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scarscaper4life
12-08-2006, 02:45 AM
hey guys saying there wasnt much intrest in my flax spinner i decidece to try make a flax picker spinner banker instead. its not 100% complete but it still works well.

please post progress reports an any bugs you should find

please auto with care thanks

big update finished multipaths an added some more anitban an randomness

i also added fail safes to all my loops

known bugs

if it levels up on the spinning wheel it stops spining can someone please tell me how to make it click click to continue so it continue if it levels up thanks


version 1 was downloaded 20 times

l33t master
12-08-2006, 03:15 AM
nice. I will be using this soon!

scarscaper4life
12-09-2006, 11:00 PM
thanks man talk about leaching i was open to get some feed back on ways i can make it better but only one person has post :(

i have made great progess in multipathing finaly got it to work should be out tomorrow if all goes well also added more anitban function incase you get lost

simba49
12-10-2006, 02:12 AM
looks good....need more paths stuff and forums...at least 5 paths...

scarscaper4life
12-10-2006, 07:56 AM
i have currently finish 3 paths but just needs a bit more testing

Desert Storm
12-10-2006, 01:39 PM
Good job dude ;)
I will use this sometimes maybe, to get my crafting enough to do lost city on my pure :D

WT-Fakawi
12-10-2006, 02:37 PM
I am sorry. I dont own a Member account, so I cant check it...
But browsing through your code now:



procedure login1;
begin
if(not(loggedin)) then LoginPlayer;
end;
Thats exactly what LoginPlayer does. Obsolete.


procedure findbank1;

begin
makecompass('N');

if (FindSymbol(x,y, 'bank')) then
wait(2002 + random(6 * 6 / 2 + 5 - 2));
MMouse(x, y, 0, 0);
wait(1002 + random(40 * 2 / 2 + 6 - 1));
Mouse(x, y - 2, 0 , 0, true);
antirandoms;
flag;
end; If you check for the banksymbol while walking, you will end up with the wrong x and y coords, since you wait at least 2 seconds, and the minimap has moved. It will miss the bank.


Does your pickflax procedure checks for not loggedin? otherwise please insert everywhere there is a chance of infinite loop:

if not LoggedIn then Exit;



procedure tospiningwheel;

.
.
.
FindBitMapTol(X, Y, ladder, 552, 8, 714, 148);
Mouse(x, y , 1 , 1, true);
.
.
.
end; Make MouseClick more random. 1,1 randomisation is not enough, do at least 4,4!




procedure Door;
begin
MakeCompass('N');
repeat
if FindObj(x, y, 'Door', 2453648, 5) then //Only one of the FindObj was necessary
begin
if IsUpText('Open') then //Only need to check for the 'Open' text
begin
Mouse(x, y, 0, 0, False);
Wait(500+Random(250)); //Use a random timing to reduce detectability
ChooseOption(x, y, 'Open');
Flag;
end else
Break;
end;
Wait(500+Random(500));
until(false);
antirandoms;
end;
What happens if this procedure doenst find the Door? Exactly, it loops....


There are more situations where you use repeat until, without a failsafe. Look for instance at my Draynor melter. There is a lot of loops in there, but all will failsafes. Eventually your script gets stuck somewhere in a loop for sure. Believe me, I have been there :) Anything that can go wrong, will....

But, good clean code, easy to follow and I am sure it works even though I couldnt test it :)

scarscaper4life
12-10-2006, 10:14 PM
thanks for the feed back wt-fawaki

weibs made that ladder finding procedure lol

next version should be alot more random should be done by today

edit: hmmm cant seem to find your dranyour smelter dam that would been a big help

Leon64
12-11-2006, 12:24 AM
I will try this soon.

scarscaper4life
12-11-2006, 12:51 AM
k thanks please post progess report if you do next version will have the option of spining or not so you ccan just pick or you can pick an spin

parke
12-14-2006, 10:48 PM
Ok, nice script.

evil duck
12-15-2006, 07:26 AM
im new but it sounds good ill download

scarscaper4life
12-15-2006, 10:51 PM
thanks guy i have nearly finish the next update it has the option of spining or not an i am also trying to add fourms to make it look alot cleaner should be done in a day or two

rachelishot0
12-16-2006, 09:52 AM
Looks good scarscaper. Will try to post progress report soon.

rachelishot0
12-16-2006, 09:56 AM
Ok, spellings. Line 255, unimportant error. However, line 303 FindObj3( x, y, 'adder' ,2642028, 8);

'adder' should be 'ladder', no?

rachelishot0
12-16-2006, 10:21 AM
RSC font has been loaded
18.11.2006

If you have purchased this program, reverse the payment NOW!
1) SCAR can be freely downloaded from http://www.dylock.net/scar/
2) SCAR does not change stats on RuneScape




Successfully compiled
Line 170: [Hint] (198:43): Variable 'NEWLINE' never used in script C:\Program Files\SCAR 2.03\includes\srl\srl\core\Globals.scar
User specified a new RS window
Successfully compiled
Line 170: [Hint] (198:43): Variable 'NEWLINE' never used in script C:\Program Files\SCAR 2.03\includes\srl\srl\core\Globals.scar
SRL Compiled in 734msec.
rachelishot0
10:00:06 am welcome to runescape.
path1
10:00:57 am you pick some flax.:
10:01:46 am you can't carry any more flax.
path2
10:03:11 am
10:04:03 am congratulations, you've just advanced a crafting l
10:04:10 am you have run out of flax.
10:05:50 am you have correctly entered your pin.
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@
THIS SCRIPT IS MADE BY SCARSCAPER4LIFE
WORKED FOR 0
DONE 1 TIMES SO FAR
PICKED AN SPUN 28FLAX SO FAR
YOU HAVE MADE5600GP so far
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@
10:06:00 am sparrow haw2: paying anyone to take me to common kebbi
path1
10:06:10 am hardlion: buy lava bettle stuff!!!!!!!!!!!!!!!!!!!
10:06:36 am you pick some flax.:
10:07:22 am you can't carry any more flax.
path3
10:08:43 am the forsake1: go west....till u reach the gnome agilit
10:08:58 am the forsake1: its a long walk
10:09:14 am rachelishot0: heh
10:10:02 am you have run out of flax.
10:11:33 am tubesisgod: buying laws
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@
THIS SCRIPT IS MADE BY SCARSCAPER4LIFE
WORKED FOR 0
DONE 2 TIMES SO FAR
PICKED AN SPUN 56FLAX SO FAR
YOU HAVE MADE11200GP so far
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@
path1
10:12:15 am rachelishot0: crazy
10:12:16 am you pick some flax.:
path2
10:14:15 am hineshummer: max hit
10:15:10 am you pick some flax.:
10:15:36 am you have run out of flax.
Successfully executed


There is the proggy. The adder thing, i got that wrong sorry. After he comes back from picking, he usually goes into the graveyard and then into some completely random house and just stops. Also, after he has finished spinning, if you sort of help him a lil bit to get there, he went into the building on the left of the bank, and started to search for the bank booth. And another one, you need to widen the area that he looks through in the bank to find the booths, with my char he needed me to keep mving the mouse over it.

Other than that, mazin' script mate! Keep bringing out new versions!

scarscaper4life
12-16-2006, 10:37 PM
thanks yeah for some weird reason it clicks the avil in the room left of the bank when looking for bank symbol which is really really weird...
the bank procedure is in SRL so i guess i will make my own which or use someone else

thanks for feed back i need it so i can keep updating

shorty1mc40
12-17-2006, 12:35 AM
Umm where can i find the includes in the script? because i have SCAR 2.03 and i've downloaded all the includes that come with it, but the ones in your script aren't included! help is appretiated!

scarscaper4life
12-17-2006, 03:44 AM
download SRL here is the link:

http://dakotastorm.sslpowered.com/villu-reborn.com/showthread.php?t=3410

joshie
12-17-2006, 06:10 AM
would it be worth me buying a membership pin?

scarscaper4life
12-19-2006, 09:18 AM
don't know up to you

Buckleyindahouse
12-19-2006, 10:08 AM
Wish I could try this out but I currently dont have a members account. I will soon though and I will try to post bugs and proggies.

scarscaper4life
12-19-2006, 10:17 PM
thanks man sorry i have realsed the next version been doing boring x-mas shopping

Ruroken
12-19-2006, 11:25 PM
EDIT: this was posted by a guy who keylogged me. Hes a idot. I never ran this script.

scarscaper4life
12-20-2006, 09:40 AM
were abouts did it crash? i fix a few bugs an its alot more stable in the next version

RAM
12-21-2006, 01:13 AM
Scarscaper4LIFE, I was so hoping this would work, but I ran into a bunch of problems......
1st error.....[Runtime Error] : Out Of Range in line 107 in script..."begin" for findbank procedure...It opens the client, but does not actually type the username or pass in....I had to manually do this and restart script.....
2nd error.... [Runtime Error] : Out Of Range in line 286 in script ....."SRLRANDOMS REPORT;", I just "//" this out to finally get it to run.....

It stops just short of the flax field, just south of Party Pete's....I gave it a click and got it to field, picks no problem.....walks to edge of graveyard, but finds inside of building no problem, climbs UP ladder no problems, spins into bowstrings no problems, but it rotates the camera around like crazy while spinning, and was not able to find the ladder to go down, I had to move the camera around for it to find it....Runs to bank no problem, banks no problem....If you get these bugs figured out, I think you will have a very useful script indeed :D Thanks for the effort, your'e doing better than I am...so far...RAM
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@
@ THIS SCRIPT IS MADE BY SCARSCAPER4LIFE @
@ WORKED FOR 0 @
@ DONE 2 TIMES SO FAR @
@ PICKED AN SPUN 56FLAX SO FAR @
@ YOU HAVE MADE11200GP so far @
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@

scarscaper4life
12-21-2006, 06:03 AM
hmmmm never had those run time errors before
i have made the walking procedures alot better in the next version so it should be able to walk there no problem spining the camera is just some anitban an it should make the map south an find theladder quite easily i will look into why it isnt finding the ladder thanks for the feed back

Pop Tart
12-24-2006, 05:33 PM
How do i get the flax picker to work for a long time?

