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kRATOS Kill9
11-01-2011, 10:28 PM
What does this mean, its from the debug:

The following DTMs were not freed: [Bronze Pickaxe, Iron Pickaxe, Steel Pickaxe, Mithril Pickaxe, Adamant Pickaxe, Rune Pickaxe, Dragon Pickaxe, Bronze Hatchet, Iron Hatchet, Steel Hatchet, Mithril Hatchet, Adamant Hatchet, Rune Hatchet, Dragon Hatchet, Normal Logs, Oak Logs, Willow Logs, Maple Logs, Yew Logs, Magic Logs, Clay Ore, Copper Ore, Tin Ore, Iron Ore, Silver Ore, Coal Ore, Gold Ore, Mithril Ore, Adamantite Ore, Runite Ore, Small Fishing Net, Crayfish Cage, Fishing Rod, Fishing Bait, Fly Fishing Rod, Harpoon, Barb-Tail Harpoon, Lobster Pot, Raw Shrimps, Raw Crayfish, Raw Sardines, Raw Anchovies, Raw Herring, Raw Trout, Raw Pike, Raw Salmon, Raw Tuna, Raw Lobster, Raw Swordfish, Raw Monkfish, Raw Shark, Cooked Shrimps, Cooked Crayfish, Cooked Sardines, Cooked Anchovies, Cooked Herring, Cooked Trout, Cooked Pike, Cooked Salmon, Cooked Tuna, Cooked Lobster, Cooked Swordfish, Cooked Monkfish, Cooked Shark, Uncut Sapphire, Uncut Emerald, Uncut Ruby, Uncut Diamond, Bird'S Nest, Feather, Staff Of Air, Staff Of Water, Staff Of Earth, Staff Of Fire, Air Rune, Body Rune, Mind Rune, Earth Rune, Fire Rune, Water Rune, Chaos Rune, Law Rune, Cosmic Rune, Death Rune, Nature Rune, Rune Essence, Pure Essence, Soft Clay, Vial, Vial Of Water, Jug, Jug Of Water, Bowl, Bowl Of Water, Bucket, Bucket Of Water, Air Tiara, Body Tiara, Mind Tiara, Earth Tiara, Fire Tiara, Water Tiara]

Coh3n
11-01-2011, 10:32 PM
Nothing, but my guess is there was an error message before that? Do you get that when you try to run MSI?

Zyt3x
11-01-2011, 11:03 PM
Well, it does mean something. :p Of course you know this Coh3n but I'm sorta just adding to your post
When MSI stops correctly (in other words: no error), all that text doesn't show up.

kRATOS Kill9
11-02-2011, 01:14 AM
@Coh3n I'm not really sure. Sometimes it will show up and other times it won't
I'll check right now to see what causes it

well I just ran MSI and it isn't working. I get this:
Running MSI...
ERROR in TMThread.LoadFile
Exception in Script: Unable to find file 'C:\Simba\Includes\SRL/SRL/core/text.scar' used from 'C:\Simba\Includes\srl/srl.scar'

@Zyt3x you have a point, I was trying to figure out what was wrong, and got so frustrated that I started exiting out of every window and bam! that came up.

@coh3n no there was no error before it happened

Coh3n
11-02-2011, 06:17 AM
Try not to double and triple post. That's what the edit button is for. ;) If you want to bump a thread you can delete your original post and post a new one.

The DTMs thing is probably because Java didn't close properly when you tried to close Simba. As for the other error, try overriding your SRL update so it will redownload the files.

Versus The World
11-05-2011, 05:54 AM
Will there be support for Ivy in the future?

Coh3n
11-05-2011, 06:50 AM
Will there be support for Ivy in the future?It's planned yes. Probably would already have it, but we're still making some changes from the bot buster update.

Alecks
11-07-2011, 02:59 AM
Magics appear to be broken; errors up during walk to the trees, never gets there.

Yago
11-07-2011, 04:22 AM
Edgeville yews is a bit buggy

kingarabian
11-07-2011, 04:48 AM
Still idle'ing a lot at Draynor Yews.

tls
11-07-2011, 04:54 AM
Still idle'ing a lot at Draynor Yews.

That has to do with the animation pixel shift bug I mentioned.

kingarabian
11-07-2011, 05:01 AM
That has to do with the animation pixel shift bug I mentioned.

Ah! Do you know why it's bugging up?

tls
11-07-2011, 05:10 AM
Ah! Do you know why it's bugging up?

http://villavu.com/forum/showthread.php?t=67594

Coh3n
11-07-2011, 06:27 AM
Magics appear to be broken; errors up during walk to the trees, never gets there.Walking in that area seems to not work right now. I'm aware of this and working on a fix.


Edgeville yews is a bit buggyThat isn't helpful at all (no offense).

Yago
11-07-2011, 07:11 PM
That isn't helpful at all (no offense).

Yeah I know... I tried to fix it changed some colors as stuff and got it to work much better imo, but then the walking was messed up, camera angles were weird, and overall there had been a bunch of changes that took place(I don't really understand or am not aware of at least) and I don't wanna mess stuff up...

Ill make my changes and commit them, but I need not rebuke if my changes are odd.

Coh3n
11-09-2011, 07:07 AM
Yeah I know... I tried to fix it changed some colors as stuff and got it to work much better imo, but then the walking was messed up, camera angles were weird, and overall there had been a bunch of changes that took place(I don't really understand or am not aware of at least) and I don't wanna mess stuff up...

Ill make my changes and commit them, but I need not rebuke if my changes are odd.Woodcutting is really, really tough to do accurately in 100% colour because of how large the trees are and how only the trunks are "clickable".

If the trunks were visible through the leaves (like the new willow trees) then we wouldn't have any problems.

Yago
11-10-2011, 01:14 AM
Woodcutting is really, really tough to do accurately in 100% colour because of how large the trees are and how only the trunks are "clickable".

If the trunks were visible through the leaves (like the new willow trees) then we wouldn't have any problems.

I was making a private script that worked flawlessly... Its possible, but what I did would require a rewrite of object detection (I believe).

1. I searched certain leave colors found near the trunk and got a TPA...
2. Got the bounds of the TPA to create a box.
3. Then searched for specific trunk colors inside that box.
4. I did all this at the highest camera angle with a specific compass direction in which the trunk slightly shows itself.

Coh3n
11-10-2011, 06:47 AM
I was making a private script that worked flawlessly... Its possible, but what I did would require a rewrite of object detection (I believe).

1. I searched certain leave colors found near the trunk and got a TPA...
2. Got the bounds of the TPA to create a box.
3. Then searched for specific trunk colors inside that box.
4. I did all this at the highest camera angle with a specific compass direction in which the trunk slightly shows itself.I don't think that would require that much editing. Nava suggested that same thing to me a while ago, actually.

Here's my thinking:

Have 2 colours, the trunk and the leaves.
Find the leaf colour and search for the trunk colour in a box around it.
Click.
Use the leave colour for tracking if we're chopping (in addition to a couple failsafes).


I guess I'll make this my next project as I know woodcutting needs some work.

astoria1112000
11-10-2011, 06:58 AM
I am doing willows, My character spam clicks too much on the tree (After 5/6 Average Pixel Shift it reclicks the willow). Is there a way to avoid this or atleast increase the counter of Average Pixel Shift to a larger number to reduce the number of clicks because it clicks almost 30+ time every minute for me.

Coh3n
11-10-2011, 07:05 AM
I am doing willows, My character spam clicks too much on the tree (After 5/6 Average Pixel Shift it reclicks the willow). Is there a way to avoid this or atleast increase the counter of Average Pixel Shift to a larger number to reduce the number of clicks because it clicks almost 30+ time every minute for me.You can increase the pixel shift in Simba/Includes/MSI/MSI/Core/Animating.simba. Can you post the debug though?

astoria1112000
11-10-2011, 07:17 AM
How to post debug, Tell me and i will do

Coh3n
11-10-2011, 07:19 AM
The debug is what shows up in Simba's debug box (at the bottom). I'm assuming that's how you know about the pixel shift thing. Just pause the script when it happens, copy the debug and post it here.

astoria1112000
11-10-2011, 07:24 AM
ok , i was actually viewing it in console window. After every 5th shift it tried to locate new points on the willow and clickd on it. I will post the debug in a minute

astoria1112000
11-10-2011, 07:38 AM
[0:05:45]: [ ] ---- MSI_FindObjectTPA: True
[0:05:45]: [ ] ------ Uptext: Chop down Willow / 2 more options
[0:05:48]: [ ] ------ Average pixel shift: 77
[0:05:48]: [ ] ------ Average pixel shift: 100
[0:05:48]: [ ] ------ Average pixel shift: 54
[0:05:49]: [ ] ------ Average pixel shift: 100
[0:05:49]: [ ] ---- MSI_FindObjectTPA: TREE_WILLOW_NEW
[0:05:49]: [ ] ------ Not enough points: 27
[0:05:49]: [ ] ------ Not enough points: 9
[0:05:49]: [ ] ------ Not enough points: 24
[0:05:49]: [ ] ------ Not enough points: 25
[0:05:49]: [ ] ------ Not enough points: 24
[0:05:49]: [ ] ------ Point is on player
[0:05:49]: [ ] ------ Points found: 4
[0:05:49]: [ ] ------ Took 47 ms to complete
[0:05:49]: [ ] ---- MSI_FindObjectTPA: True
[0:05:49]: [ ] ------ Uptext: Chop down Willow / 2 more options


Something like this over and over,

litoris
11-10-2011, 02:51 PM
[0:05:45]: [ ] ---- MSI_FindObjectTPA: True
[0:05:45]: [ ] ------ Uptext: Chop down Willow / 2 more options
[0:05:48]: [ ] ------ Average pixel shift: 77
[0:05:48]: [ ] ------ Average pixel shift: 100
[0:05:48]: [ ] ------ Average pixel shift: 54
[0:05:49]: [ ] ------ Average pixel shift: 100
[0:05:49]: [ ] ---- MSI_FindObjectTPA: TREE_WILLOW_NEW
[0:05:49]: [ ] ------ Not enough points: 27
[0:05:49]: [ ] ------ Not enough points: 9
[0:05:49]: [ ] ------ Not enough points: 24
[0:05:49]: [ ] ------ Not enough points: 25
[0:05:49]: [ ] ------ Not enough points: 24
[0:05:49]: [ ] ------ Point is on player
[0:05:49]: [ ] ------ Points found: 4
[0:05:49]: [ ] ------ Took 47 ms to complete
[0:05:49]: [ ] ---- MSI_FindObjectTPA: True
[0:05:49]: [ ] ------ Uptext: Chop down Willow / 2 more options


Something like this over and over,

It has trouble finding the tree, you may need to adjust the camera manually to solve it.

Yago
11-10-2011, 10:03 PM
I don't think that would require that much editing. Nava suggested that same thing to me a while ago, actually.

Here's my thinking:

Have 2 colours, the trunk and the leaves.
Find the leaf colour and search for the trunk colour in a box around it.
Click.
Use the leave colour for tracking if we're chopping (in addition to a couple failsafes).


