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View Full Version : [OUTDATED][SRL 4] Gobbiez! 0.60 Autofighter.



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monstras
10-10-2007, 01:27 PM
good script ty

beeperdude
10-10-2007, 08:37 PM
I had a lot of difficulty with the script...

The mouse seems to jump around quickly looking for goblins, but rarely finds any. Most of the time it tries to attack goblins that are already in combat... while missing every free goblin around my character. When my character finally is in combat with a goblin the script often tries to attack another goblin... and I cannot one-hit kill goblins on my new account.

Being able to navigate back to the goblins after dieing is awesome... but I also experience a lot of lag when this script is running. As a result the script is unable to accurately click on goblins and sometimes misses.

I hope fixes come soon

blind shot
10-10-2007, 10:09 PM
Something that I recommend that would solve the problems caused by the randoms that teleport you is to make it home teleport. I don't know if it's possible for the script to detect if it has been teleported but that would make the script complete.

Fire-
10-11-2007, 12:06 PM
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=38
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 2 Hours, 28 Minutes and 57 Seconds
Attacked 606 Goblins.
Opened 10 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ******
Number : 0
Active : True
Worked : 75
Location : Goblin
Time Left : 625 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ****** = T. - Lvl : 7 36 6 10 33. W : 75 min. K : 606 Goblins. L: Goblin
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>


I'm pleased. Thanks for this, faka! ;)

Gabe
10-11-2007, 08:43 PM
erm...Whats the rc master?

Mariuswbz
10-11-2007, 09:12 PM
I probably gonna use :)
Looks nice.

Main
10-11-2007, 11:32 PM
since am not very good at scar i just put in the rock and water and put false to picking up bone for pures


{.Script Info:
# ScriptName = Goblin Schredduler
# Author = WT-Fakawi
# Description = Kills Goblins at GoblinHouse NE of LumCastle
# Version = 0.60
# Date = Fri. May 11, 2007.
# Comments = SRL 4 upwards compatible.
/Script Info}
//----------------------------------------------------------------------------//
// *
// * NAME : Gobbiez 0.60
// * WRITER : WT-Fakawi
// * CATEGORY : Fighting
// * DESCRIPTION : Kills Goblins at Goblinhouse NE of Lumby Castle
// * USAGE : Start @ Lumbridge Castle Square or @ Goblin House
// * AUTOCOLOR : NO! Pick ROCKCOLOR and WATERCOLOR at line 65/66.
// * NOTES : SRL 4 Compatible.
//----------------------------------------------------------------------------//
// 1. USE the DEFAULT Runescape Client with Low Detail, Very Bright.
// 2. Set your Screen to 32 bit TRUE color.
// 3. Find yourself a quiet World.
// 4. Position your char at Lumbridge Castle, with ONLY three wieldable
// pieces of armour.
//----------------------------------------------------------------------------//

program Gobbiez;
{.include SRL/SRL.scar}
{.include SRL/SRL/misc/Bitmaps/Prayer.scar}
{.include SRL/SRL/Skill/Magic.scar}
{.include SRL/SRL/Skill/Fighting.scar}
{.include SRL/SRL/Skill/Runecrafting.scar}

var
x, y,
CastleFloor, NewDoor, Doors, RockColor, TheBone, NewBones, OldBones, Bone1,
Bone2, Bone3, Bone4, Bone5, Tellies, BeerMask, DaggerMask, BoneMask, HideMask,
ShieldMask, EmptyBeerMask, Bones, Goblins, Hides, Shields, Daggers, Beers,
GoblinAttempts, GoblinTimeOut, HGA, LeftCorner, RightCorner, BitMap,
BonesText, BeerText, CoinsText, GoodClick, BadClick: integer;
var
GoblinColors: array[1..16] of integer;
B: array[0..3] of integer;
G: array[1..16] of integer;
var
GCIndex, RockDTM: integer;
var
StartTime, RunningTime, CallibrateTime, SST1, SST2, FindNorMalRandomsTime,
FindFastRandomsTime: LongInt;

//----------------------------------------------------------------------------//
// -- Adjust these constants if needed

const RemoteMaster = ''; //<- fill in the Nickname of the RC master
const MySRLID = ''; //<- Your SRLID. Leave blank if you dont have one.
const MySRLPassword = ''; //<- Your SRL Password here if you want to have yout stats logged
const PlayerTime = 99; //<- Time for Each Player In MINUTES!!!(until death...)
const GobMouseSpeed = 30; //<- Set Mouse Speed.
const GAutoLevels = True; //<- Set True to even Skills This overrides .Skill settings.
const PickupBones = False; //<- Enable Bone Collecting.
const BonesBoost = False; //<- Collect bones during fight.
Const VersionNumber = '0.60';
const MouseHit = 255;
const MouseMis = 65535;

//----------------------------------------------------------------------------//

//---- COLORPICK THESE MINIMAP COLORS!!!!!!!----------//
//---- COLORPICK THESE MINIMAP COLORS!!!!!!!----------//
//---- COLORPICK THESE MINIMAP COLORS!!!!!!!----------//

Procedure SetupGlobalColors;
begin
RockColor :=6314080;
WaterColor :=11700083;
end;

//----------------------------------------------------------------------------//

Function Callibrate(How: string): Boolean; Forward;

Procedure DeclarePlayers;
begin
NumberOfPlayers(3);
CurrentPlayer := 0;
Players[0].Name :='';
Players[0].Pass :='';
Players[0].Nick :='';
Players[0].Active :=True;
Players[0].Skill := 'auto';

Players[0].Name :='';
Players[0].Pass :='';
Players[1].Nick :='';
Players[1].Active :=True;
Players[1].Skill := 'auto';

Players[0].Name :='';
Players[0].Pass :='';
Players[2].Nick :='';
Players[2].Active :=True;
Players[2].Skill := 'auto';

end;

//----------------------------------------------------------------------------//
//-- Initialises a Dynamic DTM --//
//----------------------------------------------------------------------------//

procedure SetRockDTM;
var DTMSubPoints: array[0..2] of TDTMPointDef;
var CGMainPoint: TDTMPointDef;
var RockTDTM: TDTM;
begin

CGMainPoint.x:=625; // Centre Of Rock Formation
CGMainPoint.y:=34;
CGMainPoint.areasize:=1;
CGMainPoint.areashape:=0;
CGMainPoint.color:=0;
CGMainPoint.tolerance:=255; // Any Color

DTMSubPoints[0].x:=630;
DTMSubPoints[0].y:=31;
DTMSubPoints[0].areasize:=1;
DTMSubPoints[0].areashape:=0;
DTMSubPoints[0].color:=RockColor;
DTMSubPoints[0].tolerance:=1;

DTMSubPoints[1].x:=623;
DTMSubPoints[1].y:=30;
DTMSubPoints[1].areasize:=1;
DTMSubPoints[1].areashape:=0;
DTMSubPoints[1].color:=RockColor;
DTMSubPoints[1].tolerance:=1;

DTMSubPoints[2].x:=628;
DTMSubPoints[2].y:=37;
DTMSubPoints[2].areasize:=1;
DTMSubPoints[2].areashape:=0;
DTMSubPoints[2].color:=RockColor;
DTMSubPoints[2].tolerance:=1;

RockTDTM.MainPoint := CGMainPoint;
RockTDTM.SubPoints := DTMSubPoints;
RockDTM := AddDTM(RockTDTM);
end;

//----------------------------------------------------------------------------//

Function FindFastRandoms: Boolean;
var
i: Integer;
begin
for i:=1 to 10 do
begin
case I of
1: If FindDead then
Result := True;
2: If FindMod then
Result := True;
3: If FindMime then
Result := True;
4: If FindMaze then
Result := True;
5: If FindQuiz then
Result := True;
6: If FindDemon then
Result := True;
7: begin
if NoGameTab then
begin
Result := True;
Players[CurrentPlayer].loc := 'No GameTab';
Logout;
Exit;
end;
end;
8: begin
if InBlack then
begin
Result := True;
Players[CurrentPlayer].loc := 'InBlack';
Logout;
Exit;
end;
end;
9: RC;
10: Respond;
end;
wait(1);
end;
end;

//----------------------------------------------------------------------------//
//---> Waits while Checking for Randoms;
//----------------------------------------------------------------------------//

procedure FTWaitD ( Time : Integer );
var T, I : integer;
begin
try

T := (Time div 1000)+1;
for I := 1 to T do
begin
Wait ( 250 );
FindTalk;
end

except

begin
Wait ( Time );
FindTalk;
end;

end;
FindFastRandoms;
MarkTime(FindNorMalRandomsTime);
if FindNorMalRandomsTime-SST1 >(10000+Random(5000)) then
begin
Status('FindNorMalRandoms.');
FindNorMalRandoms;
MarkTime(SST1);
Status('FindNorMalRandoms took:'+IntToStr(SST1-FindNorMalRandomsTime)+' msec');
end;

MarkTime(FindFastRandomsTime);
if FindFastRandomsTime-SST2 >(1500+Random(1500)) then
begin
Status('FindFastRandoms.');
FindFastRandoms;
MarkTime(SST2);
Status('FindFastRandoms took:'+IntToStr(SST2-FindFastRandomsTime)+' msec');
end;
end;

//----------------------------------------------------------------------------//
// -- Performs FlagWait and FindTalk....
//----------------------------------------------------------------------------//

function FlagFTWait:Boolean;
var FlagMark: Integer;
begin
MarkTime(FlagMark);
Wait(10);
if not FlagPresent then
begin
Result:=False;
Status('NO FLAG');
Exit;
end
else
begin
repeat
FTWaitD(200);
if not(Loggedin) then break;
until ( (not FlagPresent) or (TimeFromMark(FlagMark) > 9000) ); // waits until flag is gone or 9 seconds.
Result:=True;
end;
end;

//----------------------------------------------------------------------------//

Procedure LoadBitmaps;
begin

CastleFloor := BitmapFromString(8, 8, 'z78DA333334753475341B2507' +
'880400B5B154C1');
NewDoor := BitmapFromString(32, 1, 'z78DA33733535337436A30' +
'FE9646A4415D2CCC4CDD0124202003E5A2AD9');
Bone1 := BitmapFromString(4, 1, 'B6ACABD3CDCDD3CDCDD3CDC' +
'D');
Bone2 := BitmapFromString(1, 5, 'E8E5E5B2A6A6B6ACABBBB0B' +
'0BEB5B5');
Bone3 := BitmapFromString(1, 7, 'D3CDCDBBB2B247381847381' +
'8473818B0A4A4B8ADAC');
Bone4 := BitmapFromString(5, 1, 'CDC6C6D3CDCD493E20DFDAD' +
'ADFDADA');
Bone5 := BitmapFromString(4, 4, '000001000001000001D2CCCC9B9' + // centre of bonebmp
'090A19595CEC7C79B909089807FDED9D9CAC3C29A8E8E0000 01C7' +
'BFBFA99D9D000001');
BeerMask := BitmapFromString(11, 14, 'z78DA3330C00EDCC0C080' +
'02402D13908101C58016A6D1DA04FCE1404F1368170E94984 35E9' +
'CD2531779BE03008015BB2D');
DaggerMask := BitmapFromString(11, 6, 'z78DA73730301033070C3000' +
'638801B862EFC6AF08BE3B78B3C338931871297901A1AC498 0000' +
'A1115305');
BoneMask := BitmapFromString(8, 7, 'z78DA33304000371C0097A' +
'C010E804B16531CBF39F8ED25462FE5007F9860AA0100B7C0 4951' +
'');
Shieldmask := BitmapFromString(16, 7, 'z78DA7373231618D0188' +
'CDA3514EDA2B5F900F89A86C5');
HideMask := BitmapFromString(18, 8, 'z78DA7373C3070CE808068' +
'FED23CDD723C1C681B2170095BFAB49');
EmptyBeerMask := BitmapFromString(23, 2, 'z78DA73730301031A' +
'0337245BDC306C744302F471092E1B212200F5053865');

LeftCorner := BitmapFromString(4, 4, 'z78DA33753135313137C5' +
'411A600064715CEA914500CACE13F0');
RightCorner := BitmapFromString(4, 4, 'z78DA33753135313137' +
'C5200D30002E35F8C501C9C013F0');
BonesText := BitmapFromString(24, 1, 'z78DA7373B33430317003' +
'931060EA626A6262EE4603714C121940D40300C5511EC7');
BeerText := BitmapFromString(29, 1, 'z78DA7373B334303170039' +
'3C8C00D49DCD4C5D4C4C41C42BAD1513DA62E00B6FA2506') ;
CoinsText := BitmapFromString(35, 1, 'z78DA7373B33430317003' +
'931060EA626A62628E8B74C3A19ED6E2C8A4011240560F910 5008' +
'F812CC8');
end;

//----------------------------------------------------------------------------//

procedure SetupGoblinColors;
begin
GoblinColors[1] := 8635310;
GoblinColors[2] := 4372133;
GoblinColors[3] := 6269056;
GoblinColors[4] := 3058586;
GoblinColors[5] := 3058063;
GoblinColors[6] := 2595741;
GoblinColors[7] := 2129535;
GoblinColors[8] := 5075294;
GoblinColors[9] := 7050972;
GoblinColors[10] := 7642334;
GoblinColors[11] := 12832983;
GoblinColors[12] := 7237495;
GoblinColors[13] := 8700589;
GoblinColors[14] := 6978694;
GoblinColors[15] := 3844000;
GoblinColors[16] := 7118991;
end;

//----------------------------------------------------------------------------//

procedure PlayerStats;

var Active: string;
var i: Integer;
begin
if Players[CurrentPlayer].Active=True then
Active:='True'
else
Active:='False';
WriteLn ('<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>');
Writeln (' Name : '+ Players[CurrentPlayer].Name);
Writeln (' Number : '+inttostr(CurrentPlayer));
Writeln (' Active : '+ Active);
if ( Players[CurrentPlayer].Worked > 0 ) then
Writeln (' Worked : '+ inttostr(Players[CurrentPlayer].Worked));
Writeln (' Location : '+ Players[CurrentPlayer].loc);
Writeln (' Time Left : '+ IntToStr ( PlayerTime - ((RunningTime - StartTime) / 60000 ) ) + ' min[s].');
WriteLn ('<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>');

for I := 0 to HowManyPlayers - 1 do
begin
if Players[i].Active=True then Active:='T' else Active:='F';
WriteLn ( ' ' + Inttostr ( I) + ' : ' + Players[i].Name + ' = ' + Active
+'. - Lvl : '
+' '+inttostr(Players[i].level[1])
+' '+inttostr(Players[i].level[2])
+' '+inttostr(Players[i].level[3])+
+' '+inttostr(Players[i].level[5])+
+' '+inttostr(Players[i].level[8])+'. '
+'W : '+IntToStr(Players[i].Worked)+' min. '
+'K : '+ IntToStr(Players[i].integers[0])+' Goblins. '
+'L: '+Players[i].loc);
end
WriteLn ('<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>');
end;