++++++++++++++++++++++++++++++++++++++++++++++++++ +++++
Team Home's Flax0r CRACKED BY GUESS WHO!!! <3.
++++++++++++++++++++++++++++++++++++++++++++++++++ +++++
Travelled 1/1000 Trips To Flax Field.
You Have Picked 28 Flax.
Worked For 0 Hours 3 Minutes 35 Seconds.
Picking About 540 Flax In a Hour.
Logged Out 0 Times.
Spotted Randoms 0 Times.
AntiBan : True
Successfully executed

1337_noob
12-26-2006, 12:29 AM
i tested it it messis up at ladders alot other then that its a nice script

scarscaper4life
12-26-2006, 01:34 AM
yeah next version has a waaaaaaay better ladder finding procedure how ever i am at my dads an the script is on my mums comp so i dont wana redo all the stuff i have already updated so when i go to my mums i will release the next version

madman00901
12-26-2006, 02:07 AM
Coolies, no proggy sorry but any chance of a Bank pinner?

scarscaper4life
12-29-2006, 05:46 AM
also added that in the next version dont no when i will be able to release it sorry

madman00901
12-29-2006, 03:52 PM
Okay, coolies. Thank you very much!

popmun
01-13-2007, 05:47 PM
Line 29: [Error] (18049:1): Duplicate identifier 'a' in script C:\Documents and Settings\Eigenaar\My Documents\flax picker spinner banker V 1.2.scar

any one knows whats wrong with it??

Yawgmoth
01-20-2007, 08:16 PM
sweet, i hat picking flax and spinning

syberium
01-22-2007, 06:40 AM
duplicate identifier 'a' in script.. =/ i edited to work but yea ull need to fix that =]

Agent
01-28-2007, 03:27 PM
Line 29: [Error] (18049:1): Duplicate identifier 'a' in script C:\Documents and Settings\Eigenaar\My Documents\flax picker spinner banker V 1.2.scar

any one knows whats wrong with it??

Yeah. I have the exact same problem.


=/ i edited to work but yea ull need to fix that =]

Well I'm copletely new to SCAR, and I would like to know hot to fix it.

native77
02-01-2007, 05:23 AM
Line 29: [Error] (18049:1): Duplicate identifier 'a' in script C:\Program Files\SCAR 2.03\includes\SRL\SRL\flax picker spinner banker V 1[1].2.scar

Ok, Yeah. How exactly do you fix this? Sorry I don't know a lot.

ronny.m.p
02-01-2007, 06:54 PM
Delete a the and b integers on line 29. Now down to bussiness, the multi path is a little fuzzy in this version. I added a few of my own procedures and it made it better but it still has alot of problems. The main one being that it gets lost. AngleWalk isn't the best tool here. I would sujest maybe RadialWalk. It's complex but SRL has an awsome script called Radial walking aid.scar that does all the hard stuff for you then gives you the procedure. Overall this is a well written neat script. Good job and if you need any help making it better just contact me via pm.

native77
02-01-2007, 09:31 PM
Yeah the only thing is the walking - seems to get lost sometimes.

Sometimes it can't can't climb the ladder up - clicks the ladder then misses clicking the "climb up" part.
When it walkes toward the ladder after getting flax seems to go into the tree field south of the room with the ladder before going north (not too muchof a problem but seems kind of suspicious)

scarscaper4life
02-01-2007, 11:05 PM
this script is very old i may make it better one day lol
i can't use radialwalk as there is no road from were i am walking an i cant use the grass colour as its waaaay to common so that why i had to use anglewalk someone could probly beable to make a way better walking procedure thought

bitschkat
02-07-2007, 05:20 AM
Line 29: [Error] (18198:1): Duplicate identifier 'a' in script C:\Documents and Settings\john bitschkat\Desktop\flax picker spinner banker V 1.2.scar

i need to use it...how do i fix this?

Maxtriplex
02-11-2007, 05:27 PM
im gonna try and test it and post progress report hope its better then what im using cus the one im using stinks lol its keeps clicking on the wrong side but thats maybe my fault anyways il post a progress report soon

Maxtriplex
02-11-2007, 05:53 PM
RSC font has been loaded
19.01.2007

Believe it or not but there is a new SCAR version almost ready.
More information: http://villu-reborn.com/showthread.php?t=5996



User specified a new RS window
Failed when compiling
Line 29: [Error] (18049:1): Duplicate identifier 'a' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 135: [Error] (18155:1): Unknown identifier 'c' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 136: [Error] (18156:4): Unknown identifier 'C' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 136: [Error] (18156:1): Identifier expected in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 140: [Error] (18160:1): Unknown identifier 'C' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 251: [Error] (18271:1): Unknown identifier 'F' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 251: [Error] (18271:4): Unknown identifier 'F' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 251: [Error] (18271:1): Identifier expected in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 255: [Error] (18275:1): Unknown identifier 'F' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 298: [Error] (18318:1): Unknown identifier 'D' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 301: [Error] (18321:4): Unknown identifier 'D' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 306: [Error] (18326:1): Unknown identifier 'D' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 321: [Error] (18341:1): Unknown identifier 'E' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 324: [Error] (18344:4): Unknown identifier 'E' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 328: [Error] (18348:1): Unknown identifier 'E' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 507: [Error] (18527:1): Unknown identifier 'G' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 511: [Error] (18531:4): Unknown identifier 'g' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 514: [Error] (18534:1): Unknown identifier 'G' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 525: [Error] (18545:1): Unknown identifier 'H' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 530: [Error] (18550:4): Unknown identifier 'H' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Failed when compiling
Line 535: [Error] (18555:1): Unknown identifier 'H' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
Successfully compiled
Line 174: [Hint] (202:43): Variable 'NEWLINE' never used in script C:\Program Files\SCAR 2.03\includes\srl\srl\core\Globals.scar
SRL Compiled in 2937msec.
Maxtriplex
path1
path3
Successfully executed

oke this is what i got deleted the errored lines then it worked fine with flax picking but while it was going to spin it all it goes to the church and is stuck there on the door of it (searching for the door) but it cant find it i think im doing something wrong if i am please pm me or tell me what im doing wrong in this thread thanks in advance

ps: the picking is v good rly fast like it! keep up the good work!

Martin
02-19-2007, 09:01 PM
Not tested yet, but I just finished fixing your vars... :cartman:

program seersflaxpickerspinnerbanker;


{made by scarscaper4life n' fixed by martin. sorry for editing your credits but it did take about 20 mins to find all the broken variables while watching tele so....}
{start at seers bank logedout}
{script only currently supports one play i may add multiplayers later}
{you may edit this script just give credit were nesseacery}
{thanks to the SRL team an Weibs for his help with the ladder finding loop}
{also thanks to cheesehunk for fixing some of my errors}
{enjoy an auto with care }

{version history}

{version 1 First stable release }
{version 1.1 added multi paths }
{version 1.2 added breaks an fail safes }





{.include SRL/SRL.scar}
{.include SRL\SRL\Extended\Obsolete.Scar}



var

alog,blog,clog,dlog,elog,flog,glog,hlog,bowstrings ,tripsdone,ladder2,ladder,flax: Integer;




Const StartPlayer = 0;
amounttrips=2;

Procedure DeclarePlayers;
begin
HowManyPlayers:=1;

NumberOfPlayers(HowManyPlayers);
CurrentPlayer := StartPlayer;

Players[0].Name :='';
Players[0].Pass :='';
Players[0].Nick :='';
Players[0].Loc :='seers';
Players[0].Active:=True;


end;


procedure setup;
begin



setupsrl;

end;


procedure login1;

begin
if(not(loggedin)) then LoginPlayer;
end;


procedure loadbtms;

begin

ladder := BitmapFromString(18, 23, 'z78DACDD63D0EC3200C05E02' +
'B610AB13AA62DDCFF48199CE1490E96F993BA5888810F6178 4926' +
'FED02FBFFBEA91B8507DA8A755B358AA46CE2745A91D96B90 7AD5' +
'0491CBE686971DE12A565A13863A1628B32BFC34211C77A35 DC8F' +
'DF929954E32B8474C44A64DF8DD60968B1750F45B12D4F7FD 11DB' +
'3FCFDC5F35F6B6911675A56A6BEDCC0FE4AF5F7ABDB0265B7 A5C5' +
'DD969DC0A9303FAD3695BD6ECB93BD635F16B4FC6F73C61A7 B9B6' +
'BADDE041EBB1BF7DB7427F08C758B8E04FE4F2BB365ADFD9B BA00' +
'BC412C2A');

ladder2 := BitmapFromString(4, 20, 'z78DABD904B0AC0300844AFA4F94' +
'DBA4C8AB9FF919262298264555A170F790C2388010904C711 E590' +
'EE09CE2166CBF77ED72F8DD6E04467F9C2DF172BB0F7A9722 152A' +
'AD7DDE76DF29FBC25B8245EDF2B8D9F866B9FBA3B67B4');






end;

procedure loaddtm;

begin

flax := DTMFromString('78DA639CCFC4C050CD80028203173370016 94' +
'620FE0F0400427D066C');


end;

procedure antirandoms;

begin
Findnormalrandoms;
AntiBan;
RandomChatEvery( 3 );
LeaveScreenEvery( 1 );
end;


Procedure WalkToFlax1;

begin
writeln('path1')
if not LoggedIn then Exit;
AngleWalk(310, 70, 4, 4);
flag;
antirandoms;
AngleWalk(300, 70, 4, 4);
flag
antirandoms;
AngleWalk(240, 40, 4, 4);
flag;
antirandoms;
wait(1002 + random(40 * 2 / 2 + 6 - 1));

repeat
if not LoggedIn then Exit;
clog:=clog+1
wait(102 + random(40 * 2 / 2 + 6 - 1));
if Clog=10 then begin writeln('ERROR: mm colour flax NOT Found'); Logout; exit; TerminateScript end;
until(FindMMColorTol(x, y , 11098709, 20)) or (FindMMColorTol(x, y , 12548457, 20)) or (FindMMColorTol(x, y , 12220787, 20)) or (FindMMColorTol(x, y , 9786952, 20)) or(FindMMColorTol(x, y , 12414843, 20)) or (FindMMColorTol(x, y , 9852246, 20));
Mouse(x+2, y+2 , 1 , 1, true);
flag;
antirandoms;
Clog:=Clog-Clog
end;

