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sirlaughsalot
06-27-2008, 09:04 PM
[Runtime Error] : Exception: Access violation at address 006D7B98 in module 'scar.exe'. Read of address 00000000 in line 401 in script C:\Users\Dorothy\Desktop\EdgevilleClaySoftenerPUBL IC6Smart.scar

Thats all i get in version 6 when it tries to fill the buckets the second time...

T3CH N9NE
06-28-2008, 12:08 AM
[Runtime Error] : Exception: Access violation at address 006D7B98 in module 'scar.exe'. Read of address 00000000 in line 401 in script C:\Users\Dorothy\Desktop\EdgevilleClaySoftenerPUBL IC6Smart.scar

Thats all i get in version 6 when it tries to fill the buckets the second time...

Yeh, I get the same exactly error in the same spot. =(

PvH
06-28-2008, 05:34 AM
Runtime errors is something I can't help..
You just need to reboot your pc and restart the script, and you'll be fine;)

T3CH N9NE
06-28-2008, 06:11 AM
Runtime errors is something I can't help..
You just need to reboot your pc and restart the script, and you'll be fine;)

Well, after restarting about 5 times. ;) I finally just tried the older one the 5 not the 6, and wow? It works. :p Thanks.

sk80rdie76
06-28-2008, 06:12 AM
Well, after restarting about 5 times. ;) I finally just tried the older one the 5 not the 6, and wow? It works. :p Thanks.

yea i've been using 5 cuz 6 is messed up.

Noob King
07-03-2008, 08:03 PM
worked good for the first load then i got this error "** Warning in GameTab: 4 does not exist**" :(

jose89
07-03-2008, 08:11 PM
maybe because runescape has been updated...

dvdcrayola
07-04-2008, 06:51 AM
noticed in your antiban


5: DoEmote(400 + Random(90));

doesn't the emote need to be between somthing like 1-37?

PvH
07-04-2008, 07:27 AM
Yea, but wait until srl is updated.
Than I'll update the script;)
I'm atm working on a tutorial island runner (already 2k+ lines of code xD)
So for now don't use the script, since srl needs to get updated:)

Twisted
07-04-2008, 08:21 AM
Yeah, cause I downloaded 6 and compiled it, and it ran... And for the antiban, just change it if your picky about it.

-Twisted

hobbobobbo1
07-06-2008, 11:43 AM
not bad not bad at all
according to these proggies this script is pretty good
but im not the best with reading scripts and seeing if they r good
so ill just go with the progies
nice.

randy marsh
07-13-2008, 07:30 PM
mine makes clay the stops :

[Runtime Error] : Exception: Access violation at address 006D691C in module 'scar.exe'. Read of address 00000000 in line 384 in script


from starblasters help guide:



Exception: Access violation at address
If you are trying to auto, you are using a bad script i'm afraid. Find a new one.

If you are a scripter, You are trying to call a bitmap / DTM which you have not loaded into the memory yet. Remember to put SetupSRL at the top of your main loop and load all of your Bitmaps and DTMs




this makes sense as it says the errror is on line 384 which is

if not(FindDTM(Clay, x, y, MIX1, MIY1, MIX2, MIY2)) then break;

PvH
07-13-2008, 07:52 PM
Yes, I am aware of that error.
But I am not going to fix it.
I am busy with other scripts, and this script is being abused, so no more updates.
Update it yourself, or search for a new one.
Can someone please close this?:)

PvH

randy marsh
07-13-2008, 08:00 PM
aww damm if i fix it and post it up will that be ok?

jose89
07-15-2008, 10:28 PM
Do as you like, but what he said is if he updates it, everyone will abuse it, use it excessively, people will notice this.

the scar noob
07-16-2008, 05:58 PM
Sorry to say this, but I see a lot of inefficient coding like global variables that could be declared local,messy coding, etc.

-Tsn.

PvH
07-16-2008, 07:12 PM
Sorry to say this, but I see a lot of inefficient coding like global variables that could be declared local,messy coding, etc.

-Tsn.

Yea I know.
I made this script when I was still a junior member XD
Its outdated now, and I will not update it.
So could a mod please close this?
Thanks in advance,

PvH

the scar noob
07-16-2008, 08:13 PM
Yea I know.
I made this script when I was still a junior member XD
Its outdated now, and I will not update it.
So could a mod please close this?
Thanks in advance,

PvH

It's rather easy to make/update..
Maybe I'll make one very quickly coming days..

-Tsn.

faster789
07-17-2008, 02:19 PM
Hey PvH,
If you want to close it yourself you can go to thread tools --> Close Thread.
:)

PvH
07-17-2008, 02:26 PM
Ohh , thanks for that faster:)
Sorry guys, no more updates for this.

Closed.

PvH