View Full Version : Ratinator
Hugolord
02-16-2011, 02:57 PM
fast fighting is simply it trying to attack the rats as fast as possible, its not very reliable atm but works.
the successfully executed means that the script finished, so players reached there goals to train to.
To everyone: Any feature you want added or improved upon now is the time to post it. if its been mentioned simply link me the post. i have a week off next week so will be working on this :)
Maybe improve fast fighting with the new additions to reflection? To not attack others rats while in combat I mean.
Bobzilla69
02-16-2011, 03:10 PM
Maybe improve fast fighting with the new additions to reflection? To not attack others rats while in combat I mean.
ok will have a look into it
Carlito
02-16-2011, 05:41 PM
ok will have a look into it
i kindah like like how fast fighting is, it looks more real when sometimes you click too early and if someone was truely power training they would click pretty quickly.
-Adding a pick up grave would be nice :) i know lumbridge fighter v6 or v7 has something that can pick up grade that you might be interesting in looking at.
-taking in game breaks (resting run)- like an afk of some sort?
- option to run for ever
- fix the breaking option - when i run it it was never able to logg back in :(
- maybe when you hit a level has a little comment being like "nice 50 str"
- add the guard so we can kill him too
- if someone puts that quick text of "my str level is.." we could respond right clicking and saying what our str level is
- i relized when you die you get a grave timer - could this be causing for the script to not know where its at? because i just died and it walked back but didn't know wether it was logged in or not and the scripted executed itself. even having 99 str as its variable and time being 9000minutes -which i dont think it ran for 150 hours :)
Bobzilla69
02-16-2011, 07:28 PM
i kindah like like how fast fighting is, it looks more real when sometimes you click too early and if someone was truely power training they would click pretty quickly.
-Adding a pick up grave would be nice :) i know lumbridge fighter v6 or v7 has something that can pick up grade that you might be interesting in looking at.
-taking in game breaks (resting run)- like an afk of some sort?
- option to run for ever
- fix the breaking option - when i run it it was never able to logg back in :(
- maybe when you hit a level has a little comment being like "nice 50 str"
- add the guard so we can kill him too
- if someone puts that quick text of "my str level is.." we could respond right clicking and saying what our str level is
- i relized when you die you get a grave timer - could this be causing for the script to not know where its at? because i just died and it walked back but didn't know wether it was logged in or not and the scripted executed itself. even having 99 str as its variable and time being 9000minutes -which i dont think it ran for 150 hours :)
i have no plans to add grave support.
I might look at adding break support as a anti ban.
script can run forever already hence the long single player reports.
will look at the breaking problem you mentioned.
i wont be adding any sort of talking/reply functionality.
Awkwardsaw
02-17-2011, 02:01 AM
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ love | True | | 7045 | 5 | 0 | 193820 ]
[================================================== ==================================]
lasted 22 hours, stopped manually
oberhofedavi
02-17-2011, 05:59 PM
not too bad, only problem so far, is that sometimes when it dies, it just stands there, says it's burying bones, but it just stands there, then when you get sent to the lobby for just standing too long, it clicks play, and thinks it's on the next player
Smartzkid
02-19-2011, 12:43 AM
Home tele on repeated 'death' would be nice - I've been noticing that a lot on mislocated players.
oberhofedavi
02-19-2011, 06:13 AM
[ TimeRunning : 30 Hours, 30 Minutes And 39 Seconds ]
[ Active Players : 4 ]
[ Total Rats Attacked : 3502 ]
[ Total DeathWalks : 83 ]
[ Total Bones Buried : 2848 ]
[ Total Exp Gained : 10903 ]
good, except the issue i said earlier, and also, it seems to completely neglect the set levels i had out for it, i put in that i wanted 20 att on all my characters, and they all came back with att ranging from 24-30
Bobzilla69
02-19-2011, 08:48 AM
[ TimeRunning : 30 Hours, 30 Minutes And 39 Seconds ]
[ Active Players : 4 ]
[ Total Rats Attacked : 3502 ]
[ Total DeathWalks : 83 ]
[ Total Bones Buried : 2848 ]
[ Total Exp Gained : 10903 ]
good, except the issue i said earlier, and also, it seems to completely neglect the set levels i had out for it, i put in that i wanted 20 att on all my characters, and they all came back with att ranging from 24-30
Nice report and sorry about the attack stat, i thought that was solved now, first time its cropped up again since i change it.
Smartzkid
02-19-2011, 08:22 PM
[================================================== =========]
[ Ratinator 1.70 ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 15 Hours, 41 Minutes And 35 Seconds ]
[ Active Players : 3 ]
[ Total Rats Attacked : 1175 ]
[ Total DeathWalks : 2055 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 1177 ]
[================================================== =========]
[ Ratinator 1.70 ]
[================================================== =========]
Sadly, I used the wrong stats pass :p
fyodor
02-20-2011, 09:06 AM
[================================================== ========]
[ Ratinator 1.70 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 45 Hours, 7 Minutes And 54 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 8507 ]
[ Total DeathWalks : 37 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 401 ]
[================================================== ========]
[ Ratinator 1.70 ]
used 1 player 45 hours, nice =) (logged off at rats, perfectly fine for no reason though :< )
Bobzilla69
02-20-2011, 09:51 AM
Very Nice Fyodor, Thanks for running my script :)
did it possibly reach the skill goal? or work for goal?
fyodor
02-20-2011, 10:15 AM
i set the skill goal for 99.
what is the work goal? I set it at 25, but i thought it was work for work time then break for break time. Is there total time somwhere? :O
Bobzilla69
02-20-2011, 10:49 AM
nevermind i got confused, the only thing thats similar to total time is Integers[2] := 10;
this is how long to work for before switching out to next player and taking a break, but that wont stop you going.
the only thing that might have stopped it is lagging out? the debug would have been good, it should have listed some things that happened like lagging out.
but will go through the logic of my code, and double check it :)
Also Note to all: New version is almost out :) it will be Version 2.0 due to all of the changes made, hopefully i will have it ready for testing later today
Bobzilla69
02-20-2011, 12:57 PM
Good News Everybody Version 2.00 Is Now Out :)
Version 2.00 Features
Improved FastFighting and Normal fighting.
New Exp Calculator, Based on kills. (Still not 100%, if you attack rat with half health it thinks you got 100% exp when you only got 50%)
If lost and not dead in Lumbridge courtyard it will home tele, if it cant will log player out.
Added SetMage after dieing to insure its auto attacking. (still looking at training another magic spell)
Changed Relocation procedure.
Not added Stats commit for total exp, working on getting number more accurate first.
Code Clean-up is needed, but i dont think its essential.
Think that's all. :)
Please post any bugs in new version, i only quickly tested it so there can be problems.
Enjoy
Script Sig (work in progress)
http://www.bobzilla69.ratinator.x10.mx/RatinatorScript.php
Smartzkid
02-20-2011, 07:24 PM
Good News Everybody Version 2.00 Is Now Out :)
Version 2.00 Features
Improved FastFighting and Normal fighting.
New Exp Calculator, Based on kills. (Still not 100%, if you attack rat with half health it thinks you got 100% exp when you only got 50%)
If lost and not dead in Lumbridge courtyard it will home tele, if it cant will log player out.
Added SetMage after dieing to insure its auto attacking. (still looking at training another magic spell)
Changed Relocation procedure.
Not added Stats commit for total exp, working on getting number more accurate first.
Code Clean-up is needed, but i dont think its essential.
Think that's all. :)
Please post any bugs in new version, i only quickly tested it so there can be problems.
Enjoy
Script Sig (work in progress)
http://www.bobzilla69.ratinator.x10.mx/RatinatorScript.php
<3 I will upgrade as soon as the current player logs out :)
Hugolord
02-20-2011, 07:30 PM
Will move every player from my 3 armies to go fight rats until they are combat level 55~ :)
Will post proggies soon too, thanks for the update!
Smartzkid
02-20-2011, 07:32 PM
[================================================== ========]
[ Ratinator 1.70 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 23 Hours, 9 Minutes And 55 Seconds ]
[ Active Players : 3 ]
[ Total Rats Attacked : 948 ]
[ Total DeathWalks : 99 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 825 ]
[================================================== ========]
[ Ratinator 1.70 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | True | | 336 | 21 | 0 | 370 ]
[ *** | True | | 339 | 25 | 0 | 112 ]
[ *** | False | | 0 | 0 | 0 | 0 ]
[ *** | True | | 273 | 53 | 0 | 343 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 57 |
Status: | Mods Found : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
EDIT: It would be really awesome if it could equip only the best equipment in your inventory. Or if it could at least ignore things like raw meat :p
Bobzilla69
02-20-2011, 08:11 PM
[================================================== ========]
[ Ratinator 1.70 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 23 Hours, 9 Minutes And 55 Seconds ]
[ Active Players : 3 ]
[ Total Rats Attacked : 948 ]
[ Total DeathWalks : 99 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 825 ]
[================================================== ========]
[ Ratinator 1.70 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | True | | 336 | 21 | 0 | 370 ]
[ *** | True | | 339 | 25 | 0 | 112 ]
[ *** | False | | 0 | 0 | 0 | 0 ]
[ *** | True | | 273 | 53 | 0 | 343 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 57 |
Status: | Mods Found : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
EDIT: It would be really awesome if it could equip only the best equipment in your inventory. Or if it could at least ignore things like raw meat :p
Nice report, LOL stupid raw meat, it should skip past them and equip any weapons/armour.
as for the equipment thing, i aint sure, this was designed to only be used with 3 items which will not be dropped once dead so i dont see the need for it.
maybe i will cook a better members version up if i get time
Smartzkid
02-20-2011, 11:25 PM
BTW,
Warning! You passed wrong values to a finder function: xs > xe (0,-14). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -14. That is below 0, thus out of bounds. Setting the value to 0 for now.
Hairy Pomegranate
02-21-2011, 01:32 AM
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 3 Hours, 14 Minutes And 57 Seconds ]
[ Active Players : 6 ]
[ Total Rats Attacked : 249 ]
[ Total DeathWalks : 39 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 6635 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | True | | 53 | 4 | 0 | 1412 ]
[ *** | True | | 34 | 7 | 0 | 906 ]
[ *** | True | | 43 | 6 | 0 | 1146 ]
[ *** | True | | 42 | 7 | 0 | 1119 ]
[ *** | True | | 38 | 7 | 0 | 1013 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | True | | 39 | 8 | 0 | 1039 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 11 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Not a long run... I just wanted to test it out. Seems to be working well. Thanks for the script, Bobzilla!
I was alt+tabbed, but it sounded like it got 1 random, but the bot just lumbridge home teleported.
sk80rdie76
02-21-2011, 02:40 AM
[================================================== =======]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =======]
[ TimeRunning : 5 Hours, 1 Minutes And 18 Seconds ]
[ Active Players : 1 ]
[ Total Rats Attacked : 2257 ]
[ Total DeathWalks : 0 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 60149 ]
[================================================== =======]
manually stopped
Bobzilla69
02-21-2011, 08:02 AM
BTW,
Warning! You passed wrong values to a finder function: xs > xe (0,-14). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -14. That is below 0, thus out of bounds. Setting the value to 0 for now.
.... damn now i have to try and find that.
dont suppose you know where abouts this happened? or what was happening?
and thanks to the others for the quick V2.00 tests
Smartzkid
02-21-2011, 10:19 AM
I'm not sure. That was with V1.70.
Currently running V2.00, 15 hours and running solid.
Here's one instance of the error, from report to report. Happened again at 3:39 and at 6:32.
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 1 Hours, 40 Minutes And 46 Seconds ]
[ Active Players : 3 ]
[ Total Rats Attacked : 234 ]
[ Total DeathWalks : 18 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 6236 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ | True | | 80 | 5 | 0 | 2132 ]
[ | True | | 81 | 4 | 0 | 2159 ]
[ | False | | 0 | 0 | 0 | 0 ]
[ | True | | 73 | 9 | 0 | 1945 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 5 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Please post bugs and report at http://villavu.com/forum/showthread.php?t=60296
Performing a break for : 2 Minutes and 0 Seconds
Waiting For Another : 1 Minutes and 30 Seconds
Waiting For Another : 1 Minutes and 0 Seconds
Waiting For Another : 29 Seconds
Waiting For Another : 0 Seconds
Break Finished
NextPlayer(True)
SwitchToPlayer(PlayerNo: 1, Active: True);
Welcome to Runescape.