Procedure WalkToFlax2;
begin
writeln('path2')
if not LoggedIn then Exit;
AngleWalk(300, 70, 4, 4);
flag;
antirandoms;
AngleWalk(305, 55, 4, 4);
antirandoms;
flag;
AngleWalk(240, 60, 4, 4);
antirandoms;
flag;
repeat
if not LoggedIn then Exit;
Alog:=alog+1
wait(102 + random(40 * 2 / 2 + 6 - 1));
if Alog=10 then begin writeln('ERROR: mm colour flax NOT Found'); Logout; exit; TerminateScript end;
until(FindMMColorTol(x, y , 11098709, 20)) or (FindMMColorTol(x, y , 12548457, 20)) or (FindMMColorTol(x, y , 12220787, 20)) or (FindMMColorTol(x, y , 9786952, 20)) or (FindMMColorTol(x, y , 12220787, 20)) or (FindMMColorTol(x, y , 9852246, 20));
Mouse(x+2, y+2 , 1 , 1, true);
antirandoms;
flag;
Alog:=Alog-Alog
end;

procedure choosepath;
begin
case random(2) of
0: WalkToFlax1;
1: WalkToFlax2;

end;
end;

procedure pickflax;

begin
gametab(4)
repeat
if not LoggedIn then Exit;
Blog:=blog+1
wait(500 +random(200));
FindObj(x, y,'Pick' , 15131546, 10);
Mouse(x, y , 4 , 4, true);
flag;
antirandoms;
if Blog=55 then begin writeln('ERROR: taking to long to pick flax something might have gone wrong'); Logout; exit; TerminateScript end;
until (InvFull);
wait(1000 +random(200));
antirandoms;
Blog:=blog-blog
end;


procedure tospiningwheel1;

begin
if not LoggedIn then Exit;
writeln('path2');
AngleWalk(40, 60, 4, 4);
antirandoms;
wait(8000 +random(200));
flag;
antirandoms;
FindBitMapTol(X, Y, ladder, 552, 8, 714, 148);
Mouse(x, y , 1 , 1, true);
antirandoms;
wait(3000 +random(200));
flag;
antirandoms;
wait(3000 +random(200));
AngleWalk(90, 40, 4, 4);
flag;
antirandoms;
end;

procedure tospiningwheel2;
begin
if not LoggedIn then Exit;
writeln('path2');
AngleWalk(45, 65, 2, 2);
wait(8000 +random(250));
antirandoms;
flag;
FindBitMapTol(X, Y, ladder, 552, 8, 714, 148);
Mouse(x, y , 4 , 4, true);
antirandoms;
flag;
FindSymbol(x,y, 'cookery');
Mouse(x+5, y+20 , 1 , 1, true);
antirandoms;
flag;
end;

procedure tospiningwheel3;
begin
if not LoggedIn then Exit;
writeln('path3');
AngleWalk(45, 65, 2, 2);
wait(8000 +random(250));
antirandoms;
flag;
GetSymbolColor(x, y, 'Tree');
Mouse(x+2, y , 4 , 4, true);
flag;
antirandoms;
wait(100 +random(250));
repeat
if not LoggedIn then Exit;
Flog:=Flog+1
if Flog=15 then begin writeln('ERROR: can not find mapple colour'); Logout; exit; TerminateScript end;
until(FindMiniColor(x, y, 2378594, 10, True)) or(FindMMColorTol(x, y , 1719919, 10)) or (FindMMColorTol(x, y , 11858, 10));
Mouse(x-8, y+20 , 0 , 0, true);
flag;
Flog:=Flog-flog
end;



procedure choosepath1;
begin
case random(3) of
0: tospiningwheel1;
1: tospiningwheel2;
2: tospiningwheel3;


end;
end;

procedure checkDoor;
begin
MakeCompass('N');
repeat
if (FindObj(x, y, 'Door', 2519700, 4)) or (FindObj(x, y, 'Door', 2652829, 4)) or (FindObj(x, y, 'Door', 2520471, 4)) or (FindObj(x, y, 'Door', 2652829, 4)) then
begin
if IsUpText('Open') then
begin
Mouse(x, y, 0, 0, False);
Wait(500+Random(250));
ChooseOption(x, y, 'Open');
Flag;
end else
Break;
end;
Wait(500+Random(500));
until(false);
antirandoms;
end;



procedure upladder;

begin
repeat
if not LoggedIn then Exit;
Dlog:=Dlog+1
FindObj3( x, y, 'adder' ,2642028, 8);
Mouse(x, y, 5, 5, false);
if Dlog=15 then begin writeln('ERROR: could find up ladder'); Logout; exit; TerminateScript end;
until
PopUp('Climb-up');
flag;
antirandoms;
Dlog:=Dlog-Dlog
end;





procedure spin;

begin
makecompass('N');

wait(1000+random(300));
repeat
if not LoggedIn then Exit;
Elog:=elog+1
FindObj(x, y, 'Spin', 14013914, 5);
Mouse(x, y, 5, 5, false);
if Elog=15 then begin writeln('ERROR: can not find spining wheel'); Logout; exit; TerminateScript end;
until
ChooseOption(x,y,'Spin');
flag;
Elog:=Elog-Elog
end;


procedure weretoclick1;

begin

Mouse(266, 132, 5, 5, false);

end;

procedure weretoclick2;

begin

Mouse(270, 125, 5, 5, false);

end;

procedure weretoclick3;

begin

Mouse(250, 102, 5, 5, false);

end;

procedure weretoclick4;

begin

Mouse(259, 140, 5, 5, false);

end;
procedure weretoclick5;

begin

Mouse(270, 138, 5, 5, false);

end;
procedure weretoclick6;

begin

Mouse(252, 137, 5, 5, false);

end;

procedure chooseweretoclick;

begin
case random(6) of
0: weretoclick1;
1: weretoclick2;
2: weretoclick3;
3: weretoclick4;
4: weretoclick5;
5: weretoclick6;
end;
end;



procedure makex;
begin

wait(1000 + random(300));
PopUp('Make X');
wait(1200 + random(300));

end;

procedure TypeSend1;

begin

typesend('33')

end;

procedure TypeSend2;

begin

typesend('6457')

end;

procedure TypeSend3;

begin

typesend('99')

end;

procedure TypeSend4;

begin

typesend('4356')

end;

procedure TypeSend5;

begin

typesend('6542')

end;

procedure TypeSend6;

begin

typesend('222')

end;

procedure TypeSend7;

begin

typesend('444')

end;

procedure TypeSend8;

begin

typesend('555')

end;

procedure TypeSend9;

begin

typesend('66')

end;

procedure TypeSend10;

begin

typesend('33')

end;


procedure choosetypesend;
begin
case random(10) of
0: TypeSend1;
1: TypeSend2;
2: TypeSend3;
3: TypeSend4;
4: TypeSend5;
5: TypeSend6;
6: TypeSend7;
7: TypeSend8;
8: TypeSend9;
9: TypeSend10;

end;
end;



procedure wait1;
begin
wait(100 + random(50));
repeat
if not LoggedIn then Exit;
Glog:=Glog+1
wait(400 + random(300));
RandomMovement;
antirandoms;
if glog=115 then begin writeln('ERROR: taking to long to spin flax'); Logout; exit; TerminateScript end;
until
IsChatMessage('out');
Glog:=Glog-Glog
end;

procedure downladder;

begin
wait(800 + random(400));
makecompass('S');
HighestAngle;
repeat
if not LoggedIn then Exit;
Hlog:=Hlog+1
makecompass('S');
HighestAngle;
FindObj3( x, y, 'adder' ,2642028, 8);
Mouse(x, y, 5, 5, false);
if Hlog=15 then begin writeln('ERROR: can not find down ladder'); Logout; exit; TerminateScript end;
until
PopUp('Climb-down');
flag;
antirandoms;
Hlog:=Hlog-Hlog
end;


procedure checkDoor2;
begin
makecompass('N');
makecompass('N');
makecompass('N');
makecompass('N');
MakeCompass('N');
repeat
if (FindObj(x, y, 'Door', 2519700, 4)) or (FindObj(x, y, 'Door', 2652829, 4)) or (FindObj(x, y, 'Door', 2520471, 4)) or (FindObj(x, y, 'Door', 2652829, 4)) then
begin
if IsUpText('Open') then
begin
Mouse(x, y, 0, 0, False);
Wait(500+Random(250));
ChooseOption(x, y, 'Open');
Flag;
end else
Break;
end;
Wait(500+Random(500));
until(false);
antirandoms;
end;

procedure tobank;
begin
makecompass('N');
makecompass('N');
AngleWalk(150, 65, 4, 4);
wait(1000 + random(300));
flag;
antirandoms;
end;

procedure findbank1;

begin
makecompass('N');

if (FindSymbol(x,y, 'bank')) then
wait(202 + random(6 * 6 / 2 + 5 - 2));
Mouse(x, y - 2, 4 , 4, true);
antirandoms;
flag;
end;

procedure bankbstrings;

begin
OpenBank3;
DepositAll;
CloseBank;
antirandoms;
SetRun(true);
tripsdone:=tripsdone+1;
bowstrings:=bowstrings+28
end;

procedure progressreport;
begin
writeln('@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@');
writeln(' THIS SCRIPT IS MADE BY SCARSCAPER4LIFE ');
writeln(' WORKED FOR '+intToStr(Players[CurrentPlayer].Worked)+' ');
writeln(' DONE '+inttostr(tripsdone)+' TIMES SO FAR ');
writeln(' PICKED AN SPUN '+inttostr(bowstrings)+ 'FLAX SO FAR ');
writeln(' YOU HAVE MADE' +inttostr(bowstrings*200)+ 'GP so far ');
writeln('@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@');
SRLRandomsReport;
end;

procedure loop;

begin




end;



begin
setup;
DeclarePlayers;
loadbtms;
loaddtm;
repeat
login1;
antirandoms;
choosepath;
pickflax;
choosepath1;
checkDoor;
upladder;
spin;
chooseweretoclick;
makex;
choosetypesend;
wait1;
downladder;
checkdoor2;
tobank;
findbank1;
bankbstrings;
progressreport;
loop;
until
(tripsdone=amounttrips);
logout;
end.

neG
03-01-2007, 07:04 AM
known bugs

if it levels up on the spinning wheel it stops spining can someone please tell me how to make it click click to continue so it continue if it levels up thanks

Hey man, I had this issue with a script of mine.
I fixed it by making a DTM of the picture that comes up when you level.
In your case, the crafting level up picture.

then I used;

if(FindDTM([YOURDTM,x,y,x1,y1,x2,y2))then
Clicktocontinue;

You could run that on a loop after you start spinning I guess.
Hope this is of some use to you.

rogue poser
03-01-2007, 03:30 PM
if it gets lost somewhere, maybe you can have it telly to cammy n walk 2 the bank and bank all the items.... then begin the loop again.... just a thought, that would help to not get lost, because if you telly to cammy a walk 2 the bank would be pretty easy, just have it set compass to north after the telly and radial walk west.... then find the bank color.... so that way your guy can pretty much never get lost, have him weild an air staff n like 15 laws.... i dunno just an idea

HeavensWarrior
03-01-2007, 04:40 PM
Failed when compiling
Line 29: [Error] (18049:1): Duplicate identifier 'a' in script

Wouldent start at all... "Stable Release"


Solution?

