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View Full Version : Getting reliable DTMs of inventory items



vwxz
02-02-2014, 10:49 AM
I am currently using the following DTMs to detect runecrafting pouches.

DtmPouchGiant := DTMFromString('mbQAAAHicY2VgYGhhYmCYAsTdQNwExO1AvJ mRgWE7EK8C4pVAvBiIw/ycgKqZwDg9LYlBTU6AgRXIQ8eMWDAYAACbrQis');
DtmPouchLarge := DTMFromString('mggAAAHicY2NgYFjPxMCwAYh3A/EmIF7LBBHbzMjAsAeItwPxBiBeDcTLgNjDyRyoC6iAgZEhKjKM ITsrjUFNToCBFSiCDTPiwBAAAE5LC+g=');
DtmPouchMedium := DTMFromString('mggAAAHicY2NgYLjBxMBwHYgfAfEdJggfhD czMjDsBuJtQLweiFcB8RIgDvSyA+piAuOI8BCGzIwUBjU5AQZW oAg2zIgDQwAAv6cM5A==');
DtmPouchSmall := DTMFromString('mggAAAHicY2NgYGBkBhJAzAPE7EDMBMUbGB kYdgLxViDeAsSrgXgZEAd62QE1MIFxRHgIQ2J8DIOmohADK1AE G2bEgSEAAHghB9Y=');

Even with tolerances set, they are not completely reliable. I'm not sure why, but many times, TabBackpack.ClickDtm will fail to find one or more of these DTMs.

What are some potential causes of this? What are some steps I can take to mitigate this? Could someone please help me debug this? Thanks in advance.