//----------------------------------------------------------------------------//

Procedure ProgressReport;

begin
writeln(' ');
WriteLn ('/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\');
WriteLn (' -- Gobbiez! '+VersionNumber+' -- Progress Report -- by WT-Fakawi -- '+ 'HGA=' +IntToStr(HGA));
Writeln ('<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>');
Writeln(' Worked for '+ TimeRunning);
Writeln(' Attacked '+inttostr(Goblins)+' Goblins.');
if Bones > 0 then Writeln(' Buried '+inttostr(Bones)+' Bones.');
if Deaths > 0 then Writeln(' Died '+inttostr(Deaths)+' Times.');
if Tellies > 0 then Writeln(' Tellied '+inttostr(Tellies)+' Times.');
if Doors > 0 then Writeln(' Opened '+inttostr(Doors)+' Doors.');
if Beers > 0 then Writeln(' Drank '+inttostr(Beers)+' Beers.');
if Hides > 0 then Writeln(' Dropped '+inttostr(Hides)+' Hides.');
if Daggers > 0 then Writeln(' Dropped '+inttostr(Daggers)+' Daggers.');
if Shields > 0 then Writeln(' Dropped '+inttostr(Shields)+' Shields.');
PlayerStats;
NewBones:= Bones;
Reportvars[1] := NewBones - OldBones;
SRLRandomsReport;
OldBones:= Bones;
end;

//----------------------------------------------------------------------------//

function WeAreInLumbridge: Boolean;
begin
if FindSymbol(x, y, 'water') then
begin
Players[CurrentPlayer].Loc := 'Lumbridge';
Result := True;
end;
end;

//----------------------------------------------------------------------------//

function WeAreInGoblinHouse: Boolean;
begin
if FindSymbol(x, y, 'fish') then
begin
Players[CurrentPlayer].Loc := 'Goblin';
Result := True;
end;
end;

//----------------------------------------------------------------------------//

function FindGobDoorDeformed(var ObjX, ObjY: Integer; UpText1, UpText2: string;
BMP, a, b, c, d: Integer): Boolean;
var
acc, ref: Extended;
XT, YT, times, tol: Integer;
begin
ref := 0.9;
tol := 0;
for times := 1 to 5 do
begin
FindDeformedBitmapToleranceIn(BMP, XT, YT, a, b, c, d, tol, 2, True, acc);
if (acc >= ref) then
begin
MMouse(XT, YT, 0, 0);
Wait(40);
if (IsUpText(UpText1) or IsUpText(UpText2)) then
begin
ObjX := XT;
ObjY := YT;
Result := True;
Exit;
end;
end;
ref := ref - 0.1;
tol := tol + 5;
Wait(5);
end;
end;

//----------------------------------------------------------------------------//

Function OpenDoor:Boolean;
var Gx,Gy: Integer;
begin
Gx := MSCx;
Gy := MSCy + 100;
if FindGobDoorDeformed(Gx, Gy, 'Ope','pen', NewDoor, MSx1 + 100, MSCY - 30, MSx2 - 100, MSCY + 30) then
begin
MMouse(GX + 10, Gy, 0, 0);
GetMousePos(Gx, Gy);
Mouse(Gx, Gy, 0, 0, True);
Result := True;
Doors := Doors + 1;
ReportVars[11] := ReportVars[11] + 1;
FFlag(0);
Mouse(280, 90, 10, 10, True);
Exit;
end;
end;

//----------------------------------------------------------------------------//

procedure FindRandoms;
begin

if ( not ( LoggedIn )) then Exit;
RC;
if InBlack then
begin
Players[CurrentPlayer].loc := 'InBlack';
Logout;
Exit;
end;
Wait(1);
if NoGameTab then
begin
Players[CurrentPlayer].loc := 'GameTab';
Logout;
Exit;
end;
FindNormalRandoms;
OpenDoor;
Wait(1);
end;

//----------------------------------------------------------------------------//

procedure WieldAll;
var
i:integer;
Begin
if ( not ( LoggedIn )) then Exit;
GameTab(4);
Wait(1000 + Random(1000));
for i := 1 to 3 do
begin
if ExistsItem(i) then
MouseItem(i,True);
end;
End;

//----------------------------------------------------------------------------//

Procedure SetUpScript;
var I : Integer;
begin
LoadBitmaps;
SetupGoblinColors;
SetupGlobalColors;
HGA := 0;
GCIndex := 1;
SetupSRL;
DeclareRuneBitMaps;
DeclarePlayers;
if MySRLID <> '' then
begin
SRLID := MySRLID;
SRLPassword := MySRLPassword;
end;
for I := 0 to 19 do
ReportVars[I] := 0;

ReportVars[12] := 1;
ScriptID := '3';
MarkTime(SST1);
MarkTime(SST2);

Reincarnate := True; // <- RETAIN PLAYERS.ACTIVE TO TRUE AFTER DEATH
SymbolAccuracy := 0.8;
MouseSpeed := GobMouseSpeed;
SetRockDTM;
LoginPlayer;
RCMaster:=RemoteMaster;
GetAllLevels;
end;

//----------------------------------------------------------------------------//

Function FindLumbridgeRoadColor: Integer;
var FX, FY, d: Integer;
var Found: Boolean;
begin
if ( not ( LoggedIn )) then Exit;
while (D < 85) do
begin
D := D + 5;
if ( CastleFloor = 0 ) then
LoadBitmaps;
If FindBitMapToleranceIn(CastleFloor, FX, FY, 580, 50, 600, 80, D) then
begin
RoadColor:=GetColor(FX, FY);
Found := True;
Result := RoadColor;
break;
end
end
end;

//----------------------------------------------------------------------------//

procedure SetGoblinTimeOut;
var HP:Integer;
begin
HP := Players[CurrentPlayer].level[8] ;
if ( (HP > 0 ) and (HP < 21) ) then GoblinTimeOut := 25;
if ( (HP > 20) and (HP < 31) ) then GoblinTimeOut := 12;
if ( (HP > 30) and (HP < 41) ) then GoblinTimeOut := 8;
if HP > 40 then GoblinTimeOut := 5;
end;

//----------------------------------------------------------------------------//

Procedure SetLowest;
var Ci, HL1, HL2, HL:Integer;
Begin
if ( not ( LoggedIn )) then Exit;
if TabExists(2) then
begin
GetAllLevels;
HL := 100;
for Ci := 1 to 2 do
begin
HL1 := Players[CurrentPlayer].level[Ci];
HL2 := Players[CurrentPlayer].level[Ci+1];
if HL2 > HL1 then
begin
if HL > HL1 then HL := HL1;
end
else
begin
if HL > HL2 then HL := HL2;
end;
end;
SetGoblinTimeOut;
end;

for CI := 1 to 3 do
begin
if Players[CurrentPlayer].level[Ci] = HL then
begin
if CI = 3 then CI := CI + 1;
SetFightMode(CI);
Case CI of
1 : LampSkill := 'attack';
2 : LampSkill := 'strength';
4 : LampSkill := 'defence';
end;
Exit;
end;
End;
End;

//----------------------------------------------------------------------------//

procedure SetPlayerParams;
begin
if ( not ( LoggedIn )) then Exit;
if Players[CurrentPlayer].skill = 'prayer' then Exit;
WieldAll;
GameTab(1);
If GAutoLevels then
SetLowest
else
begin
if Players[CurrentPlayer].Skill = 'attack' then SetFightMode(1);
if Players[CurrentPlayer].Skill = 'strength' then SetFightMode(2);
if Players[CurrentPlayer].Skill = 'defence' then SetFightMode(4);
LampSkill := LowerCase ( Players[CurrentPlayer].Skill );
if Players[CurrentPlayer].Skill = 'auto' then SetLowest;
end;
if Players[CurrentPlayer].Booleans[1] = False then
begin
Retaliate(True); // Set Retaliate off only the first time. :)
Players[CurrentPlayer].Booleans[1]:=True;
end;

FTWaitD(1000 + Random(500));
SetChat('on', 1);
SetChat('friends', 2);
SetChat('off', 3);
SetChat('on', 1);
FindTalk;
end;

//----------------------------------------------------------------------------//

Function InFightAt(x, y: Integer):Boolean;
var
dx, dy: Integer;
begin
if ( FindColor(dx, dy, GreenStatusColor, x - 20, y - 15, x + 20, y + 10) or
FindColor(dx, dy, RedStatusColor, x - 20, y - 15, x + 20, y + 10) or
FindColor(dx, dy, 16728128, x - 20, y - 15, x + 20, y + 10) or
FindColor(dx, dy, 192, x - 20, y - 15, x + 20, y + 10) ) then
Result:=True;

end;

//----------------------------------------------------------------------------//

Procedure WalkToGoblinField;
var Xc, Yc :integer;
var Mark6: LongInt;
begin
if ( not ( LoggedIn )) then Exit;
MakeCompass('N');
RadialRoadWalk(RoadColor, 70, 40, 70, -1, 0);
RadialRoadWalk(RoadColor, 140, 0, 70, -1, 0);
if FindSymbol(Xc, Yc, 'arrow') then
begin
Wait(1500);
MouseFindFlag(Xc , Yc + 10, 1, 1);
FFlag(0);
end
else
begin
RadialRoadWalk(RoadColor, 320, 400, 60, -1, 0);
MarkTime(Mark6);
repeat
LinearRoadWalk(RoadColor, 320, 30, 1, 1);
if (not Loggedin) then break;
if(TimeFromMark(Mark6) > 60000) then begin Logout; Exit; end;
until FindSymbol(Xc, Yc, 'fish') or FindSymbol ( Xc, Yc, 'arrow');
end;

if (FindSymbol (Xc, Yc, 'fish')) then
MouseFindFlag(Xc + 2, YC + 10, 1, 1)
else
if ( FindSymbol (Xc, Yc, 'arrow')) then
MouseFindFlag(Xc + (10 + random(10)),Yc - (30-random(10)), 1, 1);
FFlag(0);
ReportVars[10] := ReportVars[10] + 1;
Players[CurrentPlayer].Loc := 'Goblin';
end;


//----------------------------------------------------------------------------//

Procedure CleanUpInventory;
var
x, y:Integer;
begin
if PickupBones then Bones := Bones + ClickAllItemsBmpTolWait(Bone, 'ury', 50, 250); // Buries Bones

if FindBitmapMaskTolerance(BeerMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
Beers := Beers + ClickAllItemsBmpMaskTolWait(BeerMask, 'rink', 50, 10, 250); // Drink Beers

if FindBitmapMaskTolerance(EmptyBeerMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
ClickAllItemsBmpMaskTolWait(EmptyBeerMask, 'rop', 50, 10, 250); // Drop EmptyBeers

if FindBitmapMaskTolerance(DaggerMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
Daggers := Daggers + ClickAllItemsBmpMaskTolWait(DaggerMask, 'rop', 50, 10, 250); // Drop Daggers

if FindBitmapMaskTolerance(ShieldMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
Shields := Shields + ClickAllItemsBmpMaskTolWait( ShieldMask, 'rop', 50, 10, 250); // Drops Shields

if FindBitmapMaskTolerance(HideMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
begin
Hides := Hides + ClickAllItemsBmpMaskTolWait(HideMask, 'rop', 50, 10, 250); // Drops hides
Callibrate('Fast');
end;


end;

//----------------------------------------------------------------------------//

Function Callibrate(how:string): Boolean;
var Cx, Cy, Tx, Ty, RDTMx, RDTMy:integer;
var WhichAngle: Extended;
begin
if How = 'Full' then
begin
if TabExists(11) then SetRun(True);
If GAutoLevels then
SetLowest
HighestAngle;
CleanUpInventory;
FindTalk;
MakeCompass('N');
SetGoblinTimeOut;
ProgressReport;
FindRandoms;
end;

if FindDtmRotated(RockDTM, RDTMx, RDTMy, MMX1, MMY1, MMX2, MMY2, - Pi/4, Pi/4, 0.1,
WhichAngle) then
begin
if rs_OnMinimap(RDTMx + 15, RDTMy + 53) then
begin
if How = 'Full' then MouseFindFlag(RDTMx + 15, RDTMy + 53, 1, -1)
else
if How = 'Fast' then
MouseFindFlag(RDTMx + 15, RDTMy + 62, 1, -1);
FFLag(0);
OpenDoor;
end
else
Begin
MouseFindFlag(RDTMx, RDTMy, 1, -1)
FFlag(0);
if FindDtmRotated(RockDTM, RDTMx, RDTMy, MMX1, MMY1, MMX2, MMY2, - Pi/4, Pi/4, 0.1,
WhichAngle) then
begin
MouseFindFlag(RDTMx + 15, RDTMy + 53, 1, -1)
FFlag(0);
GoblinAttempts := 0;
end
end
Result := True;
end
else if FindSymbol(Cx, Cy, 'arrow') then
begin
Tx := Cx + 10 + random(10);
Ty := Cy - 35 - random(10);
if rs_OnMinimap(Tx, Ty) then
MouseFindFlag(Tx, Ty, 1, 1)
else
MouseFindFlag(Cx, Cy, 1, 1)
FFlag(0);
GoblinAttempts := 0;
Result := True;
end
else if FindSymbol(Cx, Cy, 'fish') then
begin
Tx := Cx + 20 + random(10);
Ty := Cy + 30 + random(10);
if rs_OnMinimap(Tx, Ty) then
MouseFindFlag(Tx, Ty, 1, 1)
else
MouseFindFlag(Cx, Cy, 1, 1)
FFlag(0);
GoblinAttempts := 0;
Result := True;
end

if Not Result then
begin
if not FindColor(x, y, WaterColor, MMx1, MMy1, MMx2, MMy2) then
begin
MouseFindFlag(MMCx - 50, MMCy, -1, 1);
FFlag(0);
if FindColor(x, y, WaterColor, MMx1, MMy1, MMx2, MMy2) then
Result := True
else
Result := False;
end;
end;
end;

//----------------------------------------------------------------------------//
// -- function ChooseOption3: Boolean; -- //
// -- by Stupid3ooo modded by WT-Fakawi -- //
// -- Description: -- //
// -- Finds Popup menu, then clicks on Coins/Beers/Bones IN THAT ORDER! -- //
//----------------------------------------------------------------------------//