Edit: I appologise didnt see martins fix. Im gonna try it!

Edit2: Ok like all the flaxers... flax/ spinners etc ive tried from here it just ends up in the drop party building and runs to random places.

Po Po 9000
03-09-2007, 05:44 PM
maybe repost it when it IS 100% complete:p

kalynn8_Samples
03-11-2007, 11:08 PM
doesn't work

quipeace
03-16-2007, 07:42 PM
yep, wt-fakawi was right, it clicks too far from that door sometimes so it can't find it =)

Anyway, first post at these forums, just downloaded srl and still no problems =)
GJ SRL TEAM!!!!!

trey death
03-18-2007, 04:46 AM
Failed when compiling
Line 29: [Error] (18049:1): Duplicate identifier 'a' in script C:\DOCUME~1\Me\LOCALS~1\Temp\flax picker spinner banker V 1.2-1.scar

I get this everytime that i try to run the script...

any ideas?

Smartzkid
03-18-2007, 04:57 AM
This script is pretty old...

Look at Martin's post (about halfway up the page)

neG
03-20-2007, 09:36 AM
Nice script,
Just a few things I could mention.
Instead of making all those TypeSend Procedures for the random numbers
and picking one with a case of 1-10,
you could just do this



var Number:integer;

Number:=27+Random(43);
TypeSend(IntToStr(number));

This way it will type in any number between 27 and 70.
Anyway, awesome script man. Im working on a Flax Picker myself.

-=BINGO-BANGO=-
03-22-2007, 10:33 PM
After I started using Martin's adjustment it started to run just fine.

I also made a few changes in angles to help the "up-ladder" and angle correction in the beging incase someone forgets to align it before they start.

MY edited version
program seersflaxpickerspinnerbanker;


{made by scarscaper4life and fixed by martin and -=BINOGO-BANGO=-}
{start at seers bank loged out}
{script only currently supports one player i may add multiplayers later}
{you may edit this script just give credit where nesseacery}
{thanks to the SRL team an Weibs for his help with the ladder finding loop}
{also thanks to cheesehunk for fixing some of my errors}
{enjoy an auto with care }

{version history}

{version 1 First stable release }
{version 1.1 added multi paths }
{version 1.2 added breaks an fail safes }






{.include SRL/SRL.scar}
{.include SRL\SRL\Extended\Obsolete.Scar}



var

alog,blog,clog,dlog,elog,flog,glog,hlog,bowstrings ,tripsdone,ladder2,ladder,flax: Integer;




Const StartPlayer = 0;
amounttrips=99999;

Procedure DeclarePlayers;
begin
HowManyPlayers:=1;

NumberOfPlayers(HowManyPlayers);
CurrentPlayer := StartPlayer;

Players[0].Name :='';
Players[0].Pass :='';
Players[0].Nick :='';
Players[0].Loc :='';
Players[0].Active:=True;


end;


procedure setup;
begin



setupsrl;

end;


procedure login1;

begin
if(not(loggedin)) then LoginPlayer;
end;


procedure loadbtms;

begin

ladder := BitmapFromString(18, 23, 'z78DACDD63D0EC3200C05E02' +
'B610AB13AA62DDCFF48199CE1490E96F993BA5888810F6178 4926' +
'FED02FBFFBEA91B8507DA8A755B358AA46CE2745A91D96B90 7AD5' +
'0491CBE686971DE12A565A13863A1628B32BFC34211C77A35 DC8F' +
'DF929954E32B8474C44A64DF8DD60968B1750F45B12D4F7FD 11DB' +
'3FCFDC5F35F6B6911675A56A6BEDCC0FE4AF5F7ABDB0265B7 A5C5' +
'DD969DC0A9303FAD3695BD6ECB93BD635F16B4FC6F73C61A7 B9B6' +
'BADDE041EBB1BF7DB7427F08C758B8E04FE4F2BB365ADFD9B BA00' +
'BC412C2A');

ladder2 := BitmapFromString(4, 20, 'z78DABD904B0AC0300844AFA4F94' +
'DBA4C8AB9FF919262298264555A170F790C2388010904C711 E590' +
'EE09CE2166CBF77ED72F8DD6E04467F9C2DF172BB0F7A9722 152A' +
'AD7DDE76DF29FBC25B8245EDF2B8D9F866B9FBA3B67B4');






end;

procedure loaddtm;

begin

flax := DTMFromString('78DA639CCFC4C050CD80028203173370016 94' +
'620FE0F0400427D066C');


end;

procedure antirandoms;

begin
Findnormalrandoms;
AntiBan;
RandomChatEvery( 3 );
LeaveScreenEvery( 1 );
end;


Procedure WalkToFlax1;

begin
makecompass('N');
HighestAngle;
makecompass('N');
HighestAngle;
makecompass('N');
HighestAngle;
writeln('path1')
if not LoggedIn then Exit;
AngleWalk(310, 70, 4, 4);
flag;
antirandoms;
AngleWalk(300, 70, 4, 4);
flag
antirandoms;
AngleWalk(240, 40, 4, 4);
flag;
antirandoms;
wait(1002 + random(40 * 2 / 2 + 6 - 1));

repeat
if not LoggedIn then Exit;
clog:=clog+1
wait(102 + random(40 * 2 / 2 + 6 - 1));
if Clog=10 then begin writeln('ERROR: mm colour flax NOT Found'); Logout; exit; TerminateScript end;
until(FindMMColorTol(x, y , 11098709, 20)) or (FindMMColorTol(x, y , 12548457, 20)) or (FindMMColorTol(x, y , 12220787, 20)) or (FindMMColorTol(x, y , 9786952, 20)) or(FindMMColorTol(x, y , 12414843, 20)) or (FindMMColorTol(x, y , 9852246, 20));
Mouse(x+2, y+2 , 1 , 1, true);
flag;
antirandoms;
Clog:=Clog-Clog
end;

Procedure WalkToFlax2;
begin
makecompass('N');
HighestAngle;
makecompass('N');
HighestAngle;
makecompass('N');
HighestAngle;
writeln('path2')
if not LoggedIn then Exit;
AngleWalk(300, 70, 4, 4);
flag;
antirandoms;
AngleWalk(305, 55, 4, 4);
antirandoms;
flag;
AngleWalk(240, 60, 4, 4);
antirandoms;
flag;
repeat
if not LoggedIn then Exit;
Alog:=alog+1
wait(102 + random(40 * 2 / 2 + 6 - 1));
if Alog=10 then begin writeln('ERROR: mm colour flax NOT Found'); Logout; exit; TerminateScript end;
until(FindMMColorTol(x, y , 11098709, 20)) or (FindMMColorTol(x, y , 12548457, 20)) or (FindMMColorTol(x, y , 12220787, 20)) or (FindMMColorTol(x, y , 9786952, 20)) or (FindMMColorTol(x, y , 12220787, 20)) or (FindMMColorTol(x, y , 9852246, 20));
Mouse(x+2, y+2 , 1 , 1, true);
antirandoms;
flag;
Alog:=Alog-Alog
end;

procedure choosepath;
begin
case random(2) of
0: WalkToFlax1;
1: WalkToFlax2;

end;
end;

procedure pickflax;

begin
gametab(4)
repeat
if not LoggedIn then Exit;
Blog:=blog+1
wait(500 +random(200));
FindObj(x, y,'Pick' , 15131546, 10);
Mouse(x, y , 4 , 4, true);
flag;
antirandoms;
if Blog=55 then begin writeln('ERROR: taking to long to pick flax something might have gone wrong'); Logout; exit; TerminateScript end;
until (InvFull);
wait(1000 +random(200));
antirandoms;
Blog:=blog-blog
end;


procedure tospiningwheel1;

begin
if not LoggedIn then Exit;
writeln('path2');
AngleWalk(40, 60, 4, 4);
antirandoms;
wait(8000 +random(200));
flag;
antirandoms;
FindBitMapTol(X, Y, ladder, 552, 8, 714, 148);
Mouse(x, y , 1 , 1, true);
antirandoms;
wait(3000 +random(200));
flag;
antirandoms;
wait(3000 +random(200));
AngleWalk(90, 40, 4, 4);
flag;
antirandoms;
end;

procedure tospiningwheel2;
begin
if not LoggedIn then Exit;
writeln('path2');
AngleWalk(45, 65, 2, 2);
wait(8000 +random(250));
antirandoms;
flag;
FindBitMapTol(X, Y, ladder, 552, 8, 714, 148);
Mouse(x, y , 4 , 4, true);
antirandoms;
flag;
FindSymbol(x,y, 'cookery');
Mouse(x+5, y+20 , 1 , 1, true);
antirandoms;
flag;
end;

procedure tospiningwheel3;
begin
if not LoggedIn then Exit;
writeln('path3');
AngleWalk(45, 65, 2, 2);
wait(8000 +random(250));
antirandoms;
flag;
GetSymbolColor(x, y, 'Tree');
Mouse(x+2, y , 4 , 4, true);
flag;
antirandoms;
wait(100 +random(250));
repeat
if not LoggedIn then Exit;
Flog:=Flog+1
if Flog=15 then begin writeln('ERROR: can not find mapple colour'); Logout; exit; TerminateScript end;
until(FindMiniColor(x, y, 2378594, 10, True)) or(FindMMColorTol(x, y , 1719919, 10)) or (FindMMColorTol(x, y , 11858, 10));
Mouse(x-8, y+20 , 0 , 0, true);
flag;
Flog:=Flog-flog
end;



procedure choosepath1;
begin
case random(3) of
0: tospiningwheel1;
1: tospiningwheel2;
2: tospiningwheel3;


end;
end;

procedure checkDoor;
begin
MakeCompass('N');
repeat
if (FindObj(x, y, 'Door', 2519700, 4)) or (FindObj(x, y, 'Door', 2652829, 4)) or (FindObj(x, y, 'Door', 2520471, 4)) or (FindObj(x, y, 'Door', 2652829, 4)) then
begin
if IsUpText('Open') then
begin
Mouse(x, y, 0, 0, False);
Wait(500+Random(250));
ChooseOption(x, y, 'Open');
Flag;
end else
Break;
end;
Wait(500+Random(500));
until(false);
antirandoms;
end;



procedure upladder;

