuration is set to fletch.

dkmatt92
09-26-2013, 07:53 PM
C:\Simba\Scripts\PowerFlop[2.11].simba(1:1): "and True" is not needed at line 0

what's up with this?

Bearzs
01-31-2014, 09:43 PM
Script is OK but while chopping it randomly clicks below your character and stops the chopping

Bulbasaur
05-06-2014, 10:05 PM
Mouse movement is very very fast..

hakishakataki
06-02-2014, 05:30 PM
Is it possible to just have the script fletch at the bank?

withdraw logs > fletch logs > deposit bows > repeat.

Hoodz
06-02-2014, 06:05 PM
Is it possible to just have the script fletch at the bank?

withdraw logs > fletch logs > deposit bows > repeat.

i got a fletch script if you want

hakishakataki
06-02-2014, 08:05 PM
i got a fletch script if you want

I would love it =-D

lotery33
06-27-2014, 06:27 PM
i got a fletch script if you want

i would also appreciate a fletch script

FABBO
08-01-2014, 02:22 PM
i got a fletch script if you want

I'm not sure if your still willing to give this out, but I'd also be grateful if you allowed me to use it. Thanks
P.S. I would have PM'ed but I rejoined yesterday and if you have less than 10 posts you can't PM

~Formerly - I Got This

uhit
08-03-2014, 10:12 AM
This support arrow shafts?

MaxC69
01-06-2015, 09:12 PM
How do I make it to just fletch? No fletching scripts working for me atm.

Harrier
01-06-2015, 09:18 PM
How do I make it to just fletch? No fletching scripts working for me atm.
It hasn't been updated in the last year and a half, so you most likely will need to edit it to get it to work.

MaxC69
01-06-2015, 10:32 PM
Right, thanks. Do you recommend any fletching scripts? Elfyyy's doesn't work either. Bank slots is messed up, and I'm pretty amateur so I wouldn't know how to fix it.

Itzik
01-13-2015, 03:37 PM
Looking for any fletching scripts... Hope this topic revives soon.

Thanks

Harrier
01-13-2015, 04:43 PM
Looking for any fletching scripts... Hope this topic revives soon.

Thanks
If this script (or any script you use) is broken, please report it here (https://villavu.com/forum/forms.php?do=form&fid=6)
(Check incase the author is active tho, if reported he could update it. But in OPs case he's been offline for a while, so I doubt he will)

gentlemanboy
05-04-2015, 09:37 PM
i got a fletch script if you want

Hey hoodz, can you share with mee too? I would appreciate alot if you have a stringer too!!!! thanks!

spyrobuddy
06-25-2015, 05:28 PM
how to fix the errors? i really want a powerfletcher :(

KeepBotting
06-25-2015, 07:15 PM
how to fix the errors? i really want a powerfletcher :(

This script is very old and outdated, I suggest you take a look at some more recent scripts :)