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SlipperyPickle
06-18-2016, 02:26 PM
SlipperyDivination

Setup:


Setup Simba following this (https://villavu.com/forum/showthread.php?t=47714) tutorial;
Have the energy in the first backpack slot;
Disable xp pop-ups in the interface settings;
Have the xp bar like the following image:
http://i.imgur.com/lOfhWE9.png
Start the script;
Fill in the player form.



Currently working locations:


Pale;
Flickering;
Bright;
Glowing;
Sparkling;
Gleaming;
Vibrant;
Lustrous;
Brilliant;
Radiant (needs testing).


Proggys:

SlipperyPickle
http://i.imgur.com/7lsdwf3.png
agreeido
https://villavu.com/forum/attachment.php?attachmentid=27665&d=1467038806

Changelog:

V1.0
- Initial release

V1.1
- Updated the enriched rift colors
- Added radiant, needs testing
- Option to choose human or instant mouse
- Changed the brake function, wasn't working correct

V1.2
- Bug fixes

Download:

Hoodz
06-18-2016, 03:12 PM
gz on release!

acow
06-18-2016, 04:28 PM
looks sexy.

line 13: > Picks up nests
Is that supposed to be there? If so, what are nests?

SlipperyPickle
06-18-2016, 04:32 PM
looks sexy.

line 13: > Picks up nests
Is that supposed to be there? If so, what are nests?

Woops, used some stuff from my Ivy script. Thanks, will change that

Man16
06-18-2016, 06:05 PM
Thanks for the release. I'll be providing feedback over the next few days. :)

Edit: Any chance for radiant and incandescent wisps?

SlipperyPickle
06-18-2016, 08:51 PM
Thanks for the release. I'll be providing feedback over the next few days. :)

Edit: Any chance for radiant and incandescent wisps?

If you provide me the colors (or screenshots).

Man16
06-18-2016, 09:31 PM
If you provide me the colors (or screenshots).

Sure, I will do so once I reach the areas

Clarity
06-19-2016, 09:43 AM
Nice release, congratulations! :) +Rep

Incurable
06-19-2016, 10:05 AM
Congrats on release!

http://i.imgur.com/aohRR9p.png

Man16
06-19-2016, 05:59 PM
Any chance you could get rid of the mouse hopping or add a normal mouse option? Its making me paranoid about my account. :s

Also, when the minigame of guthix catches is available, it can't recognise the rift and wont deposit the memories. Here's a picture of the rift whilst the minigame is active: http://i.imgur.com/J2h8O51.png

SlipperyPickle
06-19-2016, 06:13 PM
Any chance you could get rid of the mouse hopping or add a normal mouse option? Its making me paranoid about my account. :s

Also, when the minigame of guthix catches is available, it can't recognise the rift and wont deposit the memories. Here's a picture of the rift whilst the minigame is active: http://i.imgur.com/J2h8O51.png

Ofcourse, I'll add an option in the player form. And thanks for the image, I'll update the script in the next few days!

smurg
06-19-2016, 06:57 PM
Found a few issues, but shouldn't be hard to change:

- Set to run for like 100 hours, but it shut down early every time after a minute or two. I just set the end of the mainloop to false since I will try to run it indefinitely.
- Check for the minimap bounds before clicking with instamouse after getting the symbol coords & offset. It's been off the screen and has opened the settings and gets stuck on pale wisps.

SlipperyPickle
06-19-2016, 07:31 PM
Found a few issues, but shouldn't be hard to change:

- Set to run for like 100 hours, but it shut down early every time after a minute or two. I just set the end of the mainloop to false since I will try to run it indefinitely.
- Check for the minimap bounds before clicking with instamouse after getting the symbol coords & offset. It's been off the screen and has opened the settings and gets stuck on pale wisps.

Thanks for your feedback, will get into that and upload a new version asap!

Clarity
06-22-2016, 08:23 AM
Any chance you could get rid of the mouse hopping or add a normal mouse option? Its making me paranoid about my account. :s

Don't worry about mouse movements. Instead, worry about the script quality, whether the click points are random enough. Mouse movements would only contribute to time in between clicks, ultimately making scripts much less able to handle complex tasks while not adding any real benefit. I and many others have been botting for years without any mouse movements, without ban (RS3).