begin
makecompass('S');
HighestAngle;
makecompass('S');
HighestAngle;
makecompass('S');
HighestAngle;
repeat
if not LoggedIn then Exit;
Dlog:=Dlog+1
FindObj3( x, y, 'adder' ,2642028, 8);
Mouse(x, y, 5, 5, false);
if Dlog=15 then begin writeln('ERROR: could not find up ladder'); Logout; exit; TerminateScript end;
until
PopUp('Climb-up');
flag;
antirandoms;
Dlog:=Dlog-Dlog
end;





procedure spin;

begin
makecompass('N');
makecompass('N');

wait(1000+random(300));
repeat
if not LoggedIn then Exit;
Elog:=elog+1
FindObj(x, y, 'Spin', 14013914, 5);
Mouse(x, y, 5, 5, false);
if Elog=15 then begin writeln('ERROR: can not find spining wheel'); Logout; exit; TerminateScript end;
until
ChooseOption(x,y,'Spin');
flag;
Elog:=Elog-Elog
end;


procedure weretoclick1;

begin

Mouse(266, 132, 5, 5, false);

end;

procedure weretoclick2;

begin

Mouse(270, 125, 5, 5, false);

end;

procedure weretoclick3;

begin

Mouse(250, 102, 5, 5, false);

end;

procedure weretoclick4;

begin

Mouse(259, 140, 5, 5, false);

end;
procedure weretoclick5;

begin

Mouse(270, 138, 5, 5, false);

end;
procedure weretoclick6;

begin

Mouse(252, 137, 5, 5, false);

end;

procedure chooseweretoclick;

begin
case random(6) of
0: weretoclick1;
1: weretoclick2;
2: weretoclick3;
3: weretoclick4;
4: weretoclick5;
5: weretoclick6;
end;
end;



procedure makex;
begin

wait(1000 + random(300));
PopUp('Make X');
wait(1200 + random(300));

end;

procedure TypeSend1;

begin

typesend('33')

end;

procedure TypeSend2;

begin

typesend('6457')

end;

procedure TypeSend3;

begin

typesend('99')

end;

procedure TypeSend4;

begin

typesend('4356')

end;

procedure TypeSend5;

begin

typesend('6542')

end;

procedure TypeSend6;

begin

typesend('222')

end;

procedure TypeSend7;

begin

typesend('444')

end;

procedure TypeSend8;

begin

typesend('555')

end;

procedure TypeSend9;

begin

typesend('66')

end;

procedure TypeSend10;

begin

typesend('33')

end;


procedure choosetypesend;
begin
case random(10) of
0: TypeSend1;
1: TypeSend2;
2: TypeSend3;
3: TypeSend4;
4: TypeSend5;
5: TypeSend6;
6: TypeSend7;
7: TypeSend8;
8: TypeSend9;
9: TypeSend10;

end;
end;



procedure wait1;
begin
wait(100 + random(50));
repeat
if not LoggedIn then Exit;
Glog:=Glog+1
wait(400 + random(300));
RandomMovement;
antirandoms;
if glog=115 then begin writeln('ERROR: taking to long to spin flax'); Logout; exit; TerminateScript end;
until
IsChatMessage('out');
Glog:=Glog-Glog
end;

procedure downladder;

begin
wait(800 + random(400));
makecompass('S');
HighestAngle;
makecompass('S');
HighestAngle;
repeat
if not LoggedIn then Exit;
Hlog:=Hlog+1
makecompass('S');
HighestAngle;
FindObj3( x, y, 'adder' ,2642028, 8);
Mouse(x, y, 5, 5, false);
if Hlog=15 then begin writeln('ERROR: can not find down ladder'); Logout; exit; TerminateScript end;
until
PopUp('Climb-down');
flag;
antirandoms;
Hlog:=Hlog-Hlog
makecompass('N');
end;


procedure checkDoor2;
begin
makecompass('N');
makecompass('N');
makecompass('N');
makecompass('N');
repeat
if (FindObj(x, y, 'Door', 2519700, 4)) or (FindObj(x, y, 'Door', 2652829, 4)) or (FindObj(x, y, 'Door', 2520471, 4)) or (FindObj(x, y, 'Door', 2652829, 4)) then
begin
if IsUpText('Open') then
begin
Mouse(x, y, 0, 0, False);
Wait(500+Random(250));
ChooseOption(x, y, 'Open');
Flag;
end else
Break;
end;
Wait(500+Random(500));
until(false);
antirandoms;
end;

procedure tobank;
begin
makecompass('N');
makecompass('N');
makecompass('N');
makecompass('N');

AngleWalk(150, 65, 4, 4);
wait(1000 + random(300));
flag;
antirandoms;
end;

procedure findbank1;

begin
makecompass('N');

if (FindSymbol(x,y, 'bank')) then
wait(202 + random(6 * 6 / 2 + 5 - 2));
Mouse(x, y - 2, 4 , 4, true);
antirandoms;
flag;
end;

procedure bankbstrings;

begin
OpenBank3;
DepositAll;
CloseBank;
antirandoms;
SetRun(true);
tripsdone:=tripsdone+1;
bowstrings:=bowstrings+28
end;

procedure progressreport;
begin
writeln('@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@');
writeln(' THIS SCRIPT IS MADE BY SCARSCAPER4LIFE ');
writeln(' WORKED FOR '+intToStr(Players[CurrentPlayer].Worked)+' ');
writeln(' DONE '+inttostr(tripsdone)+' TIMES SO FAR ');
writeln(' PICKED AN SPUN '+inttostr(bowstrings)+ 'FLAX SO FAR ');
writeln(' YOU HAVE MADE' +inttostr(bowstrings*200)+ 'GP so far ');
writeln('@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@');
SRLRandomsReport;
end;

procedure loop;

begin




end;



begin
setup;
DeclarePlayers;
loadbtms;
loaddtm;
repeat
login1;
antirandoms;
choosepath;
pickflax;
choosepath1;
checkDoor;
upladder;
spin;
chooseweretoclick;
makex;
choosetypesend;
wait1;
downladder;
checkdoor2;
tobank;
findbank1;
bankbstrings;
progressreport;
loop;
until
(tripsdone=amounttrips);
logout;
end.

Heres my proggi with my edits.


THIS SCRIPT IS MADE BY SCARSCAPER4LIFE
WORKED FOR 0
DONE 46 TIMES SO FAR
PICKED AN SPUN 1228FLAX SO FAR
YOU HAVE MADE245600GP so far

Suggestions:

Necessairy-
-Increase efficiency of finding up-ladder
-Add martins var adjustments

Rocommended-
-Better Bank Booth finding
-Bank pin ability

Synthroids
03-24-2007, 01:07 PM
Im debating if I should buy a members pin purely to use this script.

Could people post some progress reports from using the script in the post above and also tell me the tiemframe the progress report was in.

Thanks.

-=BINGO-BANGO=-
03-24-2007, 05:50 PM
I would wait if/when there is an official update. My edits help a bit but It still dosent run for very long until it gets stuck going NE or SW because it clicks before it turns sometimes. My proggress report was one that wasent very common. And my edits slowed it down a bit so maby scarscape4life could make it faster

Synthroids
03-24-2007, 06:17 PM
Alright, maybe not then. I have another script that I think only has outdated anti randoms and anti ban, I really wish I had more knowledge of srl to decide wether this script would stand a chance.

I'll edit this post with the script I have, maybe it could help you scar, Im not sure, whats the harm in posting it?

Runescape membership isn't really alot of money.

Riedell3959
03-28-2007, 01:56 AM
Error message:
Line 29: [Error] (18049:1): Duplicate identifier 'a' in script.

Fix this error please..

Smartzkid
03-28-2007, 02:27 AM
Error message:
Line 29: [Error] (18049:1): Duplicate identifier 'a' in script.

Fix this error please..

If you looked above your post, you'd see that there's been two fixes for this error that have been posted

Q31
03-28-2007, 07:49 AM
i'll give it a try... easy way to get your crafting up a little bit :)

cheers
Q

VivaLaRofl
03-28-2007, 03:34 PM
'Failed when compiling
Line 29: [Error] (18049:1): Duplicate identifier 'a' in script C:\Program Files\SCAR 2.03\Scripts\flax picker spinner banker V 1.2.scar'

Help please?

Smartzkid
03-28-2007, 03:38 PM
'Failed when compiling
Line 29: [Error] (18049:1): Duplicate identifier 'a' in script C:\Program Files\SCAR 2.03\Scripts\flax picker spinner banker V 1.2.scar'

Help please?

Page 3: there's two fixes

Read before you post?

fabis94
04-01-2007, 05:59 PM
help with this...
Line 29: [Error] (18049:1): Duplicate identifier 'a' in script C:\Documents and Settings\Fun with U\My Documents\SCAR\Others\flax picker spinner banker V 1.2.scar


EDIT: Oh sorry...i know now!

marneus901
04-02-2007, 09:10 PM
************************************************** **********
THIS SCRIPT IS MADE BY SCARSCAPER4LIFE
WORKED FOR 0
DONE 1 TRIPS SO FAR
PICKED AN SPUN 28FLAX SO FAR
YOU HAVE MADE5600GP so far
************************************************** **********
path2
ERROR: mm colour flax NOT Found
0
Error detecting Compass Angle.



