PDA

View Full Version : new chars



raimis89
12-20-2006, 06:58 PM
what should i start with if i want to make new chars for dirfrent game ?

And any good procedures what can help find those chars?

Boreas
12-20-2006, 07:02 PM
Look in the chars folder and you will see bitmaps of each character, with white as the foreground and black as the background. Thats what you have to do for each, taking into account spacing.

You can use the stuff in text.scar, just use your own charset.

Hopefully masquerader (the font master) will see this.

raimis89
12-20-2006, 07:15 PM
yeah i can draw all then but i dont know what to do farther

Boreas
12-20-2006, 07:38 PM
I'm pretty sure you just stick em in a folder and use that charset. Unless someone like masq can tell you an easier way, I'd say install another SCAR and SRL, and replace the smallchars or something that text.scar uses with your bitmaps. Kinda cheating but it should get the job done.

raimis89
12-20-2006, 07:47 PM
yeah its a prety good idea ...

So do u think i could use the function IsTextInArea(x1, y1, x2, y2: Integer; var x, y: Integer; S: String): after ill add new chars ?

Boreas
12-20-2006, 08:13 PM
yea probably

raimis89
12-20-2006, 08:21 PM
Okey and is something about it in somekind of turials too ?

Boreas
12-20-2006, 08:32 PM
Not that I'm aware of. Your best bet is the devs that wrote text.scar and created the charsets.

Freddy1990
12-20-2006, 08:46 PM
If the game uses a default font that you can find on your computer you can use that to load into scar so you won't have to make chars

raimis89
12-21-2006, 10:31 AM
Okey and how can i check if the font is default?