View Full Version : All in one DIVINATION - footballjds
whitevans1
01-30-2014, 05:04 AM
you guys(aimed at everyone talking about chronicle support, not clarity) realize it would take me about 5 minutes to implement this? A simple color search and mouse click and you've caught a chronicle. Check to see if you get a message saying you already have 10. If so, never check again. Viola! Converting chronicles is out of the question unless someone has a brilliant idea
First off... Thanks for the amazing script. I have got from level 40-63 with it! As for the chronicles maybe you could implement it for people wanting it? Have a true or false option to enable or disable it. I would just want it to destroy the chronicles. I have a super low hunter level so every like 3 chronicles I catch I get a hunter level! Again thanks for the script man!
footballjds
01-30-2014, 04:23 PM
http://gyazo.com/c5df87261f552445be973215e7dc08c2.png
kieran1243
01-30-2014, 04:33 PM
I run the script and I have set the player info and it just sits at the login screen, if i login it just stands there and doesnt move.. What am I doing wrong?
Hoodz
01-30-2014, 04:34 PM
http://gyazo.com/c5df87261f552445be973215e7dc08c2.png
how do you get that?
footballjds
01-30-2014, 04:35 PM
how do you get that?
Bitdeli badge on my github. Sadly it is private so i had to snap a pic. I can actually mouse over each country and see how many views were from where.
I found saudi arabia weird
Hoodz
01-30-2014, 04:37 PM
Bitdeli badge on my github. Sadly it is private so i had to snap a pic. I can actually mouse over each country and see how many views were from where.
I found saudi arabia weird
ah thanks, and yes i found that weird too..
kieran1243
01-30-2014, 04:45 PM
Edit: Didn't see this error ---- FATAL ERROR: .setup(): Unable to find map, searched path maps\vibrant_wisps.png I have that image inside the folder you gave me and also inside of the Simba Runescape_groundsurfaces folder, am I supposed to have it somewhere else?
footballjds
01-30-2014, 04:50 PM
Edit: Didn't see this error ---- FATAL ERROR: .setup(): Unable to find map, searched path maps\vibrant_wisps.png I have that image inside the folder you gave me and also inside of the Simba Runescape_groundsurfaces folder, am I supposed to have it somewhere else?
nope, but you are supposed navigate to the location you downloaded the script and open it from there ONLY.
kieran1243
01-30-2014, 05:23 PM
Got it running and everything just having this one last issue once it gets a full inventory of memories.
-- WARNING: .getPlayerPos(): Didn't find enough matches accurately calc your postion
-- .getPlayerPos(): result = {X = -1, Y = -1}, took 94 ms
Divination level- 80
Brilliant wisps
East of MTA
Doing this at level 70 spot also
footballjds
01-30-2014, 06:35 PM
Got it running and everything just having this one last issue once it gets a full inventory of memories.
-- WARNING: .getPlayerPos(): Didn't find enough matches accurately calc your postion
-- .getPlayerPos(): result = {X = -1, Y = -1}, took 94 ms
Divination level- 80
Brilliant wisps
East of MTA
Doing this at level 70 spot also
paste your declare players and script setup(remove user identifiable info)
kieran1243
01-30-2014, 06:50 PM
paste your declare players and script setup(remove user identifiable info)
procedure declarePlayers;
begin
setLength(players, 1);
//inventory slot numbers to ignore. if you have items you don't want to drop
//Energy and memories will never be dropped for you level
//Example: _ignore_slots := [27, 28]; <-- saves items in the last two slots
_ignore_slots := [];//
with players[0] do
begin
integers[0] := 3;//1, 2 or 3 memory conversion options
integers[1] := SIPHON_VIBRANT_WISPS;//wisp name
booleans[0] := true;//Are you gaining %10 extra exp because of boon?
loginName := '-----';
password := '-----';
isActive := true;
isMember := true;
world := -1;
integers[2] := _left_click_chance;
booleans[1] := _drop_misc;
end;
currentPlayer := 0;
end;
{[Start]/|\Script Options/|\}
_debug = true;//Extra debug?
_pretty_paint = true;//Paint graphics?
_drop_misc = true;//Drop/destroy misc items?
_left_click_chance = 100;//%0-100 chance to left click wisp/rift
{[End]/|\Script Options/|\}
footballjds
01-30-2014, 07:34 PM
your issue is that you're at a different location than you told the script you're at.
kieran1243
01-30-2014, 08:04 PM
your issue is that you're at a different location than you told the script you're at.
Vibrant are harvested outside of mobilizing armies and that is where my character is located.
footballjds
01-30-2014, 08:15 PM
Vibrant are harvested outside of mobilizing armies and that is where my character is located.
you're contradicting yourself...
Got it running and everything just having this one last issue once it gets a full inventory of memories.
-- WARNING: .getPlayerPos(): Didn't find enough matches accurately calc your postion
-- .getPlayerPos(): result = {X = -1, Y = -1}, took 94 ms
Divination level- 80
Brilliant wisps
East of MTA
Doing this at level 70 spot also
kieran1243
01-30-2014, 08:23 PM
you're contradicting yourself...
My apologies. I tried it on two different accounts one had 80 one had 70.. I had the same issue at both locations
footballjds
01-30-2014, 08:25 PM
My apologies. I tried it on two different accounts one had 80 one had 70.. I had the same issue at both locations
and my guess is that your settings were wrong for each.
kieran1243
01-30-2014, 08:28 PM
and my guess is that your settings were wrong for each.
I posted the settings here earlier.. Did you notice anything wrong? I looked through the entire script to see if I had missed anything and I don't think I did, it is very unlikely that there is anything wrong with the script. I'm almost 100 percent sure it's something on my end I just can't figure out what, I've been messing around with it for hours :/
footballjds
01-30-2014, 08:49 PM
I posted the settings here earlier.. Did you notice anything wrong? I looked through the entire script to see if I had missed anything and I don't think I did, it is very unlikely that there is anything wrong with the script. I'm almost 100 percent sure it's something on my end I just can't figure out what, I've been messing around with it for hours :/
send me a skype/im/aim/msn/email with your teamviewer info. or spam this thread till your post count lets your PM me....
Stayon
01-31-2014, 08:51 AM
Got it running and everything just having this one last issue once it gets a full inventory of memories.
-- WARNING: .getPlayerPos(): Didn't find enough matches accurately calc your postion
-- .getPlayerPos(): result = {X = -1, Y = -1}, took 94 ms
Divination level- 80
Brilliant wisps
East of MTA
Doing this at level 70 spot also
this happens to me a lot on the first start up but then pretty much everytime I restart the script, it works perfectly the second time. for some reason it almost never works the first time i start it but the second time always does.
footballjds
01-31-2014, 01:12 PM
I need someone that can reproduce these bugs so I can fix them.
Kieran1234, I'll assist you today. I'll be available from 9-5(eastern time)
So, I'll be available in about an hour.
Anyone getting faster than 67k xp/hour? (71k/hr when using bought energies)
Sulferx
02-02-2014, 09:19 PM
For those getting the "-- WARNING: .getPlayerPos(): Didn't find enough matches accurately calc your postion" error, I fixed mine by going into div_include.simba and changing the rift colors. Also, make sure the ingame minimap has loaded correctly. Sometimes it glitches and goes black, which prevents the script from working properly.
That being said, this script is working wonderfully for me. Great work footballjds! :)
nigerson
02-03-2014, 05:46 AM
If this isn't so hard, can you please add a function where it drops all logs in inventory(In the lvl85 spot especially after running for 5 hours i end up with over half an inv of logs).
onilika
02-03-2014, 11:20 AM
Got 99 Last Night. Amazing Script, #Footballjds (http://villavu.com/forum/usertag.php?do=list&action=hash&hash=Footballjds) :D
Clarity
02-03-2014, 04:12 PM
If this isn't so hard, can you please add a function where it drops all logs in inventory(In the lvl85 spot especially after running for 5 hours i end up with over half an inv of logs).
I have not used it in awhile but I believe it currently supports dropping items that aren't energies or memories.
nigerson
02-03-2014, 06:28 PM
I have not used it in awhile but I believe it currently supports dropping items that aren't energies or memories.
Wierd, I'm updated to the latest version and I just check on it every hour or so and manually drop the logs.
BTW how do I gain access to that barrows script of yours :o
Clarity
02-03-2014, 06:37 PM
Wierd, I'm updated to the latest version and I just check on it every hour or so and manually drop the logs.
BTW how do I gain access to that barrows script of yours :o
He has these two things in the beginning of AIO_DIV:
_drop_misc = true;//Drop/destroy misc items?
{stuff}
//inventory slot numbers to ignore. if you have items you don't want to drop
//Energy and memories will never be dropped for you level
//Example: _ignore_slots := [27, 28]; <-- saves items in the last two slots
_ignore_slots := [];//
Have you filled out that area? If so then idk you'll have to ask footballjds.
The Barrows Script is for Junior Members+, would be a terrible thing to let loose to hundreds of leechers! Haha :)
nigerson
02-03-2014, 06:44 PM
He has these two things in the beginning of AIO_DIV:
_drop_misc = true;//Drop/destroy misc items?
{stuff}
//inventory slot numbers to ignore. if you have items you don't want to drop
//Energy and memories will never be dropped for you level
//Example: _ignore_slots := [27, 28]; <-- saves items in the last two slots
_ignore_slots := [];//
Have you filled out that area? If so then idk you'll have to ask footballjds.
The Barrows Script is for Junior Members+, would be a terrible thing to let loose to hundreds of leechers! Haha :)
Thanks for your help, apparently I wasn't using the most up to date script :(
ifrit1100
02-03-2014, 06:55 PM
It no longer clicks wisps or rifts, although it will right-click a wisp and carry on. If it right-clicks the rift, it just moves the mouse away and rights click again.
-- setupSRL()
---- Setting up SRL...
---- initSmart():
------ Attempting to pair to a previously spawned client
------ smartPairToExistingClient():
-------- Found 1 free client(s), attempting to pair to one...
---------- smartSetAsTarget(): Succesfully set SMART[5884] as Simba's target
-------- Succesfully paired to a existing client, SMART[5884]
------ smartPairToExistingClient(): result = true
------ Succesfully initialized via pairing to a previously spawned client
---- initSmart()
------ smartSetupDrawing(): Succesfully setup SMART drawing
---- Waiting up to 5 minutes for RS to load...
------ TRSActionBar.__findButton(): Found the actionbar button @ {X = 566, Y = 377}
------ TRSActionBar.__find(): result = true (height = 37)
------ Dynamic interfaces have been set.
---- Client is ready.
---- Setup SRL in 78ms.
-- setupSRL(): True
-- Start custom SPS setup.
-- .init()
---- Path exists (maps\incandescent_wisps.png)
---- Setup area "incandescent_wisps" in 16ms
-- .init()
-- End custom SPS setup.
---- TRSGameTab.__initTabs(): Setup gametab properties
EDIT: Setting the 0-100% to 50% seems to make it work
masterBB
02-03-2014, 08:12 PM
spam this thread till your post count lets your PM me....
... wat
Stayon
02-03-2014, 08:15 PM
i'm using it at luminous energies atm and it has a weird tendency to click towards the coast repeatedly. It runs towards it, back and towards it in a loop. Looks pretty obvious i'm botting imo, so gonna stop using it for now.
ifrit1100
02-03-2014, 08:37 PM
i'm using it at luminous energies atm and it has a weird tendency to click towards the coast repeatedly. It runs towards it, back and towards it in a loop. Looks pretty obvious i'm botting imo, so gonna stop using it for now.