BUT:: i dont like when after the first load, i started going into the party place, then i went around to the right, way to random, and then the script stopped because flag was gone and flax could not be found, try to make a failsafe, that not to clck on the blue part of the party place , cause that messed it up alot, i removed the random paths to flax, i dont care for randomness, i have a totally newb character, and i trade imediatly whatever money i make to my main



************************************************** **********
THIS SCRIPT IS MADE BY SCARSCAPER4LIFE
WORKED FOR 0
DONE 2 TRIPS SO FAR
PICKED AN SPUN 56FLAX SO FAR
YOU HAVE MADE11200GP so far
************************************************** **********
path1
path2
ERROR: can not find spining wheel

i had to pause it, i was going to the spinning wheel, and it clicked by the yew trees, but because of having to go around the fences/trees, the flag went away, so it clicked inside the party palace again, and it couldnt find the spinner, my suggestion, not as random, when i took away the randomness of which path to go to flax, i have not had a problem with it, except with camera angle, and finding the edge of the rare trees or party place, thats not your fault though

GREAT SCRIPT THOUGH!!! ill be trying to edit it on my own to make it more effecient, but im a newb at this scripting

oh another suggestion is, when spinning, and you gain a lvl, make it check for the 'click here to continue' bitmap or something, and if it shows up, click it, and the spinning continues


tried running a third time, it got finished picking the flax, BUT, as soon as i got to the yew trees below the building were you have to go to spin them, it logged me out because it

ERROR: can not find mapple colour
0
Error detecting Compass Angle.

again, the only thing that i could say to fix this, is less randomnization, it screws with it too much, i removed the random choosing of paths to spinning wheel, ill see if that fixes it abit

************************************************** **********
THIS SCRIPT IS MADE BY SCARSCAPER4LIFE
WORKED FOR 0
DONE 1 TRIPS SO FAR
PICKED AN SPUN 28FLAX SO FAR
YOU HAVE MADE5600GP so far
************************************************** **********
Successfully executed

fourth time i ran it, i had to change the compass just slightly, it had taken forever to find the bank booth

marneus901
04-02-2007, 10:32 PM
************************************************** **********
THIS SCRIPT IS MADE BY SCARSCAPER4LIFE
WORKED FOR 0
DONE 4 TRIPS SO FAR
PICKED AN SPUN 112FLAX SO FAR
YOU HAVE MADE22400GP so far
************************************************** **********
path1
0
Error detecting Compass Angle.
Successfully executed


fifth time i ran it, i was working great, except the little help i had to put into it, such as change the compass slightly, or pause and move a couple more squares, and pausing to click here to continue on gaining a level, but then i got the beehive random, and the script continued to run after logging out
so thats wha ti got for yer, it works fine for me, i dont run scripts without me sitting in the chair watching it, just for those randoms ect...

but here ya go with my edited scirpt somewhat


program seersflaxpickerspinnerbanker;


{made by scarscaper4life and fixed by martin and -=BINOGO-BANGO=-}
{start at seers bank loged out}
{script only currently supports one player i may add multiplayers later}
{you may edit this script just give credit where nesseacery}
{thanks to the SRL team an Weibs for his help with the ladder finding loop}
{also thanks to cheesehunk for fixing some of my errors}
{enjoy an auto with care }

{version history}

{version 1 First stable release }
{version 1.1 added multi paths }
{version 1.2 added breaks an fail safes }






{.include SRL/SRL.scar}
{.include SRL\SRL\Extended\Obsolete.Scar}



var

alog,blog,clog,dlog,elog,flog,glog,hlog,bowstrings ,tripsdone,ladder2,ladder,flax: Integer;




Const StartPlayer = 0;
amounttrips=99999;

Procedure DeclarePlayers;
begin
HowManyPlayers:=1;

NumberOfPlayers(HowManyPlayers);
CurrentPlayer := StartPlayer;

Players[0].Name :='';
Players[0].Pass :='';
Players[0].Nick :='';
Players[0].Loc :='';
Players[0].Active:=True;


end;


procedure setup;
begin



setupsrl;

end;


procedure login1;

begin
if(not(loggedin)) then LoginPlayer;
end;


procedure loadbtms;

begin

ladder := BitmapFromString(18, 23, 'z78DACDD63D0EC3200C05E02' +
'B610AB13AA62DDCFF48199CE1490E96F993BA5888810F6178 4926' +
'FED02FBFFBEA91B8507DA8A755B358AA46CE2745A91D96B90 7AD5' +
'0491CBE686971DE12A565A13863A1628B32BFC34211C77A35 DC8F' +
'DF929954E32B8474C44A64DF8DD60968B1750F45B12D4F7FD 11DB' +
'3FCFDC5F35F6B6911675A56A6BEDCC0FE4AF5F7ABDB0265B7 A5C5' +
'DD969DC0A9303FAD3695BD6ECB93BD635F16B4FC6F73C61A7 B9B6' +
'BADDE041EBB1BF7DB7427F08C758B8E04FE4F2BB365ADFD9B BA00' +
'BC412C2A');

ladder2 := BitmapFromString(4, 20, 'z78DABD904B0AC0300844AFA4F94' +
'DBA4C8AB9FF919262298264555A170F790C2388010904C711 E590' +
'EE09CE2166CBF77ED72F8DD6E04467F9C2DF172BB0F7A9722 152A' +
'AD7DDE76DF29FBC25B8245EDF2B8D9F866B9FBA3B67B4');






end;

procedure loaddtm;

begin

flax := DTMFromString('78DA639CCFC4C050CD80028203173370016 94' +
'620FE0F0400427D066C');


end;

procedure antirandoms;

begin
Findnormalrandoms;
LeaveScreenEvery( 1 );
end;


Procedure WalkToFlax1;

begin
makecompass('N');
HighestAngle;
makecompass('N');
HighestAngle;
makecompass('N');
HighestAngle;
writeln('path1')
if not LoggedIn then Exit;
AngleWalk(310, 70, 4, 4);
flag;
antirandoms;
AngleWalk(300, 70, 4, 4);
flag
antirandoms;
AngleWalk(240, 40, 4, 4);
flag;
antirandoms;
wait(1002 + random(40 * 2 / 2 + 6 - 1));

repeat
if not LoggedIn then Exit;
clog:=clog+1
wait(102 + random(40 * 2 / 2 + 6 - 1));
if Clog=10 then begin writeln('ERROR: mm colour flax NOT Found'); Logout; exit; TerminateScript end;
until(FindMMColorTol(x, y , 11098709, 20)) or (FindMMColorTol(x, y , 12548457, 20)) or (FindMMColorTol(x, y , 12220787, 20)) or (FindMMColorTol(x, y , 9786952, 20)) or(FindMMColorTol(x, y , 12414843, 20)) or (FindMMColorTol(x, y , 9852246, 20));
Mouse(x+2, y+2 , 1 , 1, true);
flag;
antirandoms;
Clog:=Clog-Clog
end;

Procedure WalkToFlax2;
begin
makecompass('N');
HighestAngle;
makecompass('N');
HighestAngle;
makecompass('N');
HighestAngle;
writeln('path2')
if not LoggedIn then Exit;
AngleWalk(300, 70, 4, 4);
flag;
antirandoms;
AngleWalk(305, 55, 4, 4);
antirandoms;
flag;
AngleWalk(240, 60, 4, 4);
antirandoms;
flag;
repeat
if not LoggedIn then Exit;
Alog:=alog+1
wait(102 + random(40 * 2 / 2 + 6 - 1));
if Alog=10 then begin writeln('ERROR: mm colour flax NOT Found'); Logout; exit; TerminateScript end;
until(FindMMColorTol(x, y , 11098709, 20)) or (FindMMColorTol(x, y , 12548457, 20)) or (FindMMColorTol(x, y , 12220787, 20)) or (FindMMColorTol(x, y , 9786952, 20)) or (FindMMColorTol(x, y , 12220787, 20)) or (FindMMColorTol(x, y , 9852246, 20));
Mouse(x+2, y+2 , 1 , 1, true);
antirandoms;
flag;
Alog:=Alog-Alog
end;

procedure choosepath;
begin
WalkToFlax1;


end;

procedure pickflax;

begin
gametab(4)
repeat
if not LoggedIn then Exit;
Blog:=blog+1
wait(500 +random(200));
FindObj(x, y,'Pick' , 15131546, 10);
Mouse(x, y , 4 , 4, true);
flag;
antirandoms;
if Blog=55 then begin writeln('ERROR: taking to long to pick flax something might have gone wrong'); Logout; exit; TerminateScript end;
until (InvFull);
wait(1000 +random(200));
antirandoms;
Blog:=blog-blog
end;


procedure tospiningwheel1;

begin
if not LoggedIn then Exit;
writeln('path2');
AngleWalk(40, 60, 4, 4);
antirandoms;
wait(8000 +random(200));
flag;
antirandoms;
FindBitMapTol(X, Y, ladder, 552, 8, 714, 148);
Mouse(x, y , 1 , 1, true);
antirandoms;
wait(3000 +random(200));
flag;
antirandoms;
wait(3000 +random(200));
AngleWalk(90, 40, 4, 4);
flag;
antirandoms;
end;

procedure tospiningwheel2;
begin
if not LoggedIn then Exit;
writeln('path2');
AngleWalk(45, 65, 2, 2);
wait(8000 +random(250));
antirandoms;
flag;
FindBitMapTol(X, Y, ladder, 552, 8, 714, 148);
Mouse(x, y , 4 , 4, true);
antirandoms;
flag;
FindSymbol(x,y, 'cookery');
Mouse(x+5, y+20 , 1 , 1, true);
antirandoms;
flag;
end;

procedure tospiningwheel3;
begin
if not LoggedIn then Exit;
writeln('path3');
AngleWalk(45, 65, 2, 2);
wait(8000 +random(250));
antirandoms;
flag;
GetSymbolColor(x, y, 'Tree');
Mouse(x+2, y , 4 , 4, true);
flag;
antirandoms;
wait(100 +random(250));
repeat
if not LoggedIn then Exit;
Flog:=Flog+1
if Flog=15 then begin writeln('ERROR: can not find mapple colour'); Logout; exit; TerminateScript end;
until(FindMiniColor(x, y, 2378594, 10, True)) or(FindMMColorTol(x, y , 1719919, 10)) or (FindMMColorTol(x, y , 11858, 10));
Mouse(x-8, y+20 , 0 , 0, true);
flag;
Flog:=Flog-flog
end;



procedure choosepath1;
begin
tospiningwheel1;
end;

procedure checkDoor;
begin
MakeCompass('N');
repeat
if (FindObj(x, y, 'Door', 2519700, 4)) or (FindObj(x, y, 'Door', 2652829, 4)) or (FindObj(x, y, 'Door', 2520471, 4)) or (FindObj(x, y, 'Door', 2652829, 4)) then
begin
if IsUpText('Open') then
begin
Mouse(x, y, 0, 0, False);
Wait(500+Random(250));
ChooseOption(x, y, 'Open');
Flag;
end else
Break;
end;
Wait(500+Random(500));
until(false);
antirandoms;
end;



procedure upladder;

begin
makecompass('S');
HighestAngle;
makecompass('S');
HighestAngle;
makecompass('S');
HighestAngle;
repeat
if not LoggedIn then Exit;
Dlog:=Dlog+1
FindObj3( x, y, 'adder' ,2642028, 8);
Mouse(x, y, 5, 5, false);
if Dlog=15 then begin writeln('ERROR: could not find up ladder'); Logout; exit; TerminateScript end;
until
PopUp('Climb-up');
flag;
antirandoms;
Dlog:=Dlog-Dlog
end;





procedure spin;

begin
makecompass('N');
makecompass('N');

wait(1000+random(300));
repeat
if not LoggedIn then Exit;
Elog:=elog+1
FindObj(x, y, 'Spin', 14013914, 5);
Mouse(x, y, 5, 5, false);
if Elog=15 then begin writeln('ERROR: can not find spining wheel'); Logout; exit; TerminateScript end;
until
ChooseOption(x,y,'Spin');
flag;
Elog:=Elog-Elog
end;