Searching for Items to wear
Walking to rats
Walking complete
Checking for Fight
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Atatck
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Attempting to Fast Fight
Checking for Fight
Attempting to Fast Fight
Checking for Fight
Checking for Fight
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Atatck
Checking for Fight
Attempting to Fast Fight
Checking for Fight
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Atatck
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Attempting to Fast Fight
Checking for Fight
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Player died, Starting Deathwalk
Player died, Starting Deathwalk
Searching for Items to wear
Searching for Items to wear
Walking to rats
Walking complete
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Atatck
Checking for Fight
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Strength
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Strength
Attempting to Fast Fight
Checking for Fight
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Atatck
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Checking for Fight
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Strength
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Atatck
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Atatck
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Checking for Fight
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed wrong values to a finder function: xs > xe (0,-19). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -19. That is below 0, thus out of bounds. Setting the value to 0 for now.
Checking for Fight
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Atatck
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Atatck
Attacking Rat
Attempting to Fast Fight
Checking for Fight
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 1 Hours, 50 Minutes And 28 Seconds ]
[ Active Players : 3 ]
[ Total Rats Attacked : 255 ]
[ Total DeathWalks : 19 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 6795 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ | True | | 80 | 5 | 0 | 2132 ]
[ | True | | 102 | 5 | 0 | 2718 ]
[ | False | | 0 | 0 | 0 | 0 ]
[ | True | | 73 | 9 | 0 | 1945 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 6 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
** Warning in Cast: Invalid BookSort**
[================================================== =========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 10 Hours, 37 Minutes And 19 Seconds ]
[ Active Players : 3 ]
[ Total Rats Attacked : 1813 ]
[ Total DeathWalks : 93 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 48316 ]
[================================================== =========]
[ Ratinator 2.00 ]
[================================================== =========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ | True | | 609 | 24 | 0 | 16230 ]
[ | True | | 602 | 25 | 0 | 16043 ]
[ | False | | 0 | 0 | 0 | 0 ]
[ | True | | 602 | 44 | 0 | 16043 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 37 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Please post bugs and report at http://villavu.com/forum/showthread.php?t=60296
Performing a break for : 0 Seconds
Waiting For Another : -29 Seconds
Break Finished
NextPlayer(True)
SwitchToPlayer(PlayerNo: 0, Active: True);
Welcome to Runescape.
Searching for Items to wear
Walking to rats
Walking complete
Attacking Rat
Attempting to Fast Fight
Player died, Starting Deathwalk
Player died, Starting Deathwalk
We dont seem to be dead. Trying Home Tele
** Warning in Cast: Invalid BookSort**
Still not in courtyard logging out
Player is not Active...
NextPlayer(False)
SwitchToPlayer(PlayerNo: 1, Active: False);
Welcome to Runescape.
Searching for Items to wear
Walking to rats
Walking complete
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Strength
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Strength
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Atatck
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Atatck
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Rats found on MS, not relocating
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Strength
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Strength
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Atatck
Checking for Fight
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Atatck
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Skill change time reached, swaping combat mode
Current fight mode is Strength
[================================================== =========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 10 Hours, 44 Minutes And 37 Seconds ]
[ Active Players : 2 ]
[ Total Rats Attacked : 1830 ]
[ Total DeathWalks : 93 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 48769 ]
[================================================== =========]
[ Ratinator 2.00 ]
[================================================== =========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ | False | | 610 | 24 | 0 | 16256 ]
[ | True | | 618 | 25 | 0 | 16470 ]
[ | False | | 0 | 0 | 0 | 0 ]
[ | True | | 602 | 44 | 0 | 16043 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 39 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
And my report (stopped manually; players 1, 3 were in randoms, player 2 started out false)
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 15 Hours, 9 Minutes And 53 Seconds ]
[ Active Players : 1 ]
[ Total Rats Attacked : 2318 ]
[ Total DeathWalks : 110 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 61774 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ | False | | 610 | 24 | 0 | 16256 ]
[ | False | | 752 | 29 | 0 | 20041 ]
[ | False | | 0 | 0 | 0 | 0 ]
[ | True | | 956 | 57 | 0 | 25477 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 55 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Bobzilla69
02-21-2011, 12:42 PM
Cheers for these Smartzkid.
i think the error could be the check fight AreWeInteracting(); ?
but if it was pre 2.00 its unlikely, i will have another look and see what i can find after we check for fight.
Edit:
As some of you might have noticed, the color portions of the script are extremely limited and buggy atm, i have no plan on expanding it or maintaining it. sorry
Hairy Pomegranate
02-22-2011, 10:59 PM
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 7 Hours, 56 Minutes And 33 Seconds ]
[ Active Players : 5 ]
[ Total Rats Attacked : 2005 ]
[ Total DeathWalks : 24 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 53432 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | False | | 217 | 2 | 0 | 5783 ]
[ *** | True | | 356 | 2 | 0 | 9487 ]
[ *** | True | | 365 | 4 | 0 | 9727 ]
[ *** | True | | 388 | 4 | 0 | 10340 ]
[ *** | True | | 354 | 4 | 0 | 9434 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | True | | 325 | 8 | 0 | 8661 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 27 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
New proggy. Not sure why the first character got set to false (maybe he was in a random). When I logged back onto him, he was at the rat pit, though, so I don't know.
Smartzkid
02-23-2011, 12:14 AM
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 18 Hours, 6 Minutes And 16 Seconds ]
[ Active Players : 2 ]
[ Total Rats Attacked : 3796 ]
[ Total DeathWalks : 151 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 101163 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ | False | | 978 | 20 | 0 | 26064 ]
[ | False | | 1010 | 25 | 0 | 26916 ]
[ | True | | 549 | 73 | 0 | 14631 ]
[ | True | | 1259 | 33 | 0 | 33552 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 67 |
Status: | Frog Solved : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Two false players were in randoms. Reset and running with some shiny new equipment :)
E: One suggestion for the fighting - check the color of the 'X' that appears after you click, it's an easy check to see if the script misclicked.
Hairy Pomegranate
02-23-2011, 05:25 AM
I think this script is having trouble completing randoms (this might be a problem with all SLR scripts, though). It has failed to identify the "Evil Bob," "Lost and Found," and "Freaky Forester" randoms. Instead of identifying that the character is, indeed, inside a random, it simply outputs something like "Player is not where he should be... attempting to use Home Teleport." When the home teleport fails, it switches to the next character and changes the current character's active status to false.
Again, I'm not sure if this script is actually supposed to SOLVE randoms, but I thought I'd give some feedback related to the issue. I know Scar/Simba has troubles related to some randoms, but it seems like every random that manages to plague my characters is unsolvable.
Another idea for this script would be to make the sequence in which characters are logged in random. It may help to styme off would-be reporters and maybe it could trick Jagex's bot watch mechanism.
Another thing I would like to see added to this script is support for world-switching between characters. If people are training on rats long enough to see the whole army cycle though, they may notice what's going on and report the characters. This could keep the army fresh and away from those pesky reports.
Smartzkid
02-23-2011, 06:11 AM
I think this script is having trouble completing randoms (this might be a problem with all SLR scripts, though). It has failed to identify the "Evil Bob," "Lost and Found," and "Freaky Forester" randoms. Instead of identifying that the character is, indeed, inside a random, it simply outputs something like "Player is not where he should be... attempting to use Home Teleport." When the home teleport fails, it switches to the next character and changes the current character's active status to false.
Again, I'm not sure if this script is actually supposed to SOLVE randoms, but I thought I'd give some feedback related to the issue. I know Scar/Simba has troubles related to some randoms, but it seems like every random that manages to plague my characters is unsolvable.
Another idea for this script would be to make the sequence in which characters are logged in random. It may help to styme off would-be reporters and maybe it could trick Jagex's bot watch mechanism.
Another thing I would like to see added to this script is support for world-switching between characters. If people are training on rats long enough to see the whole army cycle though, they may notice what's going on and report the characters. This could keep the army fresh and away from those pesky reports.
Ditto everything here. Definitely make the world switching optional if you do it, but that would be a neat feature!
autoerforlife
02-23-2011, 07:31 AM
[================================================== =======]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =======]
[ TimeRunning : 7 Hours, 1 Minutes And 56 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 736 ]
[ Total DeathWalks : 82 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 19614 ]
[================================================== =======]
[ Ratinator 2.00 ]
[================================================== =======]
1 player was active, was on false when i got back. I'm not sure why because when i logged in it was at the rats with half hp. I don't know how long it ran before it stopped but hey i did 736 rats :)
Bobzilla69
02-23-2011, 09:11 AM
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 18 Hours, 6 Minutes And 16 Seconds ]
[ Active Players : 2 ]
[ Total Rats Attacked : 3796 ]
[ Total DeathWalks : 151 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 101163 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ | False | | 978 | 20 | 0 | 26064 ]
[ | False | | 1010 | 25 | 0 | 26916 ]
[ | True | | 549 | 73 | 0 | 14631 ]
[ | True | | 1259 | 33 | 0 | 33552 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 67 |
Status: | Frog Solved : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Two false players were in randoms. Reset and running with some shiny new equipment :)
E: One suggestion for the fighting - check the color of the 'X' that appears after you click, it's an easy check to see if the script misclicked.
i already do the color check after click. :)
I think this script is having trouble completing randoms (this might be a problem with all SLR scripts, though). It has failed to identify the "Evil Bob," "Lost and Found," and "Freaky Forester" randoms. Instead of identifying that the character is, indeed, inside a random, it simply outputs something like "Player is not where he should be... attempting to use Home Teleport." When the home teleport fails, it switches to the next character and changes the current character's active status to false.
Again, I'm not sure if this script is actually supposed to SOLVE randoms, but I thought I'd give some feedback related to the issue. I know Scar/Simba has troubles related to some randoms, but it seems like every random that manages to plague my characters is unsolvable.
Another idea for this script would be to make the sequence in which characters are logged in random. It may help to styme off would-be reporters and maybe it could trick Jagex's bot watch mechanism.
Another thing I would like to see added to this script is support for world-switching between characters. If people are training on rats long enough to see the whole army cycle though, they may notice what's going on and report the characters. This could keep the army fresh and away from those pesky reports.
i cant do much about the randoms, but will check my relocation procedure has anti randoms in it.
i will look into the rest :)
RudeBoiAlex
02-23-2011, 02:12 PM
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 10 Hours, 7 Minutes And 57 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 2547 ]
[ Total DeathWalks : 84 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 67878 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | False | | 2547 | 84 | 0 | 67878 ]
[================================================== ==================================]
Carlito
02-23-2011, 03:12 PM
Attempting to Fast Fight
Checking for Fight
Attempting to Fast Fight
Checking for Fight
Player died, Starting Deathwalk
Player died, Starting Deathwalk
We dont seem to be dead. Trying Home Tele
** Warning in Cast: Invalid BookSort**
Still not in courtyard logging out
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 1 Hours, 49 Minutes And 39 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 822 ]
[ Total DeathWalks : 1 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 21906 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ bah | False | | 822 | 1 | 0 | 21906 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | Pinballs Solved : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Sgt Soul
02-24-2011, 12:17 AM
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 7 Hours, 41 Minutes And 46 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 3105 ]
[ Total DeathWalks : 1 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 82748 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ pker | False | | 3105 | 1 | 0 | 82748 ]
[================================================== ==================================]
apparently failed deathwalk but player was at the rat area :/
Smartzkid
02-24-2011, 01:03 AM
[================================================== =========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 22 Hours, 46 Minutes And 26 Seconds ]
[ Active Players : 3 ]
[ Total Rats Attacked : 2996 ]
[ Total DeathWalks : 72 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 79843 ]
[================================================== =========]
[ Ratinator 2.00 ]
[================================================== =========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ | True | | 959 | 25 | 0 | 25557 ]
[ | True | | 1180 | 13 | 0 | 31447 ]
[ | True | | 724 | 33 | 0 | 19295 ]
[ | False | | 133 | 1 | 0 | 3544 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 81 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Stopped manually to reset the last player.