Man16
06-23-2016, 03:04 PM
Radiant wisps: http://i.imgur.com/gux6v9B.png

SlipperyPickle
06-23-2016, 05:36 PM
Radiant wisps: http://i.imgur.com/gux6v9B.png

Updated to v1.1 (still needs testing at radiant, don't have the level).

V1.1
- Updated the enriched rift colors
- Added radiant (needs testing)
- Option to choose human or instant mouse
- Changed the brake function, wasn't working correct

Man16
06-23-2016, 07:36 PM
Updated to v1.1 (still needs testing at radiant, don't have the level).

V1.1
- Updated the enriched rift colors
- Added radiant (needs testing)
- Option to choose human or instant mouse
- Changed the brake function, wasn't working correct

You forgot to update line 289. Also, at radiant wisps, it keeps clicking off to the top left of the screen. This is the debug:



---- TRSGameTab.__initTabs(): Setup gametab properties
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
-- isMouseOverText(): False
-- isMouseOverText()

SlipperyPickle
06-23-2016, 08:05 PM
You forgot to update line 289. Also, at radiant wisps, it keeps clicking off to the top left of the screen. This is the debug:



---- TRSGameTab.__initTabs(): Setup gametab properties
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
-- isMouseOverText(): False
-- isMouseOverText()


Will look in to that tomorrow! My apologies

agreeido
06-25-2016, 06:12 AM
Could you possibly make it so we can choose what world we would like?
other than that, it works great. had to babysit for a bit but once i figured out what was causing it, it became flawless pretty much.

Much appreciated!

SlipperyPickle
06-25-2016, 07:52 AM
Could you possibly make it so we can choose what world we would like?
other than that, it works great. had to babysit for a bit but once i figured out what was causing it, it became flawless pretty much.

Much appreciated!

What was causing it? And will update it so you can choose a world.

agreeido
06-25-2016, 12:33 PM
What was causing it? And will update it so you can choose a world.

Was clutter from stuff i hadnt moved from the window, i beleive it was xp popups and the area status. will post proggie soon!

Edit: also, noticed that when i would have human mouse enabled at gleaming wisp, it would click off to the left of the map walking all the way west to the water.

Proggie:
27659

SlipperyPickle
06-25-2016, 12:43 PM
Was clutter from stuff i hadnt moved from the window, i beleive it was xp popups and the area status. will post proggie soon!

Edit: also, noticed that when i would have human mouse enabled at gleaming wisp, it would click off to the left of the map walking all the way west to the water.

Already fixed that mistake, forgot to upload the new file. Will upload as soon as I'm home!

agreeido
06-25-2016, 12:46 PM
great! thanks so much slippery. been looking for a div script forever.
looking forward to all the updates.

Edit: Btw, at gleaming, sometimes it goes too far while harvesting wisps. it cant find the spot on the map to convert the energy and gets stuck.
at vibrant location, it'll go to the east slightly and get stuck for quite a bit, then have to correct it.

on line 257 i changed the offset to (0, 60) works perfect.

heggs
06-27-2016, 02:33 PM
Just tried to use this bad boy, seem to get this error

https://gyazo.com/14a06587a151c66b3ea8b38e60ecfe19

agreeido
06-27-2016, 02:38 PM
it works fine, make sure to uncheck human mouse option untill he updates it!

what wisp location are you trying it at?

heres another proggie:

27665

SlipperyPickle
06-27-2016, 02:49 PM
it works fine, make sure to uncheck human mouse option untill he updates it!

what wisp location are you trying it at?

heres another proggie:

27665

Very nice proggy, going to add it to OP! Rep +


Just tried to use this bad boy, seem to get this error

https://gyazo.com/14a06587a151c66b3ea8b38e60ecfe19

Do you have your mouseover text enabled in settings?

agreeido
06-27-2016, 03:00 PM
Very nice proggy, going to add it to OP! Rep +





Thank you! it works wonders man, gonna for 99 with this.
i will have a 24hr+ proggie for you tomorrow. :D

heggs
06-27-2016, 03:50 PM
I do have it enabled just double checked

Fixed, seems like the issues was human mouse

SlipperyPickle
06-27-2016, 04:18 PM
I do have it enabled just double checked

Fixed, seems like the issues was human mouse

Bummer, will try to fix that tonight!

