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View Full Version : Wizzup Ess Miner Problems



leech4life
10-19-2008, 07:03 PM
I have this older vr. or Wizzup Ess Miner, and I keep getting messages like this one: Line 43: [Error] (16930:12): Unknown identifier 'BOOLEAN1' in script

Can someone tell me what's wrong with this script?

program EssMiner;
{.include SRL/SRL.scar}
{.include SRL/SRL/Skill/Mining.scar}

{
"Stars, Hide your fires, Let not light see my black and deep desires.
The eye wink at the hand; Yet let that be, Which the eye fears when it
is done to see"
Macbeth - Shakespeare
}


Const
StartPlayer = 0;
NumberOfUsers = 1;
MinutesPerLoad = 6;
Loads = 10000;
VersionNumber = '1.09';
YourSRLSTATSID = 'Boom Headshot'; // Stats ID.
YourSRLSTATSPASS = 'martin'; // Stats Pass.
YourRCMASTER = 'phil'; // Remote Control Master.
WizzyDebug = True;

Var
Position : String;
EssencePoint : Array [0..4] Of TPoint;
MiningMark, Abyss, NOAbyss, AuburyText, RuneShopColor,
RuneEssenceMined, PureEssenceMined, iMark, IdleMark, IdleMark2, Doors: Integer;
PortalBool, PouchBool, PouchBool2 : Boolean;

Procedure DeclarePlayers;

Begin
HowManyPlayers:= NumberOfUsers;
NumberOfPlayers( HowManyPlayers );
CurrentPlayer := StartPlayer;

Players[0].Name :='use my pick';
Players[0].Pass :='wowsucks1';
Players[0].Nick :='use';
Players[0].Loc :='Bank';
Players[0].Active:=True;
Players[0].Boolean1 := False; // Is The Pick Equipped?
Players[0].Boolean2 := False; // False for brightness Check Once.
Players[0].String1 := ''; // Bank PIN, If any.

Writeln( IntToStr ( NumberOfUsers ) + ' Players' );
End;

Function HighestBrightNess: Boolean;

Begin
GameTab(11);
Wait(400);
If GetColor(712, 226) <> 16777215 Then
Begin
Mouse(712, 226, 2, 2, True);
Result := True;
Wait(200);
End;
End;

Function GetUpTextBlue:String;

Begin
Result := Trim(GetTextAtEx(7, 7, 140, upchars, true,
true, 0, 2, 14277634, 50, True, tr_AllChars));
End;

Function IsUpTextBlue(Text: String): Boolean;

Begin
Result := (Pos(Text, GetUpTextBlue) <> 0)
End;

Function FindAuburyText: Boolean; // FindTalk by Renax, but adepted.
var
ExitCond, NoMoreYellow: Boolean;
Yint, Xmin, diff, difflast, Xmax, XmidRec, Xmid: Integer;
RawMenuText: string;
begin
x := 0;
y := 0;
Xmid := 0;
Xmin := 0;
Xmax := 0;
NoMoreYellow := False;
if (FindColor(x, y, 65535, 10, 25, 511, 334)) and (not (FindColor(x, y, 65280, 220, 130, 290, 165))) then
begin
Result := False;
if (not (FindBitmapMaskTolerance(AuburyText, x, y, 0, 0, 516, 338, 0, 40)))
then
Exit;
if (FindColorSpiral(x, y, 65535, x - 10, y - 10, x + 10, y + 10)) then
begin
Wait(10);
if (GetColor(x, y) = 65535) then
begin
If WizzyDebug Then WriteLn('Spotted aubury text');
Wait(10);
NoMoreYellow := False;
Yint := 0;
repeat
Yint := Yint + 1;
y := y + Yint;
x := 0;
repeat
ExitCond := False;
x := x + 1;
Xmin := x;
if (GetColor(x, y) = 65535) then
ExitCond := True;
if (x > 500) then
begin
x := 0;
ExitCond := True;
NoMoreYellow := True;
end;
until (ExitCond);
ExitCond := False;
x := 520;
while (NoMoreYellow = False) and (ExitCond = False) do
begin
x := x - 1;
Xmax := x;
if (GetColor(x, y) = 65535) then
ExitCond := True;
end;
diff := (Xmax - Xmin);
if (diff > difflast) and (diff > 25) then
begin
XmidRec := ((diff / 2) + Xmin);
end;
difflast := diff;
until (NoMoreYellow)
x := XmidRec;
MMouse(x, y + 6, 3, 0);
Wait(100);
if IsUpTextMulti('Talk', 'lk-to', 'to') Then
begin
GetMousePos(x, y);
Mouse(x, y + 6, 0, 0, False);
if (ChooseOptionGetMenuText(RawMenuText, x, y, 'Teleport')) then
begin
If WizzyDebug Then WriteLn('Found Aubury')
FFlag(1);
Wait(1000 + Random(500))
Result := True;
Exit;
end;
end;
end;
end;
end;
end;

