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Ross
09-10-2014, 02:12 AM
http://i.imgur.com/hQfGUST.png


What it does

Trains summoning in Taverly!


How to set it up


• Fill out the options at the top (use Direct_X, debug, Pouches to Make, antiban percentage, etc.).
• Move your XP Tracker to the Chatbox (example below).
• Set up your bank preset to be full inventory of charms, pouches, shards, and tertiary (or pouches if making scrolls).
• Start at the Taverly Bank.

http://puu.sh/5WvpJ.png

Known bugs

• Occasionally runs outside the bank.


Planned updates

• None. Request some features!


How you can help

Use the script! Post proggies. Tell me where I messed up. Thank you in advance :)




Version 2.1 Released!


v1.0 Base release (7 Downloads)v2.0 Major changes: added customizable antiban percentage, 6 different paths to stone and back,
and auto map download. The script now also chooses from multiple different colours when looking for
banker and obelisk. (27 Downloads)v2.1 Added scroll support. Increased accuracy of SPS walking. (141 Downloads)v2.2 Walking fixes from Sjoe.

vvarfare
09-10-2014, 06:26 AM
Hey i need to get 80, will test out and let you know how it works!

lendaz
09-10-2014, 01:27 PM
Graz on release!

Clarity
09-10-2014, 07:15 PM
Cool, congratulations on release! :)

vvarfare
09-12-2014, 11:17 PM
Sometimes it miss clicks bank when running towards, it clicks bank but doesnt wait for character to get there, can be solved by increasing the delay, and changing the cords on the way back,

Maybe add a fail safe to see if it withdrew the items?

Spaceblow
09-13-2014, 12:31 PM
Looks great, congratulations on the release! :)

Ross
09-13-2014, 02:08 PM
Sometimes it miss clicks bank when running towards, it clicks bank but doesnt wait for character to get there, can be solved by increasing the delay, and changing the cords on the way back,

Maybe add a fail safe to see if it withdrew the items?

Coming Soon! I'm adding a bunch of failsafes and antibans but working on another script atm.

vvarfare
09-13-2014, 04:33 PM
Coming Soon! I'm adding a bunch of failsafes and antibans but working on another script atm.


Not a problem got 1m exp yesterday, put it on walk and it did it just fine!, Thanks for the script

Ross
09-20-2014, 05:51 AM
Version 2.0 released!
Check OP for features!

vvarfare
09-21-2014, 02:16 AM
Rossity i love you, no homo,

Ross
09-21-2014, 03:41 AM
Rossity i love you, no homo,

:D post love proggies pls

xSorrels
09-22-2014, 11:41 AM
Finally someone made one of these. (: Will test my 10k+ charms after atm goal achieved.

Thanks in advance!

vvarfare
09-24-2014, 06:02 AM
Was gonna do your proggy, babysat it a bit, its has two kinks to be exact, sometimes it miss clicks on the bank which puts it outside it stills clicks on the bank but it doesnt let it wait to it open the screen and walks back to the obelisk, i would say add a fail safe to make sure item are withdrawn to a full inventory, if false then try to bank again.

nero_dante
09-25-2014, 10:53 AM
I can't seem to ghet this to start up.... I get this error

Exception in Script: Duplicate declaration "__PATH_PLAYER" at line 26, column 43 in file "C:\Simba\Includes\srl-6\lib\core\players.simba"

So when I press play, it stops it straigth away. Is their anyway of fixing this?

tulpiuka
09-25-2014, 11:53 AM
Multiple people including me are experiencing this same problem. I've restarted pc. Checked my java, its latest. Updated simba. It didn't help.

uhit
09-25-2014, 05:19 PM
Works perfect for me :O)

vvarfare
09-25-2014, 09:03 PM
Works perfect for me :O)

It doesn't fail at banking? :o?

uhit
09-25-2014, 09:33 PM
It doesn't fail at banking? :o?

Nope. Well maybe once every 2k charms but it sorts itself out

Ross
09-25-2014, 09:55 PM
It doesn't fail at banking? :o?

I'm going to work on this as soon as I finish my current project.


Works perfect for me :O)

Great! Hit me with a proggy if you can.

nero_dante
09-26-2014, 08:08 AM
ross, do you now how to fix the problem that has come up?

uhit
09-26-2014, 08:57 AM
I'm going to work on this as soon as I finish my current project.



Great! Hit me with a proggy if you can.