I guess I'll make this my next project as I know woodcutting needs some work.

Only thing is that for every location, a specific camera angle will have to be set in which you can see the player through the leaves, but this should already be implemented in subLocs.

Coh3n
11-11-2011, 04:54 AM
[0:05:45]: [ ] ---- MSI_FindObjectTPA: True
[0:05:45]: [ ] ------ Uptext: Chop down Willow / 2 more options
[0:05:48]: [ ] ------ Average pixel shift: 77
[0:05:48]: [ ] ------ Average pixel shift: 100
[0:05:48]: [ ] ------ Average pixel shift: 54
[0:05:49]: [ ] ------ Average pixel shift: 100
[0:05:49]: [ ] ---- MSI_FindObjectTPA: TREE_WILLOW_NEW
[0:05:49]: [ ] ------ Not enough points: 27
[0:05:49]: [ ] ------ Not enough points: 9
[0:05:49]: [ ] ------ Not enough points: 24
[0:05:49]: [ ] ------ Not enough points: 25
[0:05:49]: [ ] ------ Not enough points: 24
[0:05:49]: [ ] ------ Point is on player
[0:05:49]: [ ] ------ Points found: 4
[0:05:49]: [ ] ------ Took 47 ms to complete
[0:05:49]: [ ] ---- MSI_FindObjectTPA: True
[0:05:49]: [ ] ------ Uptext: Chop down Willow / 2 more options


Something like this over and over,Hm, is the tree covering the player? If so, that could be messing with the pixel shifts and would cause this.


Only thing is that for every location, a specific camera angle will have to be set in which you can see the player through the leaves, but this should already be implemented in subLocs.It is. ;)

NCDS and I were talking a little and we're going to work on woodcutting as soon as we can. There are some improvements to me made and we've thrown some ideas around. Expect it to be improved in the near future.

Yago
11-11-2011, 03:20 PM
NCDS and I were talking a little and we're going to work on woodcutting as soon as we can. There are some improvements to me made and we've thrown some ideas around. Expect it to be improved in the near future.

I cant wait. As for now ill work on other skills.

rastake
11-11-2011, 09:31 PM
i can't seem to figure out how to donwload the scripts i would be very greatdful if u could tell ( srr for being such a noob)

Yago
11-11-2011, 10:04 PM
i can't seem to figure out how to donwload the scripts i would be very greatdful if u could tell ( srr for being such a noob)

Read this: http://villavu.com/forum/showthread.php?t=57723

Coh3n
11-11-2011, 10:43 PM
i can't seem to figure out how to donwload the scripts i would be very greatdful if u could tell ( srr for being such a noob)Or read the first post. There's two giant download links.

PotentPK
11-18-2011, 02:13 AM
I've found that GE Yews really aren't functioning well. I remember watching it and it would start cutting a little but then sit there for an hour in front of the tree not cutting at all.

I've had Edgeville Yews running for sometime now and it seems to be a little better, but sometimes it also sits in front of a yew tree not cutting but the Debug Box is saying that it is cutting. I suggest when you finish cutting a tree to run to the other side of yews (in edgeville) because it usually stays at the same tree. For both yew scripts I basically get nowhere. My character will sit there for hours doing nothing...

Yago
11-18-2011, 03:23 AM
I've found that GE Yews really aren't functioning well. I remember watching it and it would start cutting a little but then sit there for an hour in front of the tree not cutting at all.

I've had Edgeville Yews running for sometime now and it seems to be a little better, but sometimes it also sits in front of a yew tree not cutting but the Debug Box is saying that it is cutting. I suggest when you finish cutting a tree to run to the other side of yews (in edgeville) because it usually stays at the same tree. For both yew scripts I basically get nowhere. My character will sit there for hours doing nothing...

We have plans to introduce a new object finding system and fix these issues.

Gooneroo
11-18-2011, 05:01 AM
Is there a way to make this script bank? :)

Gooneroo
11-18-2011, 05:25 AM
Also, I got this error. I have had no success in getting this script to work.

Error: Out Of Range at line 1460
The following DTMs were not freed: [Bronze Pickaxe, Iron Pickaxe, Steel Pickaxe, Mithril Pickaxe, Adamant Pickaxe, Rune Pickaxe, Dragon Pickaxe, Bronze Hatchet, Iron Hatchet, Steel Hatchet, Mithril Hatchet, Adamant Hatchet, Rune Hatchet, Dragon Hatchet, Normal Logs, Oak Logs, Willow Logs, Maple Logs, Yew Logs, Magic Logs, Clay Ore, Copper Ore, Tin Ore, Iron Ore, Silver Ore, Coal Ore, Gold Ore, Mithril Ore, Adamantite Ore, Runite Ore, Small Fishing Net, Crayfish Cage, Fishing Rod, Fishing Bait, Fly Fishing Rod, Harpoon, Barb-Tail Harpoon, Lobster Pot, Raw Shrimps, Raw Crayfish, Raw Sardines, Raw Anchovies, Raw Herring, Raw Trout, Raw Pike, Raw Salmon, Raw Tuna, Raw Lobster, Raw Swordfish, Raw Monkfish, Raw Shark, Cooked Shrimps, Cooked Crayfish, Cooked Sardines, Cooked Anchovies, Cooked Herring, Cooked Trout, Cooked Pike, Cooked Salmon, Cooked Tuna, Cooked Lobster, Cooked Swordfish, Cooked Monkfish, Cooked Shark, Uncut Sapphire, Uncut Emerald, Uncut Ruby, Uncut Diamond, Bird'S Nest, Feather, Staff Of Air, Staff Of Water, Staff Of Earth, Staff Of Fire, Air Rune, Body Rune, Mind Rune, Earth Rune, Fire Rune, Water Rune, Chaos Rune, Law Rune, Cosmic Rune, Death Rune, Nature Rune, Rune Essence, Pure Essence, Soft Clay, Vial, Vial Of Water, Jug, Jug Of Water, Bowl, Bowl Of Water, Bucket, Bucket Of Water, Air Tiara, Body Tiara, Mind Tiara, Earth Tiara, Fire Tiara, Water Tiara, Dwarven Army Axe, SRL - Lamp bitmap, 104]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]
File[C:\Simba\Includes\MSI\Debug Logs\18-11-11 at 04 21 39 PM.txt] has not been freed in the script, freeing it now.

What can I do?

haloistaken
11-18-2011, 08:58 PM
This bot is just pure awesomeness.

{----------------------------------------------------------------}
{ MSI Phoenix Short Report }
{----------------------------------------------------------------}
{ Time Running: 6 Hours, 1 Minutes and 12 Seconds }
{----------------------------------------------------------------}
{ }
{ Totals: }
{ - Players: 1 }
{ - Player Time: 05h 59m 35s }
{ - Loads: 108 }
{ - Experience: 196,642 }
{ - Logs Chopped: 2,914 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}

{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 6 Hours, 1 Minutes and 12 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 0: NotYourBusiness }
{ Location: Draynor Village Bank }
{ Time: 05h 59m 35s }
{ Active: True }
{ }
{ Script: Draynor Willows }
{ Time: 05h 59m 35s }
{ Skill: Woodcutting }
{ Exp: 196,642 }
{ Level: 49 }
{ Loads: 108 }
{ Item: Willow logs }
{ Amount: 2,914 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}

BGXD
11-18-2011, 10:46 PM
He does not the random event?

I run it, but it does not do random event!


help-me

Coh3n
11-18-2011, 11:09 PM
Is there a way to make this script bank? :)Select a script that banks?


Also, I got this error. I have had no success in getting this script to work.

Error: Out Of Range at line 1460
The following DTMs were not freed: [Bronze Pickaxe, Iron Pickaxe, Steel Pickaxe, Mithril Pickaxe, Adamant Pickaxe, Rune Pickaxe, Dragon Pickaxe, Bronze Hatchet, Iron Hatchet, Steel Hatchet, Mithril Hatchet, Adamant Hatchet, Rune Hatchet, Dragon Hatchet, Normal Logs, Oak Logs, Willow Logs, Maple Logs, Yew Logs, Magic Logs, Clay Ore, Copper Ore, Tin Ore, Iron Ore, Silver Ore, Coal Ore, Gold Ore, Mithril Ore, Adamantite Ore, Runite Ore, Small Fishing Net, Crayfish Cage, Fishing Rod, Fishing Bait, Fly Fishing Rod, Harpoon, Barb-Tail Harpoon, Lobster Pot, Raw Shrimps, Raw Crayfish, Raw Sardines, Raw Anchovies, Raw Herring, Raw Trout, Raw Pike, Raw Salmon, Raw Tuna, Raw Lobster, Raw Swordfish, Raw Monkfish, Raw Shark, Cooked Shrimps, Cooked Crayfish, Cooked Sardines, Cooked Anchovies, Cooked Herring, Cooked Trout, Cooked Pike, Cooked Salmon, Cooked Tuna, Cooked Lobster, Cooked Swordfish, Cooked Monkfish, Cooked Shark, Uncut Sapphire, Uncut Emerald, Uncut Ruby, Uncut Diamond, Bird'S Nest, Feather, Staff Of Air, Staff Of Water, Staff Of Earth, Staff Of Fire, Air Rune, Body Rune, Mind Rune, Earth Rune, Fire Rune, Water Rune, Chaos Rune, Law Rune, Cosmic Rune, Death Rune, Nature Rune, Rune Essence, Pure Essence, Soft Clay, Vial, Vial Of Water, Jug, Jug Of Water, Bowl, Bowl Of Water, Bucket, Bucket Of Water, Air Tiara, Body Tiara, Mind Tiara, Earth Tiara, Fire Tiara, Water Tiara, Dwarven Army Axe, SRL - Lamp bitmap, 104]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]
File[C:\Simba\Includes\MSI\Debug Logs\18-11-11 at 04 21 39 PM.txt] has not been freed in the script, freeing it now.

What can I do?Try deleting MSI/Player.txt.


He does not the random event?

I run it, but it does not do random event!


help-meNot all solvers work. Just solve it yourself then run the script again.

Gooneroo
11-19-2011, 12:43 AM
Select a script that banks?

You say it like it's so obvious. It's really not. It's not explained anywhere.

Coh3n
11-19-2011, 01:01 AM
You say it like it's so obvious. It's really not. It's not explained anywhere.You select the player's script on the second tab of the player form.

PlaySkool
11-20-2011, 06:31 AM
Animation detection seems broken. Always thinks I'm chopping.
EDIT: Nevermind, it seems to have fixed itself.

EvilTwin
11-20-2011, 10:31 AM
im botting at draynor village willows and when it goes banking it banks all my stuff and the hatchet and then tries to chop trees with not wearing a hatchet.. pls fix asap :D?

PlaySkool
11-20-2011, 06:36 PM
im botting at draynor village willows and when it goes banking it banks all my stuff and the hatchet and then tries to chop trees with not wearing a hatchet.. pls fix asap :D?
Fix this in the script setup.