Function AtMine: Boolean;

Var
iX, iY: Integer;

Begin
Result := FindColoredAreaTolerance(iX, iY, 0, MMX1, MMY1, MMX2, MMY2, 100, 0);
End;

Function ScanMiniMap(iFrom, iTo, Distance: Integer): Integer;

Var
I, iX,iY: Integer;
Begin
For I := iFrom To ITo Do
Begin
iX := Round(Distance * Sin(I * Pi / 180)) + 648;
iY := Round(-Distance * Cos(I * Pi / 180)) + 80;
If GetColor(iX, iY) = 0 Then
Begin
Result := Result + 1;
End;
End;
End;

Function InAbyss: Boolean;

Var
A : Integer;

Begin
A := ScanMiniMap(0, 359, 50);
If WizzyDebug Then WriteLn('In Abyss gave '+IntToStr(A)+'.');
If A = 360 Then
Begin
Result := True;
End
End;

Function GuessAbyssRandom: Boolean;

Var
AbyssalMark, iX, iY, I, ChosenColor, Tol, Tries: Integer;
WeirdColors: Array [0..3] Of Integer;
Operate: TPoint;
Begin
WeirdColors[0] := 13751777;
WeirdColors[1] := 4953873;
WeirdColors[2] := 2509833;
Repeat
Case Random(4) Of
0: Begin Operate.X := 252; Operate.Y := 150; End;
1: Begin Operate.X := 278; Operate.Y := 170; End;
2: Begin Operate.X := 238; Operate.Y := 200; End;
3: Begin Operate.X := 215; Operate.Y := 166; End;
End;

For I := 0 To 2 Do
Begin
Tol := 0;
Repeat
Tol := Tol + 1;
iX := MSCX;
iY := MSCY;
If FindColorSpiralTolerance(iX, iY, WeirdColors[I], MSX1, MSY1, MSX2, MSY2, Tol) Then
Begin
ChosenColor := WeirdColors[I];
If (Distance (iX, iY, MSCX, MSCY) < 120) Then Break;
End;
If ChosenColor <> 0 Then Break;
Until Tol > 9;
End;

If ChosenColor <> 0 Then
Begin
MMouse(iX, iY, 0, 0);
Wait(10);
If IsUpText('perate') Then
Begin
GetMousePos(iX, iY);
Mouse(iX, iY, 0, 0, True);
End;
End;

Wait(5000+Random(500));
If Not InAbyss Then
Begin
Abyss := Abyss + 1;
ReportVars[8] := ReportVars[8] + 1;
Result := True;
Wait(1000);
ClickToContinue;
SRLRandomsReport;
Exit;
End;
Tries := Tries + 1;
If TimeFromMark(AbyssalMark) > 60000 * 5 Then Break;
Until Tries > 30;

Tries := 0;
If InAbyss Then
Begin
Repeat
Case Random(4) Of
0: Begin Operate.X := 252; Operate.Y := 150; End;
1: Begin Operate.X := 278; Operate.Y := 170; End;
2: Begin Operate.X := 238; Operate.Y := 200; End;
3: Begin Operate.X := 215; Operate.Y := 166; End;
End;
iX := Operate.X;
iY := Operate.Y;
If FindColorSpiralTolerance(iX, iY, 3393, MSX1, MSY1, MSX2, MSY2, Tol)
Or FindColorSpiralTolerance(iX, iY, 2040150, MSX1, MSY1, MSX2, MSY2, Tol) Then
Begin
If (Distance (iX, iY, MSCX, MSCY) < 80) Then
Begin
MMouse(iX, iY, 0, 0);
Wait(10);
If IsUpText('perate') Then
Begin
GetMousePos(iX, iY);
Mouse(iX, iY, 0, 0, True);
Wait(5000+ Random(500));
If Not InAbyss Then
Begin
Abyss := Abyss + 1;
ReportVars[8] := ReportVars[8] + 1;
Result := True;
ClickToContinue;
SRLRandomsReport;
Exit;
End;
End;
End;
End;
Tries := Tries + 1;
Tol := Tol + 2;
If Tol > 20 Then Tol := 2;
Until Tries > 50;
End;
LogOut;
NOAbyss := NOAbyss + 1;
ReportVars[9] := ReportVars[9] + 1;
Players[CurrentPlayer].Loc := 'Abyss';
SRLRandomsReport;
WriteLn('Abyss Random Event.');
End;