Did it do this before?
Stayon
02-03-2014, 08:42 PM
Did it do this before?
I've just hit level 90 not too long ago and since I've been using it, yeah.
ifrit1100
02-03-2014, 08:44 PM
I've just hit level 90 not too long ago and since I've been using it, yeah.
Oh I would recommend dragontooth over the desert, since the desert ones wander far. Does Dragontooth work ok?
Stayon
02-03-2014, 08:46 PM
Oh I would recommend dragontooth over the desert, since the desert ones wander far. Does Dragontooth work ok?
I should have tried them. I bought 100k luminous energies though, have to buy those energies instead now.
fallacysnow
02-04-2014, 04:26 AM
I'm super new, and I set up declarePlayer with my login and stuff, set up my graphics correctly.
I get the error:
---- FATAL ERROR: .setup(): Unable to find map, searched path maps\vibrant_wisps.png
---- Freeing the minimap mask
---- Succesfully freed SMART[4428]
Successfully executed.
The following bitmaps were not freed: [2, 3, 4]
anyone know the reason?
edit: i start script, opens SMART then waits for rs to load then can't find minimap doesn't try to login. I'm assuming that is where I'm messing up? if i start with rs loaded in SMART it just waits for rs to load then fails
footballjds
02-04-2014, 04:08 PM
I'm super new, and I set up declarePlayer with my login and stuff, set up my graphics correctly.
I get the error:
---- FATAL ERROR: .setup(): Unable to find map, searched path maps\vibrant_wisps.png
---- Freeing the minimap mask
---- Succesfully freed SMART[4428]
Successfully executed.
The following bitmaps were not freed: [2, 3, 4]
anyone know the reason?
edit: i start script, opens SMART then waits for rs to load then can't find minimap doesn't try to login. I'm assuming that is where I'm messing up? if i start with rs loaded in SMART it just waits for rs to load then fails
start the script from the folder you downloaded it in.
flarde
02-05-2014, 07:22 AM
start the script from the folder you downloaded it in.
Ashaman pushed update for antiban.
Now function for finding ticket is findTicket().
Line 392 should be now
if findTicket(spinPoint) then
Quoted only to remind there was update, lol :D Thanks for rn function, i've used it in my script :D
SOUPalmighty
02-05-2014, 07:31 AM
11.5 hr proggi, 22869
Everything has been running smooth, great script.
footballjds
02-05-2014, 01:45 PM
thanks guys. i'll push a quick update when i get the chance.
Ashaman88
02-05-2014, 02:27 PM
thanks guys. i'll push a quick update when i get the chance.
You don't have to (old functions will still work). They will just be removed eventually
Stayon
02-06-2014, 08:04 PM
Misclicks I experienced earlier at lumious have gone down a lot since I've switched to using DirectX, might have even been using an old version. Thanks for this.
footballjds
02-06-2014, 08:10 PM
Misclicks I experienced earlier at lumious have gone down a lot since I've switched to using DirectX, might have even been using an old version. Thanks for this.
you were using an old version. it double clicked because i didn't know didClick clicked as well as checking
flarde
02-06-2014, 10:07 PM
Anyone getting faster than 67k xp/hour? (71k/hr when using bought energies)
64k/hr for 2nd method
and 76k/hr for 3rd with bought energies
All rates are average and they'r usually +-2k
#footballjds (http://villavu.com/forum/usertag.php?do=list&action=hash&hash=footballjds)
U should fix line 625:
exit(chooseOption.select(['Harvest '])) else chooseOption.close;
It's openRift function :D and if someone have _left_click_chance < 100 it cause error so script keeps trying to open rift until it left clicks it.
should be this:
exit(chooseOption.select(['onvert'])) else chooseOption.close;
What's more Ashaman and Coh3n updated antiban with exitTreasure();, so exitSquealOfFortune; should be replaced :)
PootisMann
02-07-2014, 01:21 AM
South of Seers village at Glowing Wisps, the bot gets a full inventory, heads to the rift, but once it gets there, it stands still and the debug screen goes nuts with the current coordinates repeating over and over again without clicking the rift and doing conversions
nigerson
02-07-2014, 02:15 AM
South of Seers village at Glowing Wisps, the bot gets a full inventory, heads to the rift, but once it gets there, it stands still and the debug screen goes nuts with the current coordinates repeating over and over again without clicking the rift and doing conversions
I also had a problem with glowing wisps, just do bright wisps instead. The exp/hr difference between bright and glowing is very minimal anyways.
PootisMann
02-07-2014, 02:25 AM
I also had a problem with glowing wisps, just do bright wisps instead. The exp/hr difference between bright and glowing is very minimal anyways.
Even at bright wisps the rift isn't getting clicked, only sat next to with coordinates being spammed in the debug :/
nigerson
02-07-2014, 04:00 AM
Even at bright wisps the rift isn't getting clicked, only sat next to with coordinates being spammed in the debug :/
This script for some reason works sorta weird with simba. You need to start the script normally then when you are logged in and everything press "stop"(little red square) and then press play"green play simbol". Should work after that.
PootisMann
02-07-2014, 07:37 PM
This script for some reason works sorta weird with simba. You need to start the script normally then when you are logged in and everything press "stop"(little red square) and then press play"green play simbol". Should work after that.
Thank you! Works flawlessly now!
pall398
02-08-2014, 12:25 AM
Would it be possible to add the ability to claim the Chest Key or whatever you have the chance of getting randomly? Also the debug doesn't show status report or anything on DirectX.
footballjds
02-08-2014, 12:36 AM
Would it be possible to add the ability to claim the Chest Key or whatever you have the chance of getting randomly? Also the debug doesn't show status report or anything on DirectX.
you don't have the right directX plugin. The one dx plugin doesn't work for debug.
Moneymake
02-08-2014, 08:53 PM
you don't have the right directX plugin. The one dx plugin doesn't work for debug.
Hey Football great work on the script, however I am experiencing problems with it. When I start the script everything goes well with SMART but it refuses to log me in and shows this:
-------- Using parameters [http://world49.runescape.com/, f5387272685052344900]
-------- Using plugins "d3d9.dll"
-------- Succesfully spawned a client, attempting to target
---------- smartSetAsTarget(): Succesfully set SMART[6660] as Simba's target
------ smartCreateClient(): result = true
------ Succesfully initialized via spawning a new client
---- initSmart()
------ smartSetupDrawing(): Succesfully setup SMART drawing
---- Waiting up to 5 minutes for RS to load...
---- 1 minute(s) have passed, client is not ready yet
I also tried manually logging in and starting the script but the same debug remains and the script does not try to act it off. Any idea of this problem?
Edit: Also, not sure if this would help but here it is anyways.
Div Level: 60
Wisp being gathered: Vibrant Wisps
Location of Wisps: Mobilising Armies
Wooty
02-08-2014, 09:22 PM
http://i.imgur.com/UtGbDSP.png
Woot ^.^
PootisMann
02-08-2014, 09:31 PM
Hey Football great work on the script, however I am experiencing problems with it. When I start the script everything goes well with SMART but it refuses to log me in and shows this:
-------- Using parameters [http://world49.runescape.com/, f5387272685052344900]
-------- Using plugins "d3d9.dll"
-------- Succesfully spawned a client, attempting to target
---------- smartSetAsTarget(): Succesfully set SMART[6660] as Simba's target
------ smartCreateClient(): result = true
------ Succesfully initialized via spawning a new client
---- initSmart()
------ smartSetupDrawing(): Succesfully setup SMART drawing
---- Waiting up to 5 minutes for RS to load...
---- 1 minute(s) have passed, client is not ready yet
I also tried manually logging in and starting the script but the same debug remains and the script does not try to act it off. Any idea of this problem?
Edit: Also, not sure if this would help but here it is anyways.
Div Level: 60
Wisp being gathered: Vibrant Wisps
Location of Wisps: Mobilising Armies
once SMART loads up RS and that message pops up, disable SMART change your RS Settings and switch the game from OpenGL mode to DirectX mode, close the options screen, re-enable SMART
PootisMann
02-08-2014, 09:32 PM
http://i.imgur.com/UtGbDSP.png
Woot ^.^
Nice! Where was this?
Moneymake
02-08-2014, 09:46 PM
once SMART loads up RS and that message pops up, disable SMART change your RS Settings and switch the game from OpenGL mode to DirectX mode, close the options screen, re-enable SMART
Ahh, right this script runs in DirectX, well thanks alot man =D I didn't even think of that
Edit: The same error messages come up and the screen is now endlessly flashing black like every second.
PootisMann
02-08-2014, 10:05 PM
Ahh, right this script runs in DirectX, well thanks alot man =D I didn't even think of that
Edit: The same error messages come up and the screen is now endlessly flashing black like every second.
Try downloading this one and replacing it with the d3d9.dll you already have in your C:/Simba/Plugins folder
http://villavu.com/forum/showthread.php?t=107256
Wooty
02-08-2014, 10:47 PM
Nice! Where was this?
Radiant wisps. Dragon-tooth Island
pall398
02-08-2014, 11:44 PM
I have the right plugins I checked. Also the debug did pop up after about 6 hours lol.
Moneymake
02-09-2014, 12:38 AM
Try downloading this one and replacing it with the d3d9.dll you already have in your C:/Simba/Plugins folder
http://villavu.com/forum/showthread.php?t=107256
Haha I think the problem was that I didn't even ahve a d3d9.dll in that folder, followed by that other file that i placed in there when dling brandons plugin, thanks again ill test this now
Edit: Now I seem to be getting this error:
------ Attempting to pair to a previously spawned client
------ smartPairToExistingClient():
-------- Found 1 free client(s), attempting to pair to one...
---------- smartSetAsTarget(): Succesfully set SMART[5448] as Simba's target
-------- Succesfully paired to a existing client, SMART[5448]
------ smartPairToExistingClient(): result = true
------ Succesfully initialized via pairing to a previously spawned client
---- initSmart()
------ smartSetupDrawing(): Succesfully setup SMART drawing
---- Waiting up to 5 minutes for RS to load...
------ TRSActionBar.__findButton(): Found the actionbar button @ {X = 566, Y = 315}
------ TRSActionBar.__find(): result = true (height = 75)
------ Dynamic interfaces have been set.
---- Client is ready.
---- Setup SRL in 218ms.
-- setupSRL(): True
-- Start custom SPS setup.
-- .init()
---- FATAL ERROR: .setup(): Unable to find map, searched path maps\vibrant_wisps.png
---- Succesfully freed SMART[5448]
Successfully executed.
The following bitmaps were not freed: [2, 3, 4]
It was not working on the login screen again so I logged in for it, the graphics setting is set to DirectX so not sure whats wrong, I should prolly also mention that the screen has stopped flashing black so the plugin has helped in some way
PootisMann
02-09-2014, 01:17 AM
Haha I think the problem was that I didn't even ahve a d3d9.dll in that folder, followed by that other file that i placed in there when dling brandons plugin, thanks again ill test this now
Edit: Now I seem to be getting this error:
------ Attempting to pair to a previously spawned client
------ smartPairToExistingClient():
-------- Found 1 free client(s), attempting to pair to one...
---------- smartSetAsTarget(): Succesfully set SMART[5448] as Simba's target
-------- Succesfully paired to a existing client, SMART[5448]
------ smartPairToExistingClient(): result = true
------ Succesfully initialized via pairing to a previously spawned client
---- initSmart()
------ smartSetupDrawing(): Succesfully setup SMART drawing
---- Waiting up to 5 minutes for RS to load...
