Floor66
04-18-2009, 09:24 PM
What about that!
I've been wanting to do it for a long time and now I've really started it.
Post ideas for it and what you think of it!
Things it'll have:
If they are un-agressive; run away and back.
Pick-up edible seaweed.
POST IDEAS!
SPOILERSSS
[DEBUG][MESSAGE]: Setting up all coords/vars.
[DEBUG][MESSAGE]: Walking to the Main Spot.
[DEBUG][MESSAGE]: Walking to SpecialSpot to prevent crab-popping.
[DEBUG][MESSAGE]: Waiting for a crab attacking.
[DEBUG][MESSAGE]: A crab attacked.
[DEBUG][MESSAGE]: Walking to Main spot.
[DEBUG][MESSAGE]: At Main spot.
[DEBUG][MESSAGE]: No crab popped at the east spot.
[DEBUG][MESSAGE]: No crab popped at the south spot.
[DEBUG][MESSAGE]: No crab popped at the west spot.
[DEBUG][MESSAGE]: In a fight.
[DEBUG][MESSAGE]: Killed a crab.
I've done this:
{///////////////////////////////////////
GLOBAL VARS:
- Coordinates:
~ 2513, 3766 | Main camping spot.
~ 2512, 3766 | Crab spawn WEST.
~ 2513, 3765 | Crab spawn SOUTH.
~ 2514, 3766 | Crab spawn EAST.
~ 2529, 3767 | De-agressive step 1.
~ 2543, 3759 | De-agressive step 2.
~ 2553, 3747 | De-agressive step 3.
~ 2515, 3766 | Special spot
Used in De-agressive walking back.
~ 2522, 3765 | Backup spot
Used in De-agressive walking back.
- ID's:
~ 403 | Edible seaweed.
~ 1268 | "Unpopped" Crab
~ 1265 | "Popped" Crab
©Floor66 @ villavu.com
////////////////////////////////////////}
NOTE: This is my first ever BIG reflection script involving maximum failsafes so it can run for ever! [In theory].
I've been wanting to do it for a long time and now I've really started it.
Post ideas for it and what you think of it!
Things it'll have:
If they are un-agressive; run away and back.
Pick-up edible seaweed.
POST IDEAS!
SPOILERSSS
[DEBUG][MESSAGE]: Setting up all coords/vars.
[DEBUG][MESSAGE]: Walking to the Main Spot.
[DEBUG][MESSAGE]: Walking to SpecialSpot to prevent crab-popping.
[DEBUG][MESSAGE]: Waiting for a crab attacking.
[DEBUG][MESSAGE]: A crab attacked.
[DEBUG][MESSAGE]: Walking to Main spot.
[DEBUG][MESSAGE]: At Main spot.
[DEBUG][MESSAGE]: No crab popped at the east spot.
[DEBUG][MESSAGE]: No crab popped at the south spot.
[DEBUG][MESSAGE]: No crab popped at the west spot.
[DEBUG][MESSAGE]: In a fight.
[DEBUG][MESSAGE]: Killed a crab.
I've done this:
{///////////////////////////////////////
GLOBAL VARS:
- Coordinates:
~ 2513, 3766 | Main camping spot.
~ 2512, 3766 | Crab spawn WEST.
~ 2513, 3765 | Crab spawn SOUTH.
~ 2514, 3766 | Crab spawn EAST.
~ 2529, 3767 | De-agressive step 1.
~ 2543, 3759 | De-agressive step 2.
~ 2553, 3747 | De-agressive step 3.
~ 2515, 3766 | Special spot
Used in De-agressive walking back.
~ 2522, 3765 | Backup spot
Used in De-agressive walking back.
- ID's:
~ 403 | Edible seaweed.
~ 1268 | "Unpopped" Crab
~ 1265 | "Popped" Crab
©Floor66 @ villavu.com
////////////////////////////////////////}
NOTE: This is my first ever BIG reflection script involving maximum failsafes so it can run for ever! [In theory].