Function ChooseOption3:Boolean;
var
i, x1, y1, x2, y2, Fx, Fy: Integer;
begin
if (FindBitmap(LeftCorner, x1, y1)) and (FindBitmap(RightCorner, x2, y2)) then
begin
for i := 1 to 3 do // ALWAYS COINS FIRST!!! :)
begin
case i of
1: BitMap := CoinsText; // Sliced Bitmaps of MenuItemText
2: BitMap := BeerText; // Sliced Bitmaps of MenuItemText
3: BitMap := BonesText; // Works like a charm
end;
If FindBitMap(BitMap, Fx, Fy) then
begin
Mouse(Fx, Fy, 20, 4, True);
FTWait(1);
if not FlagFTWait then
begin
Callibrate('Fast');
Result := False;
Break;
end;
Result := True;
FlagFTWait;
Exit;
end;
end;
if (FindText(Fx, Fy, 'Cancel', upchars, x1, y1, x2, 502)) then
Mouse(Fx + 9, Fy + 3, 2, 2, True);
end;
end;

//----------------------------------------------------------------------------//

Function FindBones:Boolean;
var Dx, Dy, i, j, x1, x2, y1, y2:integer;
var acc:Extended;
begin
if InvFull then CleanUpInventory;
for j := 1 to 6 do
begin
case j of
1: begin x1:= MSx1; y1 := MSy1 + 20; x2 := MSCx; y2:= MSCy; end;
2: begin x1:= MSCx; y1 := MSy1 + 20; x2 := MSx2; y2:= MSCy; end;
3: begin x1:= MSx1; y1 := MSCy; x2 := MSCx; y2:= MSy2; end;
4: begin x1:= MSCx; y1 := MSCy; x2 := MSx2; y2:= MSy2; end;
5: begin x1:= MSCx - 50; y1 := MSCy - 50; x2 := MSCx + 50; y2:= MSCy + 50; end;
6: begin x1:= MSx1; y1 := MSy1 + 20; x2 := MSx2; y2:= MSy2; end;
end
if WeAreInLumbridge or FindDead or (not Loggedin) then Exit;
for i := 0 to 3 do
begin
case i of
0: TheBone := Bone1;
1: TheBone := Bone2;
2: TheBone := Bone3;
3: TheBone := Bone4;
end;
Status('Searching for bones in Quadrant ' + IntToStr(j) + ' for Bone '+IntToStr(i));
if InvFull then Exit;
if (not Loggedin) then Exit;
FindDeformedBitmapToleranceIn(TheBone, Dx, Dy, x1, y1, x2 , y2 , 10, 1, True, acc);
// writeln('acc =' + FloatToStr(acc));
begin
if (acc > 0.4) then
begin
MMouse(Dx, Dy, 0, 6);
GetMousePos(Dx, Dy);
FindTalk;
if FindColorTolerance(Dx, Dy, 3703002, 42, 8, 120, 21, 70) then // Orange Color indicating Uptext!
begin
GetMousePos(Dx, Dy);
Mouse(Dx, Dy, 0, 0, False);
if ChooseOption3 then
begin
Result := True;
b[i] := b[i] + 1;
Exit;
end
else Break;
end
end
end;
Wait(1);
end;
end
end;

//----------------------------------------------------------------------------//

Procedure WaitGoblin;
var Mark5:Integer;
begin
FFlag(0);
MarkTime(Mark5);
repeat
if((WeAreInLumbridge) or (not (Loggedin)) or (FindDead)) then Exit;
FTWaitD(250 + Random(100));
if PickupBones then
if BonesBoost then
if TimeFromMark(Mark5) mod 500 < 150 then Findbones;
if (TimeFromMark(Mark5) > (GoblinTimeOut * 1000) ) then Exit;
until not InFight;
Goblins := Goblins + 1;
ReportVars[0] := ReportVars[0] + 1;
Players[CurrentPlayer].integers[0] := Players[CurrentPlayer].integers[0]+1;
end;

//----------------------------------------------------------------------------//

Function ClickGoblin: Boolean;
var i, CBx,CBy,Dmx, Dmy: Integer;
begin
if Players[CurrentPlayer].skill = Lowercase('prayer') then
begin
Result := False;
Exit;
end;
for GCIndex := 1 to 16 do
begin
CBx := MSCx;
CBy := MSCy;
if FindColorSpiralTolerance(CBx, CBy, GoblinColors[GCIndex], MSX1, MSY1, MSX2, MSY2, 12) then
begin
GoblinAttempts := GoblinAttempts + 1;
Status('GA = '+IntToStr(GoblinAttempts));
MMouse(CBx, CBy, 0, 0);
if FindColorTolerance(Dmx, Dmy, 450015, 42, 8, 120, 21, 55) then // Yellow
begin
if IsUpText('b') then
begin
if not InFightAt(CBx, CBy) then
begin
Mouse(CBx, CBy, 0, 0, True);
G[GCIndex] := G[GCIndex] + 1;
for i := 0 to 20 do
begin
if FindColor(Dmx, Dmy, MouseHit, CBx - 8, CBy - 8, CBx + 8, CBy + 8) then
begin
GoodClick:=GoodClick + 1;
Break;
end
if FindColor(Dmx, Dmy, MouseMis, CBx - 8, CBy - 8, CBx + 8, CBy + 8) then
begin
BadClick := BadClick + 1;
Exit;
end;
Wait(10);
end;
FTWait(1);
{ if not FlagFTWait then
begin
Callibrate('Fast');
Exit;
end;
} FFlag(1);
if FindBlackChatMessage('already') then
begin
Result:=False;
WaitGoblin;
Exit;
end;
if FindBlackChatMessage('omeone') then
begin
Result:=False;
Exit;
end
else
begin
Result := True;
GoblinAttempts := 0;
end;
Exit;
end;
end;
end;
end;
end;
end;

//----------------------------------------------------------------------------//

Function TellyHo:Boolean;
var
Mark:Integer;
begin
if TabExists(7) then GameTab(7) else Exit;
FTWait(8);
MarkTime(Mark);
SetChat('off', 1);
Cast('Home Teleport');
FTWait(12);
if FindBlackChatMessage('to wait') then
begin
Players[CurrentPlayer].Active := False;
Players[CurrentPlayer].Booleans[0] := True;
LogOut;
end
else
begin
Repeat
Wait(250);
FindTalk;
until (TimeFromMark(Mark) > 30000); // wait 30 secs for lumby telly
SymbolAccuracy := 0.4;
if ( FindSymbol(x, y, 'guide') or FindSymbol(x, y, 'water')) then
begin
Players[CurrentPlayer].Active := True;
Result:= True;
Tellies := Tellies + 1;
ProgressReport;
LogOut;
end
else
begin
Players[CurrentPlayer].Active := False;
Result:= False;
Players[CurrentPlayer].Booleans[0] := True;
LogOut;
end;
end;
GoblinAttempts := 0;
SymbolAccuracy := 0.8;
end;

//----------------------------------------------------------------------------//
//-- Checks False Player and Tellies Home if possible ---//
//----------------------------------------------------------------------------//

procedure LastChance;
var i, Mark: Integer;
begin
for i:= 0 to (HowManyPlayers - 1) do
begin
If Players[i].Booleans[0] = False then // last change flag, assume not set.
begin
CurrentPlayer := i;
LoginPlayer;
Wait(4000);
if NoGameTab then
begin
Players[i].Active := False;
Players[i].Booleans[0] := True;
LogOut;
end
else
begin
GameTab(7);
FTWait(8);
MarkTime(Mark);
SetChat('off', 1);
Cast('Home Teleport');
FTWait(8);
if FindBlackChatMessage('to wait') then
begin
Players[i].Active := False;
Players[i].Booleans[0] := True;
LogOut;
end
else
begin
Repeat
Wait(250);
FindTalk;
until (TimeFromMark(Mark) > 30000); // wait 30 secs for lumby telly
SymbolAccuracy := 0.4;
if ( FindSymbol(x, y, 'guide') or FindSymbol(x, y, 'water')) then
begin
Players[i].Active := True;
Tellies := Tellies + 1;
ProgressReport;
LogOut;
end
else
begin
Players[i].Active := False;
Players[i].Booleans[0] := True;
LogOut;
end;
end;
end;
end else Writeln(Players[i].name + ' is hopelessly lost');
end;
SymbolAccuracy := 0.6;
end;

//----------------------------------------------------------------------------//
//-- As NextPlayer with LastChance ---//
//----------------------------------------------------------------------------//

procedure NextGPlayer(Active: Boolean);
begin
if RandomPlayer then
RandomNextPlayer(Active)
else
begin
if not Active then
Players[CurrentPlayer].Active := False;
Logout;
PlayerCurTime := (GetSystemTime div 1000);
Players[CurrentPlayer].Worked := Players[CurrentPlayer].Worked +
((PlayerCurTime - PlayerStartTime) / 60);
CurrentPlayer := CurrentPlayer + 1;
if CurrentPlayer > HowManyPlayers - 1 then
CurrentPlayer := 0;
while Players[CurrentPlayer].Active = False do
begin
CurrentPlayer := CurrentPlayer + 1;
if CurrentPlayer > HowManyPlayers - 1 then
begin
CurrentPlayer := 0;
LastChance; // <- if allFalse then run lastChance.
end;
end;
SRL_Logs := SRL_Logs + 1;
LoginPlayer;
end;
end;

//----------------------------------------------------------------------------//
// Main EventLoop
//----------------------------------------------------------------------------//

begin
SetupScript;

Repeat
SetPlayerParams;
MakeCompass('N');
if WeAreInLumbridge then
begin
If (FindLumbridgeRoadColor = 0) then RoadColorChecker;
WalkToGoblinField;
end

Callibrate('Full');

CallibrateTime := GetSystemTime;
StartTime := GetSystemTime;

Repeat // Fighting Loop
RunningTime := GetSystemTime;

if ClickGoblin then
WaitGoblin
else if PickupBones then
Findbones;
if Players[CurrentPlayer].skill = 'prayer' then FTWait(1);

if BonesBoost then FindBones;

if HGA < GoblinAttempts then HGA := GoblinAttempts; // Highest GoblinAttempts

If GoblinAttempts > 24 then Callibrate('Full');

If GoblinAttempts > 100 then TellyHo;

If TimeFromMark(CallibrateTime) > (180000 + Random(6000)) then
begin
Callibrate('Full');
MarkTime(CallibrateTime);
end

if (not LoggedIn)
or FindDead
or WeAreInLumbridge
or (RunningTime - StartTime > ( PlayerTime * 60000 ) )
then Break;
Until FindDead or (not LoggedIn);

if LoggedIn then
begin
SetChat('off', 1);
if FindDead then Deaths := Deaths + 1;
repeat
FTWaitD(1000);
until(not(LoggedIn));

NextPlayer(True);

FTWaitD(4000 + Random(2000));
end;

if (not(Loggedin)) then NextGPlayer(False);

until(False);
end.

baosen
10-12-2007, 02:24 PM
Here is what I get>

[Runtime Error] : Exception: Access violation at address 007212D5 in module 'scar.exe'. Read of address 00000034 in line 379 in script C:\Program Files\SCAR 3.12\includes\SRL/SRL/Core/Inventory.scar

May be a bug in SRL or something. Tried two times.

EDIT:

Made it working :)

Here is a progress report:



/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=34
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 26 Minutes and 42 Seconds
Attacked 74 Goblins.
Buried 36 Bones.
Died 182 Times.
Opened 1 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : XXXXXX
Number : 0
Active : True
Worked : 44
Location : Goblin
Time Left : 20 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : p0r3 0wn3r = T. - Lvl : 6 5 5 3 12. W : 44 min. K : 74 Goblins. L: Goblin
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>


Then the bot got stuck at a random.

Clocke
10-12-2007, 10:29 PM
Really tired, so to be brief, please help with this error:

Line 73: [Error] (16394:14): Syntax error in script C:\Documents and Settings\My Documents\Macro\Gobbiez.scar

lil_joker95
10-12-2007, 11:32 PM
looks nice ima try this out laTer

schoony
10-13-2007, 05:25 PM
sounds nice!!!

mortenlt
10-14-2007, 10:09 PM
Thank you very much!
I've been using this script for a week or so om my new pure, and it's awsome!
It gets lost sometimes, but that can be me not setting the water and rock coulors properly ;)

spikehead818
10-14-2007, 11:35 PM
I like the scrip i got 30+lev on all stats but dose this scrip bury the bones because it dosent on mine

Paul23
10-15-2007, 07:39 PM
Really tired, so to be brief, please help with this error:

Line 73: [Error] (16394:14): Syntax error in script C:\Documents and Settings\My Documents\Macro\Gobbiez.scar

Clocke - This means that you have a syntax error in the script on line 73. If you look at Line 73 in the downloaded version you will see

RockColor :=;

There is nothing on the RHS of the assignment because you have the find the color yourself and put it in.

Farts
10-16-2007, 08:13 PM
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=52
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 5 Hours, 8 Minutes and 30 Seconds
Attacked 644 Goblins.
Died 199 Times.
Opened 6 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ********
Number : 0
Active : True
Worked : 55
Location : Goblin
Time Left : 28 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : n0name = T. - Lvl : 24 24 23 2 25. W : 55 min. K : 131 Goblins. L: Goblin
1 : n0name2 = T. - Lvl : 24 24 24 5 25. W : 64 min. K : 138 Goblins. L: No GameTab
2 : n0name3 = T. - Lvl : 25 24 24 4 25. W : 65 min. K : 133 Goblins. L: No GameTab
3 : n0name4 = T. - Lvl : 24 24 23 2 25. W : 88 min. K : 187 Goblins. L: No GameTab
4 : n0name5 = F. - Lvl : 24 24 23 1 25. W : 20 min. K : 55 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

sweet script :D

i get this alot
[Runtime Error] : Exception: Access violation at address 007212D5 in module 'scar.exe'. Read of address 00000034 in line 379 in script C:\Program Files\SCAR 3.12\includes\SRL/SRL/Core/Inventory.scar
but then i just put false to PickupBones & BonesBoost
and it never got that error again

darkfire355
10-17-2007, 02:42 AM
http://www.srl-forums.com/forum/images/satellite/buttons/expand.gif http://www.srl-forums.com/forum/images/satellite/misc/sticky.gif http://www.srl-forums.com/forum/images/satellite/statusicon/lastupost.gif (http://www.srl-forums.com/forum/showthread.php?goto=lastupost&t=20056) Sticky: Attention Spammers and Leechers... (http://www.villavu.com/forum/showthread.php?t=18341)
http://www.srl-forums.com/forum/images/satellite/rating/rating_5.gif RAM

:f:

RAM
10-17-2007, 03:14 AM
:f:

No, you're right, I compiled all your SPAM Posts together to save everyone some strain on having to sort through your garbage posts....But I guess you still didn't get the hint....maybe a week off and you come back with a better attitude ?

