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View Full Version : [Minigame] HoodzNMZ - Simple - Lape Refection



Hoodz
05-09-2015, 12:59 PM
http://puu.sh/hGYKo/73f700c464.png

http://puu.sh/hIaCh/7b3540c69e.png

honeyhoney
05-09-2015, 02:10 PM
Thanks for sharing Hoodz!

What made you create a script that uses prayer potions rather than absorptions?

Also, what is the modivation behind making this with reflection?

Hyperion
05-09-2015, 02:17 PM
Looking good, man. Can't wait to test once my ban's up. Expect a nice proggy, if you don't already have one.
Out of curiosity, will you add in absorption + rock cake + rapid heal support?

MuffinMan
05-09-2015, 02:34 PM
Nice broski.

KeepBotting
05-09-2015, 02:37 PM
Nice release. What did you do to make the screenshot look so cool?

gentlemanboy
05-09-2015, 03:20 PM
Wow, nice work Hoodz, would be nice if you add some anti bans and drink abs instead of ppots! Thanks!

Hoodz
05-09-2015, 04:20 PM
Thanks for sharing Hoodz!
What made you create a script that uses prayer potions rather than absorptions?
Also, what is the modivation behind making this with reflection?
Thank you. I can add abs pots if there is more demand for it. The reason because I used reflection is because I was lazy ;)

Looking good, man. Can't wait to test once my ban's up. Expect a nice proggy, if you don't already have one.
Out of curiosity, will you add in absorption + rock cake + rapid heal support?
edit: first post
got a few but I would love it if you post them!

Nice broski.
Thanks.

Nice release. What did you do to make the screenshot look so cool?
oh nothing special, just the standard image editor on mac. If you want more information pm me.

Wow, nice work Hoodz, would be nice if you add some anti bans and drink abs instead of ppots! Thanks!
thanks, there is already some antiban: moving camera and simulating afk, simulating afk is almost happening all the time. for abs pots: check 1st quote.

Unfold
05-09-2015, 09:23 PM
Nice work! Is there a reason why you used reflection over color and DTM's for prayer pot detection?

honeyhoney
05-09-2015, 10:01 PM
Nice work! Is there a reason why you used reflection over color and DTM's for prayer pot detection?

I had the same question! See here:

The reason because I used reflection is because I was lazy ;)

----

If you're interested in a color implementation of a similar script I'll probably be sharing mine with junior members soon! :)

Benny
05-09-2015, 11:33 PM
This looks like some good stuff hoodz, keep up the good work.

'Random appearance'

Benny

liams007
05-10-2015, 08:42 AM
Ha, thank you! This the script I've been waiting for! I'll come back when I wake up with an update.

Edit: Works like a charm. One of two scripts that I would trust to work while I sleep.

P.S. I too think absorbs are the way to go. Much cheaper.

a7564321
05-12-2015, 01:24 PM
For some reason it doesnt drink prayer pots?
http://i.imgur.com/QH22AxC.png
Does drink overloads tho.

Hoodz
05-13-2015, 08:34 PM
For some reason it doesnt drink prayer pots?
http://i.imgur.com/QH22AxC.png
Does drink overloads tho.

this randomly started to happen with me too, ill look into it.

will also add abs support and add stats.

Flight
05-13-2015, 08:43 PM
Awesome job Hoodz, I've never even played this minigame but I'd sure like the points. Are there any quest requirements for this?

woo hoo
05-13-2015, 09:08 PM
Awesome job Hoodz, I've never even played this minigame but I'd sure like the points. Are there any quest requirements for this?

http://2007.runescape.wikia.com/wiki/Nightmare_Zone#Requirements
You can also verify right away if you have the requirements to play by attempting to minigame teleport there.

If you have a "hard" quest like dragon slayer or desert treasure done already (elvarg drains prayer, a dt boss freezes, prayer drain), you can pay a booster account 15-20k to group with and get into a game with only the easier bosses.

booster accounts do minimum amount of quests, 5, so that only the "easy" bosses spawn:
demon(for points):
fight arena, lost city, grand tree, tree gnome village, vampire slayer

guthan(for 6 hour afk):
Tree gnome village, Vampire slayer, What lies below, Haunted mine, Lost city

mtd(mountain daughter quest):
fight arena, lost city, mountain daughter, tree gnome village, vampire slayer

dutchp0wner
05-20-2015, 04:02 PM
This gonna be awesome :D

dutchp0wner
05-20-2015, 04:03 PM
Do you guys think that i stand a chance with 46 attack, 52 str and 47 defence?

