Sh4d0wf0x
01-08-2016, 10:10 AM
Hi everyone,
It seems that after yesterdays update there went something wrong. In this piece of code:
if (Reflect.Gametab.Current <> Gametab_Inventory) then
Reflect.Gametab.Open(Gametab_Inventory);
I try to open the inventory, but the questlog keeps popping open? i've been trying to mess with the functions but I can't get it to work :s
Any ideas?
It seems that after yesterdays update there went something wrong. In this piece of code:
if (Reflect.Gametab.Current <> Gametab_Inventory) then
Reflect.Gametab.Open(Gametab_Inventory);
I try to open the inventory, but the questlog keeps popping open? i've been trying to mess with the functions but I can't get it to work :s
Any ideas?