~RAM

Farseercccp
10-19-2007, 02:37 PM
What language this written in? Pascal/Delphi? I am so used to the shorter, more accurate c++.

darky
10-19-2007, 02:42 PM
Nice Script, I plan to use it very soon, but now I have a small proggy for you
:) <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ***** = F. - Lvl : 3 3 3 1 11. W : 43 min. K : 28 Goblins. L: No GameTab
1 : ***** = F. - Lvl : 2 1 1 1 10. W : 10 min. K : 5 Goblins. L: Goblin
2 : ***** = T. - Lvl : 2 1 1 1 10. W : 24 min. K : 18 Goblins. L: Goblin
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

grbr101
10-19-2007, 06:31 PM
i do not know where to put which skill i want to raise....

link555
10-20-2007, 04:28 AM
dang man this script is amazing i used it all day no randoms (that stopped the script), no one asked me any questions and i gained 14 lvls in ONE day! Nice work absolutely 5 stars!!

kylerperson
10-20-2007, 06:22 AM
works great! It didnt finish the fights every time at low lvls though

catman
10-20-2007, 07:25 PM
wow nice! but is this normal it keep attacking goblin and not wait till i kill one it just keep attackin:cartman:

CheetahNub
10-21-2007, 07:56 AM
[Runtime Error] : Exception: Access violation at address 007215DD in module 'scar.exe'. Read of address 00000034 in line 379 in script C:\Program Files\SCAR 3.12\includes\SRL/SRL/Core/Inventory.scar

^^^

I get that nearly every time I run the script. I was gonna macro overnight last night, but it ran for a minute after I shut my monitor down and I got this darn error again.

Lord michie
10-21-2007, 03:19 PM
i love this script and i supose that i always will :)

bugman!
10-21-2007, 06:40 PM
yep looks nice ill check it out good work:D

fishsticks
10-21-2007, 06:58 PM
i really like this script! great job!

cocodog13
10-23-2007, 11:09 AM
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=37
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 3 Minutes and 53 Seconds
Attacked 4 Goblins.


dident walk back once i died :( just stood at lumby untill the acount timed out. it dosent even run on my other p.c i just get the

[Runtime Error] : Exception: Access violation at address 007215DD in module 'scar.exe'. Read of address 00000034 in line 379 in script \SCAR3.12\includes\SRL/SRL/Core/Inventory.scar

the kid16
10-24-2007, 12:03 AM
nice script! sounds like a good one!

mr. Ð
10-24-2007, 07:53 PM
awesome !

uatkudie
10-24-2007, 08:57 PM
keeps saying like at bottom Can't compile and like SRL.scar does not exist and prayer.scar ,runecrafting.scar, does not exist....

supersaiyan
10-24-2007, 11:28 PM
got this
after couple of mins
[Runtime Error] : Exception: Access violation at address 007215DD in module 'scar.exe'. Read of address 00000034 in line 379 in script C:\Program Files\SCAR 3.12\includes\SRL/SRL/Core/Inventory.scar

Khazar
10-25-2007, 04:43 AM
Thanks for the script. I quit RS for a very long time and just felt like messing around with scar, since I never got into it. And this script is one of the first working one I've ever used. I got a character to 5 attack and let your script get me 13 strength, in lets say... an hour?

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=106
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 14 Minutes and 58 Seconds
Attacked 60 Goblins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

I'm not sure if I've actually killed -60- goblins. Because whenever I attack one, sometimes, it tries attacking a different goblin. That's the only thing wrong about this. But Thank you so much.

red eyes 20
10-25-2007, 06:38 AM
wow amazing script i'll post my prog tomorrow morning ^_^

Peppyto
10-25-2007, 02:21 PM
Nice script :garfield:

Psilocybe
10-25-2007, 05:59 PM
I have the same problem as Khazar. Most of the time, it will try and attack something else in-fight. So I have to rely on Auto-Retaliate. So basically every time it clicks on a goblin whether it kills it or not, it registers it as a kill. Other than that, I LOVE the script. It is helping so much. Thanks!

-Edit-
I forgot to say that it is also picking up bones a lot in-fight, even with the Pick up in fight turned off.

mstandlee
10-25-2007, 06:01 PM
Is there anyway to make a simple modify the code to make it not kill you? I really wanna try this but Im a range pure so it prolly wouldnt work out so well.

Tree seller
10-26-2007, 06:17 PM
seems nice but it doesnt work for me

006786
10-27-2007, 12:55 AM
Yea this is one of my favorite scripts

i luv snip i
10-27-2007, 12:40 PM
great script, now i have to try your rat one!

mr. Ð
10-27-2007, 04:33 PM
ty Bunches !
it works great:eek:

vac33
10-28-2007, 01:50 AM
[Runtime Error] : Out Of Range in line 91 in script C:\Documents and Settings\Administrator\Desktop\desktop\[SRL4] Gobbiez 0.60 PUB.scar

xfreedomfitter666
10-28-2007, 02:55 AM
looks nice

blitzwing
10-28-2007, 05:08 AM
worked pretty good for me
nice work:D

159lloll
10-28-2007, 06:02 AM
Thanks :)

d35th-bullet
10-28-2007, 06:42 AM
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=106
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 9 hours, 8 minutes and 37 Seconds
Attacked 1553 Goblins.
Died 2509 Times.
Opened 18 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Veryy good script . but the problem is the progressreport. l havent died 2509 becouse l only have 16 acc on :( . plz fix the progressreport
But This Script Ownez Hard !!!:) :)

Icritical
10-28-2007, 07:17 AM
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ --Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=106
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 10 hours, 15 minutes and 57 Seconds
Attacked 1894 Goblins.
Died 2644 Times.
Opened 25 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

marzey
10-28-2007, 10:03 AM
Its bin awhile since i used scar and played runescape its so different now lol. Anyway i got this error ?

Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script D:\Program Files\SCAR 3.12\My Scripts\Fighting Scripts\[SRL4] Gobbiez 0[1].60 PUB.scar

Help please Thanks

gl3nni
10-28-2007, 10:34 AM
nice :D now i can start a str pure again :)

gl3nni
10-28-2007, 10:35 AM
keeps saying like at bottom Can't compile and like SRL.scar does not exist and prayer.scar ,runecrafting.scar, does not exist....

U need srl... i had the problem when i was new to script too :p:cartman:

i luv snip i
10-28-2007, 01:26 PM
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=40
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 9 Minutes and 56 Seconds
Attacked 137 Goblins.
Opened 2 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 9 Minutes and 33 Seconds
Attacked 137 Goblins.
Opened 2 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=40
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 8 Minutes and 56 Seconds
Attacked 137 Goblins.
Opened 2 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

great script but i can only get it to work for an hour and a half everytime haha

tazzin44
10-28-2007, 03:50 PM
great script, only problem i encoutered was my character leaving the goblins and getting lost and logging out, other than that great script overall

-no proggy sorry...didnt last long enough to be worth it mayby 10min before i got lost, but it did solve a cube puzzle flawlessly =p

lukestasz
10-28-2007, 07:11 PM
great script mate worked like a charm...:rolleyes:

chulo92
10-28-2007, 07:19 PM
Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script

help please i really want to try this. i heard this is a great script

marzey
10-29-2007, 12:57 PM
Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script

help please i really want to try this. i heard this is a great script

I get the same one, its probley something simple i just dont remember much bout scar and dont have as much time as i did. Its also
been awhile.

supersaiyan
10-29-2007, 02:03 PM
Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script

i get the same error
but before it worked fine
i am geting this error after updating to rev # 6

BabeMagnet
10-29-2007, 09:51 PM
thank you, this is an awsome script and i have used it to prepare my woodcutting army!

Dudenow12
10-29-2007, 11:57 PM
I am also getting the same error

Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script

Psilocybe
10-30-2007, 01:03 AM
I have a fix to the Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script error. Open up ./includes/SRL/SRL/skill/Fighting.scar and at line 19 add... const
GreenStatusColor = 65280;
const
RedStatusColor = 225;

This probably was just a small accident by the SRL team.

Dudenow12
10-30-2007, 02:01 AM
I have a fix to the Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script error. Open up ./includes/SRL/SRL/skill/Fighting.scar and at line 19 add... const
GreenStatusColor = 65280;
const
RedStatusColor = 225;

This probably was just a small accident by the SRL team.

Thank You very much. Rep++

x king0
10-30-2007, 03:10 PM
dam!!!!! this Script is hot too bad it logs out each time u die you sould make it so that it logs out like the 3rd time or something

Scorpioni
10-30-2007, 03:54 PM
Testing while i have some time, thanks in advance.

smartshark
10-30-2007, 09:04 PM
Erm, I keep getting

Line 650: [Error] (17312:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\---------\Desktop\SCAR\SCAR 3.12\Scripts\[SRL4] Gobbiez 0.60 PUB.scar

Not quite sure what it means.

Harry
10-30-2007, 09:13 PM
GreenStatusColor Bug FIX!!

http://www.srl-forums.com/forum/showpost.php?p=254275&postcount=309 Should work, if you don't wanna mess around with your SRL Folder, just backdate to Rev #5 when you use this script, and other scripts, move forward to Rev #6 ;)

Psilocybe
10-30-2007, 10:06 PM
:-) Glad I could help.

rpg811
10-30-2007, 10:40 PM
bone buryer has some problems.. it only burys two slots of bones
oh to add on to that, sometimes it goes crazy and starts randomly running around everywhere.
it picks up beer but doesnt drink/drop it.
all in all, i think that the random junk picker should be turned off... and mabee a bit more delay when burying bones so that not only two gets buried?

but anyways, good job! this script trained my pure from lvl 1-35 str! cant say the same about the prayer lvls... mabee i was doing something wrong?

smartshark
10-31-2007, 01:47 AM
Alright, it does it's thing pretty well, but it gets distracted by bones, and then goes to attack another.

Or just goes to attack another. I haven't killed a single one, in almost 10 mins.

Zezi
10-31-2007, 02:08 AM
This is my first script i've used,

I'm REALLY impressed. Thank you very much, i suppose my lvl 3's a bit too weak still :)

buck cakes
10-31-2007, 03:03 AM
this script is good, but ive been having some problems ending up in lumby basement and the wizards tower, and it doesnt tele itself back.

Is this just an SRL problem?

tunderofnl
10-31-2007, 03:58 PM
i liek your scripts man your the best ;)

red eyes 20
10-31-2007, 07:53 PM
here's my proggie



/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=36
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 46 Minutes and 50 Seconds
Attacked 197 Goblins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : lolzalot5
Number : 0
Active : True
Location :
Time Left : 204 min[s].

Crazydictator
11-01-2007, 12:43 AM
omg so awesome..i got 50 combatwith it :D

Psilocybe
11-01-2007, 03:21 AM
Did you really get 50 Combat with it? I left mine on for 11 hours and it gained like only two or three levels with two characters.

Ratling
11-01-2007, 06:25 PM
Great idea Fakawi!
Must test this. :]

E: Fakawi did it again! this script p00ns :]

supersain
11-01-2007, 07:28 PM
What are these people saying
i get a compiling error
Failed when compiling
Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\XXXX\Desktop\[SRL4] Gobbiez 0.60 PUB.scar

Runescapian321
11-01-2007, 08:33 PM
I have a fix to the Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script error. Open up ./includes/SRL/SRL/skill/Fighting.scar and at line 19 add... const
GreenStatusColor = 65280;
const
RedStatusColor = 225;

This probably was just a small accident by the SRL team.


RootCat posted the fix for that error last page.

archerpro
11-01-2007, 11:49 PM
Woot!!!! Level 70 now thanks!!!

Ornec
11-02-2007, 03:35 AM
i actually dont look like a bot when i use it thx!:(h):

tjrazor
11-02-2007, 03:54 AM
Very nice script, I've been looking for an improvent to my autofighter, which is terrible.

Ornec
11-02-2007, 05:00 AM
i like it alot!

WT-Fakawi
11-02-2007, 10:45 AM
Very nice script, I've been looking for an improvent to my autofighter, which is terrible.
haha lol, you are welcome :)

weedii
11-02-2007, 05:02 PM
good script nicely done

supersain
11-02-2007, 09:34 PM
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=33
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 6 Hours, 12 Minutes and 44 Seconds
Attacked 1079 Goblins.
Died 6776 Times.
Opened 7 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : @@@@@
Number : 11
Active : True
Worked : 54
Location : Lumbridge
Time Left : 50 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : 0 = F. - Lvl : 11 11 10 1 15. W : 48 min. K : 112 Goblins. L: No GameTab
1 : 1 = F. - Lvl : 3 3 3 1 10. W : 23 min. K : 84 Goblins. L: Lumbridge
2 : 2 = F. - Lvl : 5 5 4 1 11. W : 34 min. K : 78 Goblins. L: Lumbridge
3 : 3 = F. - Lvl : 3 3 2 1 10. W : 49 min. K : 155 Goblins. L: Lumbridge
4 : 4 = F. - Lvl : 3 3 2 1 10. W : 17 min. K : 64 Goblins. L: Lumbridge
5 : 5 = F. - Lvl : 2 2 1 1 10. W : 7 min. K : 4 Goblins. L: Lumbridge
6 : 6 = F. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L: No GameTab
7 : 7 = F. - Lvl : 4 4 4 1 11. W : 34 min. K : 99 Goblins. L: Lumbridge
8 : 8 = F. - Lvl : 5 5 4 1 11. W : 36 min. K : 131 Goblins. L: Lumbridge
9 : 9 = F. - Lvl : 2 1 1 1 10. W : 7 min. K : 6 Goblins. L: no RoadColor
10 :10 = F. - Lvl : 4 4 3 1 11. W : 25 min. K : 60 Goblins. L: Lumbridge
11 :11 = T. - Lvl : 4 4 3 1 11. W : 54 min. K : 286 Goblins. L: Lumbridge
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>


@ deaths , i didn't die that much lol

Magic
11-02-2007, 10:04 PM
GOOD JOB! This is a very good script, it kills goblins and if you want it to, it burries bones. But there is one or two problems, it attacks a goblin, and it trys to attack another one while it is fighting that one. It also had some trouble on opening doors, I had to take control sometimes and hurry up and click on the door to open it. But, other than that it works quite fine. If there was a rating on this, I would rate it 8 out of 10. Good Job!

Oh, btw. If you can help me fix the problem with it trying to attack another goblin while it is fighting one, then that would help.