Hoodz
05-20-2015, 04:13 PM
Do you guys think that i stand a chance with 46 attack, 52 str and 47 defence?

maybe if you use normal mode, but i suggest to get at least a dscim.

dutchp0wner
05-20-2015, 04:16 PM
maybe if you use normal mode, but i suggest to get at least a dscim.


There is only one way to find out, I'm gonna try it!

Twinki
05-24-2015, 01:18 AM
Would love for Absortion support.

BigRedJapan
05-24-2015, 01:30 AM
Man this doesnt work for me. it just waited till it died and logged out.

jsand
05-26-2015, 12:19 AM
for some odd reason this fails to spawn a smart client, any other script works fine....

got it to work by spawning a client with a diff script then running this script, not properly showing xp/rate but working nonetheless.

Video
05-26-2015, 01:12 AM
This script looks really well done. Thank you!

Hoodz
05-26-2015, 11:11 PM
Would love for Absortion support.
going to add it.

Man this doesnt work for me. it just waited till it died and logged out.
fixed in next version.

for some odd reason this fails to spawn a smart client, any other script works fine....
got it to work by spawning a client with a diff script then running this script, not properly showing xp/rate but working nonetheless.
no idea why it does that... but hey it works ;)

This script looks really well done. Thank you!
thank you

tokoolman
05-27-2015, 06:51 PM
cheers m8 will try soon

Spoola
05-31-2015, 08:37 PM
Once it supports absorption pots and rapid restore flicking I'll defs check it out!

james10000
06-03-2015, 09:03 PM
Hey!!

I really appreciate the nmz script you have produced and are very great full if you reply to this message, i encounter the following error randomly while running the script

Error: Invalid variant type at line 50
Execution failed.
The following bitmaps were not freed: [0]

this seems to be the code that is highlighted in Simba when the problem occurs

case random(600) of
0: Reflect.Compass.Make(Random(360));<-------- this line highlighted
1..50:
if (pointInBox(Reflect.Mouse.GetPoint, intToBox(0, 0, 763, 502))) then
MMouseOffClient('rand');
end;

Can you suggest anything?

Zerotic
06-05-2015, 01:04 PM
I thought using REFLECTION is detectable?

BigRedJapan
06-12-2015, 07:27 AM
So you not going to work on this hoodz???

Hoodz
06-13-2015, 02:14 PM
So you not going to work on this hoodz???

yes just very busy lately, just graduated.

Hyperion
06-13-2015, 04:44 PM
yes just very busy lately, just graduated.

Gz on your graduation skillcape! Wear it loud and wear it proud.

BigRedJapan
06-14-2015, 10:07 PM
congratz bro.

dutchp0wner
06-15-2015, 12:02 PM
Gratz dude

hectortje3
06-15-2015, 04:11 PM
Congrats man

hectortje3
06-27-2015, 02:14 PM
could you make it work with rapid heal flick and the use of absorption pots? that'd be great xx

ownagelouis
06-30-2015, 04:24 PM
hey guys,

is this script still working?

i have a error..

Error: Unknown declaration "SmartStringFromString" at line 20
Compiling failed.

anyone an idea?

Darklord2554
07-04-2015, 04:04 AM
Would it be possible for you to add Guthan's support to this? I mean the only thing it had to do was literally relog and join a new game each 6h xD

captainblast
09-03-2015, 08:12 PM
Hoodz when ya gonna update this man? All the NMZ scripts are broken atm lol. May write one myself, regardless, would love to see this script up and running :spot:

Hoodz
09-03-2015, 10:39 PM
Hoodz when ya gonna update this man? All the NMZ scripts are broken atm lol. May write one myself, regardless, would love to see this script up and running :spot:

whats wrong with it?

im currently busy on my own bot so i dont really have time for simba scripts

AFools
09-11-2015, 02:22 PM
whats wrong with it?

im currently busy on my own bot so i dont really have time for simba scripts

cough** cough** your own bot? are there other clients to write scripts/code or your creating your own from scratch.

Hoodz
09-11-2015, 02:24 PM
cough** cough** your own bot? are there other clients to write scripts/code or your creating your own from scratch.

own from scratch

AFools
09-11-2015, 08:36 PM
Very nice! maybe somewhere down the track i would love to see a snippet or screen shot once your ready. Something like is a little to ambitious for myself atm.