Coh3n
11-20-2011, 06:59 PM
im botting at draynor village willows and when it goes banking it banks all my stuff and the hatchet and then tries to chop trees with not wearing a hatchet.. pls fix asap :D?That shouldn't happen, but a quick fix is to set your "Exceptions" to whatever slot your hatchet is in.

Gooneroo
11-21-2011, 08:35 PM
Proggy from me:

{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 6 Hours, 42 Seconds }
{----------------------------------------------------------------}
{ }
{ }
{ Location: Draynor Village Bank }
{ Time: 05h 57m 12s }
{ Active: True }
{ }
{ Script: Draynor Willows }
{ Time: 05h 57m 12s }
{ Skill: Woodcutting }
{ Exp: 181,372 }
{ Level: 61 }
{ Loads: 96 }
{ Item: Willow logs }
{ Amount: 2,687 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}

Very good progress for me, went from 61-66 overnight. Thanks MSI team! :)

kunzy
11-22-2011, 11:07 AM
hey, im lvl 1 attack on my pure, so i cant use rune axe cuz it always banks it, as in "empty all" everytime it banks? anyway to solve this

Coh3n
11-22-2011, 08:43 PM
hey, im lvl 1 attack on my pure, so i cant use rune axe cuz it always banks it, as in "empty all" everytime it banks? anyway to solve thisI'll have to look into it more because I have no idea why people are having this issue. It works fine for me.

Anyway, you can add a 1 to the exceptions box in the form (or whatever inventory slot the hatchet is in) so it won't bank it.

piper101
11-26-2011, 08:04 PM
just a quick bug, started the woodcutter bot to cut draynor normals, started him in edgeville, he teleported home, and then couldnt get out of castle cause he kept running to the back of the castle then clicked out of the castle then clicked back inside the castle. had to manually run him myself.

pagnozzi
11-26-2011, 08:16 PM
just a quick bug, started the woodcutter bot to cut draynor normals, started him in edgeville, he teleported home, and then couldnt get out of castle cause he kept running to the back of the castle then clicked out of the castle then clicked back inside the castle. had to manually run him myself.

I'm pretty sure you are supposed to place the character to where ever you set it.

Griff
11-26-2011, 10:07 PM
just a quick bug, started the woodcutter bot to cut draynor normals, started him in edgeville, he teleported home, and then couldnt get out of castle cause he kept running to the back of the castle then clicked out of the castle then clicked back inside the castle. had to manually run him myself.

The deathwalk doesn't work perfectly right now, just start your character in Draynor, or wherever you're running the script.

snrub
11-27-2011, 10:50 PM
Uhh wheres the script even at?

Yago
11-27-2011, 11:13 PM
Uhh wheres the script even at?

I believe if you go to the first post you''ll find a few download links

snrub
11-28-2011, 12:09 AM
I believe if you go to the first post you''ll find a few download links

They only link you to download MSI.

Yago
11-28-2011, 12:12 AM
They only link you to download MSI.

The scripts ship automatically with MSI...

snrub
11-28-2011, 12:18 AM
The scripts ship automatically with MSI...

Ohhh that explains alot!

Yago
11-28-2011, 01:35 AM
Ohhh that explains alot!

No problem. Feel free to ask any other questions :)

Scriptimanic
11-28-2011, 03:39 AM
I'm not trying to spam or ask a stupid question.... but,

Where is the link to download the script? :stirthepot:

RISK
11-28-2011, 03:41 AM
Check this out: http://villavu.com/forum/showthread.php?t=57723


I'm not trying to spam or ask a stupid question.... but,

Where is the link to download the script? :stirthepot:

mika
11-28-2011, 03:42 AM
Read this: http://villavu.com/forum/showthread.php?t=57723
it should help
As far as i know you already have it , it is part of MSI.
To use it open simba towards the top click MSI, then Run, wait a few seconds until the form
pops up and fill it out.

snrub
11-28-2011, 09:11 AM
What locations work currently? So far Port sarim is a no go, edgeville somewhat but it never starts chopping once it knocked down one tree

iamorange12
11-28-2011, 08:29 PM
It dropped my skiller's hatchet, am I doing something wrong? The hatchet was in my inventory as it cannot wield the Black Hatchet.

Coh3n
11-28-2011, 09:33 PM
just a quick bug, started the woodcutter bot to cut draynor normals, started him in edgeville, he teleported home, and then couldnt get out of castle cause he kept running to the back of the castle then clicked out of the castle then clicked back inside the castle. had to manually run him myself.That's because Jagex messed up the door behind the castle. Until that's fixed, it probably won't work. If it's never fixed, we'll have to remake the paths.


What locations work currently? So far Port sarim is a no go, edgeville somewhat but it never starts chopping once it knocked down one treeIf you're looking for Yews, Edgeville works fine for me, but Draynor Yews seems to work even better.


It dropped my skiller's hatchet, am I doing something wrong? The hatchet was in my inventory as it cannot wield the Black Hatchet.Add 1 to the exceptions box in the form.

kaliayev
11-28-2011, 10:33 PM
I'm at Draynor Willows and recently everytime I use the script I keep getting:


Reason: Failed walk from LOC_DB_BANK to LOC_DB_WILLOWS

I'll try restarting the client and see if it still persists. :(

Coh3n
11-28-2011, 10:39 PM
Make sure you graphics settings are set properly. Highest brightness, lowest everything else.

snrub
11-28-2011, 10:52 PM
That's because Jagex messed up the door behind the castle. Until that's fixed, it probably won't work. If it's never fixed, we'll have to remake the paths.

If you're looking for Yews, Edgeville works fine for me, but Draynor Yews seems to work even better.

Add 1 to the exceptions box in the form.

Only got seven logs then it just sat there searching for the tree. I'll stick with west lumby swamp for now

kaliayev
11-28-2011, 11:23 PM
Make sure you graphics settings are set properly. Highest brightness, lowest everything else.

Yeah. I'm pretty sure everything is set up right. I'm still getting these problems in Draynor. I also get this error ocassionally:


Failed to use script: Draynor Willows

Coh3n
11-28-2011, 11:29 PM
Have you tried other WCing locations?

tk2001
11-28-2011, 11:46 PM
Yeah. I'm pretty sure everything is set up right. I'm still getting these problems in Draynor. I also get this error ocassionally:
I am having the same issue...Draynor is my favourite place to cut. Is there a place that actually works for willows?

Coh3n
11-28-2011, 11:52 PM
Well the last time I tested, Draynor worked fine, so did Port Sarim and Rimmington. I'm going to run a few accounts to test some locations, I'll be sure to make Draynor Willows one of them.

tk2001
11-28-2011, 11:55 PM
Well the last time I tested, Draynor worked fine, so did Port Sarim and Rimmington. I'm going to run a few accounts to test some locations, I'll be sure to make Draynor Willows one of them.

It was working fine for meyesterday but it didnt today :S I'm trying Rimmington now. BTW I'm on Linux if that makes any difference, but someone else had the same problem so I doubt thats the reason.

Coh3n
11-29-2011, 12:00 AM
That shouldn't make a difference. I'm not sure why it would work yesterday, and not today. Nothing was changed. Unless RS updated significantly.

tk2001
11-29-2011, 12:09 AM
I'm not sure, but sometimes it fails to find a tree, spins the screen about three times and walks toward wizards tower, logs off and spits out the previously mentioned error :/

Yago
11-29-2011, 12:20 AM
I'm not sure, but sometimes it fails to find a tree, spins the screen about three times and walks toward wizards tower, logs off and spits out the previously mentioned error :/

There was a problem with the compass angle but its been fixed and updated. Make sure your includes are updated and try the script again.

It still may be buggy though

tk2001
11-29-2011, 12:28 AM
There was a problem with the compass angle but its been fixed and updated. Make sure your includes are updated and try the script again.

It still may be buggy though

everything is up-to-date... checked all plugins, but I am still getting this error :/

Yago
11-29-2011, 12:37 AM
everything is up-to-date... checked all plugins, but I am still getting this error :/

Read my last sentence.

Great.

Now read this:

Its being worked on It still may be buggy though.

Great.

Now Read This:

http://villavu.com/forum/showthread.php?t=68358

Fantastic.

Your Welcome.

tk2001
11-29-2011, 12:42 AM
ok.... I'm sorry and I just restarted simba and got an SRL update... seems to be working so far.

Yago
11-29-2011, 12:47 AM
ok.... I'm sorry and I just restarted simba and got an SRL update... seems to be working so far.

Don't worry. If you find anything buggy remember to post in the MSI/Bugs section and always look at the MSI announcements section for announcements. Its pretty easy.

If you have any more questions you can always post in the help section and im pretty sure there are many people here more than glad to help

snrub
11-29-2011, 01:58 AM
Anyone whos having trouble with yews I'd suggest switching to MSI's west lumby miner. It works pretty good still.

chelmid
12-01-2011, 02:28 PM
'draynor willows' cuts only the northest willow tree and clicks the compass all the time!

TrLoLoLoL
12-01-2011, 02:52 PM
'draynor willows' cuts only the northest willow tree and clicks the compass all the time! Mine Is Working Perfectaly, That's wierd mine never clicks compass although when i leave my bot on i always end up in the union patch

Coh3n
12-01-2011, 06:27 PM
'draynor willows' cuts only the northest willow tree and clicks the compass all the time!Draynor Willows works fine for me, and the compass thing is fixed in the next version of SPS.

Grimtoker
12-01-2011, 10:48 PM
Totals: }
{ - Players: 1 }
{ - Player Time: 02h 38m 36s }
{ - Loads: 45 }
{ - Experience: 170,100 }
{ - Logs Chopped: 2,520


Works flawlessly at the moment.

Looks like the proggy report is a bit off with chopped/exp though.

Coh3n
12-02-2011, 01:34 AM
Totals: }
{ - Players: 1 }
{ - Player Time: 02h 38m 36s }
{ - Loads: 45 }
{ - Experience: 170,100 }
{ - Logs Chopped: 2,520


Works flawlessly at the moment.

Looks like the proggy report is a bit off with chopped/exp though.Shouldn't be.. What tree type are you cutting?

Grimtoker
12-02-2011, 03:28 PM
Shouldn't be.. What tree type are you cutting?

Willows.

45 loads at 28 logs per, should be 1260 logs chopped rather than 2520 chopped? Seems the number is doubled.

I don't know, ignore me, I'm probably confused/incorrect! :duh:

Grimtoker
12-02-2011, 03:30 PM
It seems that 90 loads at 28 per would be 2520 logs chopped, maybe it's the 45 loads that is confusing me?

Gooneroo
12-03-2011, 10:07 AM
Using this script as we speak. Although, again, the progress report seems a bit off. I'm only about 10 minutes in, though, so I'll post a proggy when I'm done and I'll see if the calculations are right. :)

EDIT: Short proggie:
{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 57 Minutes and 47 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 1: Me }
{ Location: Powerskilling }
{ Time: 53m 02s }
{ Active: True }
{ }
{ Script: Powerchopper }
{ Time: 53m 02s }
{ Skill: Woodcutting }
{ Exp: 52,784 }
{ Level: 67 }
{ Loads: 14 }
{ Item: Willow logs }
{ Amount: 391 }
{ Item: Willow logs }
{ Amount: 391 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
[0:59:34]: Thank-you for using MSI Phoenix scripts!
[0:59:34]: Successfully executed.