It's not accurate coz of bonus exp. Will give you one tonight tho

nero_dante
09-26-2014, 10:00 AM
uhit, how comes it works for u :'(

uhit
09-26-2014, 10:26 AM
uhit, how comes it works for u :'(


Because I can fix paths if it fks up :p

nero_dante
09-26-2014, 11:12 AM
can you send me the refined one of yours :'( lool

Ross
09-26-2014, 02:23 PM
It's not accurate coz of bonus exp. Will give you one tonight tho

It should be, it uses Ashaman's chatBox.getXP function. NBD though.


ross, do you now how to fix the problem that has come up?

Are you talking about the error that you ran into with simba or the pathing?

nero_dante
09-27-2014, 11:29 AM
When i press play on the simba client.... it says this at the bottom

Exception in Script: Duplicate declaration "__PATH_PLAYER" at line 26, column 43 in file "C:\Simba\Includes\srl-6\lib\core\players.simba

Ross
09-28-2014, 04:15 AM
When i press play on the simba client.... it says this at the bottom

Exception in Script: Duplicate declaration "__PATH_PLAYER" at line 26, column 43 in file "C:\Simba\Includes\srl-6\lib\core\players.simba

What version of Simba are you using?

nero_dante
09-29-2014, 11:13 AM
What version of Simba are you using?

latest version, I just took out ashaman's getxp part of the script and now it works fine. His whole section is not workign on all scripts that have it.

Ross
09-29-2014, 12:21 PM
latest version, I just took out ashaman's getxp part of the script and now it works fine. His whole section is not workign on all scripts that have it.

Ah, yeah. They made it an actual function now, I'll update shortly.

sticknotult
09-30-2014, 08:31 PM
Do you plan to add scroll support?

Ross
09-30-2014, 08:53 PM
Do you plan to add scroll support?

It should work with scrolls, no? What extra requirements would it need?

sticknotult
09-30-2014, 09:52 PM
I'm a bit confused where I would edit the inventory for the script since scrolls don't require any tertiary ingredients.

Ross
09-30-2014, 10:37 PM
I'm a bit confused where I would edit the inventory for the script since scrolls don't require any tertiary ingredients.

All that part is saying is that you need a full inventory :)

sticknotult
10-01-2014, 12:05 AM
All that part is saying is that you need a full inventory :)

Quite a noob at this whole thing apologies... I wouldn't need to change anything? The script would see that I have 28 pouches and create 280 scrolls out of them?

Ross
10-01-2014, 12:10 AM
Quite a noob at this whole thing apologies... I wouldn't need to change anything? The script would see that I have 28 pouches and create 280 scrolls out of them?

What is the procedure for making scrolls, do you have to click on them individually and then click the obelisk? Or just click one and click the obelisk and they all turn to scrolls?

sticknotult
10-01-2014, 12:51 AM
What is the procedure for making scrolls, do you have to click on them individually and then click the obelisk? Or just click one and click the obelisk and they all turn to scrolls?

28 pouches are turned into 280 scrolls, same interface as the pouches, one click

Ross
10-01-2014, 01:50 AM
28 pouches are turned into 280 scrolls, same interface as the pouches, one click

Then you shouldn't have to edit the script at all, just make a preset with an inventory of pouches and run it!

sticknotult
10-01-2014, 02:39 AM
Then you shouldn't have to edit the script at all, just make a preset with an inventory of pouches and run it!

Seems to just sit at the bank... Any ideas? What do I NEED to edit in the script for it to start?

Ross
10-01-2014, 03:03 AM
Seems to just sit at the bank... Any ideas? What do I NEED to edit in the script for it to start?

I need more to go with than that. Is simba set up correctly? What about your interface? Do you get an error upon pressing play? Did you read the original post?

sticknotult
10-01-2014, 03:40 AM
Not sure if simba is set up correctly, I put my account in the account thing. Interface is Old school

Ross
10-01-2014, 03:53 AM
How to set it up


Fill out the options at the top (use Direct_X, debug, Pouches to Make, antiban percentage, etc.).


Move your XP Tracker to the Chatbox (example below).


Set up your bank preset to be full inventory of charms, pouches, shards, and tertiary.


Start at the Taverly Bank.


From OP



Not sure if simba is set up correctly, I put my account in the account thing. Interface is Old school

Please read this. (https://villavu.com/forum/showthread.php?t=47714) Asking questions is encouraged here, but so is looking around for yourself!

Ross
10-09-2014, 02:50 AM
v2.1 released!

Added scroll support. Increased accuracy of SPS walking. Fixed the GetXP thingy.