VERY GOOD SCRIPT! :D

GOOD JOB!

lnknprkn
11-02-2007, 11:04 PM
this script works good in the beginning, but now after it does a few clicks around it just stops. i dont think i changed something lol

hairyballs
11-03-2007, 06:10 AM
i had a problem where my mouse would always keep clicking goblins when i was fighting

Da Der Der
11-03-2007, 02:19 PM
Nice script Fawki :) Here's a proggy.

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=75
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 9 Hours, 6 Minutes and 43 Seconds
Attacked 1167 Goblins.
Died 161 Times.
Opened 13 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 18 |
| Talks : 6 |
| Dwarfs : 1 |
| Ricks : 1 |
| Sandwiches : 1 |
| No Sandwiches : 1 |
| Lamps Solved : 2 |
| Boxes Solved : 1 |
| Death[s] : 161 |
| Quiz[es] Found : 161 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

Very nice Fawki :D

619camman
11-05-2007, 02:01 PM
hey this is very nice i mean very nice:D

marshm68
11-06-2007, 10:09 PM
cool

WT-Fakawi
11-06-2007, 10:19 PM
Nice script Fawki :) Here's a proggy.

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=75
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 9 Hours, 6 Minutes and 43 Seconds
Attacked 1167 Goblins.
Died 161 Times.
Opened 13 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 18 |
| Talks : 6 |
| Dwarfs : 1 |
| Ricks : 1 |
| Sandwiches : 1 |
| No Sandwiches : 1 |
| Lamps Solved : 2 |
| Boxes Solved : 1 |
| Death[s] : 161 |
| Quiz[es] Found : 161 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

Very nice Fawki :D



Thanks for your report. Appreciated :)

TurtleVVisperer
11-07-2007, 09:28 PM
Well, it worked great except for it has an problem when my two noobs died. Each time one died it registered about 400-500 deaths and quizzes each time.
When I logged in on the two noobs after I stopped the script, I found one in the Lumby kitchen wearing a chefs hat, that might have been a problem with the script but I can't be sure unless it happens again. Maybe I'll set the record for most deaths one of these days. I signed up for SLR stats last night, so my sig right now is based solely on last night's work.

Awesome job though, this is so much fun to watch. Brilliant. Oh, one question. I'm not sure how to use the Remote Master feature. When I log in on the master account, what are the commands? Thanks for your help.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=96
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 7 Hours, 18 Minutes and 30 Seconds
Attacked 1128 Goblins.
Died 1444 Times.
Tellied 1 Times.
Opened 9 Doors.
Dropped 1 Daggers.
Dropped 1 Shields.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : *****
Number : 0
Active : True
Worked : 339
Location : No GameTab
Time Left : 24 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : *****= T. - Lvl : 28 28 28 8 29. W : 339 min. K : 1037 Goblins. L: No GameTab
1 : ***** = F. - Lvl : 5 5 4 1 11. W : 45 min. K : 69 Goblins. L: Lumbridge
2 : ***** = F. - Lvl : 2 2 1 1 10. W : 17 min. K : 22 Goblins. L: Lumbridge
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

WT-Fakawi
11-07-2007, 09:58 PM
Awesome job though, this is so much fun to watch. Brilliant. Oh, one question. I'm not sure how to use the Remote Master feature. When I log in on the master account, what are the commands? Thanks for your help.

Thank you for your kind remarks. Especially the "fun to watch" part. That is my best reward. I look at my script and I know what kind of desicions it is making. I know at sometimes it can be total ownage, whilst at others its awfull crap. It is a priviledge knowing that others enjoy that too.

Maybe I will rewrite the Goblinz! SRL is so much better and I know so much more now :)



RC: SRL WIKI! RC Page (http://www.wiki.srl-forums.com/index.php/RC.scar)

retrovega
11-07-2007, 10:45 PM
worked fantastically for me ty so much, in 45 mins it lvled my character 10combat levels (level threes of course)

tigerskall
11-08-2007, 01:42 AM
i have a problem

[Error] (17324:22): Unknown identifier 'GreenStatusColor' in script C:\Users\*****\Downloads\Runescape stuff\goblin fighter.scar

pingli
11-08-2007, 03:33 PM
it doesnt work for me it dont attack goblins

Zezi
11-08-2007, 04:40 PM
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=46
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 7 Hours, 27 Minutes and 2 Seconds
Attacked 1380 Goblins.
Died 2407 Times.
Opened 8 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : *****
Number : 5
Active : True
Worked : 133
Location : No GameTab
Time Left : 5 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ***** = F. - Lvl : 2 1 1 1 10. W : 6 min. K : 8 Goblins. L: No GameTab
1 : ***** = F. - Lvl : 2 2 1 1 10. W : 16 min. K : 75 Goblins. L: Lumbridge
2 : ***** = F. - Lvl : 4 4 3 1 11. W : 18 min. K : 85 Goblins. L: Lumbridge
3 : ***** = T. - Lvl : 12 12 12 1 19. W : 163 min. K : 547 Goblins. L: No GameTab
4 : ***** = F. - Lvl : 27 27 26 15 31. W : 78 min. K : 283 Goblins. L: Lumbridge
5 : Lakal94 = T. - Lvl : 2 20 1 1 15. W : 133 min. K : 382 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>



It was wierd tbh, it was good, but it messed up a lot, for instance it thought it was missing the gametab etc, when it was right at lumbers.

For number 5, i set it on AUTO and it finished with 2 atk and 20 strength, it doesn't make sense lol...

coollukehand
11-08-2007, 05:05 PM
Im one of those that likes to sit and watch it work and wonder why it did this and that.

Thanks for a great script I was working on lvling up my miners from 20 to 30 to use Addy pics.





/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=49
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 17 Hours, 39 Minutes and 54 Seconds
Attacked 3295 Goblins.
Buried 7735 Bones.
Died 32 Times.
Opened 26 Doors.
Dropped 2 Hides.
Dropped 2 Daggers.
Dropped 3 Shields.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ***** = T. - Lvl : 30 30 29 9 30. W : 489 min. K : 1523 Goblins. L: No GameTab
1 : ***** = F. - Lvl : 26 27 26 8 27. W : 35 min. K : 69 Goblins. L: No GameTab
2 : ***** = F. - Lvl : 23 22 22 7 23. W : 27 min. K : 55 Goblins. L: InBlack
3 : ***** = F. - Lvl : 29 29 28 8 29. W : 463 min. K : 1648 Goblins. L: GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 63 |
| Talks : 7 |
| No Sandwiches : 1 |
| Lamps Solved : 4 |
| Frog Solved : 1 |
| Capn Hand[s] : 2 |
| Certers Solved : 1 |
| Death[s] : 32 |
| Quiz[es] Found : 32 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

Billy Bobby8
11-09-2007, 02:12 AM
This script works very well! Thank you soooo much! Can't post a progress report right now, because it is running atm. But! Do you know if you are going to re-write this script or now?

eagle finish
11-10-2007, 09:06 AM
I runned it overnight.
Worked great! I like the walking back part.

+rep.

WT-Fakawi
11-10-2007, 09:24 AM
Im one of those that likes to sit and watch it work and wonder why it did this and that.

Thanks for a great script I was working on lvling up my miners from 20 to 30 to use Addy pics.

Next run Cows for some days. Collect the meat. I will release our cooker. Then go to the Guards to really level the Players.

NiCbaZ
11-10-2007, 09:31 AM
When you gonna release the cooker?

Jsk2003
11-10-2007, 01:31 PM
Oh wow, this is so awesome. Good little intro on explaining how to do it.

ckpro
11-10-2007, 02:53 PM
Very nice ...as usual !!!

nomad king
11-10-2007, 06:34 PM
this worked great for me, my only problems i encountered were

1. it will ocassionally run up to the cows when their are bones up their, this ussually isnt a problem, but sometimes if the gate up their is closed it will get lost, or if it goes to much north up thier

2. it will attack goblins people try and attack goblins other people are attacking realy frequently, maybe you could input something so if the goblin has a green bar over it it wont click on it, because this would alos apple to the goblin it was attacking, but it would continue to attack it with auto retaliae on

3. i would suggest it being able to attack the spiders, because their are a few spiders around thier, and then less peopel would attack the goblins

over all awesome script thanks

U Got Jacked Up
11-10-2007, 09:49 PM
\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=25
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 2 Hours, 3 Minutes and 48 Seconds
Attacked 392 Goblins.
Buried 111 Bones.
Opened 1 Doors.
Dropped 1 Hides.
Dropped 3 Daggers.
Dropped 4 Shields.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ********
Number : 1
Active : True
Worked : 32
Location : No GameTab
Time Left : 20 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ***** = F. - Lvl : 41 61 40 5 52. W : 59 min. K : 231 Goblins. L: No GameTab
1 : ******** = T. - Lvl : 41 61 40 5 52. W : 32 min. K : 120 Goblins. L: No GameTab
2 :********** = T. - Lvl : 41 61 40 4 52. W : 18 min. K : 41 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

soccnut
11-11-2007, 05:13 AM
this script pawns... ran it overnight last night.

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=17
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 8 Hours, 19 Minutes and 39 Seconds
Attacked 1692 Goblins.
Buried 723 Bones.
Died 32 Times.
Opened 2 Doors.
Dropped 1 Hides.
Dropped 1 Daggers.
Dropped 4 Shields.


lvled loads on my pure...thx mate

TurtleVVisperer
11-12-2007, 06:52 AM
Hey, I've been running this on and off over the weekend and I keep running into a problem, which probably isn't the script, and is my fault. When I'm using the remote master feature, I can't get it to reset all players to true.

I log in, it says, "Hi", I say "Status", and it gives me a name. I log out and fix that player and wait a few minutes. I log back into my Remote master, bot says, "Hi" and I says, "Reset". (I'm doing this on a computer in the same room as my autoing computer) Now, the bot turns public chat back on just like it does after I asked it the status, so I'm like, cool, it did it.

But then when I look at the progress report in the SCAR debug box, it always says that player is false and it never changes it to true.

So I thought maybe it was just the progress report, so I waited, and no, it skipped that player and went on to the next. I've tested this 2 or 3 times, and I can't get the reset command to work. Any suggestions? Am I just a noob?

WT-Fakawi
11-12-2007, 07:20 AM
Hey, I've been running this on and off over the weekend and I keep running into a problem, which probably isn't the script, and is my fault. When I'm using the remote master feature, I can't get it to reset all players to true.

I log in, it says, "Hi", I say "Status", and it gives me a name. I log out and fix that player and wait a few minutes. I log back into my Remote master, bot says, "Hi" and I says, "Reset". (I'm doing this on a computer in the same room as my autoing computer) Now, the bot turns public chat back on just like it does after I asked it the status, so I'm like, cool, it did it.

But then when I look at the progress report in the SCAR debug box, it always says that player is false and it never changes it to true.

So I thought maybe it was just the progress report, so I waited, and no, it skipped that player and went on to the next. I've tested this 2 or 3 times, and I can't get the reset command to work. Any suggestions? Am I just a noob?


Judging from your post, you do everything the right way. Does the bot reply with "Reset"? )... It should. I dont know what you are doing wrong. It looks all right.

kor
11-12-2007, 03:30 PM
does this script work? because ill use this really much if it does : ) ill try it when i get home =P im making a new rune scim pure : )

fausco
11-12-2007, 05:44 PM
Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\Owner\Desktop\scar\scripts\fighting\melee \[SRL4] Gobbiez 0[1].60 PUB.scar

im a noob what do i need to do to fix this

kor
11-12-2007, 06:20 PM
why do i get this freakin error? :
Line 31: [Error] (81:1): Duplicate identifier '' in script D:\SCAR\SCAR 3.11\includes\SRL/SRL/Core/Globals.scar , please help me =P

dogsuli
11-12-2007, 06:24 PM
Good script but who needs golin killer?

kor
11-12-2007, 06:25 PM
i do, its really good to train your pure with this script.

nething
11-13-2007, 05:12 AM
Did rev#6 mess this up? I run I get:

Line 672: [Error] (17317:24): Unknown identifier 'GreenStatusColor' in script C:\Program Files\SCAR 3.12\Scripts\Fighters\[SRL4] Gobbiez 0.60 PUB.scar
Line 672:
Function InFightAt(x, y: Integer):Boolean;
var
dx, dy: Integer;
begin
if ( FindColor(dx, dy, GreenStatusColor, x - 20, y - 15, x + 20, y + 10) or
FindColor(dx, dy, RedStatusColor, x - 20, y - 15, x + 20, y + 10) or
FindColor(dx, dy, 16728128, x - 20, y - 15, x + 20, y + 10) or
FindColor(dx, dy, 192, x - 20, y - 15, x + 20, y + 10) ) then
Result:=True;

end;

napper
11-13-2007, 05:08 PM
Good script i like :p

danyk03du
11-16-2007, 05:07 AM
Thx. Now I don't have to waste time leveling up my noobs. =D

aznightmare
11-17-2007, 09:35 AM
Hi. This script looks great for beginners but i got a problem.

Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\Jason\Desktop\SCAR Scripts\[SRL4] Gobbiez 0.60 PUB.scar

Please tell me how to fix this.

Thanks

uk_
11-17-2007, 01:56 PM
good script

TurtleVVisperer
11-17-2007, 08:41 PM
Ok, my best run so far has been with 3 players, it went for 9 hours. Here it is -
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=101
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 8 Hours, 52 Minutes and 59 Seconds
Attacked 2003 Goblins.
Died 193 Times.
Tellied 2 Times.
Opened 49 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : *****l
Number : 0
Active : True
Worked : 199
Location : No GameTab
Time Left : 14 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ***** = T. - Lvl : 26 26 25 3 26. W : 199 min. K : 656 Goblins. L: No GameTab
1 : ***** = F. - Lvl : 27 27 27 2 28. W : 180 min. K : 514 Goblins. L: No GameTab
2 : ***** = F. - Lvl : 34 34 33 8 34. W : 122 min. K : 833 Goblins. L: Lumbridge
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Current player is not Active...
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 18 |
| Talks : 7 |
| Ricks : 1 |
| Old Men : 2 |
| Sandwiches : 1 |
| Frog Solved : 1 |
| Certers Missed : 1 |
| Boxes Solved : 3 |
| Death[s] : 193 |
| Quiz[es] Found : 193 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Note: It is saying I died way more than I have. See my sig? It says I've died once every 2 minutes. That's not true.