The math doesn't add up... if Willows give 67.5 exp per log, then I should have recieved 26,392 exp. Interestingly enough, 26,392 x 2 = 52,784. Hope I can help.

jayden202
12-04-2011, 04:27 AM
does anyone know why the runescape client wont refresh/update every so often when it has to? it just ends the script.

TwoZ
12-05-2011, 07:02 PM
This Scripts has a bug in Edgeville Yews... The player just stands in front of the Yew and does nothing but Simba says:

------ Player animation: Chopping (NEW)

I updated everything etc.
Just a small bugreport

omegaangelz
12-05-2011, 07:14 PM
So what exactly is up with yews. The only location I can manage to get accurate clicking of yew tree is Draynor Yews, and very slightly at Edgeville. All other locations little top no clicking on yew tree at all. Thanks for any support fellas :)

juuby
12-05-2011, 08:45 PM
guys could you help me?? when i start using willow chopper it logs in and chops some willows and then it logs out??? and that alot times happen.... could some1 please pm how to solve this problem i'm using the script of benland100 or something???

Coh3n
12-05-2011, 08:57 PM
Willows.

45 loads at 28 logs per, should be 1260 logs chopped rather than 2520 chopped? Seems the number is doubled.

I don't know, ignore me, I'm probably confused/incorrect! :duh:From other posts it looks like it's counting the logs twice. I think this is because you probably have the new and old willow trees selected in the form (or haven't selected any, and the script is chopping both). That is a simple fix, so I'll add that to my todo list.


does anyone know why the runescape client wont refresh/update every so often when it has to? it just ends the script.You mean when the client says there's an RS update? There's a "hack" you can use for that, but nothing officially has been done yet because there's no easy way to do it in Windows.


This Scripts has a bug in Edgeville Yews... The player just stands in front of the Yew and does nothing but Simba says:

------ Player animation: Chopping (NEW)

I updated everything etc.
Just a small bugreportIt goes of pixel shifting and can be affected depending on what the player is wearing. Try not wearing anything and see if it makes a difference.


So what exactly is up with yews. The only location I can manage to get accurate clicking of yew tree is Draynor Yews, and very slightly at Edgeville. All other locations little top no clicking on yew tree at all. Thanks for any support fellas :)The new trees, Yews especially, are buggy. I've know this for a long time, I just haven't had the time to properly tweak it yet.


guys could you help me?? when i start using willow chopper it logs in and chops some willows and then it logs out??? and that alot times happen.... could some1 please pm how to solve this problem i'm using the script of benland100 or something???I'm assuming you're talking about SMART because as far as I know BenLand hasn't written a script (or at least doesn't have an updated one). You need to post some debug text otherwise I can't tell what the problem is.

jakethemuss
12-06-2011, 02:50 AM
so whenever i turn it on and start it at the GE yews , it works pretty good until it comes to the bank then the bot turns off?

Coh3n
12-06-2011, 05:25 AM
What's the debug say?

jakethemuss
12-07-2011, 12:00 AM
i do not know what you mean by that , it goes all good then just decided to turn off :s
ill just copy and paste what it says when it finishes.

http://www.youtube.com/watch?v=w8AOMJ7voPk

i followed how to install it all off this guy and im using a wc script in there is that the same as yours ?

Reason: Failed walk from LOC_GE_BANK to LOC_GE_YEWS

Coh3n
12-07-2011, 12:49 AM
Don't double or triple post, use the edit button instead. Walking is buggy in some locations. Just try a different location.

jakethemuss
12-07-2011, 12:53 AM
alright im trying magics at seers , ill let you know how its going soon.

Coh3n
12-07-2011, 12:57 AM
Not sure how the walking works there, either. Do you know if the minimap was updated in the last update? There's been a few locations that stopped working since this morning's RS update.

jakethemuss
12-07-2011, 01:03 AM
ohh , alrighty
well what do you recon i should use ?
i would prefer yews or magics ...

99 Doors
12-07-2011, 01:43 AM
none of the oak choppers work. they walk to the bank nearest the designated oak tree, walk to a random location, home teleport and repeat

jakethemuss
12-07-2011, 01:51 AM
well the magic is working fine a seers

Coh3n
12-07-2011, 03:27 AM
none of the oak choppers work. they walk to the bank nearest the designated oak tree, walk to a random location, home teleport and repeatYou've tried EVERY Oak location?


well the magic is working fine a seersGood to know. :)

Unknown
12-07-2011, 04:23 AM
{ Script: Seers Village Magics }
{ Time: 01h 28m 17s }
{ Skill: Woodcutting }
{ Exp: 0 }
{ Level: 99 }
{ Loads: 7 }
{ }

Coh3n
12-07-2011, 05:03 AM
{ Script: Seers Village Magics }
{ Time: 01h 28m 17s }
{ Skill: Woodcutting }
{ Exp: 0 }
{ Level: 99 }
{ Loads: 7 }
{ }Doesn't seem to be counting the logs for whatever reason. Maybe the DTM is outdated. Report a bug here (http://villavu.com/forum/forumdisplay.php?f=444)please.

jakethemuss
12-07-2011, 05:16 AM
none of these are flawless :(

Coh3n
12-07-2011, 05:19 AM
none of these are flawless :(You're welcome for providing free scripts. :)

jakethemuss
12-07-2011, 05:25 AM
sorry :(

99 Doors
12-07-2011, 01:17 PM
You've tried EVERY Oak location?

There's only three locations to chop Oaks and bank, however, I tried the powerchopper and it works. The only problem is that it stops when I level up.

djplyta
12-07-2011, 04:09 PM
http://imageshack.us/photo/my-images/403/42501164.png/


wth? plz help

Coh3n
12-07-2011, 06:40 PM
There's only three locations to chop Oaks and bank, however, I tried the powerchopper and it works. The only problem is that it stops when I level up.You can't just say "it stops" as that isn't helpful at all. You need to post some debug text so we can see exactly what's going on.


http://imageshack.us/photo/my-images/403/42501164.png/


wth? plz helpShould be fixed in the next SRL update.

djplyta
12-07-2011, 07:49 PM
ok, great job btwn ;)

99 Doors
12-08-2011, 01:49 AM
You can't just say "it stops" as that isn't helpful at all. You need to post some debug text so we can see exactly what's going on

I'll just powerchop until level 60 and then do yews. I'll see if it works then.

quazzymodem
12-08-2011, 02:55 AM
The problem with oaks seems to be that it doesnt detect when the player animation stops and doesnt try to cut another tree. Atleast that is the problem that I am currently having with it, as bar as the banking, walking, and tree detection are all working for me at draynor

Coh3n
12-08-2011, 03:52 AM
The problem with oaks seems to be that it doesnt detect when the player animation stops and doesnt try to cut another tree. Atleast that is the problem that I am currently having with it, as bar as the banking, walking, and tree detection are all working for me at draynorTry wearing nothing. It goes by pixel shifting, and sometimes the player "sways" more if it's wearing different clothing/weapons.

99 Doors
12-08-2011, 03:59 AM
The powerchopper was working fine but now the cursor simply moves across the screen without clicking the tree and just keeps on checking my stats. No error message is displayed in the console and when I stop the script it says successfully executed.

Coh3n
12-08-2011, 04:02 AM
The powerchopper was working fine but now the cursor simply moves across the screen without clicking the tree and just keeps on checking my stats. No error message is displayed in the console and when I stop the script it says successfully executed.What tree? I'm not sure how well the new trees would work with powerchopping because I don't think the camera is set all the way down, and a lot of the tree is "unclickable".

Grandpiano
12-08-2011, 06:10 AM
[Error] (48:11): Unknown identifier 'LoggedIn' at line 47
Compiling failed.
[Error] (48:11): Unknown identifier 'LoggedIn' at line 47
Compiling failed.

99 Doors
12-08-2011, 01:47 PM
What tree? I'm not sure how well the new trees would work with powerchopping because I don't think the camera is set all the way down, and a lot of the tree is "unclickable".

I happen to be outside the Champions' Guild next to the canoe station.

polska94
12-08-2011, 03:15 PM
do any yew cutting spots work well?

Coh3n
12-08-2011, 05:32 PM
[Error] (48:11): Unknown identifier 'LoggedIn' at line 47
Compiling failed.
[Error] (48:11): Unknown identifier 'LoggedIn' at line 47
Compiling failed.Looks like you're trying to run an include fine, not RunMe.simba. Go to MSI > Run.


I happen to be outside the Champions' Guild next to the canoe station.That didn't answer my question. :p Which tree are you trying to cut? And is it a new graphical tree or old?


do any yew cutting spots work well?Draynor and Edgeville work well for me.

99 Doors
12-08-2011, 10:52 PM
That didn't answer my question. :p Which tree are you trying to cut? And is it a new graphical tree or old?

I'm trying to cut oak trees and I'm cutting the new trees because I can't find ones with the old graphical look.

Coh3n
12-08-2011, 11:27 PM
I'm trying to cut oak trees and I'm cutting the new trees because I can't find ones with the old graphical look.Open Simba/Includes/MSI/MSI/Skill/Woodcutting.simba, change line 175 to this:

result := MSI_IsAnimating(MSI_GetAnimation(ANIM_CHOPPING_NEW ));
If it works, file a bug report here (http://villavu.com/forum/forumdisplay.php?f=444), so one of the devs can make the update. :)

99 Doors
12-09-2011, 03:38 AM
It still doesn't chop the trees.

jpoulte
12-09-2011, 04:02 AM
Hey, I finally got this going after an epic installation guide, But I was cutting yews at rimmington and the bot just drop the yew logs and goes to cut more. I thought bank support was present with this or am I missing something in the script that I have to change or add. Thanks

Coh3n
12-09-2011, 04:05 AM
It still doesn't chop the trees.You need to start giving more information. What DOES is do? Is the camera angle moved all the way down? Does it move the mouse around the screen? Try enabling SMART debugging, it may help to see what's wrong.


Hey, I finally got this going after an epic installation guide, But I was cutting yews at rimmington and the bot just drop the yew logs and goes to cut more. I thought bank support was present with this or am I missing something in the script that I have to change or add. ThanksYeah you didn't select Rimmington Yews on the script list. It goes to powerchopper by default.

jpoulte
12-09-2011, 04:23 AM
Yeah you didn't select Rimmington Yews on the script list. It goes to powerchopper by default.

How do I do that, I done a CTRL F on rimmington and yews and no match, and dude your fast response is worshippable.

jakethemuss
12-09-2011, 04:44 AM
heeey coh3n , it chops fine at the magics in seers its all good :)
...but it always seems to stuff up when a random comes up, anyway of it completing the randoms ?