Function GetPositionInMine: String;

Begin
MakeCompass('N');
If Not LoggedIn Then Exit;
If Not FindSymbol(x, y, 'transportation') Then
Begin
Result := 'Middle';
Exit;
End;

If ScanMiniMap(220, 240, 60) < 15 Then
Begin
Result := 'North-East';
ReportVars[5] := ReportVars[5] + 1;
EssencePoint[0].X := 340;
EssencePoint[0].Y := 61;
EssencePoint[1].X := 295;
EssencePoint[1].Y := 50;
EssencePoint[2].X := 395;
EssencePoint[2].Y := 120;
Exit;
End;

If ScanMiniMap(125,155, 60) < 20 Then
Begin
Result := 'North-West';
ReportVars[6] := ReportVars[6] + 1;
EssencePoint[0].X := 140;
EssencePoint[0].Y := 115;
EssencePoint[1].X := 18;
EssencePoint[1].Y := 70;
EssencePoint[2].X := 120;
EssencePoint[2].Y := 150;
Exit;
End;

If ScanMiniMap(290,330, 55) < 20 Then
Begin
Result := 'South-East';
ReportVars[7] := ReportVars[7] + 1;
EssencePoint[0].X := 350;
EssencePoint[0].Y := 160;
EssencePoint[1].X := 337;
EssencePoint[1].Y := 210;
EssencePoint[2].X := 362;
EssencePoint[2].Y := 125;
If (ScanMiniMap(140, 170, 55) <> 31) Then
Exit;
End;

Result := 'South-West';
ReportVars[2] := ReportVars[2] + 1;
EssencePoint[0].X := 190;
EssencePoint[0].Y := 60;
EssencePoint[1].X := 146;
EssencePoint[1].Y := 94;
EssencePoint[2].X := 285;
EssencePoint[2].Y := 54;

End;

Function GetMiddle:String;

Var
Ex, Ey: Integer;
Begin
If Not LoggedIn Then Exit;

If ScanMiniMap(330, 380, 55) < 35 Then
Begin
Result := 'MiddleSW';
ReportVars[4] := ReportVars[4] + 1;
Ex := 605;
Ey := 116;
EssencePoint[0].X := 170;
EssencePoint[0].Y := 240;
EssencePoint[1].X := 190;
EssencePoint[1].Y := 290;
EssencePoint[2].X := 254;
EssencePoint[2].Y := 274;
End
Else
Begin
Result := 'MiddleNE';
ReportVars[3] := ReportVars[3] + 1;
Ex := 690;
Ey := 30;
EssencePoint[0].X := 360;
EssencePoint[0].Y := 40;
EssencePoint[1].X := 450;
EssencePoint[1].Y := 100;
EssencePoint[2].X := 390;
EssencePoint[2].Y := 30;
End;
Mouse(Ex, Ey, 2, 2, True);
Wait(10);
FFlag(0);
Wait(100);
End;

Function FindEssence(Var iX, iY: Integer): Boolean;

Var
I, Tolerance : Integer;
Begin
If Not LoggedIn Then Exit;
For I := 0 To 2 Do
Begin
Tolerance := - 1;
While Tolerance < 10 Do
Begin
Tolerance := Tolerance + 1;
iX := EssencePoint[I].X;
iY := EssencePoint[I].Y;
If FindColorSpiralTolerance(iX, iY, 9539996, MSX1, MSY1, MSX2, MSY2, Tolerance) Then
Begin
If Distance(iX, iY, EssencePoint[I].X, EssencePoint[I].Y) < 80 Then
Begin
MMouse(iX, iY, 0, 0);
Wait(10);
If IsUpTextBlue('ssen') Then
// If IsUpTextMulti('Esse', 'une Es', 'ine') Then
Begin
GetMousePos(iX, iY);
Result := True;
If WizzyDebug Then WriteLn('Found Essence');
Exit;
End;
End;
End;
End;
End;
End;