OK, so then last night I ran it with 8 characters. Here are the results -
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=2638
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 13 Hours, 30 Minutes and 59 Seconds
Attacked 888 Goblins.
Tellied 1 Times.
Opened 10 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ******
Number : 6
Active : True
Worked : 465
Location : No GameTab
Time Left : 21 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ***** = F. - Lvl : 12 12 11 3 16. W : 52 min. K : 123 Goblins. L: No GameTab
1 : ***** = F. - Lvl : 30 29 29 4 30. W : 52 min. K : 205 Goblins. L: No GameTab
2 : ***** = F. - Lvl : 32 31 31 2 32. W : 98 min. K : 223 Goblins. L: No GameTab
3 : ***** = F. - Lvl : 36 36 36 8 36. W : 52 min. K : 115 Goblins. L: No GameTab
4 : ***** = F. - Lvl : 6 6 5 2 12. W : 15 min. K : 22 Goblins. L: Lumbridge
5 : ***** = F. - Lvl : 5 4 4 2 11. W : 27 min. K : 41 Goblins. L: Lumbridge
6 : ***** = T. - Lvl : 6 6 6 4 12. W : 465 min. K : 151 Goblins. L: No GameTab
7 : ***** = F. - Lvl : 3 3 3 2 10. W : 13 min. K : 8 Goblins. L: Lumbridge
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 32 |
| Talks : 2 |
| Old Men : 1 |
| No Sandwiches : 1 |
| Boxes Solved : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
It says it ran 13 hours, but I doubt that. Look at character #6. When I found the script it was logged in on it, and it was stuck in the prison pete random. Look how long it has been logged in compared to the others. Must be a bug involving prison pete.
Ah, well, congrats on making such a good script.

Pballplayer0
11-17-2007, 08:56 PM
i get the same problem that nething and aznightmare got. it says:

Failed when compiling
Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script C:\Program Files\SCAR 3.12\Scripts\Gobbiez!.scar

idk wat the problem is plz help

TurtleVVisperer
11-17-2007, 10:34 PM
Fix for Unknown identifier 'GreenStatusColor' -
All you people with that problem, look through posts, rootcat found a fix for that error (http://www.srl-forums.com/forum/showpost.php?p=254275&postcount=309).
Go to C:\Program Files\SCAR 3.12\includes\SRL\SRL\skill
open fighting.scar and on line 19 put
const
GreenStatusColor = 65280;
const
RedStatusColor = 225;

ginger
11-18-2007, 06:09 PM
great script

iambowling247
11-18-2007, 07:03 PM
No problems whatsoever, very good script, I'll post proggies in a bit once it's done with this guy...



/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=95
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 3 Hours, 32 Minutes and 41 Seconds
Attacked 389 Goblins.
Opened 4 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : purepwnsome
Number : 9
Active : True
Location :
Time Left : 28 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : purepwnsome = T. - Lvl : 1 31 1 1 22. W : 20 min. K : 41 Goblins. L: No GameTab
1 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 32 min. K : 66 Goblins. L: No GameTab
2 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 25 min. K : 32 Goblins. L: No GameTab
3 : purepwnsome = F. - Lvl : 0 0 0 0 0. W : 1 min. K : 0 Goblins. L: Lumbridge
4 : purepwnsome = F. - Lvl : 0 0 0 0 0. W : 1 min. K : 0 Goblins. L: Lumbridge
5 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 34 min. K : 42 Goblins. L: No GameTab
6 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 24 min. K : 54 Goblins. L: No GameTab
7 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 32 min. K : 81 Goblins. L: No GameTab
8 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 32 min. K : 57 Goblins. L: No GameTab
9 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 16 Goblins. L:
10 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
11 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
12 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

Successfully executed

got my str to lvl 35, and hp to 25

my pure officially pwns now, lol

TBOS
11-19-2007, 11:54 PM
Fantastic. Sometimes it gets stuck in the ruins next to the goblin house, but that only happened to me a few times, and overall the script ran perfectly. Thanks! :D

kekkinen
11-20-2007, 02:45 PM
Just started using this and its working great! I have no idea about the pathing for running back to the mobs because it hasnt died yet, but I'll post later about that. Nice one!

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=101
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 15 Minutes and 25 Seconds
Attacked 97 Goblins.
Died 0 Times.
Tellied 0 Times.
Opened 2 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

0 : *********** = T. - Lvl : 21 23 25 3 20. W : 75 min. K : 92 Goblins. L: No GameTab

JakeBath
11-20-2007, 02:57 PM
[SRL 4] Gobbiez! 0.60

by WT-Fakawi.

Made script compatible with SRL 4. Enjoy!

-----------------------------------------------------------------------------------------------------------------------------------------
This script will kill Goblins NE of Lumbridge Castle at the Goblin House, thus effectively training your Combat. If your Player dies, -DON'T PANIC- , because the next Player will log in and walk back from Lumbridge Castle to the Goblins ad infinitum.
The script is designed to let your Players die, thus skipping all the troubles other autofighter go through keeping your Players alive.

I hope you like it. Send Bugs, Progress Reports, Screenies to this thread. TIA

-----------------------------------------------------------------------------------------------------------------------------------------

Instructions.
-----------------------------------------------------------------------------------------------------------------------------------------
Use Runescape Client Low Detail.
Set your Screen to 32 bit TRUE color.
Position your Low level Players at Lumbridge Castle Gate OR at Goblin House.
Equip your Player with no more than 3 wieldable (or wearable) items (or place them in first three inventory slots) eg. Sword, Shield and Platebody.
ALARM! NO AUTOCOLOR! You will need to pick the common Minimap RockColor and the Minimap WaterColor, or 0.60 will miserable fail.Set these variables if needed:



const RemoteMaster = ''; //<- fill in the Nickname of the RC master
const MySRLID = ''; //<- Your SRLID. Leave blank if you dont have one.
const MySRLPassword = ''; //<- Your SRL Password here if you want to have yout stats logged
const PlayerTime = 30; //<- Time for Each Player In MINUTES!!!(until death...)
const GobMouseSpeed = 30; //<- Set Mouse Speed.
const AutoLevels = True; //<- Set True to even Skills This overrides .Skill settings.
const PickupBones = True; //<- Enable Bone Collecting.
const BonesBoost = True; //<- Collect bones during fight.



ALARM! NO AUTOCOLOR! You will need to pick the common Minimap RockColor and the Minimap WaterColor, [COLOR="Red"][B]or 0.60 will miserable fail.

http://82.92.130.193/Pictures/Gob2.png


Pick these two Colors and place them at lines 71/72.
Procedure SetupGlobalColors;
begin
RockColor := ;
WaterColor := ;
end;


-----------------------------------------------------------------------------------------------------------------------------------------

0.60 Features.
-----------------------------------------------------------------------------------------------------------------------------------------


Better doordetection
Flag check when clicking. If no Flag appears, it usually means the door is closed (though not always), but I have added a Opendoor check and a Fast Callibration
Player moves jumpier, more "humalike" IMHO. This past week I have been watching Gobbiez and I noticed a lot of bots at the goblinhouse, all with the same odd behaviour: they dont handle the door well. I tried to cure that, and made the Player jumpier
BoneFinding is now divided in 5 quadrants, to avoid repetitive clicking on the same pile of Ashes, or the Trout, or the Player with the Chef's Hat. Works better.
'prayer' mode is better implemented in the script. Prepare for Leo!
Dynamic DTM callibration using the "Three Rocks" DTM. For detailed explanation go HERE (http://www.villavu.com/forum/showthread.php?t=10008)
Global Counter that tracks and counts Goblins. If this number rises above threshold, your Player will tellyho.
Coin Collecting. Can grow to a considerable amount within a couple of hours (> 1k coins)
Runes Collecting. Picks up a few hundred.
Beer Drinking. If the Players "accidentally" picks up a beer, it will drink it.
Escape from CowField using the The Dynamic "Three Rocks" DTM.
User Adjustable Mouse Speed. Experiment to your hearts content, I keep it at 1.
PickupBones and BonesBoost will garantuee Full Zombie within 48 hours!
- Will run round the clock with 8 Players.
- SCAR 3.11 SRL 4 Based.
- Auto evens your combat when AutoLevels = True, or User Selectable Attack Style. Choose between attack, strength, defence, auto, or prayer
- Auto Handling all SRL-Randoms.
- PickupBones and BonesBoost optional. BonesBoost scans for bones during fight, thus making the Player a lot more jumpy but more efficient in BonePicking,
- Auto Telly to Lumbridge if lost. (You might want to remove the FindRandoms from login.scar/LoginPlayer; since this checks for InBlack)
- Auto adjusting Fighting Timeout to Combat Level.
- MYSQL Stat Reporting


Use this script at your own risk. I'm NOT responsible for any Ban or Loss you might encounter using this script.


Scar Resource Library 4
NAME : Goblin Schredduler 0.60
WRITER : WT-Fakawi
CATEGORY : Fighting
DESCRIPTION : Kills Goblins at Goblinhouse NE of Lumby Castle
USAGE : Start at Lumbridge Castle Square or at Goblin House.
AUTOCOLOR :Yes.
NOTES : Rebuild for DIVI 3.11 / SRL 4


First Progress Report with 12 Noobs: six Players at Zombie Random.


for history's sake Goblin Scheduler v0.42 has been downloaded 231 times.
for history's sake Goblin Scheduler v0.44 has been downloaded 391 times.
for history's sake Goblin Scheduler v0.46 has been downloaded 4238 times.
for history's sake Goblin Scheduler v0.46 has been downloaded 4238 times.
for history's sake Goblin Scheduler v0.53 has been downloaded 335 times.
for history's sake Goblin Scheduler v0.57 has been downloaded 296 times.
for history's sake Goblin Scheduler v0.59 has been downloaded 1655 times.




And as always: Please Send Me Progress Reports



Disclaimer: You are free to copy/paste parts of this or any of my scripts to your own scripts, as long as you credit me properly.


Nice One Useing It Now :)

notorius
11-20-2007, 09:11 PM
nice script ty

stnrscott2
11-21-2007, 01:09 AM
Nice

I'll test it out when I start a new char.

TurtleVVisperer
11-21-2007, 03:57 AM
EDIT:
Never mind, I fixed my problem. It wasn't the script's problem, it was a SCAR file. I've already posted my best progress report. Thanks again.

pshynosis
11-22-2007, 01:54 PM
kewl

X Gilli X
11-22-2007, 06:03 PM
Nvm, It wouldn't work because I was running version 3.13 and it didn't like that for some reason, switched back to 3.12 and worked perfect. Great Script. I will post my Proggies soon.

aeonity
11-22-2007, 09:10 PM
Looks like a nice script, hope it works perfectly, will post results after I try it.

Mutton
11-24-2007, 12:54 AM
I followed the directions and started from Lumbridge castle... couldn't get anywhere.

I picked colors and such, and it started heading north, but would then just logout after walking around the north wall for no more than a minute...

*EDIT*
After a few more starts, it's working now. Must have just been dumb luck.
Now that it's working, seems like a fine script. (I'm just going to blame myself for it not working...)

Great work :)

*EDIT TWO*
Runtime Error...
[Runtime Error] : Exception: Access violation at address 007212D5 in module 'scar.exe'. Read of address 00000034 in line 379 in script C:\Program Files\SCAR 3.12\includes\SRL/SRL/Core/Inventory.scar

What is that about?

ducels
11-24-2007, 07:05 PM
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=106
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 30 Hours, 59 Minutes and 47 Seconds
Attacked 2905 Goblins.
Tellied 2 Times.
Opened 73 Doors.
Dropped 5 Daggers.
Dropped 2 Shields.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 2
Active : True
Worked : 324
Location : No GameTab
Time Left : 6 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = T. - Lvl : 32 32 32 3 32. W : 742 min. K : 970 Goblins. L: No GameTab
1 : = T. - Lvl : 31 31 30 1 31. W : 383 min. K : 424 Goblins. L: No GameTab
2 : = T. - Lvl : 28 27 27 1 28. W : 324 min. K : 280 Goblins. L: No GameTab
3 : = T. - Lvl : 25 25 24 1 26. W : 32 min. K : 48 Goblins. L: No GameTab
4 : = T. - Lvl : 27 27 26 1 27. W : 268 min. K : 341 Goblins. L: No GameTab
5 : = T. - Lvl : 30 29 29 2 30. W : 500 min. K : 842 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

Manually stopped it to add more characters to it. Very pleased with this script, I use it on all of my autoers to level combat.

WT-Fakawi
11-24-2007, 10:47 PM
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=106
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 30 Hours, 59 Minutes and 47 Seconds
Attacked 2905 Goblins.
Tellied 2 Times.
Opened 73 Doors.
Dropped 5 Daggers.
Dropped 2 Shields.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 2
Active : True
Worked : 324
Location : No GameTab
Time Left : 6 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = T. - Lvl : 32 32 32 3 32. W : 742 min. K : 970 Goblins. L: No GameTab
1 : = T. - Lvl : 31 31 30 1 31. W : 383 min. K : 424 Goblins. L: No GameTab
2 : = T. - Lvl : 28 27 27 1 28. W : 324 min. K : 280 Goblins. L: No GameTab
3 : = T. - Lvl : 25 25 24 1 26. W : 32 min. K : 48 Goblins. L: No GameTab
4 : = T. - Lvl : 27 27 26 1 27. W : 268 min. K : 341 Goblins. L: No GameTab
5 : = T. - Lvl : 30 29 29 2 30. W : 500 min. K : 842 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

Manually stopped it to add more characters to it. Very pleased with this script, I use it on all of my autoers to level combat.

Good run. Thank you for your report.

waterrebel
11-24-2007, 11:15 PM
Great script, My computer crashed after about 5 hours, but I'd say it killed around 1000 gobbies over 3 characters! THANKS!

Yakri
11-25-2007, 08:56 AM
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=63
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 46 Minutes and 20 Seconds
Attacked 36 Goblins.
Died 520 Times.
Opened 2 Doors.
Dropped 1 Daggers.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 0
Active : True
Worked : 28
Location : No GameTab
Time Left : 24 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = T. - Lvl : 4 3 3 2 11. W : 28 min. K : 30 Goblins. L: No GameTab
1 : = F. - Lvl : 0 0 0 0 0. W : 1 min. K : 0 Goblins. L: No GameTab
2 : = F. - Lvl : 3 3 3 2 10. W : 5 min. K : 6 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

Well this was the first script i manged to run yay! though i don't think the part about dying 520 times is quite right, more like 2-3 times.

i had a couple problems

1)it didn't walk me back from lumby for reasons unknown
2)it finally just stopped and said
Current player is not Active...

other then that it works great for me though :D and i get the feeling one if not both of those problems were my fault, somehow.


Edit: i ran it again and it worked fine

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=37
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 28 Minutes and 22 Seconds
Attacked 39 Goblins.
Died 153 Times.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 2
Active : True
Location :
Time Left : 18 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = T. - Lvl : 4 4 4 3 11. W : 13 min. K : 15 Goblins. L: No GameTab
1 : = F. - Lvl : 5 5 4 3 11. W : 13 min. K : 24 Goblins. L: Goblin
2 : = T. - Lvl : 5 5 5 3 11. W : 0 min. K : 0 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

it ended because i reached the level i was aiming for and it manged to get back to the gobbies from lumby. :D


Edit: since there are no new posts, I'll just edit this again with my third run.