Bobzilla69
02-24-2011, 08:08 AM
script seem to be working good :) thanks for all the report.
seems there are a few small bugs but nothing major :)
Extraz
02-24-2011, 10:56 PM
Been running the new v2.00 script and its been great apart from one issue :D
I've found a couple of times that when my guy dies, the script detects the fight is over as it plays the dying animation and tries to bury the bones in my inventory. It then sits in lumbridge waiting for my armour or whatever to disappear until runescape auto-logs out.
Not sure if this is just an issue with my slow internet connection (-_-) but I just but a short Wait before the RandomCheck in the BuryBones function and it seems to be working fine again now :D (been running for 3h)
tofurocks
02-25-2011, 03:49 AM
This is a very solid script, also looking at it to help see what I might have done wrong in my own broken combat algorithm :S
Will post prog although it will probably be pretty short.
Bobzilla69
02-25-2011, 09:18 AM
Its that time of the day again....
Version 2.05 is OUT!!!!
Ok so for version 2.05 i have included the following:
World Switching on detection of a certain number of players;
Few bug fixes causing it to log out when its fine.
Did some other things but i forgot, lol.
Hope you enjoy it :)
Smartzkid
02-25-2011, 05:50 PM
I'd Rep you, but my mobile browser isn't playing nicely right now haha. Thanks though, I'll upgrade as soon as I get home!
Bobzilla69
02-25-2011, 08:10 PM
I'd Rep you, but my mobile browser isn't playing nicely right now haha. Thanks though, I'll upgrade as soon as I get home!
:) thanks, dont think it did but whatever.
hope you like the new version
grats
02-25-2011, 09:40 PM
:) thanks, dont think it did but whatever.
hope you like the new version
Now you update it, right when all my bots are done!
looks like I have to make more bots with the tutorial runner
Smartzkid
02-26-2011, 12:23 AM
Do you know what this means:
It has been 3 minutes and Runescape is not yet ready... Terminating.
Happened after a switchplayer.
[================================================== =======]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =======]
[ TimeRunning : 14 Hours, 2 Minutes And 4 Seconds ]
[ Active Players : 1 ]
[ Total Rats Attacked : 2809 ]
[ Total DeathWalks : 68 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 74860 ]
[================================================== =======]
[ Ratinator 2.00 ]
[================================================== =======]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ | False | | 1451 | 33 | 0 | 38669 ]
[ | False | | 351 | 3 | 0 | 9354 ]
[ | True | | 1007 | 32 | 0 | 26837 ]
[ | False | | 0 | 0 | 0 | 0 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 53 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
EDIT: 2.05 went world-switch crazy on me, so I reverted to 2.00.
Bobzilla69
02-26-2011, 09:07 AM
Do you know what this means:
It has been 3 minutes and Runescape is not yet ready... Terminating.
Happened after a switchplayer.
[================================================== =======]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =======]
[ TimeRunning : 14 Hours, 2 Minutes And 4 Seconds ]
[ Active Players : 1 ]
[ Total Rats Attacked : 2809 ]
[ Total DeathWalks : 68 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 74860 ]
[================================================== =======]
[ Ratinator 2.00 ]
[================================================== =======]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ | False | | 1451 | 33 | 0 | 38669 ]
[ | False | | 351 | 3 | 0 | 9354 ]
[ | True | | 1007 | 32 | 0 | 26837 ]
[ | False | | 0 | 0 | 0 | 0 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 53 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
EDIT: 2.05 went world-switch crazy on me, so I reverted to 2.00.
It has been 3 minutes and Runescape is not yet ready... Terminating.
is when the game cant get the loging screen i think. check LoginPlayer it should be a debug in there.
as for the World-Switching did you change Integers[15] := 5; //how many player in minimap before switching worlds (people walking up castle stairs can get counted)
the higher the number the better for high population worlds because sometimes you can see the stairs at lumbridge castle which can get alot of traffic.
change that to 10 and see what happens
Edit: Correction its LoginPlayerToLob; that was that 3 minutes thing
Smartzkid
02-26-2011, 01:41 PM
Ahh, I probably have that value set to 0; I reused my old declareplayers. Thanks!
Smartzkid
02-26-2011, 09:54 PM
I figured out what the 3 minute timeout was from - when it tries to log into a high risk wilderness world, the script doesn't click past the warning...
Extraz
02-27-2011, 08:54 PM
Got a v2.05 proggy here, even though the v2.05 proggies say they are v2.00 ^-^
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 2 Hours, 47 Minutes And 37 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 322 ]
[ Total DeathWalks : 0 ]
[ Total Bones Buried : 318 ]
[ Total Exp Gained : 10012 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ 17cr | False | | 0 | 0 | 0 | 0 ]
[ soul | False | | 322 | 0 | 318 | 10012 ]
[================================================== ================================
First one I set False, second one noooo idea. Finished with this:
Checking for Fight
Checking for Bones on ground
Checking if we lagged to lobby screen
Player not logged in Switching to next
Choosing Next Player
I was watching it at the time and it wasn't at the lobby screen or lagging... :/ Apart from that worked great though :D
Bobzilla69
02-27-2011, 09:01 PM
Yeh i forgot to change the version number in my reports :)
i will have a look into the error on player two, thanks
blother
03-01-2011, 12:43 AM
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 2 Hours, 36 Minutes And 16 Seconds ]
[ Active Players : 2 ]
[ Total Rats Attacked : 556 ]
[ Total DeathWalks : 8 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 14817 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ twi | True | | 377 | 3 | 0 | 10047 ]
[ oom | True | | 179 | 5 | 0 | 4770 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 5 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Wow, this was very nice. Stopped manually because i am trying to run something else right now, but will definately run it logner another and i had no problems.
Smartzkid
03-01-2011, 01:21 AM
It has been 3 minutes and Runescape is not yet ready... Terminating.
Could you add a check for the 'This world has a high risk wildy' popup, please?
[================================================== ========]
[ Ratinator 2.05 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 7 Hours, 35 Minutes And 12 Seconds ]
[ Active Players : 6 ]
[ Total Rats Attacked : 1360 ]
[ Total DeathWalks : 42 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 36244 ]
[================================================== ========]
[ Ratinator 2.05 ]
[================================================== ========]
[================================================== ========]
[ Ratinator 2.05 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 7 Hours, 54 Minutes And 33 Seconds ]
[ Active Players : 3 ]
[ Total Rats Attacked : 876 ]
[ Total DeathWalks : 108 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 23345 ]
[================================================== ========]
[ Ratinator 2.05 ]
[================================================== ========]
It has been 3 minutes and Runescape is not yet ready... Terminating.
Could you add a check for the 'This world has a high risk wildy' popup, please?
I thought IceFire adjusted that in SRL? I could be wrong though.
Harry
03-01-2011, 01:30 AM
I thought IceFire adjusted that in SRL? I could be wrong though.
He never did I don't think. Same issue happens to me on my scripts. It used to happen sometimes with Bounty and PVP worlds as well.
He never did I don't think. Same issue happens to me on my scripts. It used to happen sometimes with Bounty and PVP worlds as well.
I'll check if anyone is doing it and if not I'll have a look.
Smartzkid
03-02-2011, 12:14 AM
Something curious I found in the debug:
Performing a break for : 3 Minutes and 6 Seconds
Waiting For Another : 2 Minutes and 36 Seconds
Waiting For Another : 2 Minutes and 6 Seconds
Waiting For Another : 1 Minutes and 36 Seconds
Waiting For Another : 1 Minutes and 6 Seconds
Waiting For Another : 36 Seconds
Waiting For Another : 6 Seconds
Waiting For Another : -23 Seconds
Thanks for looking into the login problem, NCDS.
EDIT: A couple reports:
[================================================== =========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 13 Hours, 13 Minutes And 20 Seconds ]
[ Active Players : 2 ]
[ Total Rats Attacked : 1597 ]
[ Total DeathWalks : 93 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 42561 ]
[================================================== =========]
[ Ratinator 2.00 ]
[================================================== =========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | True | | 526 | 30 | 0 | 14018 ]
[ *** | False | | 37 | 6 | 0 | 986 ]
[ *** | True | | 430 | 16 | 0 | 11460 ]
[ *** | False | | 366 | 32 | 0 | 9754 ]
[ *** | False | | 191 | 7 | 0 | 5090 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | False | | 0 | 0 | 0 | 0 ]
[ *** | False | | 47 | 2 | 0 | 1253 ]
[================================================== ==================================]
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 10 Hours, 38 Minutes And 4 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 570 ]
[ Total DeathWalks : 20 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 15192 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | False | | 0 | 0 | 0 | 0 ]
[ *** | False | | 241 | 0 | 0 | 6423 ]
[ *** | False | | 215 | 0 | 0 | 5730 ]
[ *** | False | | 44 | 0 | 0 | 1173 ]
[ *** | False | | 49 | 13 | 0 | 1306 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | False | | 21 | 7 | 0 | 560 ]
[================================================== ==================================]
Bobzilla69
03-02-2011, 11:44 AM
Something curious I found in the debug:
Thanks for looking into the login problem, NCDS.
EDIT: A couple reports:
[================================================== =========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 13 Hours, 13 Minutes And 20 Seconds ]
[ Active Players : 2 ]
[ Total Rats Attacked : 1597 ]
[ Total DeathWalks : 93 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 42561 ]
[================================================== =========]
[ Ratinator 2.00 ]
[================================================== =========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | True | | 526 | 30 | 0 | 14018 ]
[ *** | False | | 37 | 6 | 0 | 986 ]
[ *** | True | | 430 | 16 | 0 | 11460 ]
[ *** | False | | 366 | 32 | 0 | 9754 ]
[ *** | False | | 191 | 7 | 0 | 5090 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | False | | 0 | 0 | 0 | 0 ]
[ *** | False | | 47 | 2 | 0 | 1253 ]
[================================================== ==================================]
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 10 Hours, 38 Minutes And 4 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 570 ]
[ Total DeathWalks : 20 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 15192 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | False | | 0 | 0 | 0 | 0 ]
[ *** | False | | 241 | 0 | 0 | 6423 ]
[ *** | False | | 215 | 0 | 0 | 5730 ]
[ *** | False | | 44 | 0 | 0 | 1173 ]
[ *** | False | | 49 | 13 | 0 | 1306 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | False | | 21 | 7 | 0 | 560 ]
[================================================== ==================================]
thanks for the reports.
as for the debug saying its -25 seconds, thats to do with the wait between checking time from mark.
i make it wait 30 seconds, so if there was 20 seconds left it would still wait 30 and then have the -10 seconds at the end.
hope that made sense
Mr.Klean
03-02-2011, 01:45 PM
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 4 Hours, 32 Minutes And 11 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 898 ]
[ Total DeathWalks : 15 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 23932 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ dine | False | | 898 | 15 | 0 | 23932 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 3 Hours, 56 Minutes And 12 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 770 ]
[ Total DeathWalks : 16 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 20520 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ leep | False | | 770 | 16 | 0 | 20520 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
[================================================== =======]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =======]
[ TimeRunning : 6 Hours, 1 Minutes And 24 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 712 ]
[ Total DeathWalks : 70 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 18975 ]
[================================================== =======]
[ Ratinator 2.00 ]
[================================================== =======]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ wned | False | | 712 | 70 | 0 | 18975 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
[================================================== =======]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =======]
[ TimeRunning : 8 Hours, 35 Minutes And 5 Seconds ]
[ Active Players : 1 ]
[ Total Rats Attacked : 1636 ]
[ Total DeathWalks : 35 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 43599 ]
[================================================== =======]
[ Ratinator 2.00 ]
[================================================== =======]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ scho | True | | 1636 | 35 | 0 | 43599 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Smartzkid
03-02-2011, 05:27 PM
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 4 Hours, 32 Minutes And 11 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 898 ]
[ Total DeathWalks : 15 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 23932 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ dine | False | | 898 | 15 | 0 | 23932 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 3 Hours, 56 Minutes And 12 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 770 ]
[ Total DeathWalks : 16 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 20520 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ leep | False | | 770 | 16 | 0 | 20520 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
[================================================== =======]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =======]
[ TimeRunning : 6 Hours, 1 Minutes And 24 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 712 ]
[ Total DeathWalks : 70 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 18975 ]
[================================================== =======]
[ Ratinator 2.00 ]
[================================================== =======]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ wned | False | | 712 | 70 | 0 | 18975 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
[================================================== =======]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =======]
[ TimeRunning : 8 Hours, 35 Minutes And 5 Seconds ]
[ Active Players : 1 ]
[ Total Rats Attacked : 1636 ]
[ Total DeathWalks : 35 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 43599 ]
[================================================== =======]
[ Ratinator 2.00 ]
[================================================== =======]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ scho | True | | 1636 | 35 | 0 | 43599 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Four at once?