Very nice indeed

Hoodz
09-12-2015, 09:19 AM
Very nice! maybe somewhere down the track i would love to see a snippet or screen shot once your ready. Something like is a little to ambitious for myself atm.

Very nice indeed

thank you! I'm not sure if im allowed to post pictures of my client on this site though.

captainblast
09-14-2015, 10:54 AM
whats wrong with it?

im currently busy on my own bot so i dont really have time for simba scripts


Cool deal man sounds like an awesome project. Hope it is going good :stirthepot: Hope to see some pics sometime ;) I'm sure the script itself is fine but I am throwing this error while trying to compile:

Error: Unknown declaration "SSLSocket" at line 78

Which leads to the misc include:


var
S: SSLSocket;
Res: ProMemoryStruct;



Which I found out was caused from when I had to remove the prosocks.dll in the Misc.Simba include.


Quote Originally Posted by Flight View Post
I assume you both are using Reflection-based scripts? I don't understand how you're getting the error. It's caused by trying to load the 'ProSocks' plugin twice, once with AeroLib and again in the Reflection include, but the latest reflection update should have taken care of that. I myself am getting no errors from it. I just can't understand it. But for now what you can do is completely remove the part in the Reflection include that loads ProSocks.dll. To do this remove these 3 lines at line 77 in "Includes > Reflection > lib > misc > Misc.Simba":
Simba Code:
{$IFNDEF Aerolib}
{$loadlib prosocks}
{$ENDIF}

That's the part that checks if we're using AeroLib or not, if so then it's assumed the ProSocks plugin is already loaded and won't try to load it again. But for some reason it's not doing this...

But as I had forgotten,


Quote Originally Posted by jilms View Post
Hey Chris,
Thanks for the help! I removed those lines from the Misc.Simba and the code is executing properly.

Thanks!
If you try to run a purely reflection based script that doesn't use Aerolib you will need to add them back in. Otherwise it will say an error like "Unknown declaration SSLsocket".

If you run purely reflection based scripts (such as this one) you have to add those lines back in. So my apologies for forgetting that, used to seeing you're scripts aerolib xD

I am adding those lines back in right now to see how the script runs.
I kind of made a semi functioning NMZ script but it has a hard time logging out after and I would prefer to use your script as you have quality stuff :]

Anyway, thanks man, and glad to hear about the project. Hope all is going well with it :]

Hoodz
09-14-2015, 12:33 PM
Cool deal man sounds like an awesome project. Hope it is going good :stirthepot: Hope to see some pics sometime ;) I'm sure the script itself is fine but I am throwing this error while trying to compile:

Error: Unknown declaration "SSLSocket" at line 78

Which leads to the misc include:


var
S: SSLSocket;
Res: ProMemoryStruct;



Which I found out was caused from when I had to remove the prosocks.dll in the Misc.Simba include.



But as I had forgotten,



If you run purely reflection based scripts (such as this one) you have to add those lines back in. So my apologies for forgetting that, used to seeing you're scripts aerolib xD

I am adding those lines back in right now to see how the script runs.
I kind of made a semi functioning NMZ script but it has a hard time logging out after and I would prefer to use your script as you have quality stuff :]

Anyway, thanks man, and glad to hear about the project. Hope all is going well with it :]

at least you figured it out yourself, gj

captainblast
09-16-2015, 08:12 AM
at least you figured it out yourself, gj

Yeah man, I'd rather learn it myself than bugging everyone else :spot:

Do you mind if I pm you about a proposition I have?

Hoodz
09-16-2015, 10:32 AM
Yeah man, I'd rather learn it myself than bugging everyone else :spot:

Do you mind if I pm you about a proposition I have?

sure go ahead.

gfbank
10-09-2015, 10:08 PM
Error: Unknown declaration "SSLSocket" at line 78
Compiling failed.

any help?
please?

i also read above on what cap, said but i added those line in and it did not work?

NEVERMIND I FIGURED IT OUT

Thanks,

gfbank
10-13-2015, 01:05 AM
Error: Duplicate declaration "Client_LoopCycle" at line 131
Compiling failed

it says "hook" on the tab

any suggestions?

