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x[Warrior]x3500
05-28-2013, 04:21 PM
This script is for PokeMMO (http://pokemmo.eu/) and does the Slot Machines for you, so that you don't waste your precious time, but still can get that porygon!

http://puu.sh/332tA.png



My Experiences:

1. I use a 1440x900 screen. I do not know if other resolution will affect script.
2. I change the size of the PokeMMO screen often, and made it compatible with different sized screens.
3. I have won a porygon (9999 credits), rocket suit(9999 credits), 4 eevees (6666 credits), 2 starters (1500 credits). This is around 50000 credits. At an average of 3000 credits per hr, this is about 16.5 hrs of testing done on this script.




How to use:

1. Open up the slot machine screen.
2. Select client.
3. Start.
4. Press F5 if you wish to stop it.



Basic Info:

1. This is human-like... no 100% win rate insta-ban BS.
2. These admins are very strict about bots and so its easier to get banned on this start-up than it is RS...
3. Over time, you will win ~33% of your spins, and ~3000 credits per hr.



Last Note:

Change SetupSRL in SRL-6 to:

function setupSRL(): boolean;
var
t := getSystemTime();
begin
writeln('Set up SRL in ', (getSystemTime() - t), 'ms.');

{$IFNDEF SMART}
activateClient();
{$ENDIF}

result := true;
end;



.

xtrapsp
05-28-2013, 04:27 PM
I love you so much

Olly
05-28-2013, 04:28 PM
Why on earth are you using SRL6? you don't use anything in it.

x[Warrior]x3500
05-28-2013, 04:41 PM
Why on earth are you using SRL6? you don't use anything in it.

Almost nothing ;). I realized that i needed srl when i first started for the function "timerunning". And about a day ago, i decided i wanted to migrate this over to lape rather than ps simply because i prefer lape. initially i remembered having the whole normal srl having that offset y value, so i decided that i didnt want an offset for my script (just in case i decided to use static coords anywhere - and i forgot what to call to get rid of it XD) so i used the srl-osr initially, then once i decided to move to simba 1000 (for lape), i moved to srl-6.

i can always change it back to standard if u guys want, should only take a minute. this version will just be compatible in the future with srl-6, simba 1000 and lape.

edit: i could always just get rid of srl all together and use msToTime(GetTimeRunning, TIME_FORMAL); for the time.

edit2: done. no more srl. gunna update this for u guys. should work in all versions of simba and either ps or lape.

Olly
05-28-2013, 04:44 PM
No lol, it just seems weird when you don't use anything what so ever, if you really need timeRunning you can just mark the time at the start lol :p

Just seems alot of effort for people to go though dling srl6 + editing srl.simba only for that. :p

x[Warrior]x3500
05-28-2013, 04:51 PM
No lol, it just seems weird when you don't use anything what so ever, if you really need timeRunning you can just mark the time at the start lol :p

Just seems alot of effort for people to go though dling srl6 + editing srl.simba only for that. :p

yah ur absolutely right. this was a personal thing, and i randomly decided to share it, so i forgot that not everyone goes on github regularly XD. anyway, i got rid of srl all together.

JPHamlett
05-28-2013, 05:03 PM
Why would you wanna do something that you lose 33% an hour?

x[Warrior]x3500
05-28-2013, 05:14 PM
Why would you wanna do something that you lose 33% an hour?

you win ~33%. the money u win > the money u lose. if you win 1 out of 3, and that 1 time u win, u get 12 or 16 coins (very common winnings). you will spend 3 coins per game, so that means u will have a profit of either 3 or 7 coins. then the real coins come in when u get a 777 or RRR. if you theoretically never got a 777 or RRR, then u would only make about 1300 coins an hr. but, after hours of testing, i averaged 3000 an hr simply because RRR and 777 aren't that rare.


edit: da fak? why does a tilde look like a minus sign
edit2: changed tildes to Arial font.

JPHamlett
05-28-2013, 07:18 PM
x3500;1243553']you win ~33%. the money u win > the money u lose. if you win 1 out of 3, and that 1 time u win, u get 12 or 16 coins (very common winnings). you will spend 3 coins per game, so that means u will have a profit of either 3 or 7 coins. then the real coins come in when u get a 777 or RRR. if you theoretically never got a 777 or RRR, then u would only make about 1300 coins an hr. but, after hours of testing, i averaged 3000 an hr simply because RRR and 777 aren't that rare.


edit: da fak? why does a tilde look like a minus sign
edit2: changed tildes to Arial font.


Much better, it was very misleading in the previous font

Alieth
06-18-2013, 12:39 AM
I do not understand how it works. In theory it should do? What should change?

x[Warrior]x3500
06-18-2013, 06:07 AM
I do not understand how it works. In theory it should do? What should change?

If you follow the instructions, it should do the gambling for u. This will prevent u wasting 16 hrs of your time getting all the good stuff from there.

m3gaman3g3nd
08-10-2013, 11:45 PM
Glad This Game Is Finally Up, I Remember When The Last Version Was ShutDown Due To Copyright Infringement... LOL This One Seems Completely Free And Is Deemed Worthy For Infringement!

mason823
11-28-2013, 06:31 PM
wheres download link?

rj
11-29-2013, 02:59 AM
wheres download link?

at the bottom of the first post

http://i.imgur.com/SNVuBTd.png

physdude123
12-31-2013, 04:54 PM
Hi, I'm new to using Simba so it could be a user issue, or the update of pokemmo, or the fact I can't have my resolution the same as yours, but I have ran the script you put. Then followed the instructions but all it seems to do is start all 3 reels spinning and then not stop, any suggestions? Thanks :)

robban_28n
03-23-2015, 07:10 PM
Hello!
I dont really know where to find the thing I need to change. Anyone who can explain bit for bit. Would be really grateful.