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View Full Version : [OSR] Mr. Mordaut Random



bob_dole
06-17-2013, 01:12 AM
So on the official randoms thread, it marks this random as solved however when running my scripts it always seems to get stuck at this random. When this random is encountered, will FindNormalRandoms detect and solve this random? Is it just a bit buggy right now or do I just need to manually check and call the solving function?

I have had some pretty sick progress reports (over 8 hours and 750k cash) that were only stopped because of this random. If this random can be solved I can't imagine what kind of progress reports I can get.

Any response is appreciated.

samerdl
06-17-2013, 06:21 AM
Is this the surprise exam dragon thing?

Danny said its impossible to make a solver for it because all the objects change size and are in black/white scale, so i don't think we'll be seeing a solver for it, unless flight ports a reflection plugin to simba.

Flight
06-17-2013, 06:48 AM
We have greyscale bitmaps, it's definitely do-able with color.