ALSO i found my answer to this.
Reflection needs to be updated
Link to Reflection
https://villavu.com/forum/showthread.php?t=111667&page=2&p=1360277#post1360277

ALSO this pertains to REFLECTION
https://villavu.com/forum/showthread.php?t=114741

captainblast
10-13-2015, 02:20 AM
Error: Duplicate declaration "Client_LoopCycle" at line 131
Compiling failed

it says "hook" on the tab

any suggestions?

ALSO i found my answer to this.
Reflection needs to be updated
Link to Reflection
https://villavu.com/forum/showthread.php?t=111667&page=2&p=1360277#post1360277

ALSO this pertains to REFLECTION
https://villavu.com/forum/showthread.php?t=114741


Elfy pushed a new hooks update, to fix the duplicate declaration issue, simply replace everything in the "hook" tab that pops up when it throws that error to this.



const
ReflectionRevision = '94';

{Node = gx}
Node_UID: THook = ['et', 1];
Node_Next: THook = ['ed', 1];
Node_Prev: THook = ['eo', 1];

{Cacheable = gt}
Cacheable_Next: THook = ['cu', 1];
Cacheable_Prev: THook = ['co', 1];

{Renderable = ci}
Renderable_ModelHeight: THook = ['ch', -1368624703];

{Animable = f}

{Model = dg}

{AnimationSequence = am}

{NpcDefinition = az}
NpcDefinition_Actions: THook = ['j', 1];
NpcDefinition_Name: THook = ['c', 1];
NpcDefinition_ID: THook = ['e', -764559607];
NpcDefinition_CombatLevel: THook = ['l', 2024496629];

{LinkedList = ge}
LinkedList_Head: THook = ['y', 1];
LinkedList_Current: THook = ['d', 1];

{Actor = aq}
Actor_Animation: THook = ['g', 1];
Actor_QueueX: THook = ['null', 1];
Actor_QueueY: THook = ['null', 1];
Actor_QueueSize: THook = ['null', 1];
Actor_WorldX: THook = ['g', -2143802331];
Actor_WorldY: THook = ['w', -1941929461];
Actor_SpokenText: THook = ['ak', 1];
Actor_CombatCycle: THook = ['ad', -466433893];
Actor_Health: THook = ['ag', 861750411];
Actor_MaxHealth: THook = ['ax', 1971263299];
Actor_Interactingindex: THook = ['at', -143123477];

{Npc = ay}
Npc_Definition: THook = ['y', 1];

{ObjectDefinition = ar}
ObjectDefinition_Actions: THook = ['ao', 1];
ObjectDefinition_Name: THook = ['o', 1];

{Buffer = dd}

{Widget = ft}
Widget_Children: THook = ['ey', 1];
Widget_InvIDs: THook = ['di', 1];
Widget_StackSizes: THook = ['dc', 1];
Widget_ItemAmount: THook = ['ec', 1129297969];
Widget_ItemID: THook = ['eq', -1943558679];
Widget_WidgetID: THook = ['f', 1765684495];
Widget_Name: THook = ['cn', 1];
Widget_Text: THook = ['bb', 1];
Widget_IsHidden: THook = ['aw', 1];
Widget_AbsoluteX: THook = ['i', -561950361];
Widget_AbsoluteY: THook = ['ah', -717818255];
Widget_RelativeX: THook = ['null', 1];
Widget_RelativeY: THook = ['null', 1];
Widget_Width: THook = ['aa', -1516900699];
Widget_Height: THook = ['ao', -1655377487];
Widget_ParentID: THook = ['ae', -515905099];
Widget_ScrollX: THook = ['aj', -496780419];
Widget_ScrollY: THook = ['ay', -1795295429];
Widget_BoundsIndex: THook = ['ep', -995796815];

{WidgetNode = w}
WidgetNode_ID: THook = ['y', -2062122387];

{HashTable = ga}
HashTable_Buckets: THook = ['d', 1];
HashTable_Size: THook = ['y', 1];

{GameShell = ek}

{Player = g}
Player_Definition: THook = ['d', 1];
Player_Name: THook = ['y', 1];