Coh3n
12-09-2011, 04:46 AM
How do I do that, I done a CTRL F on rimmington and yews and no match, and dude your fast response is worshippable.It's in the second tab of the form.


heeey coh3n , it chops fine at the magics in seers its all good :)
...but it always seems to stuff up when a random comes up, anyway of it completing the randoms ?Random solving has nothing to do with MSI. Here's (http://villavu.com/forum/showthread.php?t=48120) a thread with all the status of the solvers.

jpoulte
12-09-2011, 05:07 AM
Sorry man im bad at this, I went to the includes tab-bank and found a list of banks, what would be the best bank for rimmington. I also couldnt find how to declare what bank to go to, could you please give me the line so i can just CTRL F it. thanks +rep

Coh3n
12-09-2011, 05:55 AM
Sorry man im bad at this, I went to the includes tab-bank and found a list of banks, what would be the best bank for rimmington. I also couldnt find how to declare what bank to go to, could you please give me the line so i can just CTRL F it. thanks +repYou don't have to change any code. Just select Rimmington Miner from the list. It automatically banks in Port Sarim (check the links on the first post for pictures of where each location banks).

quazzymodem
12-09-2011, 06:04 AM
Try wearing nothing. It goes by pixel shifting, and sometimes the player "sways" more if it's wearing different clothing/weapons.

I was wearing nothing, and when im cutting any other tree i dont seem to get this error if thats even possible based on how it was coded lol.

Coh3n
12-09-2011, 06:11 AM
It's not really possible. :o Unless the woodcutting animation is different for that particular tree. Have you simply tried different locations? Does it happen a lot? Is there something in the area that moves on the MS?

kevin33
12-10-2011, 04:06 AM
Can you add lumbridge graveyard location maybe if you have the time? My other question is there any woodcut script that supports the chop and burn feature like cut then firemake. If so please let me know and if not if you could add it that would be great! :)

NCDS
12-10-2011, 04:27 AM
Can you add lumbridge graveyard location maybe if you have the time? My other question is there any woodcut script that supports the chop and bun feature like cut then firemake. If so please let me know and if not if you could add it that would be great! :)

Can you take a pic on the MM to point out where to cut and where to bank.

Also, "chop and bun"?

kevin33
12-10-2011, 05:16 AM
Can you take a pic on the MM to point out where to cut and where to bank.

Also, "chop and bun"?

Chop and burn spelling mistake my bad :P

Coh3n
12-10-2011, 05:39 AM
Chop and burn spelling mistake my bad :PMSI doesn't currently have that.

kevin33
12-10-2011, 05:40 AM
MSI doesn't currently have that.

IS there any script currently that does and is it possible that you or someone else could add it in the near future?

Coh3n
12-10-2011, 05:55 AM
IS there any script currently that does and is it possible that you or someone else could add it in the near future?I won't be adding it any time soon. Maybe someone else will though. And no, there isn't a script that does this as far as I know.

kevin33
12-10-2011, 05:56 AM
Ok I will post on others threads asking them to add it. Thanks for all ur help as always!

Kajutsky
12-10-2011, 07:46 AM
why cant it be like the pest controller? its way easier to use and its the only script ive been able to use on this website. i am so confused

Coh3n
12-10-2011, 07:49 AM
why cant it be like the pest controller? its way easier to use and its the only script ive been able to use on this website. i am so confusedWhat's confusing? I don't think the setup for MSI could possibly be made any easier. :o You just go to MSI > Run and fill out the form.

kingarabian
12-10-2011, 08:09 AM
why cant it be like the pest controller? its way easier to use and its the only script ive been able to use on this website. i am so confused
Just disable the form if you don't know how to use it. Then manually enter your details.

So how do you manually enter your details?
http://villavu.com/forum/showthread.php?t=57723

wewepker
12-10-2011, 04:34 PM
Does any one how to set this up..? I have simba setup but I don't know how to add this script.

Griff
12-10-2011, 10:32 PM
Does any one how to set this up..? I have simba setup but I don't know how to add this script.

Far right tab in Simba, MSI --> Run.

omegaangelz
12-11-2011, 12:40 PM
its amazing how difficult MSI seems to be to run for most people, I figured with the large amount of scripts using a GUI MSI would be the simplest choice for anyone migrating to Simba. Perhaps i will write a guide in pictures later today. My main reason for coming to this thread though: has it been fixed to chop the new yew trees? I estimate about a week ago it was having trouble finding and clicking on them to chop

99 Doors
12-11-2011, 02:39 PM
This time I ran the script with debug I got this in the console:


Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
{----------------------------------------------------------------}
{ MSI Phoenix Short Report }
{----------------------------------------------------------------}
{ Time Running: 1 Minutes and 31 Seconds }
{----------------------------------------------------------------}
{ }
{ Totals: }
{ - Players: 1 }
{ - Player Time: 00s }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}

{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 1 Minutes and 31 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 0: ***** }
{ Location: Powerskilling }
{ Time: 00s }
{ Active: False }
{ Reason: Failed to setup player }
{ }
{ Script: Powerchopper }
{ Time: 00s }
{ Skill: Woodcutting }
{ Exp: 0 }
{ Level: 17 }
{ Loads: 0 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
[0:01:36]: Thank-you for using MSI Phoenix scripts!
[0:01:36]: Successfully executed.

When my the script logged in, it checked my stats, inventory and equipment tab then logged out.

juuby
12-11-2011, 03:26 PM
so? wheres the script..? cant find it? i want to add it.. but there isnt a script file

kevin33
12-11-2011, 05:08 PM
so? wheres the script..? cant find it? i want to add it.. but there isnt a script file

You dont add this script its already built in to the MSI. Just launch the MSI click play and click on what script you would like to use.
For more info and detail refer here: http://villavu.com/forum/showthread.php?t=57723

omegaangelz
12-11-2011, 05:09 PM
so? wheres the script..? cant find it? i want to add it.. but there isnt a script file
I also have an in depth guide that is step by step illustrated in pictures. It's in my sig, check it out if your still stuck

Coh3n
12-11-2011, 06:33 PM
its amazing how difficult MSI seems to be to run for most people, I figured with the large amount of scripts using a GUI MSI would be the simplest choice for anyone migrating to Simba. Perhaps i will write a guide in pictures later today. My main reason for coming to this thread though: has it been fixed to chop the new yew trees? I estimate about a week ago it was having trouble finding and clicking on them to chopDraynor Yews has been working well for me. Not sure about other locations, though. I did update Edge Yews last week, so it may work better.


This time I ran the script with debug I got this in the console:


Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
{----------------------------------------------------------------}
{ MSI Phoenix Short Report }
{----------------------------------------------------------------}
{ Time Running: 1 Minutes and 31 Seconds }
{----------------------------------------------------------------}
{ }
{ Totals: }
{ - Players: 1 }
{ - Player Time: 00s }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}

{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 1 Minutes and 31 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 0: ***** }
{ Location: Powerskilling }
{ Time: 00s }
{ Active: False }
{ Reason: Failed to setup player }
{ }
{ Script: Powerchopper }
{ Time: 00s }
{ Skill: Woodcutting }
{ Exp: 0 }
{ Level: 17 }
{ Loads: 0 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
[0:01:36]: Thank-you for using MSI Phoenix scripts!
[0:01:36]: Successfully executed.

When my the script logged in, it checked my stats, inventory and equipment tab then logged out.Can you post the actual debug, not just the progress report. It's saved in Simba/Includes/MSI/Debug Logs.


so? wheres the script..? cant find it? i want to add it.. but there isnt a script fileYou could also try reading a few posts above yours, where someone asked the exact same question.

omegaangelz
12-11-2011, 06:38 PM
Draynor always had walking issues for me for some reason. The whole SPS works in some locations for some people but not others for some reason thing I guess. Probably haven't used it since you updated edgeville I would probably give it a try but with iron at almost 300ea shit its better money to mine iron lol

Coh3n
12-11-2011, 06:41 PM
Draynor always had walking issues for me for some reason. The whole SPS works in some locations for some people but not others for some reason thing I guess. Probably haven't used it since you updated edgeville I would probably give it a try but with iron at almost 300ea shit its better money to mine iron lolA lot faster, too. :)

juuby
12-11-2011, 09:21 PM
Where is the script so i can load it to simba and then use??? cuz i cant find it :(:(:( please some 1 help me, please pm me the file it should help a lot.

THanks :)

juuby

Kyle Undefined
12-11-2011, 09:28 PM
Did you not read the first post? Or did you just miss the huge "DOWNLOAD" link?

mhawk
12-11-2011, 09:44 PM
Why does it stop randomly for me? I leave it to run cutting yews, and it stops randomly. I have never been able to get it to run for more than 2 hours-ish :/ Any help?

kevin33
12-11-2011, 09:51 PM
Refer to the first post it tells you everything. If you downloaded simba and everything correctly you should have 3 new spots at the top of Simba: SRL , SPS , MSI. Click them all and make sure they are all updated. You click the MSI header and click open. When opened you click the green arrow to play. You go through the panels completing everything you need to and selecting where you want it wc on the second panel. It will load and then ur set to bot MSI style.
For more info on downloading Simba refer to:
http://villavu.com/forum/showthread.php?t=47714

kevin33
12-11-2011, 09:54 PM
Why does it stop randomly for me? I leave it to run cutting yews, and it stops randomly. I have never been able to get it to run for more than 2 hours-ish :/ Any help?

More info is needed if you want your problem solved. What does it say when the script stops, where does it stop, etc.

key
12-11-2011, 11:10 PM
Can this chop willows and bank it in Draynor's bank?
Please reply!

kevin33
12-11-2011, 11:12 PM
Can this chop willows and bank it in Draynor's bank?
Please reply!

Yes it can

99 Doors
12-12-2011, 01:13 AM
Can you post the actual debug, not just the progress report. It's saved in Simba/Includes/MSI/Debug Logs.