------ TRSActionBar.__findButton(): Found the actionbar button @ {X = 566, Y = 315}
------ TRSActionBar.__find(): result = true (height = 75)
------ Dynamic interfaces have been set.
---- Client is ready.
---- Setup SRL in 218ms.
-- setupSRL(): True
-- Start custom SPS setup.
-- .init()
---- FATAL ERROR: .setup(): Unable to find map, searched path maps\vibrant_wisps.png
---- Succesfully freed SMART[5448]
Successfully executed.
The following bitmaps were not freed: [2, 3, 4]
It was not working on the login screen again so I logged in for it, the graphics setting is set to DirectX so not sure whats wrong, I should prolly also mention that the screen has stopped flashing black so the plugin has helped in some way
Make sure you launch AIO_DIV.simba in the same folder as the other files that came with the download
nigerson
02-09-2014, 02:13 AM
Why is everyone switching over to Directx? I've been using opengl for quite some time and it has been working fine.
Stayon
02-09-2014, 02:14 AM
`13
PootisMann
02-09-2014, 03:08 AM
Radiant wisps. Dragon-tooth Island
You doing that to 99?
pall398
02-09-2014, 07:02 PM
Why is everyone switching over to Directx? I've been using opengl for quite some time and it has been working fine.
Well I am switching to it because OpenGL crashes my client. Also if it did work OpenGL doesn't always load minimap so it is a bit annoying.
NineteenNinetyNine
02-09-2014, 09:43 PM
I love the DirectX and the script has been running flawlessly for hours but when I run it in DirectX the paint/debug doesn't show up. How do I get it to show?
pall398
02-09-2014, 09:51 PM
I love the DirectX and the script has been running flawlessly for hours but when I run it in DirectX the paint/debug doesn't show up. How do I get it to show?
I am having the same problem with all DirectX supported scripts. Paint doesn't show up and if it does it doesn't update the exp and all that.
NineteenNinetyNine
02-09-2014, 09:55 PM
I am having the same problem with all DirectX supported scripts. Paint doesn't show up and if it does it doesn't update the exp and all that.
I found that pausing the script, logging in and out, and then finally resuming the script seems to work. I can see the debug/paint now.
Yeah It doesn't update though, lol
pall398
02-09-2014, 10:06 PM
I found that pausing the script, logging in and out, and then finally resuming the script seems to work. I can see the debug/paint now.
Yeah but does it update the exp everytime you put an inventory of memories into the rift?
Stayon
02-09-2014, 11:27 PM
http://i59.tinypic.com/sqrvyt.png
94 div at radiant wisps. bought all my energies. pretty solid xp/h
nigerson
02-10-2014, 03:19 AM
My longest run so far. OVER 10hours OVER 560k exp and STILL GOING STRONG!22900
footballjds
02-10-2014, 12:46 PM
I found that pausing the script, logging in and out, and then finally resuming the script seems to work. I can see the debug/paint now.
Yeah It doesn't update though, lol
Yeah but does it update the exp everytime you put an inventory of memories into the rift?
Brandon released two directX plugins. Only one paints the debug
Yes i figured out how to set up RS3 finally, so i'm poking around. The script was not working this morning all of the sudden after working with minor adjustments perfectly yesterday. The culprit is that system time is now over 2.1 billion on my computer, and that's too much for an integer to store. To make it work, all references to threshold definiton and in one place a t, which stores number from getSystemTime, needs to be modified from integer to LongWord as such (example):
function wait2Convert: boolean;
var
threshold: LongWord := getSystemTime + randomRange(6000, 10000);
begin
while (threshold > getSystemTime) and (not riftOpen) do
wait(100);
result := riftOpen;
wait(randomRange(50, 100));
end;
It is because getSystemTime returns 64bit number LongWord type, not 32 bit Integer. And two thumbs up on the script, always easy to understand and i can follow the changes from SRL5 to SRL6 just by looking at what you did
Yes i figured out how to set up RS3 finally, so i'm poking around. The script was not working this morning all of the sudden after working with minor adjustments perfectly yesterday. The culprit is that system time is now over 2.1 billion on my computer, and that's too much for an integer to store. To make it work, all references to threshold definiton and in one place a t, which stores number from getSystemTime, needs to be modified from integer to LongWord as such (example):
function wait2Convert: boolean;
var
threshold: LongWord := getSystemTime + randomRange(6000, 10000);
begin
while (threshold > getSystemTime) and (not riftOpen) do
wait(100);
result := riftOpen;
wait(randomRange(50, 100));
end;
It is because getSystemTime returns 64bit number LongWord type, not 32 bit Integer. And two thumbs up on the script, always easy to understand and i can follow the changes from SRL5 to SRL6 just by looking at what you did
Oh wow man, long time no see. :)
footballjds
02-10-2014, 05:44 PM
Yes i figured out how to set up RS3 finally, so i'm poking around. The script was not working this morning all of the sudden after working with minor adjustments perfectly yesterday. The culprit is that system time is now over 2.1 billion on my computer, and that's too much for an integer to store. To make it work, all references to threshold definiton and in one place a t, which stores number from getSystemTime, needs to be modified from integer to LongWord as such (example):
function wait2Convert: boolean;
var
threshold: LongWord := getSystemTime + randomRange(6000, 10000);
begin
while (threshold > getSystemTime) and (not riftOpen) do
wait(100);
result := riftOpen;
wait(randomRange(50, 100));
end;
It is because getSystemTime returns 64bit number LongWord type, not 32 bit Integer. And two thumbs up on the script, always easy to understand and i can follow the changes from SRL5 to SRL6 just by looking at what you did
dude, thank you a ton!
hope to see you around the forums. if you have any srl5 to srl-6 questions about rs3 related stuff I can try to help.
I'd like to pick your brain on some of the more intense math stuff(to me) from your runespan script(which by the way would be sick to bring back)
dude, thank you a ton!
hope to see you around the forums. if you have any srl5 to srl-6 questions about rs3 related stuff I can try to help.
I'd like to pick your brain on some of the more intense math stuff(to me) from your runespan script(which by the way would be sick to bring back)
Oh hell yea, some accurate 3d projection/mmtoms would be nice. dat math!
footballjds
02-10-2014, 05:51 PM
Oh hell yea, some accurate 3d projection/mmtoms would be nice. dat math!
speaking of mmtoMS. Olly, did you write yours while using rs3 or classic camera settings in runescape(under game controls, i believe rs3 i the default).
by the way the didClick in mouse include needs change as well because it doesn't wait at all and clicks like an idiot but that's in SRL code so i'm gonna try to see where to report that fix
dude, thank you a ton!
hope to see you around the forums. if you have any srl5 to srl-6 questions about rs3 related stuff I can try to help.
I'd like to pick your brain on some of the more intense math stuff(to me) from your runespan script(which by the way would be sick to bring back)
footballjds
02-10-2014, 08:09 PM
by the way the didClick in mouse include needs change as well because it doesn't wait at all and clicks like an idiot but that's in SRL code so i'm gonna try to see where to report that fix
report a bug here or better yet send a pull request:
https://github.com/SRL/SRL-6/blob/b877dd17f2a854db0fd64173d99e0b5b1c69040d/lib/core/mouse.simba
I'm not sure the exact issue with didclick, but it doesn't function correctly.
speaking of mmtoMS. Olly, did you write yours while using rs3 or classic camera settings in runescape(under game controls, i believe rs3 i the default).
Default I guess, all I do is click oldschool layout mode. :)
There's a shit ton of SystemTime vars that need to be changed to longwords il look into them...
footballjds
02-10-2014, 08:40 PM
Default I guess, all I do is click oldschool layout mode. :)
There's a shit ton of SystemTime vars that need to be changed to longwords il look into them...
well there are two zoom options and we need to have an SRL standard of using RS3.
This issue was pointed out in ASHA's livid farm script.
well there are two zoom options and we need to have an SRL standard of using RS3.
This issue was pointed out in ASHA's livid farm script.
The default is the default zoom, (whatever that is) like any other setting, it it's not noted keep it default to what rs sets it as. :p
e:
zmon
How long has your computer been on for system time to be so big, obviously it's a bug but it's been like this in every srl so it's pretty impressive your the first to ever figure it out. :p
e again:
heh, seems like max integer in time is 3 weeks and 3 days.. not sure how ashaman got that 1 month proggy!
I booted up my laptop this morning, cold boot, takes about 8 seconds anyway on solid state disk, it's windows 8.1 but it was not working so i tried to figure out why... and i don't know why am i getting the times i am getting because i definitely shut down last night, but i am glad i found it because it acted bizzare... by the way kudos to everyone for SRL-6, yes nearly absolutely everything is different, which is harder to get used to but it is definitely a step in right direction, i like that there is more of a concept of actual objects so i'm now poking around it to get a feel for it but i do like it better than the 5
zmon
How long has your computer been on for system time to be so big, obviously it's a bug but it's been like this in every srl so it's pretty impressive your the first to ever figure it out. :p
e again:
heh, seems like max integer in time is 3 weeks and 3 days.. not sure how ashaman got that 1 month proggy!
Solar
02-10-2014, 09:40 PM
The default is the default zoom, (whatever that is) like any other setting, it it's not noted keep it default to what rs sets it as. :p
I think he means what camera type you are using. If you go to Settings, Controls (dunno why it is under Controls), then without scrolling look at the bottom right options. There is either a Classic or RS3 camera setting. I believe the default is Classic.
...
I think you could do something like this, so srl-6 will function for you without changing everything to longwords (although, i will look into it).
var
start: longWord := getTickCount();
function getSystemTime(): longWord; override;
begin
result := (getTickCount() - start);
end;
begin
writeln(getSystemTime());
end.
I think he means what camera type you are using. If you go to Settings, Controls (dunno why it is under Controls), then without scrolling look at the bottom right options. There is either a Classic or RS3 camera setting. I believe the default is Classic.
What im trying to say is, if srl-6 doesn't note it just leave it how it is default (in this case, classic?). It's the same with any other option you can't just turn on slim headers because the guidelines say nothing :p
The Mayor
02-10-2014, 09:50 PM
heh, seems like max integer in time is 3 weeks and 3 days.. not sure how ashaman got that 1 month proggy!
Ahh, the truth comes out! :stirthepot:
Ashaman88
02-10-2014, 10:11 PM
The default is the default zoom, (whatever that is) like any other setting, it it's not noted keep it default to what rs sets it as. :p
e:
zmon
How long has your computer been on for system time to be so big, obviously it's a bug but it's been like this in every srl so it's pretty impressive your the first to ever figure it out. :p
e again:
heh, seems like max integer in time is 3 weeks and 3 days.. not sure how ashaman got that 1 month proggy!
Muahha! Well I'm not sure what relies on that? For the proggy LJ made a special timerunning stuff so that it could count over the max int, not sure if that had anything to do with it? I know I used marktimes and stuff in the script though and the script never messed up with waits or anything
Muahha! Well I'm not sure what relies on that? For the proggy LJ made a special timerunning stuff so that it could count over the max int, not sure if that had anything to do with it? I know I used marktimes and stuff in the script though and the script never messed up with waits or anything
Marktimes in srl-5 used a integer, so yea.. not quite sure how anything ran correctly.
Ashaman88
02-10-2014, 10:23 PM
Marktimes in srl-5 used a integer, so yea.. not quite sure how anything ran correctly.
Totally going off topic, but did they use getsystemtime though? B/c if not they would be reset every few seconds
Totally going off topic, but did they use getsystemtime though? B/c if not they would be reset every few seconds
Yes marktime(t) did exactly t := getSystemTime();
footballjds
02-10-2014, 11:05 PM
I think he means what camera type you are using. If you go to Settings, Controls (dunno why it is under Controls), then without scrolling look at the bottom right options. There is either a Classic or RS3 camera setting. I believe the default is Classic.