{Client = client}
Client_LoopCycle: THook = ['client.v', -283067683];
Client_Region: THook = ['di.dd', 1];
Client_Plane: THook = ['d.gc', -1954267163];
Client_MenuCount: THook = ['client.hp', -1766000855];
Client_MenuWidth: THook = ['gi.hx', -569894819];
Client_MenuHeight: THook = ['dj.hu', 608058617];
Client_MenuOptions: THook = ['client.iy', 1];
Client_MenuActions: THook = ['client.ie', 1];
Client_IsMenuOpen: THook = ['client.hz', 1];
Client_MenuX: THook = ['fd.hq', -1323514925];
Client_MenuY: THook = ['ha.hl', 468029839];
Client_BaseX: THook = ['ar.cs', 1997326677];
Client_BaseY: THook = ['d.dg', 832137801];
Client_Widgets: THook = ['ft.y', 1];
Client_LocalPlayer: THook = ['ao.hb', 1];
Client_LocalPlayers: THook = ['client.gz', 1];
Client_TileSettings: THook = ['c.d', 1];
Client_TileHeights: THook = ['c.y', 1];
Client_LocalNpcs: THook = ['client.cy', 1];
Client_NpcIndices: THook = ['client.cr', 1];
Client_Sine: THook = ['cj.ab', 1];
Client_Cosine: THook = ['cj.ae', 1];
Client_CameraPitch: THook = ['az.fg', 602192145];
Client_CameraYaw: THook = ['ah.fh', 2059944801];
Client_CameraX: THook = ['b.fe', 2135970033];
Client_CameraY: THook = ['z.fi', 1400779075];
Client_CameraZ: THook = ['n.fj', 2108432335];
Client_GroundItems: THook = ['client.ha', 1];
Client_GameSettings: THook = ['fp.g', 1];
Client_MapScale: THook = ['client.ec', 1103008437];
Client_MapAngle: THook = ['client.fl', -1594117381];
Client_MapOffset: THook = ['client.er', -710890433];
Client_CurrentLevels: THook = ['client.hg', 1];
Client_RealLevels: THook = ['client.hw', 1];
Client_Experiences: THook = ['client.hi', 1];
Client_Energy: THook = ['client.c', -252004189];
Client_Weight: THook = ['client.jl', 1610409125];
Client_Rights: THook = ['client.v', -283067683];
Client_CurrentWorld: THook = ['client.ai', 70905969];
Client_LoginState: THook = ['client.h', -165588365];
Client_PlayerIndex: THook = ['client.gj', 684162663];
Client_WidgetPositionX: THook = ['client.lz', 1];
Client_WidgetPositionY: THook = ['client.li', 1];
Client_WidgetWidths: THook = ['client.lw', 1];
Client_WidgetHeights: THook = ['client.lr', 1];
Client_WidgetNodeCache: THook = ['client.id', 1];
Client_CrosshairColor: THook = ['client.gy', -1780486051];
Client_DestinationX: THook = ['client.mz', 194806227];
Client_DestinationY: THook = ['client.mn', -1777281284];

{Region = ch}
Region_SceneTiles: THook = ['c', 1];

{BoundaryObject = co}
BoundaryObject_ID: THook = ['q', 261667377];
BoundaryObject_Flags: THook = ['m', 1062183679];
BoundaryObject_Plane: THook = ['y', 1589241317];
BoundaryObject_Height: THook = ['e', -554350701];
BoundaryObject_Render: THook = ['c', 1];
BoundaryObject_Render2: THook = ['a', 1];
BoundaryObject_Orientation: THook = ['w', 1647363309];
BoundaryObject_LocalX: THook = ['d', 1521799393];
BoundaryObject_LocalY: THook = ['g', -1457163673];

{GameObject = cw}
GameObject_ID: THook = ['f', 1620440753];
GameObject_Flags: THook = ['s', 600649161];
GameObject_Plane: THook = ['y', -2023557819];
GameObject_WorldX: THook = ['g', -2143802331];
GameObject_WorldY: THook = ['w', -1941929461];
GameObject_Height: THook = ['d', 1192534769];
GameObject_Render: THook = ['e', 1];
GameObject_Orientation: THook = ['c', 869880755];
GameObject_LocalX: THook = ['a', -1863972483];
GameObject_LocalY: THook = ['m', 368603933];
GameObject_OffsetX: THook = ['q', 1754949423];
GameObject_OffsetY: THook = ['n', -1490576413];

{FloorDecoration = cq}
FloorDecoration_Render: THook = ['w', 1];
FloorDecoration_LocalX: THook = ['d', 289091945];
FloorDecoration_LocalY: THook = ['g', -1640843047];
FloorDecoration_Plane: THook = ['y', 616502115];
FloorDecoration_ID: THook = ['e', -1671216197];
FloorDecoration_Flags: THook = ['c', 413244299];

