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View Full Version : [Magic] [RS3] [SRL6] sAlcher v1!



yourule97
08-08-2015, 11:07 PM
Yay congrats on your first release! I took a quick look through the code and it looks great, but just one small comment: Try to use non-static wait times as much as possible. Changing something from wait(200) to wait(randomRange(180, 220)) is worth it even if the change is minor.

chazzywhzzy21
08-08-2015, 11:09 PM
Yea, had a last minute change, refresh page please, my bad haha


Yay congrats on your first release! I took a quick look through the code and it looks great, but just one small comment: Try to use non-static wait times as much as possible. Changing something from wait(200) to wait(randomRange(180, 220)) is worth it even if the change is minor.
Thx for the tip!

chazzywhzzy21
08-09-2015, 01:12 AM
My main thread somehow disapeared? so ill move it here.

Hi everyone!

quick introduction, name is Chz.
New to scripting simba, have some experience in other programming languages.
Made this script just now since the other alching scripts were not working how i wanted them to.

So here is my first simba script, a simple auto-Alcher.

- Make sure you have a fire staff equiped (or any other staff which gives free fire runes)
- have an Alchemy spell on the hotbar on position 1.
- Have nature runes in your inventory
- Have noted items somewhere in your inventory (also supports multiple slots of items).
- make sure you have your RS3 setup properly (Old skool interface etc. )

Uses SRL-6 and Smart.
Uses SRL-6's Playermanager.

script is pretty much self explenatory.
Any comments, advice or tips are appreciated.

credits to the tutorial guys, bonsai's login methods and some other alching scripts for inspiration.

Happy Alching!

Changes:
v1.2
-Minor fixes
-randomness improvement (credits to yourule97)

v1.3
-minor modification and update with some extra jazzy interface