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Negaal
01-27-2008, 06:37 PM
In case if you got problems with connection you should add it to script's random finding part...

Credits: Login.scar

Just for peoples who don't know scar well...

procedure ClickThat;
var
ClickHereToPlay, cx, cy : integer;
begin
ClickHereToPlay := BitmapFromString(33, 1, 'z78DA758E510E80300843' +
'AF54C0E2F6E94CB8FF9134123392693FFA41FA4A23A6F0888 443D' +
'26DC000A7DCE7F458F23EE444E721444B6A0F53D58FE44F43 65B7' +
'067D37AC3D95AADF2F50962C79');
if (FindBitmapToleranceIn(ClickHereToPlay, cx, cy, 250, 270, 530, 390, 5)) then
Mouse(CHx, CHy, 50, 20, True);
FreeBitmap(ClickHereToPlay);
end;

Edit:


Originally Posted by mels
Hrm, after it clicks the 'Click Here to Play' button, it makes the players false ;/

procedure ClickThat;
var
ClickHereToPlay, cx, cy, Mark : integer;
begin
ClickHereToPlay := BitmapFromString(33, 1, 'z78DA758E510E80300843' +
'AF54C0E2F6E94CB8FF9134123392693FFA41FA4A23A6F0888 443D' +
'26DC000A7DCE7F458F23EE444E721444B6A0F53D58FE44F43 65B7' +
'067D37AC3D95AADF2F50962C79');
if (FindBitmapToleranceIn(ClickHereToPlay, cx, cy, 250, 270, 530, 390, 5)) then
begin
Mouse(Cx, Cy, 50, 20, True);
MarkTime(Mark)
repeat
Wait(100)
If LoggedIn then
Break;
until(Timefrommark(Mark) > 30000);
end;
FreeBitmap(ClickHereToPlay);
end;

P1nky
01-28-2008, 02:44 AM
so this makes the Connection problem go away??

like the 1 that says :
deny
deny always
accept
accept always for this file?

OR SOMETHING LIKE THAT????
i forgot l0l what it says exactly

mels
01-28-2008, 02:55 AM
so this makes the Connection problem go away??

like the 1 that says :
deny
deny always
accept
accept always for this file?

OR SOMETHING LIKE THAT????
i forgot l0l what it says exactly

No, this is for connection lost.

Also, Negaal, with your fighter, players become false when it does this.

I think the thing your talking about can be fixed with SCAR options.

Negaal
01-28-2008, 05:45 AM
No, this is for connection lost.

Also, Negaal, with your fighter, players become false when it does this.

I think the thing your talking about can be fixed with SCAR options.

It's because after *click* it's not logged in(screen is still black for few secs), you have to wait until it loads players interface, after that loggedin return true.

I was stupid I posted it.

mels
01-29-2008, 10:10 PM
It's because after *click* it's not logged in(screen is still black for few secs), you have to wait until it loads players interface, after that loggedin return true.

I was stupid I posted it.

Nope, it stays as false =[

BTW, Narcle's script seems to do it good.