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View Full Version : [Idea]Waterbirth Island Rock Crab killer! [Reflection]



Floor66
04-18-2009, 09:24 PM
What about that!
I've been wanting to do it for a long time and now I've really started it.
Post ideas for it and what you think of it!

Things it'll have:

If they are un-agressive; run away and back.
Pick-up edible seaweed.
POST IDEAS!


SPOILERSSS


[DEBUG][MESSAGE]: Setting up all coords/vars.
[DEBUG][MESSAGE]: Walking to the Main Spot.
[DEBUG][MESSAGE]: Walking to SpecialSpot to prevent crab-popping.
[DEBUG][MESSAGE]: Waiting for a crab attacking.
[DEBUG][MESSAGE]: A crab attacked.
[DEBUG][MESSAGE]: Walking to Main spot.
[DEBUG][MESSAGE]: At Main spot.
[DEBUG][MESSAGE]: No crab popped at the east spot.
[DEBUG][MESSAGE]: No crab popped at the south spot.
[DEBUG][MESSAGE]: No crab popped at the west spot.
[DEBUG][MESSAGE]: In a fight.
[DEBUG][MESSAGE]: Killed a crab.


I've done this:

{///////////////////////////////////////
GLOBAL VARS:
- Coordinates:
~ 2513, 3766 | Main camping spot.
~ 2512, 3766 | Crab spawn WEST.
~ 2513, 3765 | Crab spawn SOUTH.
~ 2514, 3766 | Crab spawn EAST.
~ 2529, 3767 | De-agressive step 1.
~ 2543, 3759 | De-agressive step 2.
~ 2553, 3747 | De-agressive step 3.
~ 2515, 3766 | Special spot
Used in De-agressive walking back.
~ 2522, 3765 | Backup spot
Used in De-agressive walking back.
- ID's:
~ 403 | Edible seaweed.
~ 1268 | "Unpopped" Crab
~ 1265 | "Popped" Crab
©Floor66 @ villavu.com
////////////////////////////////////////}


NOTE: This is my first ever BIG reflection script involving maximum failsafes so it can run for ever! [In theory].

simen236
04-18-2009, 09:28 PM
Would be awesome if you could manage to create this script.

ian.
04-18-2009, 09:33 PM
he can do anything.

;D

Floor66
04-18-2009, 09:37 PM
I'm currently gathering all info.
Tiles, Animation ID's, etc.

simen236
04-18-2009, 09:48 PM
Is there any possibility you could create a red chinchompa catcher in the nearest future?
Because red chinchompas are great money and exp.

Floor66
04-18-2009, 09:50 PM
I would if I had an acc that had a high enough hunt lvl >.>

simen236
04-18-2009, 10:39 PM
If you could borrow mine how long do you think it would take?

Floor66
04-18-2009, 11:52 PM
I'm first making this script, then focus on good grades =S

EDIT:
Added a little debug box text ;)
The script can actually sort of work already!