View Full Version : Randoms are all failing?
BobboHobbo
04-25-2009, 04:52 PM
Well today ive got 3 randoms all which have stopped my charr and what i relized is that the script aint even trying to solve them only in the debug it says: failed to solve... etc
First it was the demon one which i thought was solveable and now this stupid bee keeper one.
Is it because of SCAR 3.20?
Dark Arcana
04-25-2009, 05:00 PM
Stupid question but do you have rev32?
BobboHobbo
04-25-2009, 05:17 PM
Yes, I have rev #32 -.-
None of the randoms are working for me also..
Iroki
04-25-2009, 05:35 PM
download dev rev: http://www.villavu.com/repositories/srl-opendev/
ZephyrsFury
04-25-2009, 06:24 PM
Well today ive got 3 randoms all which have stopped my charr and what i relized is that the script aint even trying to solve them only in the debug it says: failed to solve... etc
First it was the demon one which i thought was solveable and now this stupid bee keeper one.
Is it because of SCAR 3.20?
Its not trying to solve?
Possible reasons:
You're not calling SetupSRL; (unlikely)
You still have SRL.scar from Rev 31 for some reason
You've set SRLSolveRandoms to false somewhere so its not attempting to solve
If SRL is attempting to solve then there must be some other stuff in the debug apart from just Random Solving Failed. If there is anything please post it...
Wizzup?
04-25-2009, 06:38 PM
Reinstall SRL. Read this: http://www.villavu.com/wiki/index.php/Installing_and_Setting_up_SRL
You might want to use the opendev instead, read this. http://www.villavu.com/wiki/index.php/SRL_Repository
Then report back.
Floor66
04-25-2009, 06:42 PM
Yesterday for me it solved a Prison Pete, but it failed opening the door to freedom =\
BobboHobbo
04-25-2009, 06:56 PM
Its not trying to solve?
Possible reasons:
You're not calling SetupSRL; (unlikely)
You still have SRL.scar from Rev 31 for some reason
You've set SRLSolveRandoms to false somewhere so its not attempting to solve
If SRL is attempting to solve then there must be some other stuff in the debug apart from just Random Solving Failed. If there is anything please post it...
All of those are called and i have everything updated.
It says like 4 lines of the same thing if i can remember correctly. I dont have the exact words because i re-ran the script after it got stuck it the debug clears.
And now ive changed to the OpenDev Respiroty thingo so ill see how it goes.
noidea
04-25-2009, 07:01 PM
I think this is happening to me also :confused: I started calling FindNormalRandoms ALOT more, and I think it generally cleared up.
Iroki
04-25-2009, 07:02 PM
Yesterday for me it solved a Prison Pete, but it failed opening the door to freedom =\
Prison Pete?? its not added yet to rev :)
noidea
04-25-2009, 07:10 PM
Prison Pete?? its nat added yet to rev :)
I know that silly goose.
I think that its not catching the randoms, not, not (lol) solving them.
BobboHobbo
04-25-2009, 07:20 PM
Oh god. Since i replaced my antirandoms folders with the dev ones now im getting some stupid mime errors.
Floor66
04-25-2009, 07:21 PM
Oh lol. It did detect it though ;P
Dark Arcana
04-25-2009, 07:30 PM
I got that error too, delete Mime.scar in AntiRandom folder and then delete
{.include SRL/SRL/Core/Antirandoms/Mime.scar}
in SRL.Scar
BobboHobbo
04-25-2009, 07:34 PM
eh fuck i just re-downloaded #REV 32. Is there any easier way instead of copy and pasting?
and if you delete mine.scar then if you get stuck in a mime, SCAR wouldnt know your in the mine random. So that aint safe.
Iroki
04-25-2009, 07:43 PM
what mime errors??
Quickmarch
04-25-2009, 08:04 PM
Oh god. Since i replaced my antirandoms folders with the dev ones now im getting some stupid mime errors.
Lol dude, move your plugins. :p
tico2
04-25-2009, 08:35 PM
Quiz failed for me but it's listed on the working random solvers:(
Wizzup?
04-25-2009, 08:56 PM
Quiz failed for me but it's listed on the working random solvers:(
Did it failed identifying the items or the actual random?
Floor66
04-25-2009, 09:10 PM
A Mr. Mordaut and a quiz got successfully solved me FYI.
BobboHobbo
04-25-2009, 09:41 PM
God this cant get any worse.
I came back to my computer and i was in a Maze random event didnt even detect it.
Dark Arcana
04-25-2009, 10:44 PM
BobboHobbo maze random isn't solved yet.
ZephyrsFury
04-25-2009, 11:49 PM
God this cant get any worse.
I came back to my computer and i was in a Maze random event didnt even detect it.
Were/are you using the Developer's Repos?
Iroki
04-26-2009, 01:48 AM
***** STR: FOUND RANDOM: 'Bee Keeper' *****
901
5
8
9
16
14
17
25
33
***** STR: 'Bee Keeper' RANDOM SOLVED SUCCESSFULLY! *****
its from devs rev 13
ShowerThoughts
04-26-2009, 02:22 AM
I know what is wrong. You use a scar and you updated the wrong scar or the old scar's includes ;)
tico2
04-26-2009, 09:32 AM
Whan i had the quiz it log outed and said it's complete, whan the forester came, it attempted to fish and didn't detect the random. Scar 3.20 Rev 32
BobboHobbo
04-26-2009, 01:55 PM
Alright sweet no more errors Dev SRL working :).
tico2
04-26-2009, 02:52 PM
Alright sweet no more errors Dev SRL working :).
I'll try that then.
BobboHobbo
04-26-2009, 03:18 PM
***** STR: FOUND RANDOM: 'Evil Bob's Island' *****
***** STR: 'Evil Bob's Island' RANDOM SOLVING FAILED! *****
WaterColor = 10324605
***** STR: FOUND RANDOM: 'Evil Bob's Island' *****
Bobsolver - attempting to talk to the servant
Bobsolver - Waiting and clicking until the statue is there
1
Bobsolver - Waiting and clicking until the statue is there
2
Bobsolver - Waiting and clicking until the statue is there
3
Bobsolver - Waiting and clicking until the statue is there
4
Bobsolver - Waiting and clicking until the statue is there
5
Bobsolver - Waiting and clicking until the statue is there
6
Bobsolver - Waiting and clicking until the statue is there
7
Bobsolver - Waiting and clicking until the statue is there
8
Bobsolver - Waiting and clicking until the statue is there
9
Bobsolver - Waiting and clicking until the statue is there
10
Bobsolver - Waiting and clicking until the statue is there
11
Bobsolver - uncooking fish...
Bobsolver - attempting to talk to the servant
Bobsolver - Waiting and clicking until the statue is there
1
Bobsolver - Waiting and clicking until the statue is there
2
Bobsolver - Waiting and clicking until the statue is there
3
Bobsolver - Waiting and clicking until the statue is there
4
Bobsolver - Waiting and clicking until the statue is there
5
Bobsolver - Waiting and clicking until the statue is there
6
Bobsolver - Waiting and clicking until the statue is there
7
Bobsolver - Waiting and clicking until the statue is there
8
Bobsolver - Waiting and clicking until the statue is there
9
Bobsolver - Waiting and clicking until the statue is there
10
Bobsolver - Waiting and clicking until the statue is there
11
Bobsolver - uncooking fish...
Bobsolver - uncooked the fish :)
Bobsolver - attempting to talk to the servant
Bobsolver - Waiting and clicking until the statue is there
1
Bobsolver - Waiting and clicking until the statue is there
2
Bobsolver - Statue: scared cat
ratio: 0
Bobsolver - uncooking fish...
Bobsolver - attempting to talk to the servant
Bobsolver - Waiting and clicking until the statue is there
1
Bobsolver - Statue: scared cat
ratio: 0
Bobsolver - uncooking fish...
***** STR: 'Evil Bob's Island' RANDOM SOLVING FAILED! *****
I watched it i helped it and it still failed. It NEVER clicked "click to continue" which made it hopeless. I then pressed it for it then after it miss clicked the cooking pot with the portal and tryed cooking the fish on the portal then logged out -.-.
This is with Dev version Rev 15.
Also it went to the wrong statue the second time to.
ZephyrsFury
04-26-2009, 03:23 PM
ClickContinue doesn't work in SCAR 3.20.
BobboHobbo
04-26-2009, 03:29 PM
ClickContinue doesn't work in SCAR 3.20.
Oh really. But why?
ZephyrsFury
04-26-2009, 03:37 PM
Something to do with SCAR 3.20's new bitmap functions and changes to the old ones.
nielsie95
04-26-2009, 04:41 PM
Yeah, I just noticed it.. Do you also notice something about FindColorsTolerance with cts2?
ZephyrsFury
04-26-2009, 04:45 PM
Yeah, I just noticed it.. Do you also notice something about FindColorsTolerance with cts2?
I really only use SCAR 3.15b but there was something different between CountColorTolerance in SCAR 3.15b and 3.20RC1 - 3.
EDIT: My script's autocolouring using CTS(2) tends to fail a lot with SCAR 3.20.
BKNYKavkaz
04-26-2009, 09:42 PM
Ye, i guess using 3.20 is the problem. Sometimes it doesnt even detect that im in a random. Ill see how it is with 3.15b, good thing i didnt uninstall it yet.
Zlakata
04-27-2009, 02:26 AM
Even, so on my way to level up fletching ( was using 3.15b with Rev 32) and got 5 or 6 randoms over 2 days and none was solved. (All failed / logged out).
Ill try the SRL Dev now.
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