View Full Version : Auto Color Errors?
mikevskater
06-02-2008, 11:57 AM
Is anyone else getting them?
Every script i run, it can not auto color anything (rocks, and minimap symbols...) is it just my srl thats f'ed up? Or does this rev have a bug?
MasterKill
06-02-2008, 12:06 PM
some autocolors out of srl stopped working :( just outdated.
Yea, masterkill is right..
But for me, most autocolors still work (at least for roads, but that are the only ones I use)
tarajunky
06-02-2008, 03:22 PM
Jagex has started messing with the colors regularly. Fixing the autocolor functions is easy, and people usually post fixes within a day or so. We can't release a new revision of SRL every week, so people should watch the forums for fixes.
mikevskater
06-02-2008, 05:57 PM
Ok thanks guys, glad to see that two major members/a dev helped me out. Just wanted to check that it was jagex's fagot ass changing stuff, and not a massive srl bug :| thanks alot for the help
~MikeVSkater
Harry
06-03-2008, 02:28 AM
How about we develop a way so when the colors get changed a small bit, it still detects it? ;)
FornxXx
06-03-2008, 04:24 AM
How about we develop a way so when the colors get changed a small bit, it still detects it? ;)
Hmmmmm *strokes Goatee* :D
Theres only so many color #s in R.s
or in a way, like how smart is with the new window. Make a seperate section of a color D base? Idk probably talkin out of my ass here. :P
tarajunky
06-03-2008, 04:26 AM
The old autocolor methods were less fragile. But the new method is very precise and very easy. You're really trading robustness for precision.
Personally, I think that autocoloring has become so standardized now that most people should be able to fix it on their own when it breaks. Maybe Autocolor.scar should even be removed from SRL and placed into the Misc folder where it would serve as a reference. Then people can put whichever specific functions they need scriptside, and fixing the autocoloring wouldn't require delving into SRL at all.
FornxXx
06-03-2008, 04:30 AM
The old autocolor methods were less fragile. But the new method is very precise and very easy. You're really trading robustness for precision.
Personally, I think that autocoloring has become so standardized now that most people should be able to fix it on their own when it breaks. Maybe Autocolor.scar should even be removed from SRL and placed into the Misc folder where it would serve as a reference. Then people can put whichever specific functions they need scriptside, and fixing the autocoloring wouldn't require delving into SRL at all.
Thats a great idea right there. Repped :).
Like different sections for different purposes or all in one folder?
Hmm anyways i like it. :D
itSchRis917
06-03-2008, 04:44 AM
Edit: I can't read. :p
FornxXx
06-03-2008, 04:48 AM
Edit: I can't read. :p
If theres a Tut when it happens, then trial and error baby :P
Edit: why did u edit -_- know i look like a dumbass :S
P1nky
06-03-2008, 03:02 PM
yuh the rocks dont work just make your own i guess :P that what me and cnr do :)
Timothegreat
06-04-2008, 02:41 AM
i have a couple autocolor functions here (including a fix for the rock color):
http://www.villavu.com/forum/showthread.php?t=30691
mikevskater
06-04-2008, 12:26 PM
Thanks tim, thats good caus im kinda to lazt/busy to fix xD
Thanks for all the help guys :spot:
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