What im trying to say is, if srl-6 doesn't note it just leave it how it is default (in this case, classic?). It's the same with any other option you can't just turn on slim headers because the guidelines say nothing :p
I'm 99.9% sure rs3 is the default. As that is on everyone of my accounts and i've never messed with it. However, I know asha has classic zoom(brought to light cause of livid script).
The control settings don't get changed by loading a default layout(IIRC) so it is important that if someone messes up their control on accident that we can set them straight! I'll just add this to my rs3 runescape setup guide.
REGARDLESS OF THE DEFAULT
RS3 SHOULD be our choice. Why? Because it has the HIGHEST angle of view. Which makes things simpler all around
I'm 99.9% sure rs3 is the default. As that is on everyone of my accounts and i've never messed with it. However, I know asha has classic zoom(brought to light cause of livid script).
The control settings don't get changed by loading a default layout(IIRC) so it is important that if someone messes up their control on accident that we can set them straight! I'll just add this to my rs3 runescape setup guide.
REGARDLESS OF THE DEFAULT
RS3 SHOULD be our choice. Why? Because it has the HIGHEST angle of view. Which makes things simpler all around
Mine's on classic and i've never once touched it, weird. highest angle isn't always the better you see alot more with classic view so... im not quite sure.
footballjds
02-11-2014, 01:10 AM
Mine's on classic and i've never once touched it, weird. highest angle isn't always the better you see alot more with classic view so... im not quite sure.
gah, well we need to decide...
Anish
02-11-2014, 04:53 AM
can you add me on skype? im having some issues when it trys to deposit the pale energys into the hole
btw my skype is fallensurge
Clarity
02-11-2014, 01:40 PM
This was fun.
http://gyazo.com/4389be894286ca97d4d2e39a896750aa.png
This was without energies, so if anyone wants to use energies there is some nice potential for 70k+ xp/hr.
footballjds
02-11-2014, 06:28 PM
can you add me on skype? im having some issues when it trys to deposit the pale energys into the hole
btw my skype is fallensurge
i can't add everyone that asks me to add them. you can add me and say who you are. my skype is in my public profile.
Wooty
02-11-2014, 09:20 PM
You doing that to 99?
Nope, 85-95 at radiant wisps. Doing 95-99 at the poison waste location.
Anish
02-12-2014, 12:33 AM
i can't add everyone that asks me to add them. you can add me and say who you are. my skype is in my public profile.
I tried to look for your skype but i cant find it do you think you can reply me with your skype?
onilika
02-12-2014, 11:17 AM
I tried to look for your skype but i cant find it do you think you can reply me with your skype?
I asked footballjds for help once, but skype wasn't sending my friend request. You know what I did? I checked his profile, i checked, between all those social chats he had, what was the common word/name between them. It happened to be: "footballjds". I searched for him on skype, and it showed me what state that person I was adding, was from. It showed me " PA ". I'm not American, so I googled it.
Then I checked his villavu profile, to see if he had any location input. It happened to be the same location. So I added it. How did you tried to look for his Skype, and you didn't managed to find it?!
Haven't been able to run any ogl scripts since 4 Feb patch causes ogl crashes, so i tried this out and it works pretty well!
http://puu.sh/6TaVN.jpg
I'm converting all memories to energy so the xp rate shown is pretty low. This is only ~20% slower than using ogl (due to the small screen size restriction and slower wisp finding in color) and it's really solid! I'm using 100% right click and _no_minimap to false.
Some things you've overlooked:
exit(chooseOption.select(['Harvest '])) else chooseOption.close; (line 625)
you copied and pasted from line 348 but forget to change the text :p
Though you may want to give more leeway on the text as the OCR is sometimes not accurate:
---- Found option "onve" in "ConveM memories Energy Rift"
http://puu.sh/6TaC6.jpg
When there's an rs update notification riftOpen() will return false. You have to either lower the range to 458 or reduce the search area to not include the affected part.
Amazing work :)
onilika
02-12-2014, 11:41 AM
Haven't been able to run any ogl scripts since 4 Feb patch causes ogl crashes, so i tried this out and it works pretty well!
http://puu.sh/6TaVN.jpg
I'm converting all memories to energy so the xp rate shown is pretty low. This is only ~20% slower than using ogl (due to the small screen size restriction and slower wisp finding in color) and it's really solid! I'm using 100% right click and _no_minimap to false.
Some things you've overlooked:
exit(chooseOption.select(['Harvest '])) else chooseOption.close; (line 625)
you copied and pasted from line 348 but forget to change the text :p
Though you may want to give more leeway on the text as the OCR is sometimes not accurate:
---- Found option "onve" in "ConveM memories Energy Rift"
http://puu.sh/6TaC6.jpg
When there's an rs update notification riftOpen() will return false. You have to either lower the range to 458 or reduce the search area to not include the affected part.
Amazing work :)
I would suggest you painting over that "overall" exp in divination skill !
But nice ammount of experience!
cheers!
footballjds
02-12-2014, 02:44 PM
I tried to look for your skype but i cant find it do you think you can reply me with your skype?
Go to my profile: http://villavu.com/forum/member.php?u=35425
Haven't been able to run any ogl scripts since 4 Feb patch causes ogl crashes, so i tried this out and it works pretty well!
http://puu.sh/6TaVN.jpg
I'm converting all memories to energy so the xp rate shown is pretty low. This is only ~20% slower than using ogl (due to the small screen size restriction and slower wisp finding in color) and it's really solid! I'm using 100% right click and _no_minimap to false.
Some things you've overlooked:
exit(chooseOption.select(['Harvest '])) else chooseOption.close; (line 625)
you copied and pasted from line 348 but forget to change the text :p
Though you may want to give more leeway on the text as the OCR is sometimes not accurate:
---- Found option "onve" in "ConveM memories Energy Rift"
http://puu.sh/6TaC6.jpg
When there's an rs update notification riftOpen() will return false. You have to either lower the range to 458 or reduce the search area to not include the affected part.
Amazing work :)
ahh, thank you for the feedback! I'll fix this stuff today, if i can!
IMO SRL should handle pending RS updates.
Are they alway on screen like that?
I would suggest you painting over that "overall" exp in divination skill !
But nice ammount of experience!
cheers!
It's not equal to my total div xp and the counter is continuously increasing anyway, so there's no way jagex can track down :p
Go to my profile: http://villavu.com/forum/member.php?u=35425
ahh, thank you for the feedback! I'll fix this stuff today, if i can!
IMO SRL should handle pending RS updates.
Are they alway on screen like that?
Only when there's an RS update coming.
The notification can't be closed etc so the include cant do anything about it. It's just that the countColor() in ur riftOpen() happens to include the area in which that notification shades it, resulting in a lower color count.
Clarity
02-12-2014, 05:39 PM
Got 99 yesterday, thanks so much man! Stable as ever, no flaws that I could see when babysitting.
footballjds
02-12-2014, 07:37 PM
It's not equal to my total div xp and the counter is continuously increasing anyway, so there's no way jagex can track down :p
Only when there's an RS update coming.
The notification can't be closed etc so the include cant do anything about it. It's just that the countColor() in ur riftOpen() happens to include the area in which that notification shades it, resulting in a lower color count.
I think SRL should see that an update is pending, logout the user and sleep for x minutes. That update dialogue could affect other scripts and isn't really something the scripter should have to worry about.
Got 99 yesterday, thanks so much man! Stable as ever, no flaws that I could see when babysitting.
Cheers :)
feel free to upload 99's guys!
nigerson
02-12-2014, 11:39 PM
Cheers :)
feel free to upload 99's guys!
I'm lvl 94(used ur script lvl20-94) right now, so once i hit 99 in about 1-2 weeks I'll post a screeny. :)
Ever since the update yesteryday my flawless bot stopped working.
Collecting Energy, Converting Energy works.
but
Not finding the Rift!
I get this error spammmed:
-- WARNING: .getPlayerPos(): Didn't find enough matches accurately calc your postion
-- .getPlayerPos(): result = {X = -1, Y = -1}, took 32 ms
-- WARNING: .getPlayerPos(): Didn't find enough matches accurately calc your postion
-- .getPlayerPos(): result = {X = -1, Y = -1}, took 31 ms
-- .blindWalk(): result = False
What to do? I havn't changed any settings, it ran fine untill the update yesterday.
footballjds
02-13-2014, 07:04 PM
Ever since the update yesteryday my flawless bot stopped working.
Collecting Energy, Converting Energy works.
but
Not finding the Rift!
I get this error spammmed:
-- WARNING: .getPlayerPos(): Didn't find enough matches accurately calc your postion
-- .getPlayerPos(): result = {X = -1, Y = -1}, took 32 ms
-- WARNING: .getPlayerPos(): Didn't find enough matches accurately calc your postion
-- .getPlayerPos(): result = {X = -1, Y = -1}, took 31 ms
-- .blindWalk(): result = False
What to do? I havn't changed any settings, it ran fine untill the update yesterday.
if you looked at my github you'd see i haven't update anything in about 8 days...
I'm guessing you didn't set your location correctly.
if you looked at my github you'd see i haven't update anything in about 8 days...
I'm guessing you didn't set your location correctly. No I ment, the latest Runescape update (not yours), also what do you mean by didn't set my location? I havn't changed anything in the code, apart from the necessary ones. Its been running fine the last few days, no adjustments done or anything.
It does login, it sets the camera angle and adjust the backpack, checks for everything -> drain energy from X wisp -> but then it fails to find the Rift for the "Incandescent" rift. (it just runs back and forth trying to find the rift in a loop...)
footballjds
02-13-2014, 08:08 PM
No I ment, the latest Runescape update (not yours), also what do you mean by didn't set my location? I havn't changed anything in the code, apart from the necessary ones. Its been running fine the last few days, no adjustments done or anything.
It does login, it sets the camera angle and adjust the backpack, checks for everything -> drain energy from X wisp -> but then it fails to find the Rift for the "Incandescent" rift. (it just runs back and forth trying to find the rift...)
settings?
settings?Pretty much the standard ones I just filled in stuff:
program AIO_Divination;
{$DEFINE SMART}
{$I SRL-6/SRL.simba}
{$I sps/lib/sps-rs3.simba}
{$I div_include.simba}
{$I item_db.simba}
================================================== =================================
USE_DirectX = false;
================================================== =================================
integers[0] := 1;//1, 2 or 3 memory conversion options
integers[1] := SIPHON_INCANDESCENT_WISPS;//wisp name
booleans[0] := true;//Are you gaining %10 extra exp because of boon?
loginName := '';
password := '';
isActive := true;
isMember := true;
world := -1;
integers[2] := _left_click_chance;
booleans[1] := _drop_misc;
---
Minimum graphics [fixed]
Open GL - mode
all interface settings fixed to what the 'setup guide' says.
footballjds
02-14-2014, 01:21 AM
Pretty much the standard ones I just filled in stuff:
program AIO_Divination;
{$DEFINE SMART}
{$I SRL-6/SRL.simba}
{$I sps/lib/sps-rs3.simba}
{$I div_include.simba}
{$I item_db.simba}
================================================== =================================
USE_DirectX = false;
================================================== =================================
integers[0] := 1;//1, 2 or 3 memory conversion options
integers[1] := SIPHON_INCANDESCENT_WISPS;//wisp name
booleans[0] := true;//Are you gaining %10 extra exp because of boon?
loginName := '';
password := '';
isActive := true;
isMember := true;
world := -1;
integers[2] := _left_click_chance;
booleans[1] := _drop_misc;
---
Minimum graphics [fixed]
Open GL - mode
all interface settings fixed to what the 'setup guide' says.
well fack, did you try stopping and starting it?
