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View Full Version : how to apply randoms



rice
08-30-2006, 07:01 AM
ok i dont really understand the include on randoms. how do i apply it in my script.

FindNormalRandomsChoice (Talk, Misc, Lamp, Box, Demon, ScapeRune, Trade, GameTab,
Pinball, Frog, Certer, Sandwich, Plant, Black, ClickContinue: Boolean): Boolean;

soo is it suppose to be

procedure randoms;
begin

findnormalrandomschoice(talk,true);
end;

or soemthing like that cuz im trying to learn these new procedures compared to Osi... yea i an old school scripter

Sumilion
08-30-2006, 08:17 AM
Well...findnormalrandomschoice gives you the choice of wich random you want to use, but FindNormalRandoms; does them all. Well almost all of them

rice
08-30-2006, 08:22 AM
i c sooo i should just use findnormalrandoms; but how do i set the other one is it suppose to look like dis?

findnormalrandomschoice(talk,true);??

Dankness
08-30-2006, 10:36 PM
i c sooo i should just use findnormalrandoms; but how do i set the other one is it suppose to look like dis?

findnormalrandomschoice(talk,true);??

just do

findnormalrandomschoice(true,true,true,true,etc,et c);

just true for what you want and false for what you dont

WT-Fakawi
08-30-2006, 10:48 PM
for Talking Randoms just call FindTalk; Try to call it 2-4 times a second. FindTalk is a powerful function. It spots your Player.Nick name on the mainscreen, moves the mouse to it, right-clicks if it finds Talk-To and handles the complete random if possible!

rice
08-31-2006, 03:54 AM
sweet tyvm i will be setting up my script here soon. and that read this actually helps