View Full Version : Varrock East Miner Banker release 1

I Pick Axes
10-24-2006, 01:40 AM
Hello everyone. This is something I've been working on a bit. Bear in mind I'm relatively new to SRL, and this is a very early release. There are gonna be bugs and imperfections. But try it, and maybe you won't like this version, but tell me what I should fix and I'll see how I can fix it. This is currently very unstable but can work... I think.

Varrock East Miner Banker
release 1 as of 10/26/2006

Post what you get so far. Tell me where the bugs are. I know they're there, but I need your help to fix them.

If you think this is rubbish, you're probably right. Check back next release.

10-24-2006, 01:44 AM
Alright, I'm gonna get on trying it right away.

I Pick Axes
10-24-2006, 01:47 AM
Cool. I needed a tester. Thanks.

Keep in mind, though, it's gonna be a few versions down before you really get much profit out of this script.

10-24-2006, 01:53 AM
no autocolor function?.....:confused:
uh oh for me:cartman:

I Pick Axes
10-24-2006, 01:55 AM
no autocolor function?.....:confused:
uh oh for me:cartman:
The color picker is there for a reason. Humans pick colors better anyways.

10-24-2006, 02:03 AM
I'm glad it doesn't have an AutoColor feature. They never get the right colors on my screen anyway. That, and they take too long to run.

I Pick Axes
10-24-2006, 02:11 AM
I'm glad it doesn't have an AutoColor feature. They never get the right colors on my screen anyway. That, and they take too long to run.I've seen some pretty amazing autocolors, but those were mostly for minimap things, and really, it's better you pick your own rock colors in the main screen than rely on a large tolerance, unless you've got more sophiscated rock finding mechanisms than me, else you get false positives everywhere.

10-24-2006, 02:22 AM
Thx .. looks Good Ill get on it soon.
Auto Color Does Work if Done Correctly.
Make an array of colors, and When finding colors set tolerance to 5-6!

I Tryed It and EveryThing Worked Fine Except Sometimes it didnt make it back to bank because it started walking back wards, or clicked a different road.

10-24-2006, 09:14 AM
Looks good dude..
Gonna try it out now:D THnxs bud

wtf i sp4nk
10-24-2006, 11:15 AM
great script but how would i add more players couldnt i just put
Players[1].Name :=
Players[1].Pass :=
Players[1].Nick :=

I Pick Axes
10-24-2006, 10:25 PM
I'm going to fix the walking next version. It's not too consistent yet.
Autocolor isn't any time in the near future, it's not worth the hassle.
Multi player is going to be put in some time soon. Don't just extend the array, because it doesn't call NextPlayer or anything yet and your other players would never see the daylight.

10-25-2006, 11:27 PM
I'm glad that you're planning on fixing the walking. I only takes one step for me, then freezes.

10-28-2006, 12:18 PM
when is the update comming?

10-28-2006, 12:39 PM
tyvm i am going to try it
i hope it's working :P

10-28-2006, 05:35 PM
im gona giv it a go too ill se if i can post some helpin info in a bit

10-31-2006, 10:49 PM
this is definetley the fast auto miner i have seen and it would be perfect if u got the wlking right. it brought me straight to the guy where u buy runes.

11-01-2006, 02:13 AM
Thanks. It works pretty good considering it's your first version. :)

11-01-2006, 09:32 PM

11-01-2006, 11:11 PM
good script, the color acureacy is good, can u put the mouse speed up a lil if u can, and fix the the road color and banking plz!! ty

11-04-2006, 02:55 PM
i am going to try this =]

11-04-2006, 03:10 PM
I'm new to SRL scripting and I've been trying to find good ways for walking.... How flawless is useing methods like yours.

for Iter := 1 to 2 do

11-05-2006, 06:33 PM
good script bud

11-17-2006, 10:59 PM
when will version 2 come out?

11-18-2006, 12:51 AM
good script bud

11-18-2006, 09:07 PM
Looks pretty good, but the mouse moves around a bit fast and kept telling my guy to choose a different rock before he was done with the one he was mining. so he'd run between.. 2 or 3 rocks.

11-19-2006, 04:00 AM
Omg, someone that knows what standards are! Thank the lord. :P

the scar noob
11-19-2006, 10:50 AM
does this script actually works?

11-19-2006, 03:02 PM
It really good. The mining goes pretty well, but it can't find it's way to the bank. I hope you'll update it soon!

11-19-2006, 04:24 PM
Is there some way to make it... not mine another rock until the rock that is in progress is mining?
Click on rock1
-Ore Mined-
Click on rock2

Instead of:
Click on rock1
Click on rock2
Click on rock1
Click on rock3
-Ore Mined-


11-21-2006, 05:32 AM
Thanks heaps!

11-21-2006, 09:32 AM
good script but the walking isnt working well if this script had good walking to bank this script would own all minning scripts that r alive

11-21-2006, 12:13 PM
axe plz tell us when version 2 will come out?

11-26-2006, 08:19 PM
how do i find this file in my comp..im kind of slow at stuff like this <_<

11-27-2006, 04:51 PM
This looks like a really great script.... But I keep getting this error GRR:mad: :

Failed when compiling
Line 28: [Error] (14560:1): Duplicate identifier '' in script *:\*****\SCAR 2.03\includes\srl\srl\core\AntiBan.scar

There has to be something wrong with it. Should I just download the include again and overwrite this one?

11-27-2006, 05:40 PM
Try making it wait 20 seconds, but at the begining, take your inventory count, then if invcount = invcount + 1 then make it continue.

05-28-2007, 08:23 PM
What colours have you guys got for this to work, mine gets to bank but then the cursor doesnt look for the banker it just goes to the top left of the screen, Thanks in advance

09-06-2007, 10:47 PM
Maybe that's because this script is almost a year old?

Please don't bump old scripts.