Function ToPortal: Boolean;

Var
iX, iY, C : Integer;
Boolie : Boolean;
Begin
If Not LoggedIn Then Exit;
If FindSymbol(iX, iY, 'transportation') Then
Begin
Mouse(iX, iY, 2, 2, True);
Wait(10);
FFlag(0);
FindNormalRandoms;
iX := MSCX;
iY := MSCY;
Repeat
If Random(4) = 3 Then
Boolie := True;
If Boolie Then
Begin
Case Random(3) Of
0: MakeCompass('E');
1: MakeCompass('S');
2: MakeCompass('W');
End;
End;
Wait(50);
C := C + 1;
If FindObj(iX, iY, 'rtal', 12051688, 9) Then
Begin
Mouse(iX, iY, 0, 0, True);
Wait(10);
Result := True;
FFlag(0);
If Boolie Then MakeCompass('N');
Exit;
End;
Wait(1000);
Until C > 2;
If Boolie Then MakeCompass('N');
End;
End;

Function RunToPortal: Boolean;

Begin
MarkTime(iMark);
Repeat
If Not LoggedIn Then Break;
If (TimeFromMark(iMark) > 120000) Then
Begin
If WizzyDebug Then WriteLn('Portal Took too long..logging');
LogOut;
Players[CurrentPlayer].Loc := 'Portal';
End;
If ToPortal Then
Begin
FFlag(0);
Wait(6000);
End
Else Wait(100);
Until Not AtMine;
Result := True;
PortalBool := True;
End;

Function OpenDoor : Boolean;

Var iX, iY,DoorClosed : Integer;

Begin
DoorClosed := DTMFromString('78DA63FCCDC0C0309F01053426CB3370016 94' +
'620FE0F048C6F808C7E5435E97E520CFC503520C0C80E644D 4055' +
'13E7218EAAE617A639E86A0097700CBE');
If Not LoggedIn Then Exit;

If FindDTM(DoorClosed, iX, iY, 140, 90, 425, 325) Then
Begin
MMouse(iX, iY, 2, 2);
GetMousePos(iX, iY);
If isUpText('pen') Then
Mouse(iX, iY, 0,0, True);
Result := True;
If Result Then Doors := Doors + 1;
End;
FreeDTM(DoorClosed);
If (((Result) And (WizzyDebug))) Then writeln('The door was closed, but now opened.')
Else If WizzyDebug Then WriteLn('The door is open');
End;

Function ToBank: Boolean;

Var
iX, iY, BankDTM, D, WalkMark, aMark : Integer;
AngleVar : Extended;
Begin
If Not LoggedIn Then Exit;
SetRun(True);
OpenDoor;
Mouse(687, 30, 4, 4, True);
Wait(100);
MarkTime(aMark);
Repeat
If Not FlagPresent Then
Begin
OpenDoor;
Mouse(687, 30, 4, 4, True);
MarkTime(WalkMark)
Repeat
FindColorSpiral(iX, iY, RuneShopColor, MMX1, MMY1, MMX2, MMY2)
D := Distance(iX, iY, MMCX, MMCY);
Wait(100);
Until ((D > 15) Or (TimeFromMark(WalkMark) > 8000));
End
Else Break;
If TimeFromMark(aMark) > 120000 Then
Begin
WriteLn('ToBank took too long.. logging.');
LogOut;
Players[CurrentPlayer].Loc := 'ToBank2';
Exit;
End;
Until D > 15;
Wait(6000);
FFlag(10);
BankDTM:= DTMFromString('78DA636C666260486140016FDEBC61F80FA 41' +
'981F83F1030B603D5E4A0AA79FB96814103AA060418EB816A B251' +
'D57CFD8AAA0600B6210EA4');