SlipperyPickle
06-27-2016, 05:39 PM
I do have it enabled just double checked

Fixed, seems like the issues was human mouse

Updated to version 1.2, works with human mouse now. Feedback is appreciated!

agreeido
06-27-2016, 05:50 PM
Updated to version 1.2, works with human mouse now. Feedback is appreciated!

will try it now, so much for a 24hr proggie haha
btw the break function isnt working correctly still, it will take the first break at the specified time but after that it takes a break every few minutes.

got error on updated version:

Error: Access violation at line 426
Execution failed.
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
File[C:\Simba\Includes\SRL-6/logs/SRL log (27-06-16 at 01.00.03 PM).txt] has not been freed in the script, freeing it now.

SlipperyPickle
06-27-2016, 08:31 PM
Really weird, mine is running since I updated (with human mouse). Could you tell me what's happening just before the error?

agreeido
06-27-2016, 09:32 PM
Really weird, mine is running since I updated (with human mouse). Could you tell me what's happening just before the error?

Idk what was causing that error, but its working fine now with v1.2 now.
I lied haha it keeps trying to open a gametab or something.
itll go to lobby then log back in, click the compass and move the camera, then it gives that error.



-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
-- isMouseOverText(): False
---- TRSMinimap.findSymbol(): Found symbol 93 at accuracy 0.97
-- TRSOptions.isOpen() result: False
-- TRSOptions.isOpen() result: True
-- TRSOptions.isOpen() result: True
-- TRSOptions.isOpen() result: True
---- Waiting for lobby screen...
---- Waiting for lobby screen...
---- Waiting for lobby screen...
---- Waiting for lobby screen...
---- Waiting for lobby screen...
---- Waiting for lobby screen...
Break for: 0m:0s
-- TPlayer.login()
---- TPlayer.loginToLobby():
---- TPlayer.loginToLobby(): Player agreedo is already in lobby.
------ TRSLobby.findPlayButton(): result = True
---- TRSActionBar.__find(): EOC bar height = 75
------ Dynamic interfaces have been set.
-- TPlayer.login(): True
---- minimap.mouseOffCompass(): Succesfully moved mouse off of compass
---- TRSMinimap.clickCompass(): Clicked compass
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: "Harvest Lustrous wisp"
---- Found "Harvest" in mouse-over string: "Harvest Lustrous wisp"
-- isMouseOverText(): True
---- Waiting while the player is moving...
Error: Access violation at line 426
Execution failed.
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
File[C:\Simba\Includes\SRL-6/logs/SRL log (27-06-16 at 04.29.41 PM).txt] has not been freed in the script, freeing it now.

agreeido
06-28-2016, 04:01 PM
Can you add chronicle catching too? please.

agreeido
06-30-2016, 02:11 AM
Just got 80 div with your script! started at 30 when i came accross your wonderous div script. lol (: gonna keep on going

agreeido
06-30-2016, 02:27 PM
Progressssss:

27672

got to lvl 80 with it, ran brilliant wisp for 12 hours, it gets stuck here and there when harvesting. it goes too far and cant find the rift on the map. i changed the rift offset to (0, 5) and works perfectly, also if you turn on legacy combat mode and resize the chat box to the edge of the display it works much better, has more access to the game display and does not get stuck nearly as often.

Wamok
07-01-2016, 12:13 AM
i have no idea what im doing wrong but i continue getting this error...