Mr.Klean
03-02-2011, 06:06 PM
Four at once?
Yessir. Started a suicide bot army, seeing what I can do. :P
easyas4
03-02-2011, 07:27 PM
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 19 Hours, 2 Minutes And 44 Seconds ]
[ Active Players : 3 ]
[ Total Rats Attacked : 4307 ]
[ Total DeathWalks : 39 ]
[ Total Bones Buried : 410 ]
[ Total Exp Gained : 116626 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ odye | True | | 1050 | 13 | 0 | 27982 ]
[ edde | False | | 1545 | 12 | 0 | 41174 ]
[ enix | True | | 1184 | 12 | 0 | 31554 ]
[ ain | True | | 528 | 2 | 410 | 15916 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 18 |
Status: | ScapeRunes Solved : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Runs like a charm. Absolutely no problems to report. Player went to inactive only because RS updated. It could have run longer. I will try to get another soon.
Will use for all character training. Rep+
Mr.Klean
03-03-2011, 03:12 AM
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 2 Hours, 10 Minutes And 29 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 532 ]
[ Total DeathWalks : 6 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 14178 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ scho | False | | 532 | 6 | 0 | 14178 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
[================================================== =======]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =======]
[ TimeRunning : 5 Hours, 29 Minutes And 5 Seconds ]
[ Active Players : 1 ]
[ Total Rats Attacked : 1516 ]
[ Total DeathWalks : 5 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 40401 ]
[================================================== =======]
[ Ratinator 2.00 ]
[================================================== =======]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ dine | True | | 1516 | 5 | 0 | 40401 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 3 Hours, 40 Minutes And 57 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 930 ]
[ Total DeathWalks : 2 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 24784 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ leep | False | | 930 | 2 | 0 | 24784 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 5 Hours, 24 Minutes And 49 Seconds ]
[ Active Players : 1 ]
[ Total Rats Attacked : 1192 ]
[ Total DeathWalks : 9 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 31767 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ alln | True | | 1192 | 9 | 0 | 31767 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | Pillory's Solved : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Smartzkid
03-03-2011, 03:49 AM
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 8 Hours, 28 Minutes And 33 Seconds ]
[ Active Players : 5 ]
[ Total Rats Attacked : 1595 ]
[ Total DeathWalks : 50 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 42506 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | True | | 346 | 14 | 0 | 9221 ]
[ *** | False | | 0 | 0 | 0 | 0 ]
[ *** | True | | 251 | 6 | 0 | 6689 ]
[ *** | True | | 116 | 6 | 0 | 3091 ]
[ *** | True | | 357 | 9 | 0 | 9514 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | False | | 0 | 0 | 0 | 0 ]
[ *** | True | | 525 | 15 | 0 | 13991 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 24 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
EDIT:
Error showed up (running 2.05):
Attempting to Fast Fight
Checking for Fight
Warning! You passed wrong values to a finder function: xs > xe (0,-29). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -29. That is below 0, thus out of bounds. Setting the value to 0 for now.
....
EDIT: More reports:
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 12 Hours, 9 Minutes And 46 Seconds ]
[ Active Players : 6 ]
[ Total Rats Attacked : 1795 ]
[ Total DeathWalks : 94 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 47837 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | True | | 308 | 2 | 0 | 8208 ]
[ *** | True | | 92 | 0 | 0 | 2452 ]
[ *** | True | | 600 | 1 | 0 | 15990 ]
[ *** | True | | 187 | 0 | 0 | 4984 ]
[ *** | True | | 249 | 36 | 0 | 6636 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | True | | 359 | 55 | 0 | 9567 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 30 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 12 Hours, 3 Minutes And 41 Seconds ]
[ Active Players : 7 ]
[ Total Rats Attacked : 1597 ]
[ Total DeathWalks : 24 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 42560 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | True | | 126 | 4 | 0 | 3358 ]
[ *** | True | | 566 | 11 | 0 | 15084 ]
[ *** | True | | 73 | 0 | 0 | 1945 ]
[ *** | True | | 268 | 4 | 0 | 7142 ]
[ *** | True | | 149 | 1 | 0 | 3971 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | True | | 364 | 4 | 0 | 9701 ]
[ *** | True | | 51 | 0 | 0 | 1359 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 23 |
Status: | ScapeRunes Solved : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Bobzilla69
03-03-2011, 07:24 AM
seems there are no real bug in it now :)
i will take a look at the few problems and fix them.
thanks for all the progress reports :)
Mr.Klean
03-03-2011, 01:40 PM
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 4 Hours, 51 Minutes And 34 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 1567 ]
[ Total DeathWalks : 15 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 41761 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ leep | False | | 1567 | 15 | 0 | 41761 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 4 Hours, 42 Minutes And 17 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 1523 ]
[ Total DeathWalks : 5 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 40588 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ dine | False | | 1523 | 5 | 0 | 40588 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Bobzilla69
03-03-2011, 01:52 PM
Running like a beast :)
Thanks for all these
Mr.Klean
03-03-2011, 09:45 PM
[================================================== =======]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =======]
[ TimeRunning : 6 Hours, 1 Minutes And 19 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 1072 ]
[ Total DeathWalks : 1 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 28569 ]
[================================================== =======]
[ Ratinator 2.00 ]
[================================================== =======]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ leep | False | | 1072 | 1 | 0 | 28569 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 4 Hours, 55 Minutes And 19 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 939 ]
[ Total DeathWalks : 0 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 25024 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ dall | False | | 939 | 0 | 0 | 25024 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 4 Hours, 52 Minutes And 29 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 964 ]
[ Total DeathWalks : 0 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 25691 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ dine | False | | 964 | 0 | 0 | 25691 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
blother
03-04-2011, 12:22 AM
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 9 Hours, 27 Minutes And 34 Seconds ]
[ Active Players : 4 ]
[ Total Rats Attacked : 909 ]
[ Total DeathWalks : 84 ]
[ Total Bones Buried : 503 ]
[ Total Exp Gained : 26489 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ oth | True | | 450 | 30 | 271 | 13212 ]
[ ken | True | | 105 | 14 | 59 | 3064 ]
[ mad | True | | 154 | 17 | 67 | 4406 ]
[ dat | True | | 200 | 23 | 106 | 5807 ]
[================================================== ==================================]
Stopped it manually. Worked very well great script :)
Smartzkid
03-04-2011, 01:21 AM
Ran 8h x2; only stopped due to a reflection update >:(
Still shooting for a 24 hour report!
I had a somewhat odd occurrence today. One of my characters logged in and was in scaperune. He 'failed' the random, but was allowed to leave. Afterwards, he appeared in a dungeon somewhere, logged out, and was marked false. I understand home teleport doesn't work for a few minutes after failing a random, but would it be too hard to make players timeout until they are allowed to home teleport again?
EDIT: ASHIT. My player just shouted the next player's username and password ^_^
Harry
03-04-2011, 01:26 AM
I had a somewhat odd occurrence today. One of my characters logged in and was in scaperune. He 'failed' the random, but was allowed to leave. Afterwards, he appeared in a dungeon somewhere, logged out, and was marked false. I understand home teleport doesn't work for a few minutes after failing a random, but would it be too hard to make players timeout until they are allowed to home teleport again?
I'm going to work on the ScapeRune-Prison soon I hope. It's just really hard to do due to how the random expires instantly like 5 minutes after you get it. I'll probably make it so if it fails, it will wait 5 minutes for the teleport block to expire and teleport home if global SRL var "Reincarnate" is set to true. (I know this isn't my script, I'm just talking about the random solver, heh).
Bobzilla69
03-04-2011, 07:13 AM
Ran 8h x2; only stopped due to a reflection update >:(
Still shooting for a 24 hour report!
I had a somewhat odd occurrence today. One of my characters logged in and was in scaperune. He 'failed' the random, but was allowed to leave. Afterwards, he appeared in a dungeon somewhere, logged out, and was marked false. I understand home teleport doesn't work for a few minutes after failing a random, but would it be too hard to make players timeout until they are allowed to home teleport again?
EDIT: ASHIT. My player just shouted the next player's username and password ^_^
damn sucks about it shouting your username and password.
i didnt know home teleport doesn't work after failing a random, thats new to me, i do know that you can only home tele every 30 minutes.
i will see about getting it so that the script can re activate a player after getting lost by home teleporting, i have an idea of how to do it so i will give it a shot.
Smartzkid
03-04-2011, 07:16 AM
I believe that's the case, but I'm not 100% sure.
Harry
03-04-2011, 07:19 AM
If/when my SRL-Reflection pull request (https://github.com/SRL/srl-reflection/pull/16) is accepted, it should teleport home after failing Prison Pete. I don't think there are any other randoms that teleport you to a random spot on the world-map if you fail, are there? If you know of any others, please mention them.
Hugolord
03-04-2011, 07:49 PM
[================================================== =======]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =======]
[ TimeRunning : 8 Hours, 30 Minutes And 8 Seconds ]
[ Active Players : 4 ]
[ Total Rats Attacked : 2740 ]
[ Total DeathWalks : 1 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 73020 ]
[================================================== =======]
[ Ratinator 2.00 ]
[================================================== =======]
[================================================== ===================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ===================================]
[ **** | True | | 589 | 0 | 0 | 15697 ]
[ **** | True | | 502 | 0 | 0 | 13378 ]
[ *** | False | | 417 | 0 | 0 | 11113 ]
[ **** | False | | 376 | 1 | 0 | 10020 ]
[ **** | True | | 437 | 0 | 0 | 11646 ]
[ ----------------------------------------------------------------------------------- ]
[ ide | True | | 419 | 0 | 0 | 11166 ]
[================================================== ===================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 12 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Hairy Pomegranate
03-04-2011, 11:07 PM
Prison Pete's a bitch of a random, isn't it?
Smartzkid
03-05-2011, 12:24 AM
Got an odd report today:
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 2 Hours, 22 Minutes And 36 Seconds ]
[ Active Players : 6 ]
[ Total Rats Attacked : 26 ]
[ Total DeathWalks : 3 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 693 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ | True | | 7 | 2 | 0 | 187 ]
[ | True | | 0 | 0 | 0 | 0 ]
[ | True | | 0 | 0 | 0 | 0 ]
[ | True | | 0 | 0 | 0 | 0 ]
[ | True | Exam | 0 | 0 | 0 | 0 ]
[ ---------------------------------------------------------------------------------- ]
[ | False | | 0 | 0 | 0 | 0 ]
[ | True | | 19 | 1 | 0 | 506 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 3 |
Status: | Mordauts Solved : 1 |
Status: | Mordauts Missed : 1 |
Status: | Reward Box Solved : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Please post bugs and report at http://villavu.com/forum/showthread.php?t=60296
SRL_Stats: Invalid time
Performing a break for : 43 Seconds
Waiting For Another : 13 Seconds
Waiting For Another : -16 Seconds
Break Finished
NextPlayer(True)
SwitchToPlayer(PlayerNo: 4, Active: True);
Welcome to Runescape.
Failed to find World 85!
Searching for Items to wear
Walking to rats
Walking complete
Attempting to Fast Fight
[Reflection] Trying to solve: Exam
[Mordaut] Setting Mordaut vars..
You have a new update available for Reflection!
You have a new update available for Reflection!