If FindDTMRotated(BankDTM, iX, iY, MMX1, MMY1, MMX2, MMY2, -1.0, 2.0, 1, AngleVar) Then
Begin
Result := True;
Mouse(iX, iY + 1, 0, 0, True);
Wait(3000);
FFlag(0);
End
Else
Begin
LogOut;
Players[CurrentPlayer].Loc := 'ToBank2';
WriteLn('Bank not found');
Exit;
End;
FreeDTM(BankDTM);
SetRun(False);
End;

Function FindAuburyFloorColor(Var iX, iY: Integer): Boolean;

Var
Tol, Floor3 : Integer;
Begin
If Not LoggedIn Then Exit;
Floor3 := BitmapFromString(3, 3, 'z78DA3377333735B1302791' +
'04004AD80BFE');

If FindColoredAreaTolerance(iX, iY, RuneShopColor, MMX1, MMY1, MMX2, MMY2, 16, 9) Then
Begin
RuneShopColor := GetColor(iX , iY);
If WizzyDebug Then WriteLn('RuneShopColor = '+IntToStr(RuneShopColor));
If WIzzyDebug Then WriteLn('Found with FindColoredAreaTolerance.');
Result := True;
End;
Tol := 0;
Repeat
Wait(10);
If Result Then Break;
Tol := Tol + 2;
iX := 618;
iY := 127;
If FindBitMapSpiralTolerance(Floor3, iX, iY, MMX1, MMY1, 650, 150, Tol) Then
Begin
RuneShopColor := GetColor(iX , iY);
If WizzyDebug Then WriteLn('RuneShopColor = '+IntToStr(RuneShopColor));
If WizzyDebug Then WriteLn('Found with Floor3 bmp.');
Result := True;
Break;
End;
Until Tol > 39;
FreeBitMap(Floor3);
End;

Function ToDoor: Boolean;

Var
iX, iY: Integer;

Begin
If FindColorRightTol(iX, iY, RuneShopColor, MMX1, MMY1, MMX2, MMY2, 0) Then
Begin
If WizzyDebug Then WriteLn('Door found');
Result := True;
Mouse(iX - 8, iY + 20, 0, 0, True);
FFlag(0);
End;
End;

Function SpotAubury: Boolean;
// 10855856, 3005947, 2998011
Var
iX, iY, C: Integer;

Begin
Repeat
CloseWindow;
Wait(50);
If FindAuburyText Then
Begin
Result := True;
Break;
End;
iX := MSCX;
iY := MSCY;
If AtMine Then
Begin
Result := True;
Exit;
End;
If FindColorSpiralTolerance(iX, iY, 2998011, MSX1, MSY1, MSX2, MSY2, 4)
Or FindColorSpiralTolerance(iX, iY, 1888494, MSX1, MSY1, MSX2, MSY2, 4) Then
Begin
MMouse(iX, iY, 0, 0);
Wait(10);
If IsupTextMulti('Talk','bury','alk-to') Then
Begin
Mouse(iX, iY, 0, 0, False);
Result := ChooseOption(iX, iY, 'eleport');
If Result Then Exit;
End;
End;
C := C + 1;
Until C > 5;
Wait(500);

If Not LoggedIn Then Exit;
End;

Function PreciseFlag(Var iX, iY: Integer):Boolean;

Begin
Result := FindColor(iX, iY, 255, 570, 5, 735, 166);
If Result Then iX := iX + 1;
If Result Then iY := iY + 14;
End;

Function ColorAroundFlag(iX, iY: Integer) : Boolean;

Begin
Result := FindColorSpiral(iX, iY, RuneShopColor, iX - 2, iY - 2, iX + 2, iY + 2)
End;

Function ToMine: Boolean;

Var
iX, iY, D, zMark : Integer;
Begin

If Not Players[CurrentPlayer].Boolean2 Then
Begin
HighestBrightness;
Players[CurrentPlayer].Boolean2 := True;
End;
If Not LoggedIn Then Exit;
FindPickHeadColor;
Mouse(663, 142, 6, 6, True);
Wait(15000+Random(4000));
FFlag(5);

If FindAuburyFloorColor(iX, iY) Then
Begin
If WizzyDebug Then WriteLn('Exact Color Found');
End
Else
Begin
LogOut;
WriteLn('Could not get the exact color.'+ Chr(13)+
'Wizzup, you should tweak your functions!');
Players[CurrentPlayer].Loc := 'NoColor';
End;

