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solarwind
11-06-2006, 02:05 AM
Not taking any more requests at the moments.

I've already got my hands full trying to make a solid Tutorial Island runner. I don't want to do a bad job on this. I'm looking to make it the best and most reliable Tutorial island runner ever.

After that, I'm going to make a goblin autofighter to level up all those noobs created with my Tutorial Island runner =). The idea is the same as WT-Fakawi's goblin scheduler. This is next on my agenda because WT's goblin scheduler started to piss me off. It has too many bugs. No offence, it's a nice script, but it's a leecher version.

Sdcit
11-06-2006, 02:19 AM
If i wanted to become a SRL member, the first thing I WOULDN'T do would be to post thing about taking requests in the

SRL Free Scripts All SRL Free Scripts in here....

section


Just my 2 cents


bah, I dunno, errr..... a miner?

Akriam
11-06-2006, 02:23 AM
A simple antiban script that i could add to my PowerWillow script would be nice :)

Mafi@
11-06-2006, 03:12 AM
i would ask for a noob-proof guild miner:eek: since i'm a noob... unless some1 could help me with my problem. btw isn't there a request script section at index page?:duh:

Akriam
11-06-2006, 03:21 AM
There is a guild miner...look in this section :)

solarwind
11-06-2006, 03:31 AM
How would you all like a rune mysteries runner?

Akriam
11-06-2006, 03:44 AM
Sure I suppose....what about a tutorial island autoer?

solarwind
11-06-2006, 03:57 AM
Sure I suppose....what about a tutorial island autoer?

Sure, if that'll get me into members. WIll it?

lardmaster
11-06-2006, 04:00 AM
suggestions: dont do ess quest doer, someone is doing that

tut runner, there are a few, but none of them work, someone is working on one, but i think it wont be that good, if you need my help, i have something right now to help you with it.

lilgreg12
11-06-2006, 04:09 AM
edgeville cutter and banker

solarwind
11-06-2006, 04:49 AM
Ok, guys, several people have pm me and seem interested in my ISM (dual SCAR) enabled bone picker + burier. This type of script (which uses two SCARs, rather than one) will be able to be way more human like, a little laggier (I know, gotta fix that part), exponintally harder to script (this is a bad thing) and can run longer without being detected.

I cant wait to release it to everyone ASAP.

Mafi@
11-06-2006, 04:54 AM
the tut island autoer is an AMAZING idea!!! especially if u wanna start a new account without all the hastle... you know for autoing wit em;)

solarwind
11-06-2006, 05:04 AM
the tut island autoer is an AMAZING idea!!! especially if u wanna start a new account without all the hastle... you know for autoing wit em;)

Alright alright!!!!!!! Tut runner it is!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

But for now, it's only going to use one scar as usual. Dual scar is going to come later.

Lardmaster, Ok, I'm doing it. I need your help.

IronTeapot
11-06-2006, 05:21 AM
If your going to do the tut runner, you can have a look/use some code/ideas, from my attempt.
It gets to about the stage where you have to cook the fish, but doesent always work. It just pissed me off to much, so im trying other scripts.



//Written by IronTeapot

program TutRunner;
{.include srl/srl.scar}

var i,a,iMax: Integer;
yc: Integer;

var lookMax: array [0..11] of Integer;

procedure setlookMax;//declaring the different amount of look possibilities
begin
lookMax[0]:=8
lookMax[1]:=7
lookMax[2]:=7
lookMax[3]:=5
lookMax[4]:=2
lookMax[5]:=4
lookMax[6]:=2
lookMax[7]:=11
lookMax[8]:=15
lookMax[9]:=15
lookMax[10]:=5
lookMax[11]:=8
end;

procedure makeCharacter;//randomly clicking each physical attribute
begin
setlookMax;
yc:=90
a:=0
while (a < 7) do
begin
iMax:=Random(lookMax[a])
for i:= 0 to iMax do
begin
Mouse(165,yc,2,2,true)
Wait (50 + Random (250));
end;
yc:=yc+35
a:=a+1
end;
end;

procedure colorCharacter;//randomly clicking each color attribute
begin
setlookMax;
yc:=95
for a:=7 to 11 do
begin
iMax:=Random(lookMax[a])
for i:= 0 to iMax do
begin
Mouse(467,yc,2,2,true)
Wait (50 + Random (250));
end;
yc:=yc+35
end;
end;

procedure designCharacter;//does the complete look of your character and clicks accept
begin
makeCharacter;
colorCharacter;
Mouse(260,280,5,5,true) //clicks accept
Wait(1000+Random(500))
end;

procedure guideNPC;
begin
MakeCompass('N');
HighestAngle;
SetRun(True);
repeat
FindMSColorTol(x,y,462457,5);//finds the guide
MMouse(x,y,1,1);
Wait(50+Random(50))
until (IsUpText('une'));
MouseFlag(x,y,1,1);
Wait(500+Random(500));
TalkToRand;
GameTab(11);
repeat
FindMSColorTol(x,y,462457,5);//finds him for the second time
MMouse(x,y,1,1);
Wait(50+Random(50))
until (IsUpText('une'));
MouseFlag(x,y,1,1);
Wait(500+Random(500));
TalkToRand;
SetRun(True);
end;

procedure exitDoor;
begin
repeat
FindMSColorTol(x,y,933465,5);//find the door
MMouse(x,y,1,1);
Wait(50+Random(50))
until (IsUpText('oor'));//when the door is found
Mouse(x,y,1,1,true); //click it to open
wait(5000+Random(500));//wait till your outside the house
end;