[================================================== =========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 15 Hours, 29 Minutes And 30 Seconds ]
[ Active Players : 6 ]
[ Total Rats Attacked : 26 ]
[ Total DeathWalks : 3 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 693 ]
[================================================== =========]
[ Ratinator 2.00 ]
[================================================== =========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ | True | | 7 | 2 | 0 | 187 ]
[ | True | | 0 | 0 | 0 | 0 ]
[ | True | | 0 | 0 | 0 | 0 ]
[ | True | | 0 | 0 | 0 | 0 ]
[ | True | Exam | 0 | 0 | 0 | 0 ]
[ ---------------------------------------------------------------------------------- ]
[ | False | | 0 | 0 | 0 | 0 ]
[ | True | | 19 | 1 | 0 | 506 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 4 |
Status: | Mordauts Solved : 1 |
Status: | Mordauts Missed : 1 |
Status: | Reward Box Solved : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
One better report though:
[================================================== =======]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =======]
[ TimeRunning : 6 Hours, 45 Minutes And 8 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 693 ]
[ Total DeathWalks : 7 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 18468 ]
[================================================== =======]
[ Ratinator 2.00 ]
[================================================== =======]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ mar | False | | 162 | 0 | 0 | 4317 ]
[ ooi | False | | 37 | 0 | 0 | 986 ]
[ chi | False | | 0 | 0 | 0 | 0 ]
[ mjp | False | | 164 | 0 | 0 | 4371 ]
[ orn | False | | 222 | 3 | 0 | 5916 ]
[ ---------------------------------------------------------------------------------- ]
[ app | False | | 108 | 4 | 0 | 2878 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 24 |
Status: | Mimes Solved : 7 |
Status: | Reward Box Solved : 2 |
Status: | Reward Box Missed : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Somehow, I think my players are flagged; time for another script ;)
Hairy Pomegranate
03-05-2011, 07:17 AM
Yeah I've been getting weird reports like that too, with some players running through 2 iterations of the script while others haven't even ran through once.
Also, my script had an error and shut down. maybe this is a problem with SRL?
Exception in Script: Failed to create new thread, code:8
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]
Most recently, it happened in the pinball random, but it has happened at another time, unrelated to a random.
This was all with 2.05.
I think I will try 2.00 again and see if these problems crop up again.
Overall, a great script though!
*edit*
Just started up 2.00 again and the character login is in a random order, as with 2.05, which leads me to believe it was an update with SRL. This random character selection isn't necessarily a bad thing, it's just buggy I think (unless that's how it's intended to work). TO SRL DEVS: Maybe add a boolean for scripts to utilize this "random" logging in (with the default being enabled).
fyodor
03-06-2011, 08:03 AM
1 player
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 31 Hours, 8 Minutes And 25 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 7954 ]
[ Total DeathWalks : 58 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 211974 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | False | | 7954 | 58 | 0 | 211974 ]
[================================================== ==================================]
EE: i just checked some of my acc's stats and i was going for 1 def and randomly overnight it switched and got me 17... even though i set levels to 1/99/1.. i dunno what happened. Did this for 2/3 characters ~~
Smartzkid
03-07-2011, 04:11 AM
[================================================== =========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 11 Hours, 51 Minutes And 43 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 1858 ]
[ Total DeathWalks : 10 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 49515 ]
[================================================== =========]
[ Ratinator 2.00 ]
[================================================== =========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ | False | | 422 | 0 | 0 | 11246 ]
[ | False | | 198 | 0 | 0 | 5277 ]
[ | False | | 385 | 0 | 0 | 10260 ]
[ | False | | 477 | 2 | 0 | 12712 ]
[ | False | | 202 | 3 | 0 | 5383 ]
[ ---------------------------------------------------------------------------------- ]
[ | False | | 174 | 5 | 0 | 4637 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 30 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
[================================================== =========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 11 Hours, 45 Minutes And 12 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 1820 ]
[ Total DeathWalks : 18 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 48503 ]
[================================================== =========]
[ Ratinator 2.00 ]
[================================================== =========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ | False | | 391 | 7 | 0 | 10420 ]
[ | False | | 1 | 0 | 0 | 27 ]
[ | False | | 109 | 0 | 0 | 2905 ]
[ | False | | 435 | 7 | 0 | 11593 ]
[ | False | | 436 | 1 | 0 | 11619 ]
[ ---------------------------------------------------------------------------------- ]
[ | False | | 290 | 3 | 0 | 7728 ]
[ | False | | 158 | 0 | 0 | 4211 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 38 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
EDIT:
Group 1:
Player 1: Mourdaut
Player 2: Frogs
Player 3: Sandwich Lady
Player 4: Fine
Player 5: Fine
Player 6: Mime
Group 2:
Player 1: Fine
Player 2: Fine
Player 3: Fine
Player 4: Beekeeper
Player 5: Mordaut
Player 6: Grim Reaper
Player 7: Fine
Bobzilla69
03-07-2011, 08:30 AM
fyodor: sorry about that, not sure what happened, doesnt seem to happen at all for me :(
you didnt change anything in the script did you?
WOW thanks Smartzkid, brilliant reports.
I will have a look when i get time about some small bugs i can see from the report (player 2 report 2 pops out right away)
but the script seems to be working great :)
Thanks all for using it :)
Floor66
03-07-2011, 02:39 PM
Nice script :) Running it to lvl some guys atm. It got stuck in a random (didn't detect it somehow) on one of them. This is my first ever proggy with this script (singleplayer):
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Checking for Bones on ground
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Checking for Bones on ground
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Checking for Bones on ground
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Checking for Bones on ground
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Checking for Bones on ground
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Burying bones
Player died, Starting Deathwalk
Checking if we lagged to lobby screen
Lobby Screen detected, logging out but leaving player active
NextPlayer(True)
SwitchToPlayer(PlayerNo: 0, Active: True);
Failed to find World 32!
We dont seem to be dead. Trying Home Tele
//Somewhere here there should be a randoms check? Or is there?
** Warning in Cast: Invalid BookSort**
Still not in courtyard logging out
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 5 Hours, 34 Minutes And 11 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 731 ]
[ Total DeathWalks : 60 ]
[ Total Bones Buried : 521 ]
[ Total Exp Gained : 21825 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | False | | 731 | 60 | 521 | 21825 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 2 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Please post bugs and report at http://villavu.com/forum/showthread.php?t=60296
Successfully executed.
Bobzilla69
03-07-2011, 04:46 PM
Nice script :) Running it to lvl some guys atm. It got stuck in a random (didn't detect it somehow) on one of them. This is my first ever proggy with this script (singleplayer):
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Checking for Bones on ground
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Checking for Bones on ground
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Checking for Bones on ground
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Checking for Bones on ground
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Checking for Bones on ground
Attacking Rat
Attempting to Fast Fight
Checking for Fight
Burying bones
Player died, Starting Deathwalk
Checking if we lagged to lobby screen
Lobby Screen detected, logging out but leaving player active
NextPlayer(True)
SwitchToPlayer(PlayerNo: 0, Active: True);
Failed to find World 32!
We dont seem to be dead. Trying Home Tele
//Somewhere here there should be a randoms check? Or is there?
** Warning in Cast: Invalid BookSort**
Still not in courtyard logging out
Thanks for running it glad you liked it :)
as for where you said there should be a random check.
before entering the bit that will write "we dont seem to be dead" i do a random check so wouldnt make a difference (i think) if i put it in the procedure.
but yeh i will have a play around with the script when i have time and see what can be done :)
Smartzkid
03-07-2011, 11:34 PM
Saw it stuck 'Walking to Rats' while at the 'Play' screen today
Bobzilla69
03-08-2011, 10:32 AM
Saw it stuck 'Walking to Rats' while at the 'Play' screen today
was this when logging in or after switching players or taking a break?
Floor66
03-08-2011, 12:42 PM
You should add a failsafe to your deathwalking. It thought I was dead because I was outside of the rat area just 2-3 tiles. Make it so it looks if it can see a tile in the rat area before trying to find the first tile of the deathwalk.
Bobzilla69
03-08-2011, 01:57 PM
You should add a failsafe to your deathwalking. It thought I was dead because I was outside of the rat area just 2-3 tiles. Make it so it looks if it can see a tile in the rat area before trying to find the first tile of the deathwalk.
I thought i already addresses that in a earlier version.
i will look at this and will try and actually get round to making changes, works a bit busy atm so yeh.
but keep the bugs and suggestions coming :)
nhawkesn
03-08-2011, 04:12 PM
thanks, great work
Smartzkid
03-08-2011, 11:00 PM
was this when logging in or after switching players or taking a break?
Not entirely sure. If I see it happen again, I'll save the debug.
My best yet:
[================================================== =========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 27 Hours, 23 Minutes And 53 Seconds ]
[ Active Players : 5 ]
[ Total Rats Attacked : 1163 ]
[ Total DeathWalks : 35 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 30994 ]
[================================================== =========]
[ Ratinator 2.00 ]
[================================================== =========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ | False | | 97 | 2 | 0 | 2585 ]
[ | True | | 38 | 2 | 0 | 1013 ]
[ | True | | 259 | 5 | 0 | 6902 ]
[ | True | | 172 | 5 | 0 | 4584 ]
[ | True | | 343 | 5 | 0 | 9141 ]
[ ---------------------------------------------------------------------------------- ]
[ | True | | 36 | 10 | 0 | 959 ]
[ | False | | 218 | 6 | 0 | 5810 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 32 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
EDIT:
[================================================== =========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 18 Hours, 28 Minutes And 27 Seconds ]
[ Active Players : 4 ]
[ Total Rats Attacked : 758 ]
[ Total DeathWalks : 16 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 20201 ]
[================================================== =========]
[ Ratinator 2.00 ]
[================================================== =========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | False | | 198 | 5 | 0 | 5277 ]
[ *** | True | | 71 | 3 | 0 | 1892 ]
[ *** | True | | 123 | 3 | 0 | 3278 ]
[ *** | False | | 0 | 0 | 0 | 0 ]
[ *** | True | | 165 | 3 | 0 | 4397 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | False | | 0 | 0 | 0 | 0 ]
[ *** | True | | 201 | 2 | 0 | 5357 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 26 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Any way to ignore this & try again (/reinitialize SMART?)
It has been 3 minutes and Runescape is not yet ready... Terminating.
EDIT:
[================================================== =========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 31 Hours, 25 Minutes And 58 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 7144 ]
[ Total DeathWalks : 36 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 190387 ]
[================================================== =========]
[ Ratinator 2.00 ]
[================================================== =========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | False | | 554 | 11 | 0 | 14764 ]
[ *** | False | | 343 | 0 | 0 | 9141 ]
[ *** | False | | 757 | 7 | 0 | 20174 ]
[ *** | False | | 1290 | 2 | 0 | 34378 ]
[ *** | False | | 614 | 0 | 0 | 16363 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | False | | 3586 | 16 | 0 | 95567 ]
[ *** | False | | 0 | 0 | 0 | 0 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 90 |
Status: | Pillory's Solved : 1 |
Status: | Capn Arnav Solved : 1 |
Status: | Reward Box Solved : 2 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Sgt Soul
03-16-2011, 03:46 AM
this script is still pretty good :) using right now!!!
Just I have 1 question for you bob :)
-when you restart the script SMART always restarts as well, is there a way to prevent smart from closing and reopening?
I don't think any other scripts I have used actually close smart :/
Bobzilla69
03-16-2011, 07:27 AM
yes, keep the World = 0; constant the same number :)
if its at 0, it will choose a random one so just change that to a different number :)
Smartzkid
03-18-2011, 12:37 AM
[================================================== =========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 30 Hours, 31 Minutes And 38 Seconds ]
[ Active Players : 1 ]
[ Total Rats Attacked : 6296 ]
[ Total DeathWalks : 89 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 167789 ]
[================================================== =========]
[ Ratinator 2.00 ]
[================================================== =========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | True | | 3197 | 44 | 0 | 85200 ]
[ *** | False | Maze | 0 | 0 | 0 | 0 ]
[ *** | False | | 645 | 6 | 0 | 17189 ]
[ *** | False | | 366 | 7 | 0 | 9754 ]
[ *** | False | | 310 | 3 | 0 | 8262 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | False | | 278 | 13 | 0 | 7409 ]
[ *** | False | | 445 | 9 | 0 | 11859 ]
[ *** | False | | 1055 | 7 | 0 | 28116 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 143 |
Status: | Certers Solved : 1 |
Status: | Mazes Solved : 1 |
Status: | Mazes Missed : 2 |
Status: | Molly's Solved : 1 |
Status: | Capn Arnav Solved : 1 |
Status: | Reward Box Solved : 3 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Looks like player 0 got a very long run this time!
Why not find the difference between the current strength, attack, constitution, etc. XP and the XP when the script first started to get the amount of XP gained, and then divide that number by however many XP a rat gives (67 LP = ?) to get an accurate measure of rats killed. Currently, the system you have now is rather flawed: I fought 4 rats and it said I fought 37...