procedure weretoclick1;

begin

Mouse(266, 132, 5, 5, false);

end;

procedure weretoclick2;

begin

Mouse(270, 125, 5, 5, false);

end;

procedure weretoclick3;

begin

Mouse(250, 102, 5, 5, false);

end;

procedure weretoclick4;

begin

Mouse(259, 140, 5, 5, false);

end;
procedure weretoclick5;

begin

Mouse(270, 138, 5, 5, false);

end;
procedure weretoclick6;

begin

Mouse(252, 137, 5, 5, false);

end;

procedure chooseweretoclick;

begin
case random(6) of
0: weretoclick1;
1: weretoclick2;
2: weretoclick3;
3: weretoclick4;
4: weretoclick5;
5: weretoclick6;
end;
end;



procedure makex;
begin

wait(1000 + random(300));
PopUp('Make X');
wait(1200 + random(300));

end;

procedure TypeSend1;

begin

typesend('33')

end;

procedure TypeSend2;

begin

typesend('6457')

end;

procedure TypeSend3;

begin

typesend('99')

end;

procedure TypeSend4;

begin

typesend('4356')

end;

procedure TypeSend5;

begin

typesend('6542')

end;

procedure TypeSend6;

begin

typesend('222')

end;

procedure TypeSend7;

begin

typesend('444')

end;

procedure TypeSend8;

begin

typesend('555')

end;

procedure TypeSend9;

begin

typesend('66')

end;

procedure TypeSend10;

begin

typesend('33')

end;


procedure choosetypesend;
begin
case random(10) of
0: TypeSend1;
1: TypeSend2;
2: TypeSend3;
3: TypeSend4;
4: TypeSend5;
5: TypeSend6;
6: TypeSend7;
7: TypeSend8;
8: TypeSend9;
9: TypeSend10;

end;
end;



procedure wait1;
begin
wait(100 + random(50));
repeat
if not LoggedIn then Exit;
Glog:=Glog+1
wait(400 + random(300));
RandomMovement;
antirandoms;
if glog=115 then begin writeln('ERROR: taking to long to spin flax'); Logout; exit; TerminateScript end;
until
IsChatMessage('out');
Glog:=Glog-Glog
end;

procedure downladder;

begin
wait(800 + random(400));
makecompass('S');
HighestAngle;
makecompass('S');
HighestAngle;
repeat
if not LoggedIn then Exit;
Hlog:=Hlog+1
makecompass('S');
HighestAngle;
FindObj3( x, y, 'adder' ,2642028, 8);
Mouse(x, y, 5, 5, false);
if Hlog=15 then begin writeln('ERROR: can not find down ladder'); Logout; exit; TerminateScript end;
until
PopUp('Climb-down');
flag;
antirandoms;
Hlog:=Hlog-Hlog
makecompass('N');
end;


procedure checkDoor2;
begin
makecompass('N');
makecompass('N');
makecompass('N');
makecompass('N');
repeat
if (FindObj(x, y, 'Door', 2519700, 4)) or (FindObj(x, y, 'Door', 2652829, 4)) or (FindObj(x, y, 'Door', 2520471, 4)) or (FindObj(x, y, 'Door', 2652829, 4)) then
begin
if IsUpText('Open') then
begin
Mouse(x, y, 0, 0, False);
Wait(500+Random(250));
ChooseOption(x, y, 'Open');
Flag;
end else
Break;
end;
Wait(500+Random(500));
until(false);
antirandoms;
end;

procedure tobank;
begin
makecompass('N');
makecompass('N');
makecompass('N');
makecompass('N');

AngleWalk(150, 65, 4, 4);
wait(1000 + random(300));
flag;
antirandoms;
end;

procedure findbank1;

begin
makecompass('N');

if (FindSymbol(x,y, 'bank')) then
wait(202 + random(6 * 6 / 2 + 5 - 2));
Mouse(x, y - 2, 4 , 4, true);
antirandoms;
flag;
end;

procedure bankbstrings;

begin
OpenBank3;
DepositAll;
CloseBank;
antirandoms;
SetRun(true);
tripsdone:=tripsdone+1;
bowstrings:=bowstrings+28
end;

procedure progressreport;
begin
writeln('***************************************** *******************');
writeln(' THIS SCRIPT IS MADE BY SCARSCAPER4LIFE ');
writeln(' WORKED FOR '+intToStr(Players[CurrentPlayer].Worked)+' ');
writeln(' DONE '+inttostr(tripsdone)+' TRIPS SO FAR ');
writeln(' PICKED AN SPUN '+inttostr(bowstrings)+ 'FLAX SO FAR ');
writeln(' YOU HAVE MADE' +inttostr(bowstrings*200)+ 'GP so far ');
writeln('***************************************** *******************');
SRLRandomsReport;
end;

procedure loop;

begin




end;



begin
setup;
DeclarePlayers;
loadbtms;
loaddtm;
repeat
login1;
antirandoms;
choosepath;
pickflax;
choosepath1;
checkDoor;
upladder;
spin;
chooseweretoclick;
makex;
choosetypesend;
wait1;
downladder;
checkdoor2;
tobank;
findbank1;
bankbstrings;
progressreport;
loop;
until
(tripsdone=amounttrips);
logout;
end.

Mr Slippyfist
04-04-2007, 12:30 AM
How do I stop my guy from saying random things like "doof"? I don't want people gaining suspicions.....

Other than that this thing works awesome. I'm gonna leave it on overnight and let it fletch bowstrings. But I wanna turn off the bloody random speech and I don't see any autotalk actions in the script....

marneus901
04-04-2007, 04:56 PM
get rid of the functions anti random or whatnot, or edit the included files yourself

Zodia
04-04-2007, 11:41 PM
Looks good and shite im gonna try it out

Mr Slippyfist
04-05-2007, 01:21 AM
Um....I'm not to bright when it comes to editing scripts so can someone remove all the stuff that makes your character say random things like "doof" for me and post the edited script? Please?

snatch
04-09-2007, 05:51 AM
nvm

tjrazor
04-11-2007, 12:19 AM
uhhh im getting this.
Line 52: [Error] (17410:34): Unknown identifier 'DetectRS2MinimapCompassAngle' in script C:\Program Files\SCAR 3.0\includes\SRL\SRL\Extended\Obsolete.Scar

kooldude
04-14-2007, 06:31 AM
uhhh im getting this.
Line 52: [Error] (17410:34): Unknown identifier 'DetectRS2MinimapCompassAngle' in script C:\Program Files\SCAR 3.0\includes\SRL\SRL\Extended\Obsolete.Scar

^^^^^^^^^ Same problem..

Home
04-14-2007, 06:05 PM
You took some pieces from Flax0r.. ? Your must do because there is so Similar coding (::

Bammersx
04-16-2007, 06:04 AM
Line 52: [Error] (17410:34): Unknown identifier 'DetectRS2MinimapCompassAngle' in script C:\Program Files\SCAR 3.0\includes\SRL\SRL\Extended\Obsolete.Scar
how are you supposed to fix this?
i am trying to see how this works to complacated for a chicken

JamieDeath
04-24-2007, 03:11 PM
most of it works great, but it keeps getting lost, its okay intill it picks the flax then it starts to move about in all wrong directions im not sure what the problem is :S does any one no? and also its having alot of trouble finding the ladders =P good job any way tho :D

JamieDeath
04-24-2007, 03:38 PM
marneus, i just used your script, i have got
************************************************** **********
THIS SCRIPT IS MADE BY SCARSCAPER4LIFE
WORKED FOR 0
DONE 3 TRIPS SO FAR
PICKED AN SPUN 84FLAX SO FAR
YOU HAVE MADE16800GP so far
************************************************** **********
since i just stopped it, but i had to move a little bit, it works extremely great, just intill its going ot the house, but then it goes behind the house and gets stuck there, so i have to manually move the character to the front of the house, i wonder if you can fix this? other than that great!

Davo
04-24-2007, 05:40 PM
Line 52: [Error] (17410:34): Unknown identifier 'DetectRS2MinimapCompassAngle' in script C:\Program Files\SCAR 3.02\includes\SRL\SRL\Extended\Obsolete.Scar

What does this mean, it seems to be saying it in everthing i do in the scar, i have the latest scar i download everything it needs , make sure it recognizes the runescape screen and when i press play it says this :duh:

the spoon5
04-25-2007, 03:29 PM
hey i dont wanna sound like a noob here but im new to scripting where shoud i put the includes once i copy them?

RudeBoiAlex
04-25-2007, 03:38 PM
Line 52: [Error] (17410:34): Unknown identifier 'DetectRS2MinimapCompassAngle' in script C:\Program Files\SCAR 3.0\includes\SRL\SRL\Extended\Obsolete.Scar
how are you supposed to fix this?
i am trying to see how this works to complacated for a chickenuse scar 2.03 not scar divi cause tht include isnt in it yet

whitenash
04-25-2007, 07:47 PM
Th, I was looking for this, hope this work ^^;)

usercookie69
04-25-2007, 08:19 PM
tested i'm gettign error though and i'm new here so i'm using scar divi 3.03

Loaded all chars. (NPCChars, TradeChars, SmallChars, StatChars, UpChars)
21.04.2007

SCAR Divi 3.03 has been released!
Get it at: http://freddy1990.com/scar.php
Failed when compiling
Line 65: [Error] (17255:34): Unknown identifier 'DetectRS2MinimapCompassAngle' in script C:\Program Files\SCAR 3.03\includes\SRL\SRL\Extended\Obsolete.Scar

I installed the inculdes and SRL and i folled teh thing for SRL 360b and i got another similar error but it was in the coding, i really confused at this point

usercookie69
04-25-2007, 08:54 PM
ok i read that you are to sue scar 2.3 what is up with that why is scar being updated but not all the files being inculded or is it because it is in old file, and the script need updated? and can't you just get the file from sone one and put it in the desinated folder?

usercookie69
04-25-2007, 09:02 PM
ok i'm understanding this more it not in his script its in the obsolete.scar script... how in the world do i fix that just copy a new srl script in implace of it?

usercookie69
04-25-2007, 09:16 PM
i see alot people are having this promblem now and well the risk og getting banned are pretty good when using old codes and old versions of scar i myself feel safer with 3.03 and i think the scripting need fixed to work with it, unless overwritng the obseslte script with the one from 2.3 is a safe idea i'm open to try it

belgin fish
04-28-2007, 09:27 PM
Line 29: [Error] (18049:1): Duplicate identifier 'a' in script

im not sure whats happened i have srl and all the includes please help lol

Town
04-28-2007, 10:28 PM
"a" is included as an integer in the SRL so you should just be able to take it out and it will work (I havn't read the script).