I ran it again and it worked until the tree ran out of logs. It stopped and this is what I got in the console:


Setting up MSI took 1466 ms.
SRL Compiled in 46 msec
SMART Initialized.
Loaded: Server 10, Members: False, Signed: True, Super Detail: False.
[0:00:47]: Running SRL Remote under instance 5
[0:00:48]: Welcome to Runescape.
[0:00:50]: *****
[0:01:20]: ***** leveled up
Error: Out Of Range at line 228
The following DTMs were not freed: [Bronze Pickaxe, Iron Pickaxe, Steel Pickaxe, Mithril Pickaxe, Adamant Pickaxe, Rune Pickaxe, Dragon Pickaxe, Bronze Hatchet, Iron Hatchet, Steel Hatchet, Mithril Hatchet, Adamant Hatchet, Rune Hatchet, Dragon Hatchet, Normal Logs, Oak Logs, Willow Logs, Maple Logs, Yew Logs, Magic Logs, Clay Ore, Copper Ore, Tin Ore, Iron Ore, Silver Ore, Coal Ore, Gold Ore, Mithril Ore, Adamantite Ore, Runite Ore, Small Fishing Net, Crayfish Cage, Fishing Rod, Fishing Bait, Fly Fishing Rod, Harpoon, Barb-Tail Harpoon, Lobster Pot, Raw Shrimps, Raw Crayfish, Raw Sardines, Raw Anchovies, Raw Herring, Raw Trout, Raw Pike, Raw Salmon, Raw Tuna, Raw Lobster, Raw Swordfish, Raw Monkfish, Raw Shark, Cooked Shrimps, Cooked Crayfish, Cooked Sardines, Cooked Anchovies, Cooked Herring, Cooked Trout, Cooked Pike, Cooked Salmon, Cooked Tuna, Cooked Lobster, Cooked Swordfish, Cooked Monkfish, Cooked Shark, Uncut Sapphire, Uncut Emerald, Uncut Ruby, Uncut Diamond, Bird'S Nest, Feather, Staff Of Air, Staff Of Water, Staff Of Earth, Staff Of Fire, Air Rune, Body Rune, Mind Rune, Earth Rune, Fire Rune, Water Rune, Chaos Rune, Law Rune, Cosmic Rune, Death Rune, Nature Rune, Rune Essence, Pure Essence, Soft Clay, Vial, Vial Of Water, Jug, Jug Of Water, Bowl, Bowl Of Water, Bucket, Bucket Of Water, Air Tiara, Body Tiara, Mind Tiara, Earth Tiara, Fire Tiara, Water Tiara, Dwarven Army Axe, SRL - Lamp bitmap, 104]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]
File[C:\Simba\Includes\MSI\Debug Logs\11-12-11 at 08 05 57 PM.txt] has not been freed in the script, freeing it now.

As you requested, here is the debug:


[ ***** ] ---- MSI_WalkingDefines: Walking not required
[ ***** ] ---- Player[0].Script[0].ReportInfo.Items := [[[31], [31]]]
[ ***** ] -- Invalid SPS Areas and/or Surfaces in MSI_Mainloop
[ ***** ] -- MSI_SetupPlayer
[ ***** ] ---- Player is not logged in
[ ***** ] ------ Scanning for randoms...
[ ***** ] ---- MSI_SetPlayerLoc
[ ***** ] ------ MSI_AtLocation
[ ***** ] -------- Powerskilling, no defined location
[ ***** ] ------ MSI_AtLocation: True
[ ***** ] ------ Player's location: Powerskilling
[ ***** ] ---- MSI_SetPlayerLoc: True
[ ***** ] ---- MSI_SetSkillLevels
[ ***** ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
[ ***** ] ---------- Bobzilla_GetData: Getting skill levels
[ ***** ] ---------- Player Found in XML, Updating
[ ***** ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
[ ***** ] ------ Woodcutting Level: 17
[ ***** ] ---- MSI_SetSkillLevels: Finished
[ ***** ] ---- MSI_SetupWC/Mining
[ ***** ] ------ Best tool for Woodcutting is Steel Hatchet
[ ***** ] ------ MSI_FindTool
[ ***** ] -------- Searching Inventory tab
[ ***** ] -------- Failed to find DTM of Steel Hatchet
[ ***** ] ------ MSI_FindTool: False
[ ***** ] ------ MSI_FindTool
[ ***** ] -------- Searching Inventory tab
[ ***** ] -------- Failed to find DTM of Iron Hatchet
[ ***** ] ------ MSI_FindTool: False
[ ***** ] ------ MSI_FindTool
[ ***** ] -------- Searching Inventory tab
[ ***** ] -------- Failed to find DTM of Bronze Hatchet
[ ***** ] ------ MSI_FindTool: False
[ ***** ] ------ Best tool for Woodcutting is Steel Hatchet
[ ***** ] ------ MSI_FindTool
[ ***** ] -------- Searching Equipment tab
[ ***** ] -------- Found DTM of Steel Hatchet
[ ***** ] ------ MSI_FindTool: True
[ ***** ] ---- MSI_SetupWC/Mining: True
[ ***** ] -- MSI_SetupPlayer: True
[ ***** ] -- MSI_AutoObjects
[ ***** ] ---- MSI_FindObjectTPA: TREE_OAK_NEW
[ ***** ] ------ Found: 77, NOT ENOUGH
[ ***** ] ------ Found: 18, NOT ENOUGH
[ ***** ] ------ Found: 81, NOT ENOUGH
[ ***** ] ------ Found: 5, NOT ENOUGH
[ ***** ] ------ Found: 8, NOT ENOUGH
[ ***** ] ------ Found: 245, TREE_OAK_NEW found
[ ***** ] ------ Objects found: 1
[ ***** ] ------ Took 171 ms to complete
[ ***** ] ---- MSI_FindObjectTPA: True
[ ***** ] ------ Uptext: Walk here
[ ***** ] ------ Average pixel shift: 206
[ ***** ] ------ Player animation: Chopping
[ ***** ] ------ Scanning for randoms...
[ ***** ] ------ Average pixel shift: 232
[ ***** ] ------ Player animation: Chopping
[ ***** ] ------ MSI_LevelUp: Player has leveled up!
[ ***** ] ------ Scanning for randoms...
[ ***** ] ------ Average pixel shift: 283
[ ***** ] ------ Player animation: Chopping
[ ***** ] ------ Scanning for randoms...
[ ***** ] ------ Average pixel shift: 225
[ ***** ] ------ Player animation: Chopping
[ ***** ] ------ Scanning for randoms...
[ ***** ] ------ Average pixel shift: 171
[ ***** ] ------ Average pixel shift: 179
[ ***** ] ------ Average pixel shift: 275
[ ***** ] ------ Player animation: Chopping
[ ***** ] ------ Scanning for randoms...

Coh3n
12-12-2011, 02:03 AM
@99 Doors: Can you file a bug report? There's a link at the top of the first post. Make sure you include what line 228 was and which file it was in.

99 Doors
12-12-2011, 03:06 AM
How do I know what line 228 was?

Griff
12-12-2011, 04:38 AM
How do I know what line 228 was?

The line numbers of the code, on the left side.

99 Doors
12-12-2011, 02:37 PM
How do I know which script it was referring to? For example, was it "RunMe", "Woodcutting", etc?

Kyle Undefined
12-12-2011, 02:50 PM
It should open up the file the error happened at and highlight the line in orange.

99 Doors
12-12-2011, 04:25 PM
I guess I have to reproduce the error.

EDIT: I managed to reproduce the error and I discovered the line of code that caused the script to crash was the camera adjustment line (228) in "Woodcutting". I commented it out and the script works great now.

PS: Do you know where the line of code that determines how long to wait for a log to appear in the inventory is? I want to make it a little longer so my character doesn't jump from tree to tree (before they have even been cut down) as often.

juuby
12-13-2011, 07:19 PM
i want to safe the script but i aint see a file... i already saw the big download link but it just send me on how i need to setup msi in simba.. and i already know that.... and there aint any files.. please pm if you can help me.i'm a new user and asking for some help thank-you.

Kyle Undefined
12-13-2011, 07:27 PM
When you open Simba, you'll see MSI at the top, click it and hit "Run".

quazzymodem
12-14-2011, 05:04 AM
The detection for when my character stops cutting a tree doesn't work at all when im cutting yews, but works for willows perfectly. Nothing is different about my outfit (just wearing nothing with a d hatchet).

The issue seems to be because the camera is low due to tree detection, i think all that would be required for a fix is making the camera angle high after clicking the tree.

Also this only seems to be an issues with the new yew tree's in the game.

Nietszche
12-15-2011, 02:20 AM
I'm not sure if I'm the only one with this problem, but the script seems to recognize yew trees by their bark AND their leaves. I'm only assuming this because when I use it it gets stuck trying to click parts of the tree that are not clickable. Just thought I would bring that to attention, I'd like to know if the problem is just me though.

Also, I experience the same problem as Quazzymodem, the debug box keeps repeating lines related to pixel movement and assumes I am still chopping the yew tree. Could this be because of the character swaying when standing still?

NCDS
12-15-2011, 01:32 PM
I'm not sure if I'm the only one with this problem, but the script seems to recognize yew trees by their bark AND their leaves. I'm only assuming this because when I use it it gets stuck trying to click parts of the tree that are not clickable. Just thought I would bring that to attention, I'd like to know if the problem is just me though.

It's not just you, it's simply the colors we search for to find thew tree, which may need some updating.



Also, I experience the same problem as Quazzymodem, the debug box keeps repeating lines related to pixel movement and assumes I am still chopping the yew tree. Could this be because of the character swaying when standing still?
Try changing your 'gear' on your character. Different clothes/armour makes your char move differently and too much movement may be picked up as as animation. This is something on my list to take care of.


Once I get my PC problems situated I'll get to this stuff.

ji894121
12-17-2011, 12:24 AM
Failed walk to: LOC_DB_BANK to LOC_DB_TREES

when I want to cut normal logs it is not working in the dragnor
see there is walking error from dragnor bank to normal logs

How do you actually post the actual debug other then the progress?

TrLoLoLoL
12-17-2011, 01:43 AM
LoL Thanks To This Script I Have Been Botting Magics For Like 2 Weeks....Jagex Are Stupid To Not Realize, MSI Woodcutting Is Flawless ;)

NCDS
12-17-2011, 02:38 AM
Failed walk to: LOC_DB_BANK to LOC_DB_TREES

when I want to cut normal logs it is not working in the dragnor
see there is walking error from dragnor bank to normal logs

How do you actually post the actual debug other then the progress?
What messes up when it fails to walk?

All debug logs are stored by default to /includes/msi/debug logs


LoL Thanks To This Script I Have Been Botting Magics For Like 2 Weeks....Jagex Are Stupid To Not Realize, MSI Woodcutting Is Flawless ;)
Glad it's working well for you! :)

ji894121
12-17-2011, 08:26 AM
well the debug log shows my runescape name so nah, well the script just messes it up man, the willow dragnor works

also I tried the edgeville yew it just stand there even it detected the color and squares of the tree, works for 1 cut and stopped cutting after the yew tree is down and respawn

shebee
12-17-2011, 05:29 PM
Where can I change the timing for relocating the camera?
My script bugs very, very often for 5 minutes just standing there after a tree is chopped down. After those 5 minutes or so it will search a new tree.
I've tried multiple locations, Willows work fine but Rimmington, Port Sarim, Draynor and Edgewille Yews do this.
Mostly it also logs out due to the inactivity...

laakerules
12-17-2011, 09:17 PM
Why does msi just look at the tree and rarely cut it, all it does is put green circles around it. and after cutting it once it just stands there looking at it and doesnt cut when it reappears.

Paula_Deen
12-18-2011, 02:47 AM
This script works for several minutes, then it stops.