FindColorSpiral(iX, iY, RuneShopColor, MMX1, MMY1, MMX2, MMY2);
D := Distance(iX, iY, MMCX, MMCY);
If WizzyDebug Then WriteLn('Distance = '+IntToStr(D));

If D > 15 Then
Begin
iX := MMCX;
iY := MMCY;
If FindColorSpiral2(iX, iY, RuneShopColor, MMX1, MMY1, MMX2, MMY2) Then
Begin
Mouse(iX, iY, 0, 0, True);
If PreciseFlag(iX, iY) Then
Begin
If ColorAroundFlag(iX, iY) Then
Begin
If WizzyDebug Then WriteLn('Walking INTO the shop now...');
End;
End;
FFlag(0);
End;
End;

iX := MMCX;
iY := MMCY;
FindColorSpiral(iX, iY, RuneShopColor, MMX1, MMY1, MMX2, MMY2)

If Distance(iX, iY, MMCX, MMCY) > 10 Then
Begin
ToDoor;
OpenDoor;
If FindColorSpiral2(iX, iY, RuneShopColor, MMX1, MMY1, MMX2, MMY2) Then
Begin
Mouse(iX, iY, 0, 0, True);
If PreciseFlag(iX, iY) Then
Begin
If ColorAroundFlag(iX, iY) Then
Begin
If WizzyDebug Then WriteLn('Walking INTO the shop now...');
End;
End;
FFlag(0);
End;
End;

If Random(10) = 9 Then BoredHuman;

MarkTime(zMark);
Repeat
FindNormalRandoms;
If (TimeFromMark(zMark) > 240000) Then
Begin
WriteLn('Aubury Took too long..logging');
LogOut;
Players[CurrentPlayer].Loc := 'Aubury';
End;

If SpotAubury Then
Begin
FFlag(0);
Wait(4000);
End
Else
Begin
Wait(100);
ChooseOption(iX, iY, 'ancel');
End;

If Not LoggedIn Then Break;
Until AtMine;

Result := True;
If LoggedIn Then Players[CurrentPlayer].Loc := 'Mine';
End;

Function MyOpenBank: Boolean;

Begin
OpenBankGlass('veb',False,False);
FFlag(0);
Wait(2000);
If BankScreen Or PinScreen Then
Begin
Result := True;
If PinScreen Then InPin(Players[CurrentPlayer].String1);
Exit;
End;
If OpenBankQuiet('veb') Then Result := True;
If PinScreen Then InPin(Players[CurrentPlayer].String1);
End;

Function BankStuff: Boolean;

Var
RuneEss, PureEss: Integer;
Begin
If Not BankScreen Then Exit;
RuneEss := BitmapFromString(8, 12, 'z78DA8DCD3112C3200C44D1' +
'2BE1B02B9B1288B9FF91222315149107EFCCAFF4B08037BB5 84F0' +
'E0E6F9143D724EBAC5F79BE0F1BABF7DDCEB25374B3925858 BCC1' +
'3BBC78E82AA1DBB07EBFAAC8DA3D3130BC1B8A191DFD8F8A6 C424' +
'57515D945E1C685D35564973FA23DD4D48ED5ABACDB560092 CED4' +
'BB9DF73F7ACE7D1F');
PureEss := BitmapFromString(11, 10, 'z78DAA5CF490E03211003C' +
'02FB1B56D8E0CCBFF9F1492CC012962B2B5251F4B6E451616 192B' +
'ABC8CEA62CC771F6A120AFA638D39594B213841C342F27151 536A' +
'6994110F214A59DB9D1783032FCE39018E8CCF474BF693434 B48F' +
'9C555B1CBAF98A185050BED0963DE8B8DFA3DF689BEF90E16 70EA' +
'4994F9C65D5D38159B736596763AB5D3A362C5B46B46AF5D4 AE57' +
'BD3837C02891A6');
// FixBank;
RuneEssenceMined := RuneEssenceMined + CountItemBmpTol(RuneEss, 15);
PureEssenceMined := PureEssenceMined + CountItemBmpTol(PureEss, 15);
ReportVars[1] := ReportVars[1] + 1;
ReportVars[0] := CountItemBmpTol(RuneEss, 15) + CountItemBmpTol(PureEss, 15);
Players[CurrentPlayer].Integer1 := Players[CurrentPlayer].Integer1 + CountItemBmpTol(PureEss, 15) + CountItemBmpTol(RuneEss, 15);
ClickAllItemsBmpTolWait('All', RuneEss, 15, 1500);
ClickAllItemsBmpTolWait('All', PureEss, 15, 1500);
If EquipPick Then Deposit(1, 28, 2)
Else Deposit(2, 28, 2);
FreeBitMap(RuneEss);
FreeBitMap(PureEss);
If BankScreen Then CloseBank;
Players[CurrentPlayer].Banked := Players[CurrentPlayer].Banked + 1;
Banks := Banks + 1;
Result := True;
End;