-------- Entering username...
-------- Entering password...
-------- Saving screenshot: IP_address.png
---- TPlayer.loginToLobby(): True
------ TRSLobby.findPlayButton(): result = True
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
---- Took too long to find login popup or login - respawning SMART
------ TRSLobby.findPlayButton(): result = False
------ Login message: session has now ended
------ Responding with action: Reload_Client
---- WARNING: RS Update: Going to call EVENT_RS_UPDATE procedure
---- sixHourFix():
------ SMART Reload Attempt 1/5
------ smartReloadClient():
-------- Succesfully freed SMART[9928]
-------- Killed current client. Waiting 5m & 51s before reloading SMART
The following bitmaps were not freed: [Minimap Mask, 2]
File[C:\Simba\Includes\SRL-6/logs/SRL log (30-06-16 at 07.57.53 PM).txt] has not been freed in the script, freeing it now.

and i have no idea how to fix it

Wamok
07-01-2016, 06:58 AM
Okay slim headers was not checked so i figured out that issue, now... anytime i need to deposit my memories into a rift the bot just continuously lobbys me... any fix?

SlipperyPickle
07-01-2016, 10:33 AM
Okay slim headers was not checked so i figured out that issue, now... anytime i need to deposit my memories into a rift the bot just continuously lobbys me... any fix?

What are your break settings?

Wamok
07-01-2016, 05:14 PM
{ ================================================== ========================== }
{ FUNCTION: takingBreak() }
{ DESCRIPTION: Break system }
{ ================================================== ========================== }

procedure takeBreak;
var
h, m, s, breakFor: integer;
l: longWord;

begin
if (GetSystemTime >= BreakTime) and (BreakB) then
begin
players[currentPlayer].exitToLobby();
mouseOffClient(OFF_CLIENT_RANDOM);
breakFor := gaussRangeInt(round(MinutesToBreak * 0.90), round(MinutesToBreak / 1.10));
convertTime(BreakFor, h, m, s);
Writeln('Break for: ' + IntToStr(M)+ 'm:' + IntToStr(S)+ 's');
l := getSystemTime() + breakFor;
repeat
Wait(1000);
until (getSystemTime() >= l);
if not (isLoggedIn()) then
begin
players[currentPlayer].login();
exitTreasure();
closePopup();
minimap.clickCompass(false);
mainScreen.setAngle(MS_ANGLE_HIGH);
end;
resetBreakTimer; // Important!!!
wait(gaussRangeInt(3000, 4000));
end;
end;


Thats what they currently are

agreeido
07-03-2016, 09:08 PM
hey, slippery, at radiant wisp location it gets stuck. seems like the color is off or the rift is changing colors or something.


-- isMouseOverText()
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
-- isMouseOverText(): False
-- isMouseOverText()
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
-- isMouseOverText(): False
-- isMouseOverText()
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
-- isMouseOverText(): False
-- isMouseOverText()
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
-- isMouseOverText(): False
-- isMouseOverText()
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
-- isMouseOverText(): False
-- isMouseOverText()
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
---- Current mouse-over text: "Convert memories Energy Rift"
-- isMouseOverText(): False
-- isMouseOverText(): False

i beilieve it is when the rift changes color because of the caches. shall i send a screen shot the next time i encounter it?

SlipperyPickle
07-03-2016, 09:23 PM
Stuff

Hey! Yes, if you pm me the screenshot I'll try to change that tomorrow.

agreeido
07-03-2016, 11:00 PM
Hey! Yes, if you pm me the screenshot I'll try to change that tomorrow.

break system is not working right for me, idk why. ill try changing the settings a bit. stopped getting the error that i was getting when i was trying to run v1.2 though.

and ill have a screenshot asap, wasnt able to get it before, wasnt exactly thinking about it lol

agreeido
07-03-2016, 11:20 PM
i get this error message:


---- Waiting while the player is moving...
Error: Access violation at line 426
Execution failed.
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
File[C:\Simba\Includes\SRL-6/logs/SRL log (03-07-16 at 05.56.51 PM).txt] has not been freed in the script, freeing it now.


then, tpointarrays open up and its highlighting this:


result := getTPABounds(self);

agreeido
07-04-2016, 03:36 PM
slippery, with the new update out i simply removed the fancy xp thingy at the bottom and and put rune metrics in my chatbox like so:27679

works perfect, using v1.1 though

Xyrel
07-04-2016, 08:58 PM
Going to be trying your script out today on some random level 3 I see the feedback, congrats on release.

agreeido
07-06-2016, 01:09 PM
can you add luminous with guthix cache d&d color change? with waterskin support please?