With reflection, this should be super easy if it has the getSkillXP function. If not and as a color back-up, check the XP when the script starts and then check it when the user presses stop (add an OnTerminate procedure) or every 10-20 minutes.
Aside from that, I like the way it works so far. :)
Harry
03-18-2011, 02:17 AM
Why not find the difference between the current strength, attack, constitution, etc. XP and the XP when the script first started to get the amount of XP gained, and then divide that number by however many XP a rat gives (67 LP = ?) to get an accurate measure of rats killed. Currently, the system you have now is rather flawed: I fought 4 rats and it said I fought 37...
I do this for my scripts. The only issue it may cause sometimes is if the script messes up and switches player without it setting the proper current player -- it will log you as having a highly incorrect exp as before, though rare. Would be cool to have this script do something the same, would be a lot more accurate.
I do this for my scripts. The only issue it may cause sometimes is if the script messes up and switches player without it setting the proper current player -- it will log you as having a highly incorrect exp as before, though rare. Would be cool to have this script do something the same, would be a lot more accurate.
Well then have it OCR the username in the chat box and if it all of a sudden changes then the the script knows it's a different player and since this different player is in the Players array and we have their username, we can locate this player's array index by matching usernames and then have it add to that player's counter (the Players[Index].Integers[0] variable or something after figuring out Index).
Grats on Public Scripts Mod; I still use your Fally Guard Killer :D.
Sgt Soul
03-18-2011, 03:41 AM
thanks bob, works amazing now, don't have to restart smart ^_^
BTW guards have 220 hp!!! :)
Also bob, in line 565
'Ratinator Version 2.00',
you left it as that, when it should be
'Ratinator Version 2.05',
Bobzilla69
03-18-2011, 07:33 AM
Why not find the difference between the current strength, attack, constitution, etc. XP and the XP when the script first started to get the amount of XP gained, and then divide that number by however many XP a rat gives (67 LP = ?) to get an accurate measure of rats killed. Currently, the system you have now is rather flawed: I fought 4 rats and it said I fought 37...
With reflection, this should be super easy if it has the getSkillXP function. If not and as a color back-up, check the XP when the script starts and then check it when the user presses stop (add an OnTerminate procedure) or every 10-20 minutes.
Aside from that, I like the way it works so far. :)
Well then have it OCR the username in the chat box and if it all of a sudden changes then the the script knows it's a different player and since this different player is in the Players array and we have their username, we can locate this player's array index by matching usernames and then have it add to that player's counter (the Players[Index].Integers[0] variable or something after figuring out Index).
Grats on Public Scripts Mod; I still use your Fally Guard Killer :D.
I have tried using the exp difference before and it doesnt work well at all, the script simply wont track the exp correctly, i used Player[i].integer[0][i] and that still didnt track it correctly.
the way i am tracking rats at the moment is by checking for the red that happens as you click the rat, fighting animation and hp bar.
it still wont track the rats correctly because of other variables like a player beating you to the rat after you clicked it.
as for where you said it told you you killed 37 rats where as you only killed 4, did the player die at all? was someone else fighting the rat?
thanks bob, works amazing now, don't have to restart smart ^_^
BTW guards have 220 hp!!! :)
Also bob, in line 565
'Ratinator Version 2.00',
you left it as that, when it should be
'Ratinator Version 2.05',
yeh i know about the script version, it aint that important so i never bothered changing it after i noticed.
as for the guard thing, its been mentioned before and i am not sure if i will add it as he script was designed for low level characters but we will see what happens might add it once i get time :)
trojan
03-20-2011, 12:40 PM
When walking back to the rats after dying, the script just completely lags up and crashes rs, I think this is due to having no waits in the walking?
Floor66
03-20-2011, 12:42 PM
This might have to do with WalkPath and not in the script. There is a thread about this here (http://villavu.com/forum/showthread.php?t=63231).
Perfect code for the first couple hours that I watched, although my exp gained seems to be off compared to other reports, although Ive just returned to RS so im not sure if exp gained has changed from what it used to be.
[================================================== =========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 15 Hours, 40 Minutes And 28 Seconds ]
[ Active Players : 5 ]
[ Total Rats Attacked : 1706 ]
[ Total DeathWalks : 149 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 45465 ]
[================================================== =========]
[ Ratinator 2.00 ]
[================================================== =========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | True | | 332 | 35 | 0 | 8848 ]
[ *** | True | | 633 | 39 | 0 | 16869 ]
[ *** | False | | 80 | 19 | 0 | 2132 ]
[ *** | True | | 246 | 23 | 0 | 6556 ]
[ *** | True | | 415 | 33 | 0 | 11060 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | True | | 0 | 0 | 0 | 0 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 15 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
edit:edit:you already know of rat counting, sorry didnt read all of the posts before
Bubix
03-21-2011, 07:20 PM
[================================================== =========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 22 Hours, 27 Minutes And 58 Seconds ]
[ Active Players : 3 ]
[ Total Rats Attacked : 2503 ]
[ Total DeathWalks : 16 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 66705 ]
[================================================== =========]
[ Ratinator 2.00 ]
[================================================== =========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | False | | 137 | 0 | 0 | 3651 ]
[ *** | True | | 704 | 1 | 0 | 18762 ]
[ *** | True | | 1019 | 2 | 0 | 27156 ]
[ *** | True | | 571 | 13 | 0 | 15217 ]
[ *** | False | | 72 | 0 | 0 | 1919 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 24 |
Status: | Foresters Solved : 1 |
Status: | Reward Box Solved : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
http://img710.imageshack.us/img710/2918/ohhhl.png
Great script.
Nothing to say more or less..
trojan
03-22-2011, 10:39 AM
This might have to do with WalkPath and not in the script. There is a thread about this here (http://villavu.com/forum/showthread.php?t=63231).
I saw that thread the other day.. I assumed reflection had updated it by now lol, okay ill take a look at it
footballjds
03-22-2011, 06:37 PM
Not a bad script. Your fighting procedure needs some work though.
You get all the rats and then you move your mouse to each one. Since they are npc's they're moving...
thus you will not find a rat if its the 3rd rat on the list. why would you want to move your mouse like that?
My suggestion(what i do) is find the closest rat that isn't in a fight and attack it. if failed find the closest rat and attack it. you have to repeat the find each time you go to attack because they're moving. Use R_GetCrossHair for a check to see if it clicked the rat. finding npc's by name takes 0-16 ms so really it doesn't matter how much your searching for them.
Nice script though, (:
Luski14
03-24-2011, 06:30 PM
Script worked wonderful!
I stopped this myself manually, so it was still running strong.
I had it on 1 hour intervals with 20 minute breaks. Worked just fine. Swapped worlds correctly and was great. Gained a couple attack levels with it.
Only issue is that it will click on rats already being attacked by others, or click on a rat as it is moving and it misses the rat and stands there for a bit. Not a huge problem, but does look a little weird when it will click on rats that others are attacking over and over again, and lag and run around in circles.
Regardless of those issues: I loved the script and will continue using it on my army now that I see it works :)
Thanks for your hard work!
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 1 Hours, 33 Minutes And 33 Seconds ]
[ Active Players : 1 ]
[ Total Rats Attacked : 225 ]
[ Total DeathWalks : 18 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 5996 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ====================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ====================================]
[ ****** | True | | 225 | 18 | 0 | 5996 ]
[================================================== ====================================]
This one worked well again too.
My only problem is that it switched from attack to strength, when it wasn't at the limit for attack. I set attack limit to 40, and the rest 1. Below is what it was set like:
Integers[2] := 60; //how long to work for in minutes
Integers[3] := 20; //Amount of time to break for.
Integers[5] := 40; //train attack till level
Integers[6] := 1; //train strength till level
Integers[7] := 1; //train defence till level
Integers[8] := 1; //Train Magic till level
Integers[9] := 1; //train range till level
Integers[10] := 1; //train Prayer till level
Integers[14] := 10; //how many minites to wait till change to diffrent mode (wont be exactly set amount)
Integers[15] := 5; //how many player in minimap before switching worlds (people walking up castle stairs can get counted)
Booleans[0] := True; //use reflection;
Booleans[1] := True; //Fast fighting,reflection only, with is set to tru it will try and fight as fast as possible (can cause it to click another rat while fighting)
Booleans[2] := False; //Training Magic
Booleans[3] := False; //Training Range
Booleans[4] := False; //Training Prayer
Does this mean I should set Integers[14] to 99999? I think it might help to stick with attack until it reaches 40?
Edit: When I try changing it to anything else but 10 (as it is preset at), it freaks out and in the debug wants to switch attack modes every other rat kill.
This is the debug when it switched.
To many players on Minimap switching worlds
World: 105, Players: 972, Members: False, PvP: False
World 105 selected.
World: 16, Players: 966, Members: False, PvP: False
World 16 selected.
Skill change time reached, swaping combat mode
Current fight mode is Strength
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 1 Hours, 33 Minutes And 12 Seconds ]
[ Active Players : 1 ]
[ Total Rats Attacked : 210 ]
[ Total DeathWalks : 17 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 5596 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ====================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ====================================]
[ ******* | True | | 210 | 17 | 0 | 5596 ]
[================================================== ====================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Smartzkid
03-25-2011, 04:04 AM
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 47 Hours, 25 Minutes And 2 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 10705 ]
[ Total DeathWalks : 15 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 285288 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | False | | 695 | 5 | 0 | 18522 ]
[ *** | False | | 5560 | 5 | 0 | 148174 ]
[ *** | False | | 305 | 1 | 0 | 8128 ]
[ *** | False | | 368 | 1 | 0 | 9807 ]
[ *** | False | | 3777 | 3 | 0 | 100657 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 124 |
Status: | Pillory's Solved : 1 |
Status: | Reward Box Solved : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Bobzilla69
03-25-2011, 06:53 AM
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 47 Hours, 25 Minutes And 2 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 10705 ]
[ Total DeathWalks : 15 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 285288 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | False | | 695 | 5 | 0 | 18522 ]
[ *** | False | | 5560 | 5 | 0 | 148174 ]
[ *** | False | | 305 | 1 | 0 | 8128 ]
[ *** | False | | 368 | 1 | 0 | 9807 ]
[ *** | False | | 3777 | 3 | 0 | 100657 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 124 |
Status: | Pillory's Solved : 1 |
Status: | Reward Box Solved : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Thats a beast of a report i like it :)
Thanks to all that are using my script.
I have some holiday coming up starting 8th April so will try and update the script some more, if i dont get pulled away with crysis 2 :)
I found that when training magic for my army, it would consistently not set up the auto cast. So I looked at the code and tested it a few times and it would not get past this line in setMage
if Players[CurrentPlayer].Booleans[2] and (not Players[CurrentPlayer].Booleans[20]) then
and I have no idea what booleans[20] is for, so I bracketed it out and it has been successfully going through the boolean now, not sure why booleans[20] was even needed in the first place.