Procedure PlayerReport;

Var
Active: String;
I:Integer;

Begin
For I := 0 to HowManyPlayers - 1 Do
Begin
If Players[i].Active=True Then Active := 'T' Else Active := 'F';
WriteLn( (IntToStr(I))+' : '+Players[I].nick+ ' = '+
Active+ +'; Loc = '+Players[I].Loc+'; Banked: '+IntToStr(Players[I].Integer1)
+' Ess; M lvl:'+IntToStr(Players[i].Level[15]));
End;
End;

Procedure CurrentPlayerReport;

Begin
WriteLn('----------------------------------------------')
WriteLn(Players[CurrentPlayer].Name+'.');
WriteLn('Mined ' + IntToStr(Players[CurrentPlayer].Integer1) + ' Essence.');
WriteLn('Mining level is ' + IntToStr(Players[CurrentPlayer].Level[15]));
WriteLn('Location is ' + Players[CurrentPlayer].Loc+ '.');
WriteLn('----------------------------------------------')
End;

Procedure ProgressReport;

Begin
WriteLn('----------------------------------------------')
WriteLn('')
WriteLn('Essence Miner by Wizzup?.')
WriteLn('Version: '+VersionNumber)
WriteLn('')
If RuneEssenceMined > 0 Then WriteLn('Rune Essence Mined and Banked : '+IntToStr(RuneEssenceMined)+'.');
If PureEssenceMined > 0 Then WriteLn('Pure Essence Mined and Banked : '+IntToStr(PureEssenceMined)+'.');
If Abyss > 0 Then WriteLn('Solved '+IntToStr(Abyss)+' Abyssal Random Events.');
If NOAbyss > 0 Then WriteLn('Missed '+IntToStr(NoAbyss)+' Abyssal Random Events.');
If Doors > 0 Then WriteLn('Door Opened : '+IntToStr(Doors)+'.');
Writeln('Worked for '+ TimeRunning);
WriteLn('')
WriteLn('----------------------------------------------')
WriteLn('')
PlayerReport;
CurrentPlayerReport;
SRLRandomsReport;
WriteLn('')
WriteLn('----------------------------------------------')
End;

Procedure ClearVars;

Var
I : Integer;
Begin
For I := 1 To 19 Do
ReportVars[I] := 0;
End;

Procedure DoChats;

Begin
SetChat('On', 1);
SetChat('On', 1);
SetChat('Friends', 2);
SetChat('Friends', 2);
SetChat('On', 3);
SetChat('On', 3);
End;

Procedure RandomGameTab;

Begin
A := (10) + 1;
If A = 4 Then
Begin
GameTab(2);
HoverSkill('mining', False);
End
Else GameTab(a);
GameTab(4);
End;

Procedure SetupScript;

Begin
ClearDebug;
SetupSRL;
SetupSRLMining;
DeclarePlayers;
RuneShopColor := 4551800; // Temp.
Rcmaster := YourRCMASTER;
RcLoc := 'Bank';
ScriptID := '51';
ClearVars;
SRLID := YourSRLstatsID;
SRLPassword := YourSRLstatsPASS;
CurrentPlayer := StartPlayer;
LoginPlayer;
Wait(1000);
LogOut;
Wait(1000);
LoginPlayer;
Wait(1000);
DoChats;
EquipPick := Players[CurrentPlayer].Boolean1;
AuburyText := CreateBitmapMaskFromText('isthine', upchars);
BenMouse := True;
GetAllLevels;
End;

begin
ActivateClient;
SetupScript;
Repeat
MakeCompass('N');
If Players[CurrentPlayer].Loc = 'Bank' Then
Begin
ToMine;
End;