This is what it says in the log before the script stops working;

[0:09:38]: [ Hear*****@Yahoo.Com ] ------ Players Found: 0
[0:09:38]: [ Hear*****@Yahoo.Com ] ------ MSI_AntiBan
[0:09:39]: [ Hear*****@Yahoo.Com ] ---- MSI_FindObjectTPA: TREE_YEW_NEW
[0:09:39]: [ Hear*****@Yahoo.Com ] ------ Found: 2613, TREE_YEW_NEW found
[0:09:39]: [ Hear*****@Yahoo.Com ] ------ Found: 1425, TREE_YEW_NEW found
[0:09:39]: [ Hear*****@Yahoo.Com ] ------ Found: 1923, TREE_YEW_NEW found
[0:09:39]: [ Hear*****@Yahoo.Com ] ------ Found: 338, TREE_YEW_NEW found
[0:09:39]: [ Hear*****@Yahoo.Com ] ------ Found: 83, NOT ENOUGH

After that message, it just sits there and does ABSOLUTELY nothing(No mouse movement, no viewing angle adjustments, no messages in the log, ect)

Kyle Undefined
12-18-2011, 11:12 AM
well the debug log shows my runescape name so nah, well the script just messes it up man, the willow dragnor works

also I tried the edgeville yew it just stand there even it detected the color and squares of the tree, works for 1 cut and stopped cutting after the yew tree is down and respawn

Can you post some debug from both occurrences so we can take a look into them?

d34th20n
12-18-2011, 08:05 PM
script is taking very long periods of time to start cutting trees and cuts about 1/4 , any tips or known bugs?

shebee
12-18-2011, 08:17 PM
script is taking very long periods of time to start cutting trees and cuts about 1/4 , any tips or known bugs?

Yews don't work, at least not f2p locations, nor does the powercutter work with normal trees.
Willows and Oaks work fine though.

kevin33
12-18-2011, 08:30 PM
Yews don't work, at least not f2p locations, nor does the powercutter work with normal trees.
Willows and Oaks work fine though.

Yes people are aware of the bugs. NCDS and others are working on these problems as we speak. Let them do what they do best and try out other scripts or make one yourself :)

shebee
12-18-2011, 08:32 PM
Yes people are aware of the bugs. NCDS and others are working on these problems as we speak. Let them do what they do best and try out other scripts or make one yourself :)

I wasn't complaining, I was pointing out what wasn't working from my experience to that other guy.

kevin33
12-18-2011, 08:36 PM
I wasn't complaining, I was pointing out what wasn't working from my experience to that other guy.

I know I never said you were I was just pointing it out. Sorry if I came across as rude or anything. There are many people saying this same thing over and over so I just thought I should tell everyone the status and maybe stop others from posting the same problem.

tyking77
12-20-2011, 04:29 AM
when i do seers village wc (magics) i keep getting this error when it goes to the bank
" ---------- Uptext: Walk here
---------- Failed to find uptext: ['ooth']

kevin33
12-20-2011, 05:58 AM
when i do seers village wc (magics) i keep getting this error when it goes to the bank
" ---------- Uptext: Walk here
---------- Failed to find uptext: ['ooth']

Plain and simple it can't find the word booth when highlighted. Make sure ur graphics and things are set correctly. This also may just be a 1 time thing as it has been with me before. Try re-loading Simba and Msi and running again with all correct info filled into msi. If this does not work file a full bug report or search for others who may have already posted a problem similar to this.

tyking77
12-20-2011, 09:18 AM
ok will try thanks again :)

Turns out i had my settings set on med it fixed itself when i turned them on lowest

kevin33
12-20-2011, 01:17 PM
ok will try thanks again :)

Turns out i had my settings set on med it fixed itself when i turned them on lowest

Lol it happens. I did the same thing and it fixed. Glad I could help :)

Flannie
12-21-2011, 02:56 AM
is draynor working for u guys? it kept saying it found a tree but it was down. Then it froze.

DeiJaiVui
12-21-2011, 06:15 AM
is draynor working for u guys? it kept saying it found a tree but it was down. Then it froze.

Yeah, it's working. Just takes a bit though.

DeiJaiVui
12-21-2011, 10:54 AM
Only 1 Word for this script, FLAWLESS.

I'll post a proggy soon! ;)

okokokok
12-21-2011, 11:15 AM
Yo guys,

When i select the draynor yew cutter, it walks back to the GE.
How can i fix this? My settings are low and fixed screen.

Edit: Its in draynor now, but cant see the trees. Should i put TREE_YEW_NEW on or off?

Purch
12-21-2011, 01:34 PM
Does anyone know of any locations that are 100% working? Thanks for any input :)

NCDS
12-21-2011, 01:46 PM
I ran dray willows the other day and it did just fine. Haven't tested any other in the last couple days.

Purch
12-21-2011, 01:57 PM
I ran dray willows the other day and it did just fine. Haven't tested any other in the last couple days.

Thanks :) i'll give draynor a go.

shebee
12-21-2011, 01:58 PM
I ran dray willows the other day and it did just fine. Haven't tested any other in the last couple days.

I tried willows a few days ago, it was fine, but every f2p yew location was bugged. (Didn't find trees, very slow, banking didn't work).
I'll try a few p2p locations in the next few days.

Bliss99
12-21-2011, 05:03 PM
I tried willows a few days ago, it was fine, but every f2p yew location was bugged. (Didn't find trees, very slow, banking didn't work).
I'll try a few p2p locations in the next few days.

Port sarmin yews and willows work for me today, Also the power chopper works when it feels like, I tend to get a lot of luck from it and it works perfectly for me, I am 500kXP from 99 woodcut and will post some progress in the next few days.

Ashaman88
12-21-2011, 05:07 PM
Hello, sorry I've tried to look through this thread to see if this problem has been already addressed but I couldn't find it. Sooo, I'm using the woodcutter for maples at seers and it initially works fine, but after it goes back to cut the next load, it always goes to the same spot and in the debug thing it says "Point is on player" and just sits there until I log out.

Here is a pic of where I'm at, it happens in a couple of spots

http://img847.imageshack.us/img847/3889/stucke.png

The red X is where it happens most often. Any ideas?

Thanks in advance!

shebee
12-21-2011, 05:41 PM
Point is on Player happens with the powerchopper as well, which doesn't work with normal, or oak trees.
Port Sarim Yews works for 2 hours or so, but then sometimes it will walk to the south west, and then teleport to lumbridge.

Ashaman88
12-21-2011, 05:57 PM
That stinks, is there any fix?

Flannie
12-21-2011, 09:44 PM
I tried willows a few days ago, it was fine, but every f2p yew location was bugged. (Didn't find trees, very slow, banking didn't work).
I'll try a few p2p locations in the next few days.

Yews arent working for me either i tried edgeville sarim and draynor they didnt last more than 10 mins at most

Green Bay Packers
12-21-2011, 09:45 PM
Well, just can't wait for this to get updated. In the meantime, fishing! :D

mhawk
12-22-2011, 03:18 PM
Many of the programs aren't debugging correctly. They debug once or twice then they get stuck where the colors show up but the green boxes dont show up to click. SRL MSI and SPS are all updated. Any info?

Bliss99
12-22-2011, 08:09 PM
{----------------------------------------------------------------}
{ MSI Phoenix Short Report }
{----------------------------------------------------------------}
{ Time Running: 1 Hours, 50 Minutes and 15 Seconds }
{----------------------------------------------------------------}
{ }
{ Totals: }
{ - Players: 2 }
{ - Player Time: 01h 47m 32s }
{ - Loads: 34 }
{ - Experience: 64,260 }
{ - Logs Chopped: 952 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}

{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 1 Hours, 50 Minutes and 15 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 1: }
{ Location: Powerskilling }
{ Time: 01h 47m 32s }
{ Active: True }
{ }
{ Script: Powerchopper }
{ Time: 01h 47m 32s }
{ Skill: Woodcutting }
{ Exp: 64,260 }
{ Level: 98 }
{ Loads: 34 }
{ Item: Willow logs }
{ Amount: 952 }
{ }
{---------------------------------------------------------------}
{----------------------------------------------------------------}


Little proggy of my latest run of the script.

hutt132
12-23-2011, 01:09 AM
I really like this script but one problem I have found is that it gets stuck sometimes at the willow trees in Draynor.

Kyle Undefined
12-23-2011, 02:01 AM
The issue with Draynor willows has been mentioned before, thanks for the update :)

kRATOS Kill9
12-23-2011, 08:25 PM
So I've got a problem. Every once in a while when I'm using Seers Village Magics script, I get a walking problem.
It says it failed to walk back to the magic trees. It brings me a little past the magics but they are off radar.

Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
{----------------------------------------------------------------}
{ MSI Phoenix Short Report }
{----------------------------------------------------------------}
{ Time Running: 16 Minutes and 57 Seconds }
{----------------------------------------------------------------}
{ }
{ Totals: }
{ - Players: 1 }
{ - Player Time: 00s }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}

{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 16 Minutes and 58 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 0: ******* }
{ Location: Seers Village Magic Trees }
{ Time: 00s }
{ Active: False }
{ Reason: Failed walk from LOC_SV_BANK to LOC_SV_MAGICS }
{ }
{ Script: Seers Village Magics }
{ Time: 00s }
{ Skill: Woodcutting }
{ Exp: 0 }
{ Level: 75 }
{ Loads: 0 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
[0:17:02]: [ ****** ] ------ All players inactive
Cont [True] URL [http://stats.villavu.com/api/commit]
[0:18:02]: Thank-you for using MSI Phoenix scripts!
[0:18:02]: Successfully executed.
I haven't done anything to try and fix it. It only happens like every 1 out of 10 uses of the script.
I don't think it has anything to do with the script, Simba always runs like a boss on everything else

kRATOS Kill9
12-24-2011, 02:12 AM
Never mind about the above stated, I figured it what caused it was lag. I was using simba on my laptop

Giant Panda
12-25-2011, 11:39 PM
I'm trying to run draynor normal trees and it deposits fine walks to the trees says it found the trees around then says "point is on player" and sits there doing nothing. any ideas whats up?

PotentPK
12-26-2011, 02:13 AM
GE Oaks won't work for me at all. It just keeps scanning for the trees and then hits north and repeating...?

Draynor Yews won't work either for me...

Kyle Undefined
12-26-2011, 05:13 PM
Thanks for the issue reports, sounds like colors need to be updated.

lotery33
12-28-2011, 12:26 AM
{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 8 Minutes and 27 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 0: blah }
{ Location: Edgeville Bank }
{ Time: 00s }
{ Active: False }
{ Reason: Failed walk to: LOC_EV_BANK to LOC_EV_YEWS }
{ }
{ Script: Edgeville yews }
{ Time: 00s }
{ Skill: Woodcutting }
{ Exp: 0 }
{ Level: 81 }
{ Loads: 0 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}

=(

pierre
12-28-2011, 09:42 AM
i'm having problems with your yew cutter at varrock G.E.
It starts cutting 1 yew but stops after. Than he just starts walking and teleporting around :p. Maybe i did something wrong? I'm new to this bot so maybe i need some help :D.

Nvm, i've been reading this topic and noticed everyone is having same problem.

I'm trying the willows atm. Is it normal that it takes a while till he finds a tree? Or do i need to change several things with my settings? Like particular clothes?...

lotery33
12-28-2011, 07:15 PM
i'm having problems with your yew cutter at varrock G.E.
It starts cutting 1 yew but stops after. Than he just starts walking and teleporting around :p. Maybe i did something wrong? I'm new to this bot so maybe i need some help :D.