Wooty
10-22-2014, 06:41 PM
Looks great! This will come in handy during the double xp weekend! :)

Mantasx27
10-31-2014, 07:03 PM
The bot 75% of the time fails at going to the obelisk, it always goes a bit too much north, it clicks on the obelisk afterwards but takes too much time to walk to it so it just goes back to bank. Requires constant babysitting because it's not working properly at all

slushpuppy
11-01-2014, 02:09 AM
for tthose who suffer from mysterious Simba crashes, comment out all instances of

smartImage.clear();

in the script.


Thanks ross for this!

Cyanempire
11-01-2014, 09:35 AM
Thank you ross for this script
it still has issues with walking outside the bank and outside the obelisk building (which are bot like)
when it fails to walk inside the bank it clicks the banker but it never reaches it and starts the sps pathing towards
the obelisk again.

just babysat it and to get some levels in summoning this dexp :)

AttilaBilly
12-24-2014, 11:34 PM
saved this, going to need it soon. Currently stock piling charms.

Ross
12-25-2014, 02:25 AM
saved this, going to need it soon. Currently stock piling charms.

Let me know if it's any good. Probably needs major updating.

kladinko
02-19-2015, 04:22 AM
Worked alright for the most part, got stuck a few times when going to the obelisk though

Ross
02-19-2015, 01:14 PM
Worked alright for the most part, got stuck a few times when going to the obelisk though

stuck where? I might update this due to bxp.

Notplayingrs
02-19-2015, 04:09 PM
stuck where? I might update this due to bxp.

that would be perfect!

I did a couple test runs of this script, it seems to walk above the bank and the obelisk, not sure if thats a graphics issue or a scripting issue, but I cant currently test it again as i dont want to risk my current accounts.

xSorrels
02-23-2015, 11:50 PM
This script got me a PERMABAN.

After 2400+ levels using simba, Ross's summoner finally fails me...

GG


Great community, but no more Runescape for me...

tokoolman
03-05-2015, 07:14 PM
:*(

Googlez
03-13-2015, 05:00 AM
Works really well! Been running in two hours, but 15 minutes in the first time i came back from shower and found it clicking in a odd place on minimap and just standing still, after i walked it back and rebooted it was fine. I also get the occasional behind the bank glitch. Thanks for he contribution! ^-^ Im learning my pascal my self so i might look at your code as refrence, as well as others! :D

Kato
04-08-2015, 05:09 AM
This script got me a PERMABAN.

After 2400+ levels using simba, Ross's summoner finally fails me...

GG


Great community, but no more Runescape for me...

Would you say it was your fault or the scripts anti-ban features?

xSorrels
04-24-2015, 08:01 AM
Would you say it was your fault or the scripts anti-ban features?

No idea, but im devastated.

UrbanSmoke
04-24-2015, 01:59 PM
No idea, but im devastated.

You must have been reported unfortunately. When people see high levels nowadays they go report happy if you don't talk to them. Just look at R/Runescape.

Haidargubbe
04-26-2015, 05:30 PM
Good script but missclicks sometimes and stands long time outside of the house ..

PootisMann
05-13-2015, 10:10 PM
Any bans reported from using this? besides the one above this post

aliensexist
05-25-2015, 11:49 AM
how often does it misclick?

xSorrels
06-03-2015, 04:16 AM
I still love runescape. <3 &Ross

Ross
06-03-2015, 04:42 AM
I still love runescape. <3 &Ross

Ah, wow. I'm just now seeing all this. Sorry, I wasn't subscribed to the thread. Sorry to hear about your account! That's awful.

I've developed walking with OGL, so I should be able to update this script soonTM and it be 100% accurate.

destinyxx
06-11-2015, 11:50 PM
Really glad to know that your gonna update it:)

Thanks a lot man!

Sjoe
07-18-2015, 04:19 PM
working map:

http://imgur.com/6fgh2XS.png


//path from bank to obelisk
Path[0] := [Point(131, 222), Point(135, 222), Point(141, 222), Point(147, 222), Point(153, 222), Point(159, 222), Point(165, 223), Point(171, 224), Point(177, 226), Point(183, 227), Point(190, 229), Point(197, 229), Point(204, 230), Point(210, 229), Point(219, 231), Point(227, 231), Point(235, 231), Point(242, 231), Point(251, 233), Point(259, 232), Point(264, 225), Point(270, 217), Point(275, 211), Point(281, 205), Point(287, 199), Point(294, 195), Point(302, 192), Point(310, 189), Point(317, 183), Point(321, 174), Point(324, 163), Point(325, 153), Point(327, 141), Point(329, 129), Point(330, 119), Point(332, 109), Point(333, 99), Point(339, 94), Point(347, 94), Point(354, 93), Point(360, 93)];