Second bug is that the equipItems would fail randomly and miss one item on occasion(due to lag or whatever - I sometimes run many simbas) and when it doesnt equip the staff it automatically will log out because it doesnt think there is a staff at all, so I put a small loop in the setMage with a equipItems; if it failed to set autocast for air attack and it hasnt made a mistake yet(couple hours ive been glancing at it).
heres my code:
Procedure SetMage;
var
i:Integer;
failure:boolean;
begin //if first run set mage to auto cast
failure:=true;
if (not (LoggedIn)) then Exit;
if Players[CurrentPlayer].Booleans[2] {and (not Players[CurrentPlayer].Booleans[20])} then
begin
//sets it so that anti ban will hover on magic skill
Players[CurrentPlayer].Integers[4] := 4;
//just do a quick check to make sure we need to train magic
if (R_GetSkillLevel(Skill_Magic) >= Players[CurrentPlayer].Integers[8]) then
begin
Write('Your all ready at max level for magic, logging out');
Players[CurrentPlayer].Active := False; //set current player to false
Logout;
Exit;
end;
//my edit here
for i:=0 to 2 do //Small loop(3) to make sure equipItems worked and won't quit just because lag/whatever
begin //stopped the staff from being equipped
GameTab(Tab_Magic); //checks if spell is allready auctocast
if CountColor(16514043, 585, 216, 612, 243) > 4 then
begin
Write('Wind Rush Avalible, Checking for Autocast');
if ( CountColor(16121001, 585, 216, 612, 243) <= 10) then
begin
MouseBox(594, 224, 603, 234, 1);
Wait(500+Random(500));
end else
Write('Autocast all ready selected');
i := 2;
failure:=false;
end else
EquipItems;
end; //586, 212, 613, 241 spell location 16514043 color to search
if (failure) then //checks if autocast ended it up set or not
begin
Write('Spell not Selectable, Logging out');
Players[CurrentPlayer].Active := False; //set current player to false
Logout;
end;
Wait(500+Random(500));
GameTab(Tab_Inv);
end; //auto cast color 16121001 //blueish
end;
Just thought I'd let you know, thanks alot for the script, I've used it for countless hours.
edit: just came back and it was attacking the rat with the staff instead of casting, so its not perfect, gonna watch and see what happens when it goes wrong.
footballjds
03-25-2011, 04:00 PM
I have some holiday coming up starting 8th April so will try and update the script some more, if i dont get pulled away with crysis 2 :)
Update the fighting procedure, it's far to slow. Here is the one i wrote for my script:
//Re
function InFight: boolean;
var
timer, Player: integer;
begin
Player := SmartGetFieldObject(0, hook_static_MyPlayer);
result := (SmartGetFieldInt(0,hook_static_LoopCycle) <
SmartGetFieldInt(Player, hook_character_LoopCycleStatus));
SmartFreeObject(Player);
end;
function UntilFight: boolean;
var
timer, NoFight: integer;
begin
MarkTime(timer);
MarkTime(NoFight);
while not(InFight) and (TimeFromMark(NoFight) < 1000) and (TimeFromMark(timer) < 15000) do
begin
if not IsIdle and not R_IsResting then MarkTime(NoFight);
AntiBan(2);
wait(200);
end;
result := InFight;
if dBug then Writeln('UntilFight took: '+ToStr(TimeFromMark(timer)));
end;
//Wait while fighting
function InFightWait: boolean;
var
timer, i, animateTime: integer;
begin
MarkTime(timer);
MarkTime(animateTime);
while InFight and LoggedIn and (TimeFromMark(animateTime) < 1000) do
begin
AntiBan(1);
if not IsIdle then MarkTime(animateTime);
wait(random(500));
end;
result := not(InFight);
if dBug then Writeln('InFightWait took: '+ToStr(TimeFromMark(timer)));
end;
//RandomRange returning extended
function RanRE: Extended;
begin
case RandomRange(4, 6) of
4: result := 0.4;
5: result := 0.5;
6: result := 0.6;
end;
end;
function iMugWalkTo(startTile: TTile): boolean;
var
wTile, mugger: TPoint;
t, MugHigh, i: Integer;
begin
Result := False;
startTile := RandomizeTile(startTile, 1, 1);
wTile := TileToMM(startTile);
if not rs_OnMiniMap(wTile.X, wTile.Y) then
Exit;
Mouse(wTile.x, wTile.y, 0, 0, true);
Wait(RandomRange(80, 100));
t := getsystemtime;
while not(IsIdle) and (TimeFromMark(t) < 10000) and not(result) do
begin
mugger := FindMugger(MugHigh);
if (mugger.x > 0) and TileOnMS(mugger, 550) then
begin
mugger := TileToMSEx(mugger, 0.5, 0.5, 550);
i := MouseSpeed;
MouseSpeed := 25 + random(5);
MMouse(mugger.x, mugger.y, 2, 2);
MouseSpeed := i;
result := R_WaitUptext('ugger', 200);
if result then ClickMouse2(true);
result := r_WaitCrossHairColor(2, 400);
end;
wait(200);
end;
end;
//Mug the bastards
function MugHim: boolean;
var
mugger: TPoint;
howHigh, x, y, timer, i: integer;
begin
MarkTime(timer);
if not IsIdle and not R_IsResting then
begin
Result := True;
EXIT;
end;
mugger := FindMugger(howHigh);
if (mugger.x <= 0) or (mugger.y <= 0) then EXIT;
if TileOnMS(mugger, howHigh) then
begin
mugger := TileToMSEx(mugger, RanRE, RanRE, RandomRange(100, howHigh-30));
case random(10) of
0..8: begin
i := MouseSpeed;
MouseSpeed := 25 + random(5);
MMouse(mugger.x, mugger.y, 1, 1);
MouseSpeed := i;
if not R_WaitUptext('ugger', 500) then EXIT;
ClickMouse2(true);
if not r_WaitCrossHairColor(2, 400) then EXIT;
end;
else begin
Mouse(mugger.x, mugger.y, 2, 2, false);
if not R_WaitOption('ttack', 2000) then EXIT;
end;
end;
end else
begin
if not iMugWalkTo(mugger) then EXIT;
end;
Result := True;
if dBug then Writeln('MugHim took: '+ToStr(TimeFromMark(timer)));
end;
my main loop:
procedure MainLoop;
begin
if MugHim then if UntilFight then InFightWait;
Wait(random(300));
end;
Smartzkid
03-25-2011, 11:26 PM
Thats a beast of a report i like it :)
Thanks to all that are using my script.
I have some holiday coming up starting 8th April so will try and update the script some more, if i dont get pulled away with crysis 2 :)
Heh, I had two 45+ hour reports, but I lost one because Simba crashed when I stopped it :p
Psyched to see this updated! (Pfft, who needs Crysis 2 anyways :D)
[================================================== ========]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 45 Hours, 52 Minutes And 7 Seconds ]
[ Active Players : 14 ]
[ Total Rats Attacked : 5845 ]
[ Total DeathWalks : 286 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 247374 ]
[================================================== ========]
[ Ratinator 2.00 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | True | | 318 | 8 | 0 | 8475 ]
[ *** | True | | 338 | 28 | 0 | 16951 ]
[ *** | True | | 80 | 10 | 0 | 4012 ]
[ *** | True | | 232 | 20 | 0 | 11635 ]
[ *** | True | | 752 | 33 | 0 | 25493 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | True | | 418 | 17 | 0 | 16592 ]
[ *** | True | | 341 | 36 | 0 | 14540 ]
[ *** | True | | 473 | 35 | 0 | 18057 ]
[ *** | True | | 58 | 12 | 0 | 6998 ]
[ *** | True | | 361 | 23 | 0 | 15073 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | True | | 170 | 10 | 0 | 9982 ]
[ *** | False | Frog | 571 | 7 | 0 | 20669 ]
[ *** | False | | 97 | 3 | 0 | 8037 ]
[ *** | False | | 246 | 5 | 0 | 12008 ]
[ *** | False | | 212 | 5 | 0 | 11102 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | True | | 706 | 16 | 0 | 24267 ]
[ *** | True | | 258 | 12 | 0 | 12328 ]
[ *** | True | | 214 | 6 | 0 | 11155 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 86 |
Status: | Frog Missed : 1 |
Status: | Certers Solved : 1 |
Status: | Reward Box Solved : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
one baller of a script
Bobzilla69
03-29-2011, 02:48 PM
Version 2.10 is out!!!!
changed how setMage works (need feedback)
changed fastfighting to work better, miss type caused it to be slow
Fixed Version number in report
some other things i forgot about
tried to do a sneaky early update :) hope it works well still
bizstudent
03-29-2011, 06:02 PM
Hey great script, i just started using it. i just have 1 problem that you can just tell me how to fix.
i have used the 2.05 version and have not tested the 2.10 yet.
since this is a fast fighter, it left clicks to attack most of the time, i think this is set by the random function (0..5) it attacks left button, otherwise right click to click? The problem I am having is when it attacks, it misclicks and picks up raw meat, which is worth around 80 gp. But my weapon i use is worth less than that, so when it dies it keeps the meat and loses the weapon. I was using the sling to train range. So after it loses the weapon, it started training strength, which i didnt want it to do :(
Thanks again for your effort!!
Smartzkid
03-30-2011, 03:08 AM
Hooray! I've been down for two days (no internet!?!), but I'll have my 3 groups up and running this script as soon as I can mod it for my player manager :)
Smartzkid
04-04-2011, 02:30 AM
[================================================== =========]
[ Ratinator 2.10 ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 43 Hours, 50 Minutes And 34 Seconds ]
[ Active Players : 2 ]
[ Total Rats Attacked : 8286 ]
[ Total DeathWalks : 35 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 220822 ]
[================================================== =========]
[ Ratinator 2.10 ]
[================================================== =========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | False | | 1970 | 3 | 0 | 52500 ]
[ *** | True | | 1805 | 21 | 0 | 48103 ]
[ *** | True | | 1803 | 4 | 0 | 48050 ]
[ *** | False | Frog | 0 | 0 | 0 | 0 ]
[ *** | False | | 1947 | 2 | 0 | 51888 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | False | | 761 | 5 | 0 | 20281 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 118 |
Status: | Frog Missed : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
[================================================== =========]
[ Ratinator 2.10 ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 43 Hours, 56 Minutes And 14 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 7891 ]
[ Total DeathWalks : 14 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 210295 ]
[================================================== =========]
[ Ratinator 2.10 ]
[================================================== =========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | False | | 1047 | 7 | 0 | 27903 ]
[ *** | False | | 1036 | 1 | 0 | 27609 ]
[ *** | False | | 1528 | 3 | 0 | 40721 ]
[ *** | False | | 2155 | 2 | 0 | 57431 ]
[ *** | False | | 2125 | 1 | 0 | 56631 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 121 |
Status: | Mazes Solved : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Bobzilla69
04-04-2011, 06:37 AM
[================================================== =========]
[ Ratinator 2.10 ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 43 Hours, 50 Minutes And 34 Seconds ]
[ Active Players : 2 ]
[ Total Rats Attacked : 8286 ]
[ Total DeathWalks : 35 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 220822 ]
[================================================== =========]
[ Ratinator 2.10 ]
[================================================== =========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | False | | 1970 | 3 | 0 | 52500 ]
[ *** | True | | 1805 | 21 | 0 | 48103 ]
[ *** | True | | 1803 | 4 | 0 | 48050 ]
[ *** | False | Frog | 0 | 0 | 0 | 0 ]
[ *** | False | | 1947 | 2 | 0 | 51888 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | False | | 761 | 5 | 0 | 20281 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 118 |
Status: | Frog Missed : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
[================================================== =========]
[ Ratinator 2.10 ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 43 Hours, 56 Minutes And 14 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 7891 ]
[ Total DeathWalks : 14 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 210295 ]
[================================================== =========]
[ Ratinator 2.10 ]
[================================================== =========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | False | | 1047 | 7 | 0 | 27903 ]
[ *** | False | | 1036 | 1 | 0 | 27609 ]
[ *** | False | | 1528 | 3 | 0 | 40721 ]
[ *** | False | | 2155 | 2 | 0 | 57431 ]
[ *** | False | | 2125 | 1 | 0 | 56631 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 121 |
Status: | Mazes Solved : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
You Sir are a Beast :)
I am loving these 40+ hour reports, Thanks
Running it right now, I'll post a proggy when it's done (could be forever, 9 accounts! :o).
I suggest you have the breaking randomness be a +-% so that it more reflects what the person put in (for example, if someone puts in 0, it will really be 0 minutes that it breaks for), and the randomness will be greater for higher breaks, which is human like, I guess.
instead of
BreakFor:= (Players[CurrentPlayer].Integers[3] + Random(3));
WaitTime:= ((BreakFor*60000)+RandomRange(30000, 130000));
I'd do
WaitTime := (1000 * 60 * RandomRange(floor(BreakFor * 0.9), floor(BreakFor * 1.1)));
or something like that.
but I don't think it should break at all if it's multiplayer because I'd think switching players is enough, imo.
Bobzilla69
04-05-2011, 08:41 AM
Running it right now, I'll post a proggy when it's done (could be forever, 9 accounts! :o).
I suggest you have the breaking randomness be a +-% so that it more reflects what the person put in (for example, if someone puts in 0, it will really be 0 minutes that it breaks for), and the randomness will be greater for higher breaks, which is human like, I guess.
instead of
BreakFor:= (Players[CurrentPlayer].Integers[3] + Random(3));
WaitTime:= ((BreakFor*60000)+RandomRange(30000, 130000));
I'd do
WaitTime := (1000 * 60 * RandomRange(floor(BreakFor * 0.9), floor(BreakFor * 1.1)));
or something like that.
but I don't think it should break at all if it's multiplayer because I'd think switching players is enough, imo.
ok i see.
if someone puts in 0 for there break time, there is a chance that it can get added to ( Random(3) ) in BreakFor.