Godless
02-14-2014, 02:15 AM
zyzo is correct. Getting this in Direct X as well. Thank you for all your hard work.
footballjds
02-14-2014, 03:27 AM
its working fine for me guys. you must've messed something up.
updated to fix the right click rift bug
Stayon
02-14-2014, 04:42 AM
still working fine for me also.
NineteenNinetyNine
02-14-2014, 05:49 AM
Brandon released two directX plugins. Only one paints the debug
I downloaded and installed both of these.. I can only seem to find one DiX plugin released by Brandon, and thats the one I posted below.
Direct-X plugin: https://github.com/Brandon-T/DXI/releases/tag/v0.3
OpenGL plugin: https://github.com/Brandon-T/GLX-Colour/releases/tag/v1.2
I downloaded and installed both of these.. I can only seem to find one DiX plugin released by Brandon, and thats the one I posted below.
Direct-X plugin: https://github.com/Brandon-T/DXI/releases/tag/v0.3
OpenGL plugin: https://github.com/Brandon-T/GLX-Colour/releases/tag/v1.2
See http://villavu.com/forum/showthread.php?t=107256&page=5&p=1283816#post1283816
Clarity
02-14-2014, 07:19 AM
Flawless for me...
SOUPalmighty
02-14-2014, 07:59 AM
Script still running great,
Added in the directx plugin but haven't got drawing to work so no proggie screen but it does seems to run a lot smoother. Will be attempting to implement it into other scripts
Clarity
02-14-2014, 09:15 AM
Script still running great,
Added in the directx plugin but haven't got drawing to work so no proggie screen but it does seems to run a lot smoother. Will be attempting to implement it into other scripts
There's a temporary fix for the drawing issue on the thread until Brandon releases a final version.
footballjds
02-14-2014, 04:31 PM
I downloaded and installed both of these.. I can only seem to find one DiX plugin released by Brandon, and thats the one I posted below.
Direct-X plugin: https://github.com/Brandon-T/DXI/releases/tag/v0.3
OpenGL plugin: https://github.com/Brandon-T/GLX-Colour/releases/tag/v1.2
the latest one isn't on the OP it is on the last page.
As others are stating that it is working fine it must be user error. Please see the teamviewer link in my main post if you want assistance.
SOUPalmighty
02-14-2014, 07:35 PM
There's a temporary fix for the drawing issue on the thread until Brandon releases a final version.
Ahh, very nice. Thanks
NineteenNinetyNine
02-15-2014, 12:32 AM
the latest one isn't on the OP it is on the last page.
As others are stating that it is working fine it must be user error. Please see the teamviewer link in my main post if you want assistance.
See http://villavu.com/forum/showthread.php?t=107256&page=5&p=1283816#post1283816
Thanks <3<3<3<3
footballjds
02-15-2014, 12:40 AM
updated script a bit.
added energy counting and fixed up some things...
Stayon
02-15-2014, 12:55 AM
thank you, thank you so muuuuch!
http://i61.tinypic.com/9k4kjt.png
Thief
02-15-2014, 06:00 AM
Working great for me - the only thing I noticed was that it often clicks the wisps while it's already collecting energy (not sure if this is intentional or not - and it doesn't affect xp rates :)).
Thanks :)
flarde
02-15-2014, 11:45 AM
Flawless for me...
Same. Few days ago had problem with acces voilation line
" if USE_DirectX then smartPlugins := ['d3d9.dll']; "
Simba reinstall fixed everything, working epic for me.
celeph
02-15-2014, 11:55 PM
Edit: Nvm got it working I believe :D. Awesome bot man.
pepijnvd
02-16-2014, 12:23 AM
Hey man, it won't convert the memories once it collected all the memories, it will just stand around the rift and not do anything. :(
-- .getPlayerPos(): result = {X = 184, Y = 172}, took 32 ms
-- .getPlayerPos(): result = {X = 184, Y = 172}, took 31 ms
-- .getPlayerPos(): result = {X = 184, Y = 172}, took 31 ms
-- .getPlayerPos(): result = {X = 184, Y = 172}, took 47 ms
-- .getPlayerPos(): result = {X = 184, Y = 172}, took 31 ms
-- .getPlayerPos(): result = {X = 184, Y = 172}, took 31 ms
-- .getPlayerPos(): result = {X = 178, Y = 172}, took 47 ms
It just spams this every second
This only happens when the convert option is put to 2 like this:
integers[0] := 2;//1, 2 or 3 memory conversion options
onilika
02-16-2014, 03:38 AM
guys... If you are having problems with script, do:
- check if Direct X is true or false. If true, you MUST HAVE Brandon Direct X plugin;
- check the location you wrote on the script. If incorrect, script starts walking from a place to the other;
- If scrip shows some errors, like... spamming getPlayerPos()... Stop and restart it.
- you also must have in consideration about updating Simba, since there is a bug that won't let update and stay updated!
- open the DIV_AIO and only this file.
- if you still having problems, there's an easy step. Install Simba all over again.
:)
P.S.: Don't forget to check if a new version is available.
PootisMann
02-16-2014, 03:39 AM
Hey man, it won't convert the memories once it collected all the memories, it will just stand around the rift and not do anything. :(
-- .getPlayerPos(): result = {X = 184, Y = 172}, took 32 ms
-- .getPlayerPos(): result = {X = 184, Y = 172}, took 31 ms
-- .getPlayerPos(): result = {X = 184, Y = 172}, took 31 ms
-- .getPlayerPos(): result = {X = 184, Y = 172}, took 47 ms
-- .getPlayerPos(): result = {X = 184, Y = 172}, took 31 ms
-- .getPlayerPos(): result = {X = 184, Y = 172}, took 31 ms
-- .getPlayerPos(): result = {X = 178, Y = 172}, took 47 ms
It just spams this every second
This only happens when the convert option is put to 2 like this:
integers[0] := 2;//1, 2 or 3 memory conversion options
Once you get logged in and stuff, stop the script, then start it again and it will work
SOUPalmighty
02-16-2014, 04:35 AM
Once you get logged in and stuff, stop the script, then start it again and it will work
This^, works like a charm
celeph
02-16-2014, 03:09 PM
The bot seems to collect the memories but when it moves to the rift, the bot doesn't do anything. When I restart the bot while logged in, it will convert the memories for 1-2 loads and then go back to standing near the rift. Maybe it is only a problem with lower level rifts? Not sure.
pepijnvd
02-16-2014, 04:09 PM
The bot seems to collect the memories but when it moves to the rift, the bot doesn't do anything. When I restart the bot while logged in, it will convert the memories for 1-2 loads and then go back to standing near the rift. Maybe it is only a problem with lower level rifts? Not sure.
Exactly the same for me
nigerson
02-17-2014, 05:42 AM
new 14 hour proggy OVER 800k exp!!!!!22944
celeph
02-17-2014, 10:11 AM
new 14 hour proggy OVER 800k exp!!!!!22944
What kind of wisps were you doing on that proggy?
Wooty
02-17-2014, 02:56 PM
Over 1.1M XP in 1 day using this script!
Runetrack:
http://i.imgur.com/RH0zys6.png
footballjds
02-17-2014, 03:27 PM
Over 1.1M XP in 1 day using this script!
Runetrack:
http://i.imgur.com/RH0zys6.png
damn, that is awesome! :)
Wooty
02-17-2014, 03:33 PM
You should make a list of users that have achieved 99 Div. using your script :D.
http://i.imgur.com/B7Rw6fE.png
footballjds
02-17-2014, 08:03 PM
You should make a list of users that have achieved 99 Div. using your script :D.
http://i.imgur.com/B7Rw6fE.png
It'd take up a LOT of room :P
celeph
02-17-2014, 08:58 PM
I think the new update may have broken the bot, even when restarting with a full inventory of memories, the bot doesn't attempt to convert them.
footballjds
02-17-2014, 09:00 PM
I think the new update may have broken the bot, even when restarting with a full inventory of memories, the bot doesn't attempt to convert them.
oh really. let me see... ;)
Rincewind
02-17-2014, 10:06 PM
I can't seem to get it to work. I haven't done this in a while so please bear with me :)
I re-downloaded SRL, updated it, downloaded and extracted your ZIP, filled out player, and set up my RS graphics and interface.
But when I run it, it just goes to the login screen and does nothing, except flicker a lot. What am I doing wrong?
E: Problem fixed :)
It seems that it stopped working on the lower level energys, such as:
Flickering
Bright
Glowing
Sparkling
:mad:
nigerson
02-18-2014, 12:44 AM
I think the new update may have broken the bot, even when restarting with a full inventory of memories, the bot doesn't attempt to convert them.
I think your settings are wrong or something because I have botted over 7hours today with no problem.
Rincewind
02-18-2014, 02:24 AM
I think your settings are wrong or something because I have botted over 7hours today with no problem.
Is there anything else that needs to be downloaded other than the script itself for it to run? Mine isn't working. All it does is sit at the login page and flicker rapidly.
E: I got it to work
I think your settings are wrong or something because I have botted over 7hours today with no problem.Maybe he isn't trying to bot the same energy as you are?
I myself am having problems with the forementioned: Flickering, Bright, Glowing, Sparkling
but all the other tier of memories/rifts works.. :s
Please fix :P
KillaKev
02-18-2014, 04:13 AM
Luminous Wisps do not appear to be working. Tried it in OpenGL and DirectX mode and tried starting and stopping the script multiple times once logged in. Is there anything else I should try?
nigerson
02-18-2014, 02:01 PM
Luminous Wisps do not appear to be working. Tried it in OpenGL and DirectX mode and tried starting and stopping the script multiple times once logged in. Is there anything else I should try?
Luminous are the desert ones right? I've heard for a while that the desert has problems, so try using radiant at dragon tooth island instead.
KillaKev
02-18-2014, 03:20 PM
Luminous are the desert ones right? I've heard for a while that the desert has problems, so try using radiant at dragon tooth island instead.
Yeah they are the desert ones. Guess I'll go back to dragon tooth island for now.
Stayon
02-18-2014, 06:39 PM
Yeah they are the desert ones. Guess I'll go back to dragon tooth island for now.
It'll go faster than you think, i went there til 95 instead.
gawain
02-18-2014, 07:57 PM
didn't work for me either, till i put these files in the plugins file of simba
Direct-X plugin: https://github.com/Brandon-T/DXI/releases/tag/v0.3
OpenGL plugin: https://github.com/Brandon-T/GLX-Col...eases/tag/v1.2
maybe it is going to work for you guys if dont have it already i am not sure :D
Rincewind
02-18-2014, 08:22 PM
didn't work for me either, till i put these files in the plugins file of simba
Direct-X plugin: https://github.com/Brandon-T/DXI/releases/tag/v0.3
OpenGL plugin: https://github.com/Brandon-T/GLX-Col...eases/tag/v1.2
maybe it is going to work for you guys if dont have it already i am not sure :D
Thanks a ton bro, it works for me at lustrous now :)
celeph
02-18-2014, 10:15 PM
Looks like it is working for me on Sparkling now! Awesome bot man!
nigerson
02-19-2014, 10:17 PM
The last 17hour push for 99!22965
thankyou soooo much
footballjds
02-19-2014, 10:35 PM
the last 17hour push for 99!22965
thankyou soooo much
wooot
kaiola
02-19-2014, 11:37 PM
I would be careful of botting at the level 30 place(Glowing Whisps) The whisps are pretty far away from the rift and the movement is very bot like.
