View Full Version : [Agility] Draynor Rooftop no mark added yet

09-24-2015, 04:11 PM
Warning Don't use for too long doesn't have FailSafe

-Start near the start of course
- set camara angle to the East
-Game setting to this

It needs
-Define Smart

Added Loot for Marks
Shows XP
Added Canifis Rooftop(it has some failsafe unlike draynor)

My first script and it still on the works. Doesn't collect marks yet but i released it now since i am tired of working on it. gonna start adding more stuff when i am high enough lv for Canafis,

09-24-2015, 05:34 PM
Nice Release. Keep it up!

09-24-2015, 07:06 PM
Congrats on the release bro. Go strong.

09-24-2015, 09:53 PM
Got this Bad-Boy working; It is a nice base; though there aren't any fail safes in-case it misses and obstacle.I always intended to make a agility script based on reflection... never happened.

I have an idea - (INEEDBOTs Banking functions) might be able to write something similar so its able to find the obstacles much more efficiently and without spamming between obstacles.


09-24-2015, 11:20 PM
Haven't looked through ineedbots script since they seem too complicated for me, but i will check it out

Added more delay between obstacles for now

09-27-2015, 12:59 AM
very nice man..

It's getting stuck often though, at //narrowwall and //jumpwall

09-27-2015, 03:55 AM
yea you might have to change some settings since some game objects are at weird positions

Dan the man
09-28-2015, 03:26 AM
Nice release mate. How human like is it? Been looking for something for my main whom is only level 43 :(

09-29-2015, 08:55 PM
This script might help you out alittle, i used yours as a base from my canfis one, ik there are a couple fail-safe bugs and the mouse movement and timing can be improved with MyPlayer.isMoving but it works pretty well currently.


09-29-2015, 10:29 PM
Ty that sounds pretty useful, will probably make script a lot faster if it works

09-30-2015, 11:14 PM
i havent tested your canfis but why didnt you use

TreePoint := TreeObject.GetMsPoint;
X:= ((randomRange(0,40)*pi)/180);
Xamp:= round(93*cos(X)); //finds the x and y componets of the arc of the tree
Yamp:= round(64*Sin(X));
TreePoint := Point(TreePoint.x + Xamp, TreePoint.y - Yamp);

The whole point is that simba thinks that the point of the object is in the middle of the arc of the tree, so it cant click it. so in "Xamp" 93 is roughly where the base of the tree is relative to the point simba thinks and 64 is roughly 45 degrees above in in a circular fashion. so X is a random number between 0 to 40 degrees then converted to radians then plugged in the formulas to find the X and Y components of the circle. since they are decimals the round makes then into integers then add them to the x and y componets of the tree point (treepoint.x, treepoint.y) to get a very broad spectrum of the base of the tree to the arc of the tree, then the randomizer in the humanmmouse gets the thickness of the tree, so that is simulates somewhere a human would click.

btw the only problem with the dropping failsafe is that it need another point between gap 3 and 4 to roughly the middle of canfis so that i can see the initial tree

10-01-2015, 01:54 PM
Well i got banned so gonna stop updating.... you can add those stuff and release it again if you want :angry:
p.s i got banned but hadn't used my script in 3 days so probably the fact that i botted like 15 hours a day..

10-01-2015, 02:03 PM
yeah the bot wasn't very dynamic, it would get stuck and thats where they get you, i pretty much babysat it until i got graceful.

10-01-2015, 02:30 PM
yea you only need to use it from 40 to 58 to get full gracefull

12-04-2015, 04:59 AM
yea you only need to use it from 40 to 58 to get full gracefull

Hey buddy; this is a great attempt as a agility script. don't be deterred firstly for being banned. agility scripts are one of the hardest with timinig and flow; I needed an agility bot and im really to lazy as i will only use it once.

So i have found some flaws in your script; mostly with clicking; sometime you have a variable of 1 for z/y this means every single time it is clicking on the same spot. a good reason for a ban.

I will keep tinkering with this script and adjusting it. I will firstly pm you the final result. then we can post it on the forums as part of my Xmas release coming later this month.

The X-mas release is the hope of covering most skills(i have almost finished)... thus getting the osrs forum back on track

03-28-2016, 03:01 AM
They reverted perma ban to a strike so i guess i get another chance :eek: