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View Full Version : NEW UPDATE: GameTab 11 (SetRun)



WT-Fakawi
10-02-2006, 12:19 PM
Yes, as expected, another interface update. Nothing much, but GameTab 11 has a different layout, therefore SetRun wont work anymore :)

Infantry001
10-02-2006, 12:24 PM
Yea that is really dumb. I am making a new setrun. SHould take 2 secs :P

Also, they changed the level colors back to yellow and moved different things around in tab 11

Sumilion
10-02-2006, 03:24 PM
If anyone needs it, here is the new setrun
Oops, minor mistake, here it is again :
{************************************************* ******************************
procedure SetRun(run: Boolean);
By: Wizzup? Modded by Sumilion
Description: Sets Run on or off.
************************************************** *****************************}

procedure SetRun(run: Boolean);
begin
GameTab(11);
case run of
True: if (GetColor(636, 427) <> 1777019) then
Mouse(646, 429, 10, 10, True);
False: if (GetColor(634, 425) <> 5527896) then
Mouse(646, 429, 10, 10, True);
end;
end;

tarajunky
10-02-2006, 04:08 PM
Are you sure that new one works? You're checking a pixel that is offscreen for me...
(766,570).

Try this.


procedure SetRun(run: Boolean);
begin
GameTab(11);
case run of
True: if (GetColor(658, 422) <> 1974409) then
Mouse(646, 429, 10, 10, True);
False: if (GetColor(658, 422) <> 5330261) then
Mouse(646, 429, 10, 10, True);
end;
end;

Sumilion
10-02-2006, 04:21 PM
Yeah, i forgot to focus scar in that scar window :(, i edited it if you were wondering ;)