If Players[CurrentPlayer].Loc = 'Mine' Then
Begin
Wait(500);
If InAbyss Then
Begin
GuessAbyssRandom;
BoredHuman;
End;
Wait(1000);
FindNormalRandoms;
SymbolAccuracy := 0.4;
Position := GetPositionInMine;
If Position = 'Middle' Then Position := GetMiddle;
WriteLn('Our position is '+ Position+'.');

Wait(1000);
If FindEssence(X, Y) Then
Begin
Mouse(X, Y, 0, 0, True);
Wait(10);
FFlag(0);
End
Else
Begin
RunToPortal;
End;
Wait(1000);
MarkTime(IdleMark);
MarkTime(IdleMark2);
MarkTime(MiningMark);
Repeat
If Not LoggedIn Then Break;
If PortalBool Then Break;
If TimeFromMark(IdleMark) > (85000+Random(5000)) Then
Begin
BoredHuman;
WriteLn('Using BoredHuman and HoverSkill To avoid logging out.');
HoverSkill('mining', False);
MarkTime(IdleMark);
End;

If TimeFromMark(IdleMark2) > (40000+Random(5000)) Then
Begin
If WizzyDebug Then WriteLn('Gametabs to avoid logging out.');
RandomGametab;
BoredHuman;
GameTab(4);
MarkTime(IdleMark2);
End;

Wait(400);
If FindNormalRandoms Then
Begin
RunToPortal;
WriteLn('Going to Portal, FindNormalRandoms.');
End;
Wait(400);
RC;
Wait(400);
ClickToContinue;
If FindFight Then
Begin
RunToPortal;
WriteLn('Going to Portal, FindFight.');
Break;
End;
Wait(1);
Until ((InvFull) Or (TimeFromMark(MiningMark) > 1000 * 60 * MinutesPerLoad));
If Not PortalBool Then
Begin
MarkTime(iMark);
Repeat
If Not LoggedIn Then Break;
If (TimeFromMark(iMark) > 120000) Then
Begin
WriteLn('Portal Took too long..logging');
LogOut;
Players[CurrentPlayer].Loc := 'Portal';
End;
If ToPortal Then
Begin
FFlag(0);
Wait(3000);
End
Else Wait(100);
Until Not AtMine;
End
WriteLn('Through The portal');
SymbolAccuracy := 0.8;
PortalBool := False;
Wait(500);
ToBank;
MyOpenBank;
BankStuff;
If LoggedIn Then Players[CurrentPlayer].Loc := 'Bank';
End;
ProgressReport;
If ( LoggedIn And (Players[CurrentPlayer].Banked Mod Loads = 0 )) Then
Begin
DoChats;
LogOut;
Wait(1000);
NextPlayer(True);
EquipPick := Players[CurrentPlayer].Boolean1;
FindPickHeadColor;
GetAllLevels;
End;

If Not LoggedIn Then
Begin
DoChats;
NextPlayer(False);
EquipPick := Players[CurrentPlayer].Boolean1;
FindPickHeadColor;
GetAllLevels;
End;
Until False;
end.

MylesMadness
10-19-2008, 07:06 PM
maybe because its old? Dur

BlackThursday
10-19-2008, 07:08 PM
Ok listen. First off, learn to use ["SCAR"] tags (minus the quotes). Secondly, what version of SRL are you currently using?

leech4life
10-19-2008, 07:09 PM
Well then were would I get a newer vr then?

leech4life
10-19-2008, 07:10 PM
I'm using SRL Rev 27, and sorry about the tags, I wasn't sure what they did.

Shuttleu
10-19-2008, 07:11 PM
your name explains it all "leech4life" but anyway when you have 10 posts and you have been a member for 7 days then you will be able to get a proper fully working essence miner

~shut

leech4life
10-19-2008, 07:13 PM
Where do I get this script after seven days?

BlackThursday
10-19-2008, 07:16 PM
The best advice I can give you for now is to hit those tutorials running. Learn all you can about the intricacies of scar scripting, and in the meantime post useful things on the forum.

A good place to start would be here:
http://www.srl-forums.com/forum/you-f44.html

Hope that helps. Good luck,
~BT

leech4life
10-19-2008, 07:17 PM
Thanks! I'll get started right away.

kcfusion13
10-21-2008, 11:37 PM
Yeah, as he said, understanding what scripts are doing helps you be able to fix problems easier.