novability
04-29-2007, 05:06 AM
umm yeah i keep getting

Line 65: [Error] (17254:34): Unknown identifier 'DetectRS2MinimapCompassAngle' in script C:\Program Files\SCAR 3.04\includes\SRL\SRL\Extended\Obsolete.Scar

RudeBoiAlex
04-29-2007, 09:00 AM
use scar 2.03

evilwalrus
05-27-2007, 09:46 PM
omg ive always wanted to find a flax picker! thanks so much for making one dude! i will try it as soon as i can!

czownzor
05-29-2007, 10:56 PM
nice, it works well

juanito
05-31-2007, 04:17 AM
thiz doesnt work for me keeps thincking of a random and logs out pleaz fix it :(

codgedodger
06-01-2007, 12:49 AM
Failed when compiling
Line 111: [Error] (15230:1): Unknown identifier 'AntiBan' in script

Im using scar verson 2.03 with srl 3.06:confused:

Camaro'
06-04-2007, 01:42 PM
Failed when compiling:
Line 111: Error: Unknown identifier "antiban" in script flax picker and spinner

There is always something wrong with every script but every body eles gets it working.:(

Can anyone help?

oo powa oo
06-25-2007, 10:00 AM
it says cant find srl :spongebob: :sasmokin: :garfield:

ronplay
06-26-2007, 11:39 AM
i just can't run it, i check every ting and did every chance i read on this forum but it just won't run...

midget
07-01-2007, 06:18 PM
where do i start the script

accomplice
07-04-2007, 06:37 PM
its says failed when i try to start this..

wcmastery
07-05-2007, 04:24 PM
Hey I just saw ur script. I was wondering is it up to date with srl 3.81 and scar divi 3.06?

bernardo
07-09-2007, 05:20 AM
Hello, i am fairly good with this kind of stuff, and when a level up happens, it says "click to continue" well the "click to continue" is a blue color, so when it detects that color, make it click on it then repeat the operation of clicking on the weever, then continue like normal :D.

freeryman123
07-19-2007, 09:17 PM
i get this message every time i start the script
Line 61: [Error] (14534:34): Unknown identifier 'DetectRS2MinimapCompassAngle' in script C:\Program Files\SCAR 3.11\includes\SRL\SRL\Extended\Obsolete.Scar

i dunno what it means but i click download includes and the crosshair to the screen and enter info of character but i dunno whats going on here?

InuyashaRX78
07-24-2007, 09:28 PM
i get this message every time i start the script
Line 61: [Error] (14534:34): Unknown identifier 'DetectRS2MinimapCompassAngle' in script C:\Program Files\SCAR 3.11\includes\SRL\SRL\Extended\Obsolete.Scar

i dunno what it means but i click download includes and the crosshair to the screen and enter info of character but i dunno whats going on here?

same hapened to me:spongebob:

Ratchet
07-27-2007, 10:37 AM
For those getting the MINI MAP ERROR, if you would actually read the post that people actually took there time to help you, you would know how to fix it...

Ill tell you again

USE SCAR 2.03...

Ok now im getting an error haven't found anyone that posted this error yet so I would really appreciate the help.. The error is Line 81: [Error] (561:1) : Unknown identifier 'BoolToStr'..

Thanks for the help

h3rm4nz
07-31-2007, 03:13 PM
I got some questions im a noob whit scripting this >.<
I just must use a normal runescape client?
What i must do before he is going to pick flax
What means Players[0].Nick :='';
that is it :redface:

Pwnage 8x
07-31-2007, 07:07 PM
nice script

[-jesus-]
08-01-2007, 03:39 PM
sounds good, i'm going to dl it now:spot:

smirf1030
08-02-2007, 09:01 PM
Failed when compiling
Line 61: [Error] (14534:34): Unknown identifier 'DetectRS2MinimapCompassAngle' in script C:\Program Files\SCAR 3.11\includes\SRL\SRL\Extended\Obsolete.Scar

confused just started 2 day

yanix
08-09-2007, 06:17 PM
hey guys saying there wasnt much intrest in my flax spinner i decidece to try make a flax picker spinner banker instead. its not 100% complete but it still works well.

please post progress reports an any bugs you should find

please auto with care thanks

big update finished multipaths an added some more anitban an randomness

i also added fail safes to all my loops

known bugs

if it levels up on the spinning wheel it stops spining can someone please tell me how to make it click click to continue so it continue if it levels up thanks


version 1 was downloaded 20 times

ok so i had that problem with wizzups srl ess miner and u should do this
at the end of ur script
begin
setup;
DeclarePlayers;
loadbtms;
loaddtm;
repeat
login1;
antirandoms;
choosepath;
pickflax;
choosepath1;
checkDoor;
upladder;
spin;
chooseweretoclick;
makex;
choosetypesend;
wait1;
downladder;
checkdoor2;
tobank;
findbank1;
bankbstrings;
progressreport;
loop;
until
(tripsdone=amounttrips);
logout;
end.

thats how urs looks like at the bottom it should look like this to click when it lvls up

begin
ClickToContinue
setup;
DeclarePlayers;
loadbtms;
loaddtm;
repeat
login1;
antirandoms;
choosepath;
pickflax;
choosepath1;
checkDoor;
upladder;
spin;
chooseweretoclick;
makex;
choosetypesend;
wait1;
downladder;
checkdoor2;
tobank;
findbank1;
bankbstrings;
progressreport;
loop;
until
(tripsdone=amounttrips);
logout;
end.


now it should work

NoXi0uS
08-09-2007, 11:21 PM
i keep getting this message when i try to compile your script

Failed when compiling
Line 62: [Error] (14535:34): Unknown identifier 'DetectRS2MinimapCompassAngle' in script C:\Program Files\SCAR 3.06\includes\SRL\SRL\Extended\Obsolete.Scar

is there something wrong with my srl or is it just that i am using divi 3.06 and srl 3.81. if someone could help me i would greatly appreciate it.

realrocker00
08-11-2007, 12:48 AM
i downloaded and will try and see if it works with the new scar when it comes out...thanks it looks good :D

nicho2442
08-27-2007, 10:02 PM
when i click the file it cant find the porgram?

macr0 n0ob
09-04-2007, 11:29 AM
can some1 plz tell me what needs to be filled in afta each of these words
thanks

Const StartPlayer = 1;
amounttrips=10;

Procedure DeclarePlayers;
begin
HowManyPlayers:=1;

NumberOfPlayers(HowManyPlayers);
CurrentPlayer := StartPlayer;

Players[0].Name :=;
Players[0].Pass :='';
Players[0].Nick :='';
Players[0].Loc :='seers';
Players[0].Active:=True;

Mr.Klean
09-04-2007, 11:44 AM
Pretty sure this does NOT work anymore.


Scarscaper isn't even around anymore.

drkstlkr
10-02-2007, 05:56 AM
this script is very old i may make it better one day lol
i can't use radialwalk as there is no road from were i am walking an i cant use the grass colour as its waaaay to common so that why i had to use anglewalk someone could probly beable to make a way better walking procedure thought

It looks like this was his last post, and sadly may have given-up on this script. I know I would love to have a working script like this. Perhaps when I actually take the time to learn to script more, I might pick-up from where he left off, unless someone already has.

lil_joker95
10-14-2007, 05:48 AM
nice ima try this out later

niqje
10-14-2007, 07:21 AM
hey guys saying there wasnt much intrest in my flax spinner i decidece to try make a flax picker spinner banker instead. its not 100% complete but it still works well.

please post progress reports an any bugs you should find

please auto with care thanks

big update finished multipaths an added some more anitban an randomness

i also added fail safes to all my loops

known bugs

if it levels up on the spinning wheel it stops spining can someone please tell me how to make it click click to continue so it continue if it levels up thanks


version 1 was downloaded 20 times

cool iam gonna try

qcrist
10-22-2007, 11:43 PM
logs in and stays in bank deosnt do anything

julian0
10-23-2007, 11:49 PM
Nice script ill try soon when am members pl0x!

s33 teh pain
10-24-2007, 08:46 PM
hi i cant run scripts because i miss
"Include file C:\Program Files\SCAR 3.12\includes\SRL\SRL\Extended\Obsolete.Scar does not exist.
Failed when compiling" i mss the hole map of extended n all the files that are in that map.. can some1 send me a link with the extened map files (A) or tel me how to fix that

grimy89098
10-26-2007, 11:47 AM
uh, do u need a member account to pick flax?:confused:

TheGhostofChristmasPast
10-26-2007, 02:34 PM
yes... i would slap you with a noob stick right now if i had one

NiCbaZ
10-26-2007, 11:02 PM
This outdated doesn't work well i do not recommend it

thematpan
11-01-2007, 11:04 PM
will test her out


EDIT:
Include file C:\Program Files\SCAR 3.12\includes\SRL\SRL\Extended\Obsolete.Scar does not exist.
Failed when compiling :S:S and where do i start ?

Zezi
11-07-2007, 08:23 AM
Include file C:\Program Files\SCAR 3.12\includes\SRL\SRL\Extended\Obsolete.Scar does not exist.
Failed when compiling

maybe this is my fualt, looking further into it.

ZaSz
11-07-2007, 08:27 AM
Include file C:\Program Files\SCAR 3.12\includes\SRL\SRL\Extended\Obsolete.Scar does not exist.
Failed when compiling

maybe this is my fualt, looking further into it.

This is not your fault, this script is really out dated. :duh:

pingli
11-08-2007, 05:01 PM
nice job ill try it out on my pure:D

Scaper
11-10-2007, 11:16 AM
nice job ill try it out on my pure:D

omg look alil up the page dont u read post's b4 u....

up the page looks a lil like

this is very outdated do not use i do not reccomend

br@@k
11-10-2007, 11:32 AM
nice script thanks i might use

magixx
11-18-2007, 02:24 PM
this is verry usefull:0

realrocker00
11-20-2007, 10:47 PM
When i run it it will say this,

Include file C:\Program Files\SCAR 3.12\includes\SRL\SRL\Extended\Obsolete.Scar does not exist.
Failed when compiling

Can you tell me what I can do?

marzey
11-21-2007, 03:14 AM
People its outdated stupid leechers

xxmynameisjohnxx
11-27-2007, 07:53 AM
EDIT: Ugh, outdated, dang.