Mattze1111
02-20-2014, 05:09 PM
---- TRSMinimap.clickCompass(): Clicked compass
---- TRSGameTab.__initTabs(): Setup gametab properties
-- .getPlayerPos(): result = {X = 184, Y = 166}, took 32 ms
-- SETUP ERROR - Invalid conversion option: 0
-- SETUP ERROR - Valid conversion options are 1, 2 or 3. Set this and restart the script.
-- Succesfully freed SMART[4228]
-- Freeing gametabs bitmaps...
Successfully executed.
The following bitmaps were not freed: [2, 3, 4]
it clicks on the rift but doesnt do any o.O (sry im german)
Sett:
with players[0] do
begin
integers[0] := 2;//1, 2 or 3 memory conversion options
integers[0] := SIPHON_PALE_WISPS;//wisp name
booleans[0] := true;//Are you gaining %10 extra exp because of boon?
loginName := '';
password := '';
isActive := true;
isMember := true;
world := -1;
integers[2] := _left_click_chance;
booleans[1] := _drop_misc;
end;
currentPlayer := 0;
end;
JDBORED
02-20-2014, 09:33 PM
Whenever I go to run the script I get the following error: Exception in Script: Plugin(sps32) has not been found (SPS has no updates needed or anything of the sort) - anyone had the same/ similar and willing to offer any help? Thanks in advance
seniorjulio
02-21-2014, 04:31 AM
not working for me. It's working for my friend so i dont think its the script but me. Updated all extensions/sps/srl. ran in opengl and directx (and changed line 35 accordingly). Here's my debug
TRSActionBar.__findButton(): Found the actionbar button @ {X = 566, Y = 375}
------ TRSActionBar.__find(): result = true (height = 75)
------ Dynamic interfaces have been set.
---- Client is ready.
---- Setup SRL in 171ms.
-- setupSRL(): True
-- Start custom SPS setup.
-- .init()
---- FATAL ERROR: .setup(): Unable to find map, searched path maps\vibrant_wisps.png
---- Succesfully freed SMART[1008]
Successfully executed.
The following bitmaps were not freed: [2, 3, 4]
vibrant_wisps.png is in C:\Simba\Scripts\AIO_Divination-master\maps and i also placed a copy in C:\Simba\Includes\SPS\img
I would try to fix myself but honestly i dont even know what the error bitmaps were not freed is. Oh and I already tried changing line 45 to true ADVISE PLEEEEASE!!(pretty please)
footballjds
02-21-2014, 05:37 PM
not working for me. It's working for my friend so i dont think its the script but me. Updated all extensions/sps/srl. ran in opengl and directx (and changed line 35 accordingly). Here's my debug
TRSActionBar.__findButton(): Found the actionbar button @ {X = 566, Y = 375}
------ TRSActionBar.__find(): result = true (height = 75)
------ Dynamic interfaces have been set.
---- Client is ready.
---- Setup SRL in 171ms.
-- setupSRL(): True
-- Start custom SPS setup.
-- .init()
---- FATAL ERROR: .setup(): Unable to find map, searched path maps\vibrant_wisps.png
---- Succesfully freed SMART[1008]
Successfully executed.
The following bitmaps were not freed: [2, 3, 4]
vibrant_wisps.png is in C:\Simba\Scripts\AIO_Divination-master\maps and i also placed a copy in C:\Simba\Includes\SPS\img
I would try to fix myself but honestly i dont even know what the error bitmaps were not freed is. Oh and I already tried changing line 45 to true ADVISE PLEEEEASE!!(pretty please)
run the script from the file AIO_Div.simba rather than opening simba and opening recent scripts.
Rincewind
02-21-2014, 07:12 PM
I was running just fine at Lustrous when I came back and saw myself sitting at lobby with the following message in the debug box
"Exception in Script: Runtime error: "Invalid pointer operation" at line 434, column 29 in file "C:\Simba\Includes\SRL-6\lib\utilities\wrappers.simba"
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, 2, 3, 4, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13], 49]"
I am babysitting it right now and will try to see what is going on.
footballjds
02-21-2014, 09:06 PM
I was running just fine at Lustrous when I came back and saw myself sitting at lobby with the following message in the debug box
"Exception in Script: Runtime error: "Invalid pointer operation" at line 434, column 29 in file "C:\Simba\Includes\SRL-6\lib\utilities\wrappers.simba"
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, 2, 3, 4, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13], 49]"
I am babysitting it right now and will try to see what is going on.
Thank you, looks like a bug in the wrapper?
Rincewind
02-21-2014, 09:39 PM
Thank you, looks like a bug in the wrapper?
I moved to a more populated world and I tried to run it but when it right-clicked on the rift, it accidentally did so on a player and then the script terminated. Sorry for being so vague, I forgot to get the debug message when it happened as well. If it happens again, I'll be sure to post it.
It runs wonderfully in less populated worlds though.
Unfold
02-21-2014, 11:10 PM
The bot doesn't seem to detect that the inv is full, it keeps going
Thief
02-23-2014, 01:41 AM
The bot doesn't seem to detect that the inv is full, it keeps going
Stop the script and start it again, it does that sometimes when you begin the script.
Unfold
02-23-2014, 02:09 AM
Stop the script and start it again, it does that sometimes when you begin the script.
tried about 7 times and two different locations :(
Thief
02-23-2014, 03:11 AM
tried about 7 times and two different locations :(
Try starting it with a full invent while standing right next to the energy rift. That usually fixes it for me.
Unfold
02-23-2014, 03:34 PM
Try starting it with a full invent while standing right next to the energy rift. That usually fixes it for me.
tried that aswell :(
jayman19981
02-25-2014, 01:03 AM
hey can u tv me and help me run ur div script?
footballjds
02-25-2014, 02:33 PM
hey can u tv me and help me run ur div script?
sure, and i can help anyone else that is having problems
EDIT:
To anyone that is having issues, it is use error. I just ran my bot at 3 different locations(including PALE) for about 1 hr per location.
The exp rates are about what I expected and there are no issues as reported about it not converting or finding wisps.
PLEASE CHECK YOUR SETTINGS EVERY TIME YOU START THE BOT?
jayman19981
02-25-2014, 10:54 PM
sure, and i can help anyone else that is having problems
EDIT:
To anyone that is having issues, it is use error. I just ran my bot at 3 different locations(including PALE) for about 1 hr per location.
The exp rates are about what I expected and there are no issues as reported about it not converting or finding wisps.
PLEASE CHECK YOUR SETTINGS EVERY TIME YOU START THE BOT?
ok.. tell me when you can tv.
footballjds
02-26-2014, 01:40 AM
ok.. tell me when you can tv.
anytime, download it and skype me your deet's when I'm online.
seniorjulio
02-26-2014, 06:58 PM
run the script from the file AIO_Div.simba rather than opening simba and opening recent scripts.
Bitmap was stuck in memory but yeah that seemed to do the trick.Thank you. Also I noticed that when I first start the script it doesn't recognize the rift, but after I stop the script and run it again in the same smart, it works. Just shut off a 30 hour proggy!thanks so much again!
DoctorMagnum
02-26-2014, 11:39 PM
Hey there, I'm kind of new to this but am getting an error when trying to run the script, forgive me if this is a simple fix. I have literally NO experience when it comes to coding.
I'm getting an exception that deals with line 5, even though the line is in the correct place.
Exception in Script: File "div_include.simba" not found at line 5, column 5
Below is an image showing the issue.
http://prntscr.com/2w5u5i
Thanks for your time.
jayman19981
02-27-2014, 01:13 AM
I got everything to work.. the script gathers the energy but it doesn't convert it.
when it has a full invy it just stands next to the pool.
help.
DoctorMagnum
02-27-2014, 02:33 AM
Hey there, I'm kind of new to this but am getting an error when trying to run the script, forgive me if this is a simple fix. I have literally NO experience when it comes to coding.
I'm getting an exception that deals with line 5, even though the line is in the correct place.
Exception in Script: File "div_include.simba" not found at line 5, column 5
Below is an image showing the issue.
http://prntscr.com/2w5u5i
Thanks for your time.
Dear god it's one problem after another. I've got the client to pop up, but it flashes rapidly and does not input anything, I'm assuming I did something wrong in the declareplayers section, as the tutorial on the main thread for installing didn't explain it very well in my opinion, so I'm stuck again after trying to get this script working after five hours.
I'm out of patience, hope and am at my wit's end trying to get this working. Someone please, I'm an idiot and need help getting this started. :frusty:
Stayon
02-27-2014, 06:53 AM
I got everything to work.. the script gathers the energy but it doesn't convert it.
when it has a full invy it just stands next to the pool.
help.
try restarting the script with your smart window still open.
JDBORED
02-27-2014, 06:24 PM
Dear god it's one problem after another. I've got the client to pop up, but it flashes rapidly and does not input anything, I'm assuming I did something wrong in the declareplayers section, as the tutorial on the main thread for installing didn't explain it very well in my opinion, so I'm stuck again after trying to get this script working after five hours.
I'm out of patience, hope and am at my wit's end trying to get this working. Someone please, I'm an idiot and need help getting this started. :frusty:
it's probably because you've got use directx set to true without using it/ you've got directx installed but got the setting on false - I had the same problem before I installed the directx plugin and got it working, hope this helps.
DoctorMagnum
02-27-2014, 07:48 PM
it's probably because you've got use directx set to true without using it/ you've got directx installed but got the setting on false - I had the same problem before I installed the directx plugin and got it working, hope this helps.
I've installed the plugin and tried sending you a private message but you need ten posts or more to do so, which I find is stupid, but never-mind that.
I'm now getting an error after I put the plugin files in my plugin folder for direct X. As soon as I try to start the script a small dialogue box pops up that says: Directx3DCreate9ex.
I just feel like quitting, day two of trying to start this script and day two failing...
Clarity
02-28-2014, 05:16 AM
Hey there, I'm kind of new to this but am getting an error when trying to run the script, forgive me if this is a simple fix. I have literally NO experience when it comes to coding.
I'm getting an exception that deals with line 5, even though the line is in the correct place.
Exception in Script: File "div_include.simba" not found at line 5, column 5
Below is an image showing the issue.
http://prntscr.com/2w5u5i
Thanks for your time.
Is div_include.simba present in the correct folder? Run the script by navigating to its location on your computer and then open the script from there. Do not open the script from within Simba (File -> Open).
I understand that to a total newbie Simba can be intimidating to get working. I was once in your same situation awhile back, and once I began to understand how everything worked it has totally changed RS for me in an amazing way,
DoctorMagnum
02-28-2014, 06:13 AM
Is div_include.simba present in the correct folder? Run the script by navigating to its location on your computer and then open the script from there. Do not open the script from within Simba (File -> Open).
I understand that to a total newbie Simba can be intimidating to get working. I was once in your same situation awhile back, and once I began to understand how everything worked it has totally changed RS for me in an amazing way,
I fixed this issue two days ago, now I'm just trying to get my direct X running properly. Replies take quite a long time to get.
Clarity
02-28-2014, 06:40 AM
Perhaps ask Brandon about that on the plugin thread. I'm not an expert on those plugins.
Regarding slow replies, SRL is a community project and is not a money-based operation like Powerbot. We all chip in to making and maintaining these scripts on our own time as a hobby.
seniorjulio
02-28-2014, 06:59 PM
I got everything to work.. the script gathers the energy but it doesn't convert it.
when it has a full invy it just stands next to the pool.
help.