//path from obeslisk to bank
Path[1] := [Point(360, 93), Point(354, 93), Point(347, 94), Point(339, 94), Point(333, 99), Point(332, 109), Point(330, 119), Point(329, 129), Point(327, 141), Point(325, 153), Point(324, 163), Point(321, 174), Point(317, 183), Point(310, 189), Point(302, 192), Point(294, 195), Point(287, 199), Point(281, 205), Point(275, 211), Point(270, 217), Point(264, 225), Point(259, 232), Point(251, 233), Point(242, 231), Point(235, 231), Point(227, 231), Point(219, 231), Point(210, 229), Point(204, 230), Point(197, 229), Point(190, 229), Point(183, 227), Point(177, 226), Point(171, 224), Point(165, 223), Point(159, 222), Point(153, 222), Point(147, 222), Point(141, 222)];

Ross;

Ross
07-18-2015, 04:56 PM
Updated OP with Sjoe's fixes.

wingerfinger
08-22-2015, 09:29 AM
went from lv 15 to 70 with this, works amazing :D

theorange
08-25-2015, 09:11 PM
"
Walking to Obelisk
Walking to Obelisk
Clicking Obelisk
Walking to Obelisk
Clicking Obelisk
Walking to Obelisk
Clicking Obelisk
Walking to Obelisk
Clicking Obelisk
Walking to Obelisk
Clicking Obelisk
Walking to Obelisk
Clicking Obelisk
Walking to Obelisk
Clicking Obelisk
Walking to Obelisk
Clicking Obelisk
Clicking Obelisk"

Looks like it sometimes has issues finding the values for the obelisk.

stein3
09-19-2015, 08:36 PM
Any plans to update this for DXP weekend?
See post 2.5:
http://services.runescape.com/m=forum/sl=0/forums.ws?75,76,201,65610848,goto,2

Semtex
09-24-2015, 06:48 PM
Any plans to update this for DXP weekend?
See post 2.5:
http://services.runescape.com/m=forum/sl=0/forums.ws?75,76,201,65610848,goto,2

You probably shouldn't count on it :) he's working on some other projects and also playing mostly Darkscape

gdsht
03-07-2016, 06:32 AM
Is anyone using this successfully at the moment? Couldn't get it to move personally.

Trying to get 69 before attempting to write my own fruitfall script.

badez
05-29-2016, 04:13 AM
Nice script Ross - appreciate the upload and keeping it up to date.

badez
05-29-2016, 04:14 AM
working map:



//path from bank to obelisk
Path[0] := [Point(131, 222), Point(135, 222), Point(141, 222), Point(147, 222), Point(153, 222), Point(159, 222), Point(165, 223), Point(171, 224), Point(177, 226), Point(183, 227), Point(190, 229), Point(197, 229), Point(204, 230), Point(210, 229), Point(219, 231), Point(227, 231), Point(235, 231), Point(242, 231), Point(251, 233), Point(259, 232), Point(264, 225), Point(270, 217), Point(275, 211), Point(281, 205), Point(287, 199), Point(294, 195), Point(302, 192), Point(310, 189), Point(317, 183), Point(321, 174), Point(324, 163), Point(325, 153), Point(327, 141), Point(329, 129), Point(330, 119), Point(332, 109), Point(333, 99), Point(339, 94), Point(347, 94), Point(354, 93), Point(360, 93)];

//path from obeslisk to bank
Path[1] := [Point(360, 93), Point(354, 93), Point(347, 94), Point(339, 94), Point(333, 99), Point(332, 109), Point(330, 119), Point(329, 129), Point(327, 141), Point(325, 153), Point(324, 163), Point(321, 174), Point(317, 183), Point(310, 189), Point(302, 192), Point(294, 195), Point(287, 199), Point(281, 205), Point(275, 211), Point(270, 217), Point(264, 225), Point(259, 232), Point(251, 233), Point(242, 231), Point(235, 231), Point(227, 231), Point(219, 231), Point(210, 229), Point(204, 230), Point(197, 229), Point(190, 229), Point(183, 227), Point(177, 226), Point(171, 224), Point(165, 223), Point(159, 222), Point(153, 222), Point(147, 222), Point(141, 222)];

Ross;

I found that I did have to download this, save in folder and name 'taverly_summoning.png' to get the script to work. Thanks for updating the map.

Sjoe
05-29-2016, 04:22 PM
I found that I did have to download this, save in folder and name 'taverly_summoning.png' to get the script to work. Thanks for updating the map.

np :)