Nvm, i've been reading this topic and noticed everyone is having same problem.

I'm trying the willows atm. Is it normal that it takes a while till he finds a tree? Or do i need to change several things with my settings? Like particular clothes?...

it needs updating

deadskulz
12-29-2011, 01:29 AM
Thank you so much for updating<3

Maestrom1
12-29-2011, 11:35 AM
I'have a question when i am using Seers village oaks, it just cut 1 tree than it stops?
did i something wrong in my settings or is it bugged?

jabookman
12-29-2011, 11:11 PM
Best woodcutting script, have gone from 90 woodcut to 96 in a few days banking all magics. I have gone from 80 to 89 on my other account. Collecting over 10-13k magics

Matthijsd
12-30-2011, 10:28 AM
It really needs updating because i get this error:

http://img69.imageshack.us/img69/5719/notenoughh.png (http://imageshack.us/photo/my-images/69/notenoughh.png/)

TheNutKicker
12-30-2011, 10:31 AM
Is it Possible that if you have a hatchet in your inventory but you dont want to wear it because you dont got enough attack and use for Woodcutting so that when u goto deposit the the logs u just deposit logs and not the hatchet

Matthijsd
12-30-2011, 06:15 PM
Please update this, it can't detect yew tree's (it is saying "False" when im standing right to a yew tree)

I would appreciate if you update this.

lilpjer
12-30-2011, 08:11 PM
for the best xp possible (F2P) chop willows north of the crafting guild (use powerchopper)

{----------------------------------------------------------------}
{ MSI Phoenix Short Report }
{----------------------------------------------------------------}
{ Time Running: 44 Minutes and 18 Seconds }
{----------------------------------------------------------------}
{ }
{ Totals: }
{ - Players: 1 }
{ - Player Time: 42m 51s }
{ - Loads: 14 }
{ - Experience: 52,920 }
{ - Logs Chopped: 784 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}

drabe_
01-01-2012, 07:32 AM
For some reason all it does is run around and teleport back to humbridge. Is there something wrong? Or did I do something wrong?

MuffinMan
01-01-2012, 02:08 PM
powerchopper dont work at dranyor oaks

limitless
01-02-2012, 02:37 AM
how do i get the bot?

JackCraft
01-02-2012, 11:32 AM
I've got a problem when I try to cut at Edgeville Yews, The bot just stands around and walks up to the tree and starts examining it. It did the same at G.E yews to.

Matthijsd
01-02-2012, 01:05 PM
When im standing at the yew tree i always get this error:

MSI_FindObjectTPA: False

darkdork5
01-05-2012, 12:31 AM
just telling you guys if you dont know.. jagex added a new button in the bank that moved the deposit the bag into the bank slightly left causing the script to deposit your money

Drax
01-05-2012, 04:15 AM
Hey Bro i know there is alot of users here that are wanting to use MSI Yew cutters but can't seem to get them to work properly as we all get this code below repeating about 1000 times. Sometime i leave my account on for 5 hours to see if it would start working but no it keeps doing the same thing. It has to be a problem with the Yew recognition. Hope you can help bro thanks.
[0:22:52]: [Username here] ------ Took 78 ms to complete
[0:22:52]: [Username here] ---- MSI_FindObjectTPA: False
[0:22:52]: [Username here] ------ Scanning for randoms...
[0:22:52]: [Username here] ------ Scanning for randoms...
[0:22:52]: [ Username here] ---- MSI_FindObjectTPA: TREE_YEW_NEW
[0:22:53]: [Username here] ------ Found: 6, NOT ENOUGH
[0:22:53]: [Username here] ------ Took 78 ms to complete
[0:22:53]: [Username here] ---- MSI_FindObjectTPA: False

wantonman
01-05-2012, 08:02 AM
Hey coh3n i noticed you script in msi for this was similar to your Dranor chop n bank. In what way you say? Well Ive extracted this little bit of code

function Chop_Finished: Boolean;
var
avg: integer;
begin
if not LoggedIn or InvFull then
Exit;

avg := AveragePixelShift(IntToBox(MSCX - 10, MSCY - 25, MSCX + 15, MSCY + 15), 25, 125);
DCnB_Debug('Chop_IsTreeDown', 'Average pixel shift: ' + intToStr(avg), DEBUG_DETAILS);

if (inRange(avg, 0, 30)) then
begin
Result := True;
DCnB_Debug('Chop_IsTreeDown', 'Player not animating', DEBUG_DETAILS);
end;
end;

and it compares to the way the msi script functions... well in this manner of course.
the thing is in order for this to be true, you need to be in plain view. This means that you cannot be blocked by any thing, like a tree for example. To explain furthermore lets say you start chopping but you cannot see your character because he/she is behind the tree from the view at which you are viewing.The script wont function properly now because is sees no movement of thecharacter whatsoever and fails. To solve this problem you must make sure that your character starts choping from left or right and possibly up front.
I poit this out because this is the only faulty thing about it. I do highly doubt that Jagex has a system to detect why the character is only chopping fromleft or right and never behind. of course you can always adust the camera angle so the character always shows.:spongebob::spongebob::spongebob::spongebob: :spongebob::spongebob::spongebob::spongebob::spong ebob::spongebob::spongebob::spongebob::spongebob:: spongebob::spongebob::spongebob::spongebob::sponge bob::spongebob::spongebob::spongebob::spongebob::s pongebob::spongebob::spongebob::spongebob::spongeb ob::spongebob::spongebob::spongebob::spongebob::sp ongebob::spongebob::spongebob::spongebob::spongebo b::spongebob::spongebob::spongebob::spongebob::spo ngebob::spongebob::spongebob:

juuiice
01-06-2012, 05:38 PM
I can't find the download link, can someone please post it in here....

Griff
01-06-2012, 06:15 PM
I can't find the download link, can someone please post it in here....

Enable the MSI extension and in Simba, and then just click run. Go to tutorial island for a tutorial that explains it really easily.

pierre
01-06-2012, 06:38 PM
Hey coh3n i noticed you script in msi for this was similar to your Dranor chop n bank. In what way you say? Well Ive extracted this little bit of code

function Chop_Finished: Boolean;
var
avg: integer;
begin
if not LoggedIn or InvFull then
Exit;

avg := AveragePixelShift(IntToBox(MSCX - 10, MSCY - 25, MSCX + 15, MSCY + 15), 25, 125);
DCnB_Debug('Chop_IsTreeDown', 'Average pixel shift: ' + intToStr(avg), DEBUG_DETAILS);

if (inRange(avg, 0, 30)) then
begin
Result := True;
DCnB_Debug('Chop_IsTreeDown', 'Player not animating', DEBUG_DETAILS);
end;
end;

and it compares to the way the msi script functions... well in this manner of course.
the thing is in order for this to be true, you need to be in plain view. This means that you cannot be blocked by any thing, like a tree for example. To explain furthermore lets say you start chopping but you cannot see your character because he/she is behind the tree from the view at which you are viewing.The script wont function properly now because is sees no movement of thecharacter whatsoever and fails. To solve this problem you must make sure that your character starts choping from left or right and possibly up front.
I poit this out because this is the only faulty thing about it. I do highly doubt that Jagex has a system to detect why the character is only chopping fromleft or right and never behind. of course you can always adust the camera angle so the character always shows.:spongebob::spongebob::spongebob::spongebob: :spongebob::spongebob::spongebob::spongebob::spong ebob::spongebob::spongebob::spongebob::spongebob:: spongebob::spongebob::spongebob::spongebob::sponge bob::spongebob::spongebob::spongebob::spongebob::s pongebob::spongebob::spongebob::spongebob::spongeb ob::spongebob::spongebob::spongebob::spongebob::sp ongebob::spongebob::spongebob::spongebob::spongebo b::spongebob::spongebob::spongebob::spongebob::spo ngebob::spongebob::spongebob:

Thanks! going to try this.

poopy2177
01-06-2012, 07:07 PM
I'm having trouble I set everything up as instructed It runs fine and goes to tree but doesnt seem to find them he just stands there forever (tried at varok oaks and draynor oaks) and all my graphic settings are correct

edit: now it is only clicking the far south west tree at varrok oaks?is that normal?
edit: leveled up and now it's not doing anything it's just confused

quazzymodem
01-06-2012, 09:02 PM
Tree dection seems to be working but it wont click on any of the tree's for me.

Gonzapalot
01-07-2012, 03:22 AM
Does this script solve randoms? I'm new to Simba, and just started using this script.

TheJokester117
01-07-2012, 04:45 AM
Does this script solve randoms? I'm new to Simba, and just started using this script.

Randoms are not based on individual scripts. They are solved in Simba. Although some of them do work at the moment, a lot of them are kind of iffy.

PeterGrayson
01-07-2012, 11:27 AM
After a load of magic trees, it banks all and logs me out :/

PeterGrayson
01-07-2012, 11:33 AM
After it cuts a inv of magics, it banks all and then logs me out :/

Simtoon
01-07-2012, 02:47 PM
Yew Detection doesnt work

iPaa
01-07-2012, 06:52 PM
DM :) i fixed :)

Cryingsoul
01-08-2012, 03:53 PM
i cant seem to find the download for this script but i did with others :(

Griff
01-08-2012, 06:15 PM
i cant seem to find the download for this script but i did with others :(

You honestly missed the massive download link on the first post?

E: http://villavu.com/forum/showthread.php?t=57723

mikeym
01-10-2012, 01:24 AM
nvm

Jordan155
01-11-2012, 11:23 PM
Hey..

Is anyone currently cutting yews which are working?

I keep trying every location (including the members ones) and at first it will find like 2 trees and cut them and then on the third or fourth it just lights up in the colour but doesn't do anything and stands there forever.

Has anyone found a location that works?

Griff
01-14-2012, 03:29 AM
Hey..

Is anyone currently cutting yews which are working?

I keep trying every location (including the members ones) and at first it will find like 2 trees and cut them and then on the third or fourth it just lights up in the colour but doesn't do anything and stands there forever.

Has anyone found a location that works?

Yews aren't working great right now. Just wait for a fix.

hutt132
01-15-2012, 02:00 AM
Yews aren't working great right now. Just wait for a fix.

Is there an ETA on when Seer's yews will be working or Seer's magic?

Demondog
01-15-2012, 05:47 AM
I get the feeling its not a priority....Yews bring in good revenues and it could jack up the market.

gtx
01-15-2012, 11:22 PM
Chopping magics at seers. Runs perfectly :).

Jordan155
01-16-2012, 05:12 AM
No ETA on when the yew detection will start working again?

Kyle Undefined
01-16-2012, 10:44 AM
What yews are you cutting? I updated the Yew record at Edgeville and it was working flawlessly. It should work every where else too.

LolL
01-16-2012, 06:37 PM
What yews are you cutting? I updated the Yew record at Edgeville and it was working flawlessly. It should work every where else too.Rimmington