procedure survivalNPC;
begin
repeat
FindMMColorTol(x,y,1767418,1); //find the yellow arrow on the mm
MouseFlag(x,y,1,1); //click on it.
until (FindMSColorTol(x,y,6224636,2)) //until sees arrow on main screen
repeat
FindMSColorTol(x,y,2961249,5);//finds the survival guide
MMouse(x,y,1,1);
Wait(50+Random(50))
until (IsUpText('urv'));
MouseFlag(x,y,1,1);
Wait(500+Random(500));
TalkToRand;
end;

procedure cutTree;
begin
GameTab(4)
repeat
repeat
FindMSColorTol(x,y,1581621,2);
MMouse(x,y,1,1);
Wait(50+Random(50))
until (IsUpText('ree'));
MouseFlag(x,y,1,1);
Wait(2000 + Random(1000));
until(ExistsItem(3))
end;

procedure makeFire;
begin
//ClickMMColorTol(10843745,2);
UseItem(2);
UseItem(3);
Wait(5000+Random(500));
GameTab(2)
end;

procedure catchFish;
begin
GameTab(4);
ClickMMColorTol(10843745,5);
repeat
FindMSColorTol(x,y,15382664,2);
MMouse(x,y,1,1);
Wait(50+Random(50))
until (IsUpText('ish'));
MouseFlag(x,y,1,1);
repeat
wait(100);
until(ExistsItem(4))
end;

begin
SetupSRL;
//designCharacter
//guideNPC
//exitDoor;
//survivalNPC;
cutTree;
makeFire;
End.

solarwind
11-06-2006, 05:28 AM
Wow, really? I know tut runners are hard to make since they employ almost all of the skills, so the script is going to be big. I got to the chef part too, still need to continue. I'll post an alpha when I'm done guys!

Wyn
11-06-2006, 07:04 AM
If you changed you mind you could do a rimmington yew chopper and banker.

wow thats alot of pathing XD

solarwind
11-06-2006, 09:01 PM
Report: Going great so far.

To do:

Complete script
Calibrate timing
Add failsafe

I'll post an alpha when my script can do a whole character by itself with not too many bugs.

Warthogman
11-06-2006, 10:15 PM
I cant wait for tutorial island do-er. :)

I hate tutorial island. It sucks.....:f:

lardmaster
11-06-2006, 10:30 PM
ok, i will pm you with my help.

legendaryhero90
11-07-2006, 02:19 AM
if you guys are listening... which i doubt...
please make a lobbie fisher and banker...
plz:D

bambino
11-07-2006, 10:35 AM
can u do a lobstes fisher script?

solarwind
11-07-2006, 05:22 PM
can u do a lobstes fisher script?

Currently, my membership has expired, and making a lobbies fisher script in karamja is just dumb. It takes too long and has no point. Once I become a member again (after I finish my tutorial island runner), I'll make the script.

Arr0w
11-07-2006, 06:51 PM
Yeh make the tut runner and if you need any help you can always PM me :D

luculentevan
11-12-2006, 06:01 PM
Im new to scar. Can i have a simple, easy to use, WORKING varock east ess miner please. Ty! (please could it have antiban and auto-colour picker)

solarwind
11-12-2006, 06:05 PM
Im new to scar. Can i have a simple, easy to use, WORKING varock east ess miner please. Ty! (please could it have antiban and auto-colour picker)


Umm... I'm working on a tut runner now and wont take any more requests until that's done.

luculentevan
11-12-2006, 06:08 PM
oh.... okay then! ty

RAM
11-15-2006, 04:10 AM
okay, good luck with the tut runner, But, When you get that finished, here is my idea...I'm training my army of noobs right now, I've been using WT-Fakawi's Ratz script with limited suscess, i understand it was designed for lvl 20+ chars, but, I've started mine from 3 here and have been able to lvl most of them up pretty well, my biggest limitation is my computer, er "IT SUCKS", but anyway...My thought is...having a script that will start your character off and train a variety of skills, enough to get them to 20 combat or so and have the basic skills to deploy them in other parts of RS and start making money for you...In the area of rimington, where the RATZ script was designed for, there is also a place to "net fish" and mine, it would be nice to utilize these aspects as well..I do understand the limitations of writing scripts and combining to many skills and that it will get incredibly large and laggy, etc, but..If you are attempting a tut runner, which will have to handle "ALL" skills, then this one is definately feasible...ok, i hope this doesn't fall on deaf ears...i was thinking of posting this as a suggestion to the RATZ post, but as a newcomer here, I didn't want to imply that his great script was not up to par, it's great, I'm just looking for a tiny bit more :), Thanks RAM

Boreas
11-15-2006, 04:18 AM
Would using a goblin or chicken killer first then ratz accomplish the same thing?

tarajunky
11-15-2006, 04:19 AM
I would prefer a decent tree chopper/banker to get noob woodcutters from lvl 1 up to willows. There are plenty of scripts to bank willows, and there are several around for yews, but I don't know of any good ones to train up your noob army to get to those levels.

It shouldn't be too hard to make a log/oak banker from east varrock bank should it?

Or even one that lights the logs instead of banking would be good.

solarwind
11-15-2006, 04:40 AM
Tarajunky, just use a powerchopper and change the uptext names, then just drop, easy.

tarajunky
11-15-2006, 05:53 AM
Tarajunky, just use a powerchopper and change the uptext names, then just drop, easy.

I guess so. I've always thought that just standing there and hacking at a tree/rock with a bronze pick/axe for 20 or 30 levels was kind of stupid. I prefer to auto in style. :cool: