EvilChicken!
06-08-2009, 06:58 AM
As my signature might suggest, I'm working on a C++ game with Dark GDK. (Link is in signature.) I was planning for the game to be a "escape the room"-point-&-click-game.
(An "escape-the-room"-game, for those who have no knowledge of it, is a game like the ones found i. e. on this site (http://www.pointnclickgames.com/), where you have to solve an array of logical tasks in order to get out of a place you're trapped inside of.)
I mainly want to create a game like this because I haven't seen too many 3D games like this, and this project will also make me have to relate to an area not bigger than a usual room -- something that won't challenge my limited C++ knowledge beyond the impossible.
As the title of this thread suggests, I need an okay story/plot for the game, something that would explain why one is trapped inside the room and et cetera. (I haven't seen too many point&clicks with good storylines either.. I was hoping to give the game a "creepy" theme, something á lá Silent Hill.) And, I also need some suggestions for puzzles that I could put in the game. (Anything that requires logical thinking will be taken up for consideration!)
When I'm done with the game, I'll of course post it here on SRL, (unless it turns out to be a failure >__<) maybe accompanied with the sauce.
(Oh, and it would also be really nice if someone could find me a 3D modeling program like Blender but less complex, which would have the option to export the models into to .DBO or .X file format OR a environment editor, something like a free FPS Creator (http://www.fpscreator.com/) or any program that would be able to create maps which I could use in my game.)
(An "escape-the-room"-game, for those who have no knowledge of it, is a game like the ones found i. e. on this site (http://www.pointnclickgames.com/), where you have to solve an array of logical tasks in order to get out of a place you're trapped inside of.)
I mainly want to create a game like this because I haven't seen too many 3D games like this, and this project will also make me have to relate to an area not bigger than a usual room -- something that won't challenge my limited C++ knowledge beyond the impossible.
As the title of this thread suggests, I need an okay story/plot for the game, something that would explain why one is trapped inside the room and et cetera. (I haven't seen too many point&clicks with good storylines either.. I was hoping to give the game a "creepy" theme, something á lá Silent Hill.) And, I also need some suggestions for puzzles that I could put in the game. (Anything that requires logical thinking will be taken up for consideration!)
When I'm done with the game, I'll of course post it here on SRL, (unless it turns out to be a failure >__<) maybe accompanied with the sauce.
(Oh, and it would also be really nice if someone could find me a 3D modeling program like Blender but less complex, which would have the option to export the models into to .DBO or .X file format OR a environment editor, something like a free FPS Creator (http://www.fpscreator.com/) or any program that would be able to create maps which I could use in my game.)