{WallDecoration = cv}
WallDecoration_ID: THook = ['n', -388767517];
WallDecoration_Flags: THook = ['k', -1966469397];
WallDecoration_LocalX: THook = ['d', -25540141];
WallDecoration_LocalY: THook = ['g', 1912292449];
WallDecoration_Plane: THook = ['y', -1182013317];
WallDecoration_Renderable: THook = ['q', 1];
WallDecoration_Renderable2: THook = ['m', 1];
WallDecoration_Orientation: THook = ['w', -1838788401];
WallDecoration_Height: THook = ['e', -1608069577];
WallDecoration_RelativeX: THook = ['c', -55801949];
WallDecoration_RelativeY: THook = ['a', -1213256663];

{SceneTile = cg}
SceneTile_GameObject: THook = ['o', 1];
SceneTile_GroundDecoration: THook = ['m', 1];
SceneTile_WallDecoration: THook = ['q', 1];
SceneTile_BoundaryObject: THook = ['a', 1];

{Item = ao}
Item_ID: THook = ['y', 1993932629];
Item_StackSizes: THook = ['d', 85853107];



https://github.com/Elfyyy/OSR-Reflection/blob/master/lib/internal/Hooks.simba

That will fix the declaration issue.

gfbank
10-13-2015, 03:01 AM
Thanks my friend. I sent you a PM.

hakishakataki
10-20-2015, 03:19 PM
Thank you. I can add abs pots if there is more demand for it. The reason because I used reflection is because I was lazy ;)

edit: first post
got a few but I would love it if you post them!

Thanks.

oh nothing special, just the standard image editor on mac. If you want more information pm me.

thanks, there is already some antiban: moving camera and simulating afk, simulating afk is almost happening all the time. for abs pots: check 1st quote.

I would love to see absorbtions.

gfbank
10-23-2015, 01:37 AM
worked for a few weeks, now i am getting this

Compiled successfully in 967 ms.
[21:32:06:945] [Reflection] [Status] Paired with SMART client 7948.
[21:34:06:999] [Reflection] [Fatal] Failed to detect or load OSRS.
[21:34:07:003] [Reflection] [Status] All cached references free'd from memory
Successfully executed.

any help you guys?

captainblast
10-23-2015, 07:09 AM
worked for a few weeks, now i am getting this

Compiled successfully in 967 ms.
[21:32:06:945] [Reflection] [Status] Paired with SMART client 7948.
[21:34:06:999] [Reflection] [Fatal] Failed to detect or load OSRS.
[21:34:07:003] [Reflection] [Status] All cached references free'd from memory
Successfully executed.

any help you guys?


Same is happening to me aswell after new runescape update. I'm trying to find a way to fix it, will post if I find a solution.

gfbank
10-23-2015, 12:12 PM
Same is happening to me aswell after new runescape update. I'm trying to find a way to fix it, will post if I find a solution.

thanks alot man, ill let you know if I find a solution also.

Hoodz
10-23-2015, 12:30 PM
thanks alot man, ill let you know if I find a solution also.

hooks are updated, try it again.

gfbank
10-23-2015, 12:38 PM
hooks are updated, try it again.

oh wow,, thanks alot guys for all you do!!

especially to hoodz and elfy.
hoodz I have been using your scripts for years..

gfbank
01-10-2016, 02:01 AM
Error: Unknown declaration "Init" at line 86
Compiling failed.

any help on this anyone?

AFools
01-10-2016, 03:00 AM
You will need to manually update your reflection include.

https://github.com/Elfyyy/OSR-Reflection

&& prosocks; but i presume you have done that for areolib and that why you have this error

Simbaguardian
01-29-2016, 01:33 AM
this script semi safe i seen others that the ban rates were up there so im assuming this wouldnt be as much due to relfection right?

madmaxman3
05-19-2016, 03:51 PM
Run it and get this problem
Error: Unknown declaration "i" at line 111
Compiling failed.

kieranguest94
02-14-2017, 07:43 PM
How is this working? is updated and working perfectly?

lolzea
02-16-2017, 08:11 PM
How is this working? is updated and working perfectly?

It works but at the same time it is using SMART, I myself am trying to not use smart and do not know how much Hoodz updates this script so it may have a few bugs.

Darencln1
03-09-2017, 11:12 PM
not drinking any of the potions or moving the camera but the xp calc is working