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=36
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 42 Minutes and 31 Seconds
Attacked 84 Goblins.
Buried 12 Bones.
Died 347 Times.
Dropped 1 Shields.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 0
Active : True
Worked : 34
Location : No GameTab
Time Left : 12 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = T. - Lvl : 4 4 3 1 11. W : 34 min. K : 21 Goblins. L: No GameTab
1 : = F. - Lvl : 3 2 1 1 10. W : 13 min. K : 5 Goblins. L: No GameTab
2 : = F. - Lvl : 6 6 5 1 12. W : 49 min. K : 58 Goblins. L: InBlack
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Current player is not Active...

it ran fine, but it stopped on its own.

how can i get it to run for longer at one time?

and i hope this is in someway helpful and not just spam. :)


EDIT FAWK: REMOVED RSNAMES. DONT POST NAMES!

Sonyedorly
11-26-2007, 06:31 PM
sweet, just downloaded it and starting it now, gonna post progress soon!

thanks a ton!

HyperSecret
11-26-2007, 07:41 PM
yakri, take out your usernames from the post above, jagex is watching

Soul Harvester
11-26-2007, 09:04 PM
Wow, Nice :D

WT-Fakawi
11-26-2007, 11:49 PM
yakri: Thank you for your reports. Thing is, sometime scripts run wonderful, sometimes they run aweful. Its the tradeoff for colormacroing I guess :) Are you sure you have set highest brightness (32-bits colordepth) and low detail? Ow, and dont post rsnames, you'd never know. I removed them for you.

whatareyouupto
11-27-2007, 04:00 AM
can some one help me it willn't work
it says line 73 isn't compiling

it is where u have to choose the coulder i have done from the mini map
but it still won't world plz help ty

benismyhorse
11-27-2007, 06:53 PM
its alright:stirthepot: :D :spongebob: :confused: :sasmokin: :eek: :garfield: :( :fiery: :mad: :duh: :redface: :cartman: :rolleyes: :bart: :mad: :spongebob:

Womble
11-27-2007, 09:12 PM
nice, i'll have to test it soon :)

Womble.

choochooa
11-28-2007, 02:08 AM
Works fine. thanks

runner732
11-28-2007, 04:36 AM
ran the script and it says "Line 662: [Error] (17385:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\Andy2\Desktop\[SRL4] Gobbiez 0.60 PUB.scar"

line 662 says: " if ( FindColor(dx, dy, GreenStatusColor, x - 20, y - 15, x + 20, y + 10) or"

considering im a terrible scripter and this is a long and complicated script, i have no clue whats going on. could you help me out? thanks. btw i tried it in scar 3.13 and 3.12c since i hear 3.13 isnt working...

Aragon
11-29-2007, 01:45 PM
Wow, nice job. :f:

papenco
11-29-2007, 07:08 PM
It´s Ok but could be better with autocolor

babeboom
11-29-2007, 10:07 PM
It´s Ok but could be better with autocolor

nah it works good enough:(h):

snurre
11-29-2007, 11:41 PM
Nice script, would like one where it fihgts higher lvl monsters though, gobbis dont really give much XP after u gained some lvls, nice work though

Infantry001
11-30-2007, 12:34 AM
ran the script and it says "Line 662: [Error] (17385:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\Andy2\Desktop\[SRL4] Gobbiez 0.60 PUB.scar"

line 662 says: " if ( FindColor(dx, dy, GreenStatusColor, x - 20, y - 15, x + 20, y + 10) or"

considering im a terrible scripter and this is a long and complicated script, i have no clue whats going on. could you help me out? thanks. btw i tried it in scar 3.13 and 3.12c since i hear 3.13 isnt working...

Uh, yeah, Fawki I get the same error... I could just fill it in, but I don't want to risk the stability of the script. Oh well

elitemaster101
11-30-2007, 01:12 AM
omg nice dude!!! work like a charm :P:p

Infantry001
11-30-2007, 02:07 AM
Anyone who gets that problem ^ up there, just downgrade to Rev 5, copy the GreenStatusColor and RedStatusColor (located in Fighting.scar), upgrade back to SRL rev 7, and paste the constants back in :D

runner732
12-01-2007, 04:28 AM
Anyone who gets that problem ^ up there, just downgrade to Rev 5, copy the GreenStatusColor and RedStatusColor (located in Fighting.scar), upgrade back to SRL rev 7, and paste the constants back in :D

thanks worked for me
script still only manages to kill 1 goblin before running off to the cow field, clicking repeatedly on the roast in the middle of the g oblin room, or, most commonly, run to the nearest oak tree and keep clicking on it. it also likes to run around during combat, attack other goblins while fighting, and lags a lot.
am i doing something wrong or is it the script?

dslayer102
12-01-2007, 01:41 PM
Sorry but I couldn't get this one to work. When I came near the goblin house, it didn't open the door and I had to open the door for it. Then, when it finished killing a goblin, just stood there and did nothing. Help would be greatly appreciated. Thanks.

channa
12-01-2007, 01:50 PM
this looks like a very good script will try very soon.

runner732
12-02-2007, 12:06 AM
now it works sometimes, but others it stops after like 10 minutes or repeatedly clicks on trees. i guess this is due to the colours in rs changing - sometimes the colours are right, others they arent. ill post a proggie once i get one over 12 minutes.

malakai
12-02-2007, 01:54 AM
Great Script Fawki , ¡Buen trabajo!

WT-Fakawi
12-02-2007, 09:46 AM
Great Script Fawki , ¡Buen trabajo!
¡Muchos Gracias!

rotwyla98
12-02-2007, 04:20 PM
Worked beautifully... but I think it got me banned.
When I try to login to my account, it says Invalid Username/Password.

runner732
12-02-2007, 08:26 PM
Worked beautifully... but I think it got me banned.
When I try to login to my account, it says Invalid Username/Password.

if it says you put in an invalid username/password, then you put in an invalid username/password. it would tell you if youve been banned. i think it says "this account has been disabled".


/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=67
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 59 Minutes and 10 Seconds
Attacked 236 Goblins.
Opened 1 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

this ones a bit better for how long i left it on ||
l l
V

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=35
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 57 Minutes and 41 Seconds
Attacked 132 Goblins.
Opened 1 Doors.
Dropped 1 Daggers.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

Infantry001
12-02-2007, 09:19 PM
Worked beautifully... but I think it got me banned.
When I try to login to my account, it says Invalid Username/Password.

Funny, this happened to my army too; however, not while using this script or anything. I am sure i was not keylogged, and I might have gotten banned (script testing that failed miserably... :(). But that is what happened when I tried to log into my account.

I find that my accounts stray far away from the goblin house too, even though I have inputted the correct colors. Maybe I'm just getting unlucky w/ this script :redface:

ducels
12-03-2007, 04:00 PM
This script never ceases to amaze me.

It just keeps going... and going... and going...

Until you get this:

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=76
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 73 Hours, 28 Minutes and 33 Seconds
Attacked 9499 Goblins.
Opened 103 Doors.
Dropped 2 Daggers.
Dropped 2 Shields.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : **
Number : 2
Active : True
Worked : 605
Location : No GameTab
Time Left : 8 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ** = T. - Lvl : 33 33 32 1 33. W : 664 min. K : 1592 Goblins. L: No GameTab
1 : ** = T. - Lvl : 34 34 33 7 34. W : 651 min. K : 1502 Goblins. L: No GameTab
2 : ** = T. - Lvl : 33 32 32 7 33. W : 605 min. K : 1280 Goblins. L: No GameTab
3 : ** = T. - Lvl : 21 21 21 5 23. W : 349 min. K : 913 Goblins. L: No GameTab
4 : ** = F. - Lvl : 30 29 29 2 30. W : 197 min. K : 465 Goblins. L: No GameTab
5 : ** = T. - Lvl : 28 28 27 7 28. W : 633 min. K : 1362 Goblins. L: No GameTab
6 : ** = T. - Lvl : 32 31 31 8 32. W : 946 min. K : 2385 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

Again, manually stopped it to give my bots better gear and start them on the guards script. Expect a 2 day + progress report from your guards script!

The only suggestion I could think of after using this script is maybe making it check UpText before trying to equip the items in the first 3 slots. If a bot tries to equip goblin armor every time he logs in, it may eventually look suspicious. This wouldn't be a difficult fix either - I've already added it to my downloaded version.

souppy
12-05-2007, 02:11 AM
How do I find the rock& water colours?

( I know its a stupid question, but I cant figure it out )

Mushroomhead4lyfe
12-05-2007, 02:18 AM
How do I find the rock& water colours?

( I know its a stupid question, but I cant figure it out )

use the eye drop button in SCAR, left of the clear debug log/toggle report box, to the right of the stop button

souppy
12-05-2007, 02:20 AM
Ah, Thanks.

Mushroomhead4lyfe
12-05-2007, 02:21 AM
I have done that, but it doesnt seem to do anything.

once you click on the color you want you press Ctrl + V and paste it to where u want the numbers to go

souppy
12-05-2007, 02:33 AM
OMG. Now it says I have a " syntax error in script" on line 73. Any ideas?

naruto430
12-05-2007, 12:44 PM
OMG. Now it says I have a " syntax error in script" on line 73. Any ideas?

First i recomend you to read the tutorials of how to use SCAR, so you got an idea when you need to input data in the script....

But in the Line 73 says: Color :=;
You have to write it like this: Color :=1111111;
I think that will work
__________________________________________________ _________________

Now my contribution on this script

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report --
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 578 Minutes and 41 Seconds
Attacked 1118 Goblins.
Opened 3 Doors.
Dropped 0 Daggers.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

This is an awesome script, Buen Tabajo Amigo!!! :D

souppy
12-05-2007, 01:05 PM
This is where I'm getting the error.

Procedure SetupGlobalColors;
begin
RockColor :=; 5065032;
WaterColor :=; 11436910;
end;

Thats line 71-75. 73 is the error one.

Any ideas what I've got wrong here?

ducels
12-05-2007, 01:47 PM
Procedure SetupGlobalColors;
begin
RockColor := 5065032;
WaterColor := 11436910;
end;

That's what it should look like. No ; before the color integer.

math
12-05-2007, 08:10 PM
could anyone help me telling me why after it loggs in the script just doesnt do anything anymore? it doesnt move mouse :s
thx for viewing

Gimpy666
12-06-2007, 09:53 PM
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ********** = T. - Lvl : 30 13 12 2 23. W : 89 min. K : 71 Goblins. L: No GameTab
1 : ********** = F. - Lvl : 30 12 12 2 23. W : 128 min. K : 93 Goblins. L: No GameTab
2 : ********** = F. - Lvl : 22 10 9 1 18. W : 114 min. K : 110 Goblins. L: No GameTab
3 : ********** = F. - Lvl : 23 2 2 1 17. W : 20 min. K : 23 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

bugmenot
12-06-2007, 10:07 PM
got me 35 35 35 from 30 30 30. thanks. great script

Pierre14
12-07-2007, 01:53 AM
nice script! one suggestion putting an auto color so we don't have to do it manually!(just a suggestion) hope it helps keep it up!:D

mikevskater
12-07-2007, 10:31 PM
alright.. i got this error every time i ran it,
Line 662: [Error] (17385:24): Unknown identifier 'GreenStatusColor' in script E:\Temp\[SRL4] Gobbiez 0.60 PUB.scar /-/ Line 663: [Error] (17385:24): Unknown identifier 'RedStatusColor' in script E:\Temp\[SRL4] Gobbiez 0.60 PUB.scar and i tried removing the lines of code that had the errors in it, and it logged me in but then did nothing, mind enlightening me?

runner732
12-08-2007, 02:57 AM
alright.. i got this error every time i ran it,
Line 662: [Error] (17385:24): Unknown identifier 'GreenStatusColor' in script E:\Temp\[SRL4] Gobbiez 0.60 PUB.scar /-/ Line 663: [Error] (17385:24): Unknown identifier 'RedStatusColor' in script E:\Temp\[SRL4] Gobbiez 0.60 PUB.scar and i tried removing the lines of code that had the errors in it, and it logged me in but then did nothing, mind enlightening me?

go to the previous page, and look at the second post by "infintry"

danman1212
12-08-2007, 05:21 AM
o...k.... script, but the walking back after you log back in is messed up for me. i got 1 hour 68 kills and 23 bones, with 3 people

math
12-08-2007, 12:49 PM
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=18
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 43 Minutes and 57 Seconds
Attacked 113 Goblins.
Buried 28 Bones.
Dropped 2 Daggers.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : *******
Number : 0
Active : True
Location : Lumbridge
Time Left : 18 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 :¨******* = T. - Lvl : 13 13 13 20 16. W : 0 min. K : 113 Goblins. L: Lumbridge
1 : ¨¨ = F. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
2 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

mikevskater
12-08-2007, 11:32 PM
go to the previous page, and look at the second post by "infintry"
thnx man

Edit:: ok... can someone post me a link to rev 5? alli can find is rev 6 :(

Testerz11
12-09-2007, 02:40 AM
Works well, but I didn't understand the rock color and water color at first.

Mushroomhead4lyfe
12-09-2007, 03:23 AM
it is not workin for me:S wat shud i do

first, you should post what *exactly* is not working...:rolleyes:

so we can help.

i lol i
12-09-2007, 01:15 PM
lol i can't beleive you need an "anti0door-detection" system

souppy
12-09-2007, 04:00 PM
Does anyone have a link to rev5 so that I can download it ?

mvp6789
12-09-2007, 07:27 PM
i tryed it and it worked well. also no problems for me. :)

runner732
12-09-2007, 07:31 PM
thnx man

Edit:: ok... can someone post me a link to rev 5? alli can find is rev 6 :(


you got subversion, right? then open up scar, click "file" at the top, then scroll down to "Update SRL SVN to Rev" then type in "5". it downloads srl rev 5.

mikevskater
12-09-2007, 07:49 PM
you got subversion, right? then open up scar, click "file" at the top, then scroll down to "Update SRL SVN to Rev" then type in "5". it downloads srl rev 5.
ty man, that helped me, so do i just paste the two consts at top?

souppy
12-09-2007, 08:42 PM
Thanks Runner.

mikevskater
12-09-2007, 10:17 PM
ERR!! ok i pasted the 2 const at top under all the others, now when i rune there are no errors, but it doesn't do anything, i left there and it finally just auto-logged me out, i was in lumby out side of gate, is that where I'm suppost to be?

lvl3wcer
12-09-2007, 11:16 PM
whats a remote master

Blind Return
12-10-2007, 12:49 AM
I am very new to scar, just downloaded it moments ago, and im liking this script, Is it possible to just use it for 1 character?? and could someone explain to me how to set it up, Sorry im very bd at this :(

xxrobbiechaosxx
12-10-2007, 03:18 AM
Doesn't work so well for me :[

joshuaman76
12-11-2007, 01:18 AM
nice im trying this rite now i have so many scripts running i mite have to start up my laptop

noob-2
12-14-2007, 01:30 AM
nice script

fooddude12
12-14-2007, 07:13 AM
Line 662: [Error] (17385:24): Unknown identifier 'GreenStatusColor'

??How do I make it work

gangsta-444
12-14-2007, 10:34 AM
Procedure SetupGlobalColors;
begin
RockColor := 5065032;
WaterColor := 11436910;
end;

Its Like This Without "Semi Colons" (Or Whatever) After =

QuickSymantec
12-14-2007, 07:39 PM
Nice

QuickSymantec
12-14-2007, 07:46 PM
Looks nice!