If you literally read two post up you would have gotten the answer. Why won't it reaaaad!23023
DoctorMagnum
03-01-2014, 02:38 AM
After days of trying to get this script working. I did it, I finally got it to log in and start!
But with my luck all it does is right click on the wisps and walk about to random locations near the rift, It won't siphon and will only try to find my player co-ordinates, which it does constantly.
After about a minute worth of right clicking on wisps and randomly walking around, the cursor will stop completely and just hover over the mini-map while the script finds my location over and over again.
What did I do wrong now?
jayman19981
03-02-2014, 04:30 AM
try restarting the script with your smart window still open.
problem still occuring.. any other tips?
gawain
03-02-2014, 01:04 PM
got nothing to say...
except that this script is awesome :D
thank you a lot
http://puu.sh/7g3PE/f21086a559.png
Thief
03-02-2014, 03:10 PM
Thanks for 99 Div. Great reliable script ;)
Sulferx
03-02-2014, 04:41 PM
Thanks alot, footballjds. This script got me 99! :smile:
23035
jayman19981
03-02-2014, 04:51 PM
any one know why the script doesn't siphon the energy? it collects the energy but will only stand next to the rift. i tried restarting the script with smart still open but it still doesn't work.
gawain
03-02-2014, 05:34 PM
update your simba and srl and sps
gawain
03-02-2014, 09:15 PM
and also some of you who get this error here: getPlayerPos(): result = {X = 178, Y = 166}, took 16 ms
-- .getPlayerPos(): result = {X = 178, Y = 166}, took 16 ms
-- .getPlayerPos(): result = {X = 178, Y = 166}, took 16 ms
-- .getPlayerPos(): result = {X = 178, Y = 166}, took 16 ms
i think it is not mentioned but you'll have to set your camera to rs3 not to classic
here http://puu.sh/7gyQc/2858089eac.png
SOUPalmighty
03-03-2014, 08:30 AM
So i got a 57 hour proggy, well over 2.5m i think.
but the comp blue screened before i could cap it lol
Nerrultheretard
03-03-2014, 08:50 PM
The script sometimes has an issue identifying the wisps when other similar coloured things are in the area. For example, someone wearing a ganodermic visor, or a mining skillcape (t). The script continually right clicks on the player until they are no longer onscreen. Not sure if this is a problem on my end or not.
E: Forgot to mention that I am talking about Lustrous wisps.
alphazero
03-03-2014, 11:04 PM
Very stable script. Had a bit of issue on the Dragontooth Island, kept wanting to chop trees. Other then that, 40-99 in about 2 weeks of on and off botting. Well recommended!
Anish
03-05-2014, 12:01 AM
Just got banned from using this script D:
http://prntscr.com/2xyc21
Clarity
03-05-2014, 06:48 AM
Just got banned from using this script D:
http://prntscr.com/2xyc21
More background info would be helpful, it may not be because of this script. Sorry to hear about the ban though. :(
luxrath
03-05-2014, 08:33 AM
Script makes a reference to "findticket" but its not declared... More likely i fucked it up somehow though, lol
Just got banned from using this script D:
http://prntscr.com/2xyc21
Usage of other clients?
EDIT: Appears to be a Powerban sponsor. Ban likely unrelated to this script, wouldn't worry about it.
Clarity
03-05-2014, 10:25 AM
Usage of other clients?
EDIT: Appears to be a Powerban sponsor. Ban likely unrelated to this script, wouldn't worry about it.
Lol. Love when people blame SRL for bans when they also use powerban (protip...their client is instantly detectable...why even bother).
Lol. Love when people blame SRL for bans when they also use powerban (protip...their client is instantly detectable...why even bother).
not instantly, just once every couple weeks.
edit: as you see here http://www.powerbot.org/community/forum/135-discussion/?prune_day=100&sort_by=Z-A&sort_key=last_post&topicfilter=all
yesterday was one of those days. (whole front page full with bans)
Spectral
03-05-2014, 03:02 PM
Exception in Script: Plugin(sps32) has not been found
Why is this happening?
Edit: I fixed this. Needed to update the SPS
I have a new problem now. It sits in the login screen and the screen just flashes. It keeps doing this and doesn't bot. Any tips?
footballjds
03-05-2014, 03:22 PM
Exception in Script: Plugin(sps32) has not been found
Why is this happening?
Edit: I fixed this. Needed to update the SPS
I have a new problem now. It sits in the login screen and the screen just flashes. It keeps doing this and doesn't bot. Any tips?
start it logged in or fill in the setup.
Clarity
03-05-2014, 03:50 PM
not instantly, just once every couple weeks.
edit: as you see here http://www.powerbot.org/community/forum/135-discussion/?prune_day=100&sort_by=Z-A&sort_key=last_post&topicfilter=all
yesterday was one of those days. (whole front page full with bans)
I guess that's okay if you're running bot armies and are fine with assuming 1-2 week life span for every account. But if you're botting on a main I can't imagine why you would ever want to use a service that is almost guaranteed to be mass banned every couple of weeks because their client is vulnerable at a certain time.
It's probably more complex than that, but idk. Glad I'm here, haha.
OT: Still been using this script after 99, pulls in a nice 900k-ish gp/hr profit. Still sometimes cuts logs but I guess that's unavoidable and totally fine since it drops misc items.
I guess that's okay if you're running bot armies and are fine with assuming 1-2 week life span for every account. But if you're botting on a main I can't imagine why you would ever want to use a service that is almost guaranteed to be mass banned every couple of weeks because their client is vulnerable at a certain time.
It's probably more complex than that, but idk. Glad I'm here, haha.
OT: Still been using this script after 99, pulls in a nice 900k-ish gp/hr profit. Still sometimes cuts logs but I guess that's unavoidable and totally fine since it drops misc items.
Yep that is why pbot is slowly dying.
Jagex grew fear upon their community :p
imscaredtolosemymain
03-05-2014, 04:40 PM
Excellent script, I have used for several million exp so far.
It doesn't drop the very occasional log for me, and I can't get the paint to work at all, not even the basic text. I have the d3d9.dll include, but I see note of two different ones - which one is the correct one please?
Neva Banned
03-05-2014, 05:21 PM
Dont wear an arcane stream necklace.
Clarity
03-05-2014, 05:58 PM
Dont wear an arcane stream necklace.
Not sure if this is already in the script but you could add this after the color search:
mainscreen.filterPointsPlayer(TPA);
Neva Banned
03-05-2014, 06:16 PM
Having trouble with glowing whisps, atm its running around the rift, it needs to run NE towards the flax
pall398
03-05-2014, 09:53 PM
The dropmisc is not working for me. Also I did not get a picture but I reached 99 with this script thank you so much!
footballjds
03-05-2014, 10:13 PM
I guess that's okay if you're running bot armies and are fine with assuming 1-2 week life span for every account. But if you're botting on a main I can't imagine why you would ever want to use a service that is almost guaranteed to be mass banned every couple of weeks because their client is vulnerable at a certain time.
It's probably more complex than that, but idk. Glad I'm here, haha.
OT: Still been using this script after 99, pulls in a nice 900k-ish gp/hr profit. Still sometimes cuts logs but I guess that's unavoidable and totally fine since it drops misc items.
Excellent script, I have used for several million exp so far.
It doesn't drop the very occasional log for me, and I can't get the paint to work at all, not even the basic text. I have the d3d9.dll include, but I see note of two different ones - which one is the correct one please?
This hasn't been implemented. I however have the code, i just need the time
Not sure if this is already in the script but you could add this after the color search:
mainscreen.filterPointsPlayer(TPA);
I'm afraid this would destroy mainscreen finding for smaller wisps like pale...
Having trouble with glowing whisps, atm its running around the rift, it needs to run NE towards the flax
i believe more intelligence on the POI's(point of interest) would resolve this
noxehhh
03-05-2014, 10:23 PM
ban rate? 84/99 div to max..done 84 div legit and im going insane.
Anish
03-06-2014, 12:07 AM
Lol. Love when people blame SRL for bans when they also use powerban (protip...their client is instantly detectable...why even bother).
Actually I never used this account for the website you are referring I used this account just to use this website it got me to 25m divination xp I must say its really good but i guess botting 24 hours a day is too much ;)
noxehhh
03-06-2014, 01:58 AM
can someone help me set up the script ?
nigerson
03-06-2014, 01:59 AM
Just got banned from using this script D:
http://prntscr.com/2xyc21
After your account is unbanned look at your stats and see which ones were rolled back. Jagex usually rolls divination back to lvl1(happened to me a a few months ago during the RID manual mod banning spree).
noxehhh
03-06-2014, 02:52 AM
i can get it so it starts, but it won't actually run the divination script and go for the wisps etc, confuseddd :S
Spectral
03-06-2014, 03:15 AM
I run it. It collects everything, then it gets stuck at the "Memory Conversion" screen. This is what it prints
-- .getPlayerPos(): result = {X = 172, Y = 166}, took 62-- .getPlayerPos(): result = {X = 172, Y = 166}, took 63 ms
-- .getPlayerPos(): result = {X = 172, Y = 166}, took 62 ms
-- .getPlayerPos(): result = {X = 172, Y = 166}, took 78 ms
-- .getPlayerPos(): result = {X = 172, Y = 166}, took 63 ms
-- .getP-- .getPlayerPos(): result = {X = 172, Y = 166}, took 62 ms
So, to fix this, I decided to update my sps and srl. Now. it gives me this error
Exception in Script: Plugin(sps32) has not been found
Someone please help
noxehhh
03-06-2014, 04:24 AM
The following bitmaps were not freed: [2, 3, 4] constantly getting this error, i've redownloaded the script aswell.
Clarity
03-06-2014, 07:11 AM
The following bitmaps were not freed: [2, 3, 4] constantly getting this error, i've redownloaded the script aswell.
That's not really an error, that's just what happens when the script is abruptly terminated. What are the debug messages that come before that?
noxehhh
03-06-2014, 08:50 AM
got it working now mate, not sure what i ddi to fix though
That's not really an error, that's just what happens when the script is abruptly terminated. What are the debug messages that come before that?
flambint
03-06-2014, 11:05 AM
Hey Footballjds, thx for making this great bot, using it to finally max this awful skill.
One issue I've noticed is if it goes to 1 certain spot around the rift (red x in image), it 99% of the time doesn't find the rift and clicks the minimap again. I should probably note I've edited the script a little so I can use it without smart, I don't beleieve that's what is causing this though.
23060
Spectral
03-06-2014, 02:58 PM
It does everything, but it has sort of a glitch. So, when it is looking for wisps, it sometimes right clicks it instead of left click and then it doesn't click Harvest.It also does this at times when it just gets to the rift.Sometimes, it doesn't even click the rift. Then other times, it clicks it but then right clicks some random thing and not the box that I chose to click. Sooo, idk whats going on
wilsonc91
03-06-2014, 04:55 PM
Once it's done getting wisps it just spams: .getPlayerPos() and doesn't acutally convert them
e: this is at bright wisps btw near varrock.
flambint
03-06-2014, 05:25 PM
Once it's done getting wisps it just spams: .getPlayerPos() and doesn't acutally convert them
e: this is at bright wisps btw near varrock.