GTFO_Jagex
07-06-2016, 01:59 PM
can you add luminous with guthix cache d&d color change? with waterskin support please?

Use enchanted water tiara

SlipperyPickle
07-06-2016, 02:11 PM
can you add luminous with guthix cache d&d color change? with waterskin support please?

Don't have any time to work on this project currently. Hopefully I can update this script next weekend.

EDIT: I'm not going to add waterskin support, too much work. Like GTFO_Jagex said, just use an enchanted water tiara.

agreeido
07-06-2016, 03:11 PM
Don't have any time to work on this project currently. Hopefully I can update this script next weekend.

EDIT: I'm not going to add waterskin support, too much work. Like GTFO_Jagex said, just use an enchanted water tiara.

right on, however i have only a few quests done, not a big quester. ill just sit at radiant spot till 95.

agreeido
07-07-2016, 12:12 PM
just a heads up, got a perm ban using this script. think i got bot busted by a clan or something. >.<

Ollie99
07-11-2016, 02:47 PM
Anyone know what this is and how to fix?
http://i.imgur.com/GkXUDp8.png

kritchie12
07-21-2016, 10:36 PM
hi was wondering if someone could help it runs everything fine but as soon as it logs my character in it takes a break for 18m 5s so basically It isn't working it doesn't even harvest one wisp some help would be greatful

vadevalor1
07-27-2016, 08:03 PM
Great script! Got error such that whenever it goes and convert to enhanced experience (or experience if i run out of energies), it can't detect the game text and thinks i'm not converting successfully, then goes to harvest more gleaming wisps when my load is not fully converted. I'm doing gleaming wisps, and have old school layout, and public chat. Idk how to put the xp tracker on my chatbox though, so i didnt.


Log for converting to experience (not enhanced):


---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: "Convert memories Energy rift"
---- Found "Convert" in mouse-over string: "Convert memories Energy rift"
-- isMouseOverText(): True
-- TRSChooseOption.__select():
---- Options found: [ConveM memories Energy riM, ConveM to energy Energy riM, ConveM to experience Energy riM, ConveM to enhanced experience Energy riM, Walk here, Examine Energy riM, Cancel]
---- Found option "to experience" in "ConveM to experience Energy riM"
------ TRSChooseOption.close(): result = true
-- TRSChooseOption.__select() result = True
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- ERROR: TRSChatBox.getXP(): Failed to find text to read
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
-- isMouseOverText(): False
---- TRSMinimap.findSymbol(): Found symbol 93 at accuracy 0.97
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
-- isMouseOverText(): False
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
-- isMouseOverText(): False
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
-- isMouseOverText(): False
-- isMouseOverText()
---- Current mouse-over text: "Harvest Gleaming wisp"
---- Found "Harvest" in mouse-over string: "Harvest Gleaming wisp"
-- isMouseOverText(): True
---- Waiting while the player is moving...
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
-- isMouseOverText(): False
-- isMouseOverText()
---- Current mouse-over text: "Harvest Gleaming wisp"
---- Found "Harvest" in mouse-over string: "Harvest Gleaming wisp"
-- isMouseOverText(): True
---- Waiting while the player is moving...

ChrisKomp
09-14-2016, 08:53 PM
i get this error message:




then, tpointarrays open up and its highlighting this:

Yep, mine's getting the same exact error. Tried a few things but can't figure it out. Any help would be appreciated!

nkd2009
01-14-2017, 06:53 PM
Is it possible to run this without SMART? I commented it out and now just keep getting different errors relating to smart being referenced in the script.

lane09092
08-27-2017, 06:39 PM
can i delete this post?...

lane09092
08-28-2017, 07:03 AM
it works for like 15 minutes the this happens: result := getTPABounds(self);

xH1ckz
08-29-2017, 07:22 PM
can not get the script to work im new to using simba any idea what the problem is ?? thanks28248