QuickSymantec
12-14-2007, 07:47 PM
Nice script tryed it out but it dont find anything to fight :/ ill try until it works xD

chris is da man
12-15-2007, 09:48 PM
sounds good for starting a pure

Denman
12-16-2007, 11:09 PM
It just checks my stats and sets my attack to defensive then does nothing...

soccerskooter
12-17-2007, 02:05 AM
Sounds awesome
Will post back in the morning about how it goes =]

Phoenix1300
12-17-2007, 02:15 AM
Works well for me, thanks.

SlashShot
12-17-2007, 05:22 PM
nice script cant wait to try it.

soccerskooter
12-17-2007, 10:54 PM
Report time lol
It worked pretty well
It worked for about 6 hours before it hit a wall
One account was in the mage tower south of draynor :confused:
The other two were just inactive for some reason
It was even for the first two but the third account only trained str when it was set to even
The 6 hour limit was prolly just because i only had 3 accoutns doing it
Either way very nice script
The item pickup worked nicely too, each account had like 500+ gp
The moving back to the goblin house when dead worked nicely too, one account died like 3K times lol but when you have 16 str and 1 def and 2 att, its prolly bound to happen

SlashShot
12-18-2007, 03:16 AM
i got this error, what do i do?

SRL Compiled in 32 msec
Found Compass

Mushroomhead4lyfe
12-18-2007, 03:18 AM
i got this error, what do i do?

SRL Compiled in 32 msec
Found Compass

Thats not an error... enough with your spamming threads ffs :f: :fiery:

SlashShot
12-18-2007, 05:24 PM
Thats not an error... enough with your spamming threads ffs :f: :fiery:

well what did i do wrong? it just stops when it says found compass.
and sorry i'll try and slow down with the spamming lol.

asdfasdfasdf
12-18-2007, 05:45 PM
Ooh I can train my nubs with this.. but also a random question: does SRL normally compile for you guys quickly? Even since the first time I ever got srl (divi 3.03) it's always compiled in 2-5 sec :O

Edit: umm I get the greenstatus error thing too... I have the latest scar and srl and I set the colors :/

Twilightsin
12-18-2007, 08:59 PM
This script will kill Goblins NE of Lumbridge Castle at the Goblin House, thus effectively training your Combat.


So probaly wont kill any other mobs that might be ur problem^^

Nice for new accounts.

proof
12-19-2007, 06:16 AM
i got a thing that says
Line 662: [Error] (17385:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\Owner\Desktop\[SRL4] Gobbiez 0.60 PUB.scar

Rouge_Ling
12-19-2007, 09:11 PM
Nice script exept sometimes doesnt eat food untill 2 late

Heavenzeyez1
12-19-2007, 09:19 PM
Nice script exept sometimes doesnt eat food untill 2 late

Leech. Proggie?
Eerik.

Benz
12-22-2007, 02:02 AM
:D. Awesome, going to use it tommorow as well as tonight (9:00 pm :p)

mccabe1990
12-22-2007, 04:45 PM
Line 662: [Error] (17385:24): Unknown identifier 'GreenStatusColor'

i get this error aswell how do i fix it i have put the colours in right :(

ElvenMarth
12-23-2007, 04:47 AM
2ND EDIT: Haha, never mind. I just had to downgrade to Scar 3.12c. Here's my progress report. Works great!

Error detecting Compass Angle.

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=33
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 3 Hours, 54 Minutes and 12 Seconds
Attacked 185 Goblins.
Buried 975 Bones.
Opened 4 Doors.
Dropped 3 Shields.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : Elvenmarth
Number : 0
Active : True
Worked : 226
Location : Lumbridge
Time Left : 600 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : Elvenmarth = T. - Lvl : 17 17 16 13 19. W : 226 min. K : 185 Goblins. L: Lumbridge
1 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
2 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Current player is not Active...

ParkaCarl
12-24-2007, 05:01 AM
THanks a lot man!

Heavenzeyez1
12-25-2007, 10:51 AM
THanks a lot man!
For what?
Giving you your 10 posts?
Eerik.

ParkaCarl
12-25-2007, 11:05 AM
For what?
Giving you your 10 posts?
Eerik.

LOL. (This was actually like my 5th post Eerik) Let me be clarify what I meant. Thank you for the script that lvled up my character's defence. I found that it was a bit laggy on my computer compared to the Narcle fast fighter though. It would be very slow in the Goblin house. Did anyone else have this problem?

alphazero
12-27-2007, 08:16 PM
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 8 |
| Talks : 7 |
| Old Men : 4 |
| Frog Solved : 1 |
| Boxes Solved : 6 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=36
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 5 Hours, 49 Minutes and 51 Seconds
Attacked 1069 Goblins.
Opened 8 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 2
Active : True
Worked : 102
Location : No GameTab
Time Left : 44 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : l = T. - Lvl : 25 27 4 21 24. W : 124 min. K : 329 Goblins. L: No GameTab
1 : = F. - Lvl : 0 0 0 0 0. W : 110 min. K : 343 Goblins. L: No GameTab
2 : = T. - Lvl : 0 0 0 0 0. W : 102 min. K : 397 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

bone bury only works on tje last slot of the last 2 rows good otherwise

alphazero
12-27-2007, 08:20 PM
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=36
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 2 Hours, 16 Minutes and 49 Seconds
Attacked 469 Goblins.
Opened 8 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 2
Active : True
Worked : 82
Location : No GameTab
Time Left : 44 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = T. - Lvl : 25 27 4 21 24. W : 44 min. K : 129 Goblins. L: No GameTab
1 : = F. - Lvl : 0 0 0 0 0. W : 50 min. K : 143 Goblins. L: No GameTab
2 : = T. - Lvl : 0 0 0 0 0. W : 42 min. K : 197 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

another good 1 :)

Firebrand
12-27-2007, 08:41 PM
For some reason when I run it, it logs player and then just stops. Any Idea's ?

alphazero
12-28-2007, 04:17 AM
Got the stupid tag the poles =( got 5 rubies tho ^^ good work!

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=31
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 21 Minutes and 22 Seconds
Attacked 139 Goblins.
Opened 1 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : l345235235
Number : 1
Active : True
Location :
Time Left : 30 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : lo4343i4234 = F. - Lvl : 31 36 4 21 29. W : 20 min. K : 139 Goblins. L:

yamum
12-28-2007, 11:29 AM
it goes just out of the house on the east side to kill a goblin and if the door is closed he wont walk back into the house for some reason

Timer
12-28-2007, 11:05 PM
Line 675: [Error] (17474:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\Joe\Local Settings\Temporary Internet Files\Content.IE5\LJ73P5SE\%5BSRL4%5D%20Gobbiez%20 0[1].60%20PUB.scar
Line 675: [Error] (17474:24): Unknown identifier 'RedStatusColor' in script C:\Documents and Settings\Joe\Local Settings\Temporary Internet Files\Content.IE5\LJ73P5SE\%5BSRL4%5D%20Gobbiez%20 0[1].60%20PUB.scar

can i get those for my fighting.scar..?

Phlame1
12-29-2007, 12:12 AM
I hit run after I set the water and rock colors, then it says found compass.....and my char just sits in one place and does absolutely nothing until he logs out.

Can anyone help me out?

I haven't had any luck with other scripts either. I'm running off of SRL 4 and 3.13 SCAR.

Phlame1
12-29-2007, 12:58 AM
Unknown identifier 'GreenStatusColor' in script C:\Program Files\SCAR 3.13\Scripts\[SRL4] Gobbiez 0.60 PUB.scar

WT-Fakawi
12-29-2007, 01:22 AM
I will update the script soon.

ericjzhang
12-29-2007, 07:50 PM
can it only kill gobbies? cause i dont wanna atk rats

Tuptup
12-30-2007, 11:17 AM
Emm.. In what positions i put those minimap colors? Like:

RockColor :=5132099;
WaterColor :=12095613;

Or what? Yes, im a noob. Please ansver fast.

Richard
12-30-2007, 12:22 PM
worked a charm for me

great work

alphazero
12-30-2007, 04:02 PM
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 5 |
| Talks : 3 |
| Old Men : 1 |
| Sandwiches : 1 |
| Boxes Solved : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 3 Hours, 29 Minutes and 36 Seconds
Attacked 847 Goblins.
Opened 9 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : l
Number : 2
Active : True
Worked : 53
Location : No GameTab
Time Left : 50 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = F. - Lvl : 33 38 31 23 34. W : 100 min. K : 491 Goblins. L: No GameTab
1 : = F. - Lvl : 33 38 31 23 34. W : 52 min. K : 236 Goblins. L: No GameTab
2 : = T. - Lvl : 33 38 30 23 34. W : 53 min. K : 120 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

ChrisX
12-30-2007, 08:00 PM
Anyone working on a way to solve some of the harder randoms?

Nehallyn
12-31-2007, 03:00 AM
Worked like a charm. Once thing I noticed is that sometimes the script gets stuck above the goblin house for a few minutes. This is resolved by rotating the camera 90 degrees. Another thing is that the script can't exit from the dialog if it's your first time dying.

Great work!

yurmomsmom9
12-31-2007, 11:58 PM
didnt work for me :(
got this error

Line 662: [Error] (18286:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\Owner\Desktop\[SRL4] Gobbiez 0.60 PUB.scar

JT MONEY
01-03-2008, 02:12 AM
im getting this error also, but it was working yesterday....

Failed when compiling
Line 662: [Error] (18286:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\HP_Administrator\Desktop\SCAR\[SRL4] Gobbiez 0[1].60 PUB.scar

darkror
01-04-2008, 01:25 AM
ok for all u plll with error above go to C:\Program Files\SCAR 3.13\includes\SRL\SRL\skill or wahtever, and click fighting.scar and put this in a nywhere
"
const
BoneColor = 13421779;
const
GreenStatusColor = 65280;
const
RedStatusColor = 225;
"
ok?



oh yah can some1 help me =( i got
[Runtime Error] : Exception: Access violation at address 00720659 in module 'scar.exe'. Read of address 00000034 in line 383 in script C:\Program Files\SCAR 3.13\includes\SRL/SRL/Core/Inventory.scar
can some1 please help me on this?
also, how do i kake it so that it increase the playing time on one palyer
so like instead of logging out to another player after 30m, it logs to another after 3hrs. Pleas help me

JT MONEY
01-04-2008, 05:11 AM
Thank you very much darkror

I_Darren
01-04-2008, 11:16 AM
Hmm, I picked the minimap colours. When my charachter logs in though he just stands in lumbridge castle and doesn't move..

Any help?

Trifonius
01-04-2008, 02:00 PM
<3 this script

Master Duckling
01-04-2008, 05:13 PM
Last night


/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=90
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 8 Hours, 7 Minutes and 56 Seconds
Attacked 1678 Goblins.
Opened 57 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 1
Active : True
Worked : 86
Location : No GameTab
Time Left : 6 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : Templeton21 = T. - Lvl : 18 37 17 5 29. W : 97 min. K : 445 Goblins. L: No GameTab
1 : = T. - Lvl : 27 27 27 6 28. W : 86 min. K : 358 Goblins. L: No GameTab
2 : = T. - Lvl : 23 22 22 1 24. W : 84 min. K : 289 Goblins. L: No GameTab
3 : = T. - Lvl : 24 35 23 1 29. W : 96 min. K : 303 Goblins. L: No GameTab
4 : = T. - Lvl : 34 30 13 6 30. W : 97 min. K : 283 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

Master Duckling
01-04-2008, 05:14 PM
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=96
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 9 Hours, 40 Minutes and 17 Seconds
Attacked 1443 Goblins.
Opened 42 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 3
Active : True
Worked : 108
Location : No GameTab
Time Left : 6 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = T. - Lvl : 18 38 17 5 30. W : 109 min. K : 354 Goblins. L: No GameTab
1 : = T. - Lvl : 29 28 28 6 29. W : 110 min. K : 348 Goblins. L: No GameTab
2 : = T. - Lvl : 24 24 24 1 25. W : 113 min. K : 236 Goblins. L: No GameTab
3 : = T. - Lvl : 24 37 23 1 30. W : 108 min. K : 297 Goblins. L: No GameTab
4 : = T. - Lvl : 36 30 13 6 31. W : 108 min. K : 208 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

FEAR
01-04-2008, 05:41 PM
Wow, great script !!!
lol it lets your players die, thats the first time I have seen one of those. Since lumbridge castle is very close to the gobby house it is possible. You are a genious:spot:

I will post proggies later :)

~~ FEAR ~~

WT-Fakawi
01-04-2008, 09:19 PM
Added new version of gobbiez to make it compatible with rev #9. Also, I replaced the goblinfinding by FindObjectTPA 's. Just a quick fix, nothing much, but at least it works now.

aartje
01-04-2008, 11:42 PM
i try it.

Sim Kai Long
01-05-2008, 12:55 AM
im'ma gunna try this.

FEAR
01-05-2008, 12:28 PM
Failed when compiling
Line 63: [Error] (16367:7): Duplicate identifier '' in script C:\Documents and Settings\us\Desktop\Scar\[SRL4] Gobbiez 0.62 PUB.scar


Can someone help me with this please

gold wizzard
01-05-2008, 05:14 PM
nice ill use it

Runemaster545
01-06-2008, 09:21 AM
Line 63: [Error] (16366:7): Duplicate identifier '' in script C:\Users\User1\Documents\goblins.scar

How do I get rid of this?

gold wizzard
01-06-2008, 11:15 AM
Nice auto fighter, good job