Try starting with a full inv, stood next to the rift.
noxehhh
03-06-2014, 08:11 PM
any idea how i can make the script bypass the 6 hour? working flawlessly atm thought, ty.
wilsonc91
03-06-2014, 08:57 PM
Was working fine for a now i get an error during memory conversion:
-- .getPlayerPos(): result = {X = 178, Y = 154}, took 16 ms
-- .getPlayerPos(): result = {X = 178, Y = 154}, took 16 ms
-- .getPlayerPos(): result = {X = 178, Y = 154}, took 15 ms
-- .getPlayerPos(): result = {X = 178, Y = 154}, took 15 ms
-- TRSChooseOption._select():
---- Options found: [Cancel]
------ TRSChooseOption.close(): result = true
---- Failed to find any text matches
-- TRSChooseOption._select() result = false
-- .getPlayerPos(): result = {X = 178, Y = 154}, took 15 ms
-- .getPlayerPos(): result = {X = 178, Y = 154}, took 16 ms
-- TRSChooseOption._select():
---- Options found: [Cancel]
------ TRSChooseOption.close(): result = true
---- Failed to find any text matches
-- TRSChooseOption._select() result = false
-- .getPlayerPos(): result = {X = 178, Y = 154}, took 15 ms
-- .getPlayerPos(): result = {X = 178, Y = 154}, took 16 ms
-- TRSChooseOption._select():
---- Options found: [Cancel]
------ TRSChooseOption.close(): result = true
---- Failed to find any text matches
-- TRSChooseOption._select() result = false
-- .getPlayerPos(): result = {X = 178, Y = 154}, took 16 ms
Neva Banned
03-06-2014, 09:58 PM
At gleaming after getting a full inventory it will walk to the rift to convert and stand there doing nothing.
-- .getPlayerPos(): result = {X = 172, Y = 208}, took 15 ms
JDBORED
03-06-2014, 10:33 PM
Anyone else having a problem where the proggy doesn't show up/ when it does it doesn't update? Anyone know how to fix this?
Also, if it's got the deposit crater for memories on screen when it's gathering memories and another player is depositing it sees the blue glow from the deposit and thinks it's a siphon location and keeps right clicking until the player/s move and stop depositing
Kevin
03-06-2014, 10:53 PM
Anyone else having a problem where the proggy doesn't show up/ when it does it doesn't update? Anyone know how to fix this?
Also, if it's got the deposit crater for memories on screen when it's gathering memories and another player is depositing it sees the blue glow from the deposit and thinks it's a siphon location and keeps right clicking until the player/s move and stop depositing
As for the first, that's a DirectX bug (if you're using DirectX, that's an issue with the plugin, not with this script).
victordono
03-07-2014, 05:18 PM
-- WARNING: .getPlayerPos(): Didn't find enough matches accurately calc your postion
-- .getPlayerPos(): result = {X = -1, Y = -1}, took 63 ms
spams that over and over and as a result stands still
it also gives ME the problem where after a full inventory it spams getPlayerPos() instead of going to rift i say me cause its probably a user error
Listen_
03-07-2014, 07:29 PM
-- WARNING: .getPlayerPos(): Didn't find enough matches accurately calc your postion
-- .getPlayerPos(): result = {X = -1, Y = -1}, took 63 ms
spams that over and over and as a result stands still
it also gives ME the problem where after a full inventory it spams getPlayerPos() instead of going to rift i say me cause its probably a user error
Dont worry. I am running into the same error. I am able to collect and get a full inventory. But after that, it breaks.
Using openGL. Also, the minimap is black, but I have selected FALSE in train without minimap.
jayman19981
03-07-2014, 10:29 PM
i can get it so it starts, but it won't actually run the divination script and go for the wisps etc, confuseddd :S
are you in openGL mode?
luxrath
03-08-2014, 07:35 AM
for me it just grabs the wisps then goes stand by the rift doing nothing :/ using opengl
Sneeky Z
03-09-2014, 02:32 AM
for me it just grabs the wisps then goes stand by the rift doing nothing :/ using opengl
stop and start script again. that fixes it
Faxing Berlin
03-09-2014, 02:40 AM
Having an issue with luminous wisps. Whenever I get a full inventory, It will keep running between rift and the coast.
This is what happens after a full inventory.
-- .getPlayerPos(): result = {X = 170, Y = 178}, took 156 ms
---- Waiting while the player is moving...
-- .getPlayerPos(): result = {X = 70, Y = 106}, took 156 ms
-- .getPlayerPos(): result = {X = 262, Y = 174}, took 156 ms
---- Waiting while the player is moving...
-- .walkPath(): result = True
-- .blindWalk(): result = True
-- .getPlayerPos(): result = {X = 70, Y = 82}, took 156 ms
-- .getPlayerPos(): result = {X = 250, Y = 182}, took 141 ms
---- Waiting while the player is moving...
-- .walkPath(): result = True
-- .blindWalk(): result = True
-- .getPlayerPos(): result = {X = 206, Y = 166}, took 156 ms
-- TRSChooseOption._select():
---- Options found: [Walk here, Cancel]
------ TRSChooseOption.close(): result = true
---- Failed to find any text matches
-- TRSChooseOption._select() result = false
-- TRSChooseOption._select():
---- Options found: [Walk here, Cancel]
------ TRSChooseOption.close(): result = true
---- Failed to find any text matches
-- TRSChooseOption._select() result = false
-- TRSChooseOption._select():
---- Options found: [Walk here, Cancel]
------ TRSChooseOption.close(): result = true
---- Failed to find any text matches
-- TRSChooseOption._select() result = false
-- .getPlayerPos(): result = {X = 206, Y = 166}, took 172 ms
-- .getPlayerPos(): result = {X = 206, Y = 166}, took 156 ms
---- Waiting while the player is moving...
-- .walkPath(): result = True
-- .blindWalk(): result = True
-- .getPlayerPos(): result = {X = 70, Y = 74}, took 140 ms
-- .getPlayerPos(): result = {X = 218, Y = 154}, took 187 ms
---- Waiting while the player is moving...
-- .walkPath(): result = True
-- .blindWalk(): result = True
-- .getPlayerPos(): result = {X = 206, Y = 158}, took 140 ms
-- TRSChooseOption._select():
---- Options found: [Walk here, Cancel]
------ TRSChooseOption.close(): result = true
---- Failed to find any text matches
-- TRSChooseOption._select() result = false
-- TRSChooseOption._select():
---- Options found: [Walk here, Cancel]
Nerrultheretard
03-09-2014, 11:49 PM
Having an issue with luminous wisps. Whenever I get a full inventory, It will keep running between rift and the coast.
This is what happens after a full inventory.
I have something to add to this. The script works fine and all for me, however when it goes to back to the rift, it clicks far past, out into the desert, before doubling back to the rift. Not completely sure why, as there are no wisps in that direction and surely it would be more efficient to just stop at the rift. This becomes an even larger issue when the distance travelled causes a new area to load, which often results in the minimap glitch, thus preventing the script from continuing. If I start the script logged in beside the rift, it will click far east on the minimap too, before doubling back.
wister1
03-10-2014, 10:11 PM
Reading from like 20 pages got me the answer and it´s running
Listen_
03-10-2014, 11:55 PM
Reading from like 20 pages got me the answer and it´s running
mind sharing what you did?
wister1
03-10-2014, 11:57 PM
had direct x set on true, which should be false if using opengl which is what smarts uses, direct x is for browser. as for the rest just use the settings the walktrough says
Clarity
03-11-2014, 12:12 AM
had direct x set on true, which should be false if using opengl which is what smarts uses, direct x is for browser. as for the rest just use the settings the walktrough says
SMART can also use Direct-X, that's why there is an option in the script for it.
Direct-X Plugin topic: http://villavu.com/forum/showthread.php?t=107256
wister1
03-11-2014, 12:23 AM
SMART can also use Direct-X, that's why there is an option in the script for it.
Direct-X Plugin topic: http://villavu.com/forum/showthread.php?t=107256
thanks for the info clarity, didnt knew, i just came back to rune and srl. Even so my problem seemed to be the true in directx which should be false
Clarity
03-11-2014, 12:35 AM
thanks for the info clarity, didnt knew, i just came back to rune and srl. Even so my problem seemed to be the true in directx which should be false
You need to download the Direct-X plugin from the links in that topic into your plugins folder before you can use it :p
wister1
03-11-2014, 12:37 AM
You need to download the Direct-X plugin from the links in that topic into your plugins folder before you can use it :p
thanks again :D
alphazero
03-12-2014, 12:38 AM
Is anyone else having an issue running this script after the update? I had it running for about 20-30 minutes... then it all of a sudden just stopped working. After I tried restarting Simba, it asked if I wanted to change any settings.. so I hit no. Started it back up, now it just waits after login...
[
------ Succesfully initialized via spawning a new client
---- initSmart()
------ smartSetupDrawing(): Succesfully setup SMART drawing
---- Waiting up to 5 minutes for RS to load...
------ __setInputBoxes(): Set username and password boxes
---- Client is ready.
---- Setup SRL in 37125ms.
-- setupSRL(): True
-- Start custom SPS setup.
-- .init()
---- Path exists (maps\incandescent_wisps.png)
---- Setup area "incandescent_wisps" in 4294967311ms
-- .init()
-- End custom SPS setup.
-- TPlayer.login()
---- TPlayer.loginToLobby()
------ XxXxXxXxXx ()
------ Entering username...
------ Entering password...
-------- Saving screenshot: IP_address.png
------ Found lobby screen
---- TPlayer.loginToLobby(): True
------ TRSLobby.findPlayButton(): result = True
---- TPlayer.loginToLobby()
------ XxXxXxXxXx ()
------ Entering username...
------ Entering password...
Or it does this
---- Waiting up to 5 minutes for RS to load...
------ TRSActionBar.__findButton(): Found the actionbar button @ {X = 566, Y = 398}
------ TRSActionBar.__find(): result = true (height = 75)
------ Dynamic interfaces have been set.
---- Client is ready.
---- Setup SRL in 125ms.
-- setupSRL(): True
-- Start custom SPS setup.
-- .init()
---- Path exists (maps\incandescent_wisps.png)
---- Setup area "incandescent_wisps" in 4294967312ms
-- .init()
-- End custom SPS setup.
-- TPlayer.login()
---- Already logged in
---- Logged in:
-- TPlayer.login(): True
---- TRSMinimap.clickCompass(): Clicked compass
---- TRSGameTab.__initTabs(): Setup gametab properties
Anyone else getting this? Already reinstalled simba/ updated everything...
imscaredtolosemymain
03-12-2014, 11:15 AM
Excellent script, my paint problems aside.
Successfully gone 89-99 with very few issues.
Thanks!
noxehhh
03-12-2014, 01:09 PM
was working finve earlier, now struggling to convert energys
armys2hunt
03-13-2014, 08:01 PM
I think the main problem of struggling to convert energys is caused by the update of the minimap icons, disabling the script of locating the energy rift.
Clarity
03-13-2014, 08:50 PM
I think the main problem of struggling to convert energys is caused by the update of the minimap icons, disabling the script of locating the energy rift.
I've been running the script flawlessly for the last three days, each time 8-10h (could've kept going, but stopped because I didn't want to bot for inhuman times). I'd bet it's something to do with your setup, although without more information I can't say for sure :\
Neva Banned
03-14-2014, 07:13 AM
The script at radiants will start to turn in the memories at the rift but it wont choose which way to turn them in.
---- Options found: [ConveM memories Energy RiM, Walk here, Examine Energy RiM, Cancel]
---- Found option "memories Energy" in "ConveM memories Energy RiM"
-- TRSChooseOption.select() result = true
victordono
03-14-2014, 04:10 PM
Sometimes after collecting a full inventory the bot runs away from rift and basically back and forth for awhile before actually converting memories, is this part of antiban ?
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