Next in wait time there is a range of ( RandomRange(30000, 130000) ) that also gets added i thought that would be enough randomness?
but i will look into your way, not sure if i actually will change it
Breaking while in multiplayer can be good, i think it would look strange people constantly logging in from one place one after the other with no time between them. but thats just me :)
yeah, I just think it makes more sense to make it 90-110% of the time they put (which is what I put it in the example) rather than a fixed, random amount, but it's your script, you decide. :)
and yeah, I suppose so.
Smartzkid
04-06-2011, 02:16 PM
Player stats would be a nice addition to the progress report. Something like A/S/D/H. (perhaps +/R/M for the alternative combat style folks out there)
Ran for about 28 hours (3/9 failed, two were in randoms), but I stopped it because I wanted to do something else, and the mouse started moving really slow for some reason.
sorry I don't have a progress report - accidentally cleared debug before I got it.
Smartzkid
04-17-2011, 07:41 AM
I just lost a 45+ hour report to a Simba crash =S
Bobzilla69
04-17-2011, 07:48 AM
:( damn i was checking the starts and saw you running it for ages.
never mind can always try again :)
also hows it running?
Smartzkid
04-17-2011, 08:12 AM
It's been running great! I'm going to need to expand my army soon, my current players are far beyond rats now :p
PS: Happy birthday!
Smartzkid
04-19-2011, 09:08 PM
Lost two 50+ hour reports :(
Bobzilla69
04-20-2011, 07:28 AM
Lost two 50+ hour reports :(
awwwwwwwwwwww man
those would have looked so nice on the first page :(
good to see my script is running for that amount of time.
How many players at a time?
Smartzkid
04-20-2011, 03:14 PM
One with five, one with seven
Bobzilla69
04-22-2011, 09:25 AM
New Version is up.
Added Support to get round new Death Screen.
Smartzkid
04-22-2011, 09:32 AM
Running with my new army :)
Thanks!
Bobzilla69
04-22-2011, 10:19 AM
NP, just tell me if its not working correctly
Smartzkid
04-22-2011, 10:00 PM
Seems like it's missing the dead screen now and then. I see a lot of this in my debug:
Cant find dead screen
Player died, Starting Deathwalk
Cant find dead screen
Player died, Starting Deathwalk
We dont seem to be dead. Trying Home Tele
** Warning in Cast: Invalid BookSort**
Still not in courtyard logging out
footballjds
04-23-2011, 01:09 AM
Seems like it's missing the dead screen now and then. I see a lot of this in my debug:
Cant find dead screen
Player died, Starting Deathwalk
Cant find dead screen
Player died, Starting Deathwalk
We dont seem to be dead. Trying Home Tele
** Warning in Cast: Invalid BookSort**
Still not in courtyard logging out
it's buggin' for me too
Bobzilla69
04-23-2011, 07:59 AM
New Version Up.
Changed Dead Screen Detection to use a Tolerance (should have to started with)
Smidqe
04-23-2011, 03:49 PM
[================================================== =======]
[ Ratinator 2.10 ]
[ by Bobzilla69 ]
[================================================== =======]
[ TimeRunning : 8 Hours, 2 Minutes And 56 Seconds ]
[ Active Players : 4 ]
[ Total Rats Attacked : 822 ]
[ Total DeathWalks : 138 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 21906 ]
[================================================== =======]
[ Ratinator 2.10 ]
[================================================== =======]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ **** | False | | 0 | 0 | 0 | 0 ]
[ **** | False | | 0 | 0 | 0 | 0 ]
[ **** | True | | 353 | 38 | 0 | 9407 ]
[ **** | True | | 150 | 26 | 0 | 3998 ]
[ **** | True | | 210 | 49 | 0 | 5596 ]
[ ---------------------------------------------------------------------------------- ]
[ **** | True | | 109 | 25 | 0 | 2905 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 13 |
Status: | Mods Found : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
[================================================== =======]
[ Ratinator 2.10 ]
[ by Bobzilla69 ]
[================================================== =======]
[ TimeRunning : 8 Hours, 3 Minutes And 16 Seconds ]
[ Active Players : 4 ]
[ Total Rats Attacked : 858 ]
[ Total DeathWalks : 139 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 22866 ]
[================================================== =======]
[ Ratinator 2.10 ]
[================================================== =======]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ **** | True | | 295 | 9 | 0 | 7862 ]
[ **** | True | | 59 | 15 | 0 | 1572 ]
[ **** | False | | 88 | 24 | 0 | 2345 ]
[ **** | True | | 175 | 35 | 0 | 4664 ]
[ **** | False | | 3 | 0 | 0 | 80 ]
[ ---------------------------------------------------------------------------------- ]
[ **** | True | | 238 | 56 | 0 | 6343 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 14 |
Status: | Mods Found : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Stopped manually. It worked wonderfully, altough couple of accounts got false for no reason, first one was in Lumbridge court yard and second was standing next to rats.
Bobzilla69
04-30-2011, 09:22 AM
quickly ran it to get a player safe from a mugger, now to run Ernie (http://villavu.com/forum/showthread.php?t=64153)
[=================================================]
[ Ratinator 2.12 ]
[ by Bobzilla69 ]
[=================================================]
[ TimeRunning : 36 Minutes And 34 Seconds ]
[ Active Players : 1 ]
[ Total Rats Attacked : 71 ]
[ Total DeathWalks : 11 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 1892 ]
[=================================================]
[ Ratinator 2.12 ]
[=================================================]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ sse | True | | 71 | 11 | 0 | 1892 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Smartzkid
05-02-2011, 02:56 AM
[================================================== ========]
[ Ratinator 2.12 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 53 Hours, 8 Minutes And 15 Seconds ]
[ Active Players : 3 ]
[ Total Rats Attacked : 8984 ]
[ Total DeathWalks : 183 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 239424 ]
[================================================== ========]
[ Ratinator 2.12 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | False | | 879 | 4 | 0 | 23425 ]
[ *** | True | | 1559 | 57 | 0 | 41547 ]
[ *** | False | Frog | 578 | 16 | 0 | 15404 ]
[ *** | False | | 0 | 0 | 0 | 0 ]
[ *** | False | | 125 | 15 | 0 | 3331 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | True | | 1735 | 38 | 0 | 46238 ]
[ *** | False | Maze | 1301 | 31 | 0 | 34672 ]
[ *** | False | | 430 | 15 | 0 | 11460 ]
[ *** | False | | 694 | 6 | 0 | 18495 ]
[ *** | True | | 1683 | 1 | 0 | 44852 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 143 |
Status: | Frog Missed : 1 |
Status: | Demons Solved : 1 |
Status: | Mazes Missed : 1 |
Status: | Foresters Solved : 1 |
Status: | Beekeepers Solved : 1 |
Status: | Reward Box Solved : 3 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Simba crashed at some point, but I grabbed this towards the end of the run :)
Bobzilla69
05-02-2011, 09:20 AM
[================================================== ========]
[ Ratinator 2.12 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 53 Hours, 8 Minutes And 15 Seconds ]
[ Active Players : 3 ]
[ Total Rats Attacked : 8984 ]
[ Total DeathWalks : 183 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 239424 ]
[================================================== ========]
[ Ratinator 2.12 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | False | | 879 | 4 | 0 | 23425 ]
[ *** | True | | 1559 | 57 | 0 | 41547 ]
[ *** | False | Frog | 578 | 16 | 0 | 15404 ]
[ *** | False | | 0 | 0 | 0 | 0 ]
[ *** | False | | 125 | 15 | 0 | 3331 ]
[ ---------------------------------------------------------------------------------- ]
[ *** | True | | 1735 | 38 | 0 | 46238 ]
[ *** | False | Maze | 1301 | 31 | 0 | 34672 ]
[ *** | False | | 430 | 15 | 0 | 11460 ]
[ *** | False | | 694 | 6 | 0 | 18495 ]
[ *** | True | | 1683 | 1 | 0 | 44852 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 143 |
Status: | Frog Missed : 1 |
Status: | Demons Solved : 1 |
Status: | Mazes Missed : 1 |
Status: | Foresters Solved : 1 |
Status: | Beekeepers Solved : 1 |
Status: | Reward Box Solved : 3 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Simba crashed at some point, but I grabbed this towards the end of the run :)
:) you make me so happy (in a non dirty way)
thanks for these, i usually check the stats to see you plowing along :)
footballjds
05-03-2011, 06:09 PM
my dad just gave me his old server, once i get everything setup expect abuse on this script ;)
Bobzilla69
05-03-2011, 06:11 PM
my dad just gave me his old server, once i get everything setup expect abuse on this script ;)
I am looking forward to some good reports :)
footballjds
05-05-2011, 05:17 PM
got ubuntu running
installing wine atm. gimie a day to start this script ;)
EDIT:
can you add a better player handler?
editing 30+ players in the script is millennialy[/newWord] annoying
footballjds
05-06-2011, 03:08 PM
SRL needs an anti-random for the first death
Also, your script doesn't handle runescape's new "dying" procedure...
Will take a bit of work to fix that... =/
Bobzilla69
05-06-2011, 04:00 PM
SRL needs an anti-random for the first death
Also, your script doesn't handle runescape's new "dying" procedure...
Will take a bit of work to fix that... =/
you should have done the death thing before stating the script as per the instructions, make sure you have an item then you only need to die once.
also it does support the new dying screen
footballjds
05-06-2011, 05:27 PM
you should have done the death thing before stating the script as per the instructions, make sure you have an item then you only need to die once.
also it does support the new dying screen
you mean i have to get on 30 accounts and die? :(
i cbf.
Bobzilla69
05-06-2011, 05:33 PM
you mean i have to get on 30 accounts and die? :(
i cbf.
wont take you more than 1-2 minutes per account, it aint that bad
legoace
05-07-2011, 01:10 AM
This script works great except for the worldswitching. It constantly gets stuck in the lobby screen with the worlds, and waits for minutes before kicking itself out. This may be a SRL issue... But it happens consistently to all of my characters.
Smartzkid
05-07-2011, 07:05 AM
I haven't noticed this. Are you sure your SRL is up to date?
bolshak25
05-07-2011, 03:16 PM
This script works great except for the worldswitching. It constantly gets stuck in the lobby screen with the worlds, and waits for minutes before kicking itself out. This may be a SRL issue... But it happens consistently to all of my characters.
i had the same issue, then i removed my favorite worlds and it works perfectly now
legoace
05-07-2011, 06:37 PM
i had the same issue, then i removed my favorite worlds and it works perfectly now
Ahhh... that would do it. I'll remove my favorite worlds then. Thanks!
bolshak25
05-08-2011, 03:02 PM
[================================================== ========]
[ Ratinator 2.12 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 23 Hours, 14 Minutes And 6 Seconds ]
[ Active Players : 7 ]
[ Total Rats Attacked : 919 ]
[ Total DeathWalks : 89 ]
[ Total Bones Buried : 869 ]
[ Total Exp Gained : 28403 ]
[================================================== ========]
[ Ratinator 2.12 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ 0 | False | | 5 | 0 | 4 | 151 ]
[ 1 | False | | 246 | 14 | 227 | 7578 ]
[ 2 | False | | 398 | 49 | 349 | 12177 ]
[ 3 | True | | 221 | 20 | 241 | 6974 ]
[ 4 | True | | 0 | 0 | 0 | 0 ]
[ ---------------------------------------------------------------------------------- ]
[ 5 | True | | 0 | 0 | 0 | 0 ]
[ 6 | True | | 0 | 0 | 0 | 0 ]
[ 7 | True | | 0 | 0 | 0 | 0 ]
[ 8 | True | | 0 | 0 | 0 | 0 ]
[ 9 | False | | 25 | 6 | 15 | 734 ]
[ ---------------------------------------------------------------------------------- ]
[ 10 | False | | 4 | 0 | 6 | 134 ]
[ 11 | False | | 7 | 0 | 13 | 245 ]
[ 12 | False | | 7 | 0 | 2 | 196 ]
[ 13 | False | | 0 | 0 | 0 | 0 ]
[ 14 | False | | 0 | 0 | 0 | 0 ]
[ ---------------------------------------------------------------------------------- ]
[ 15 | True | | 0 | 0 | 0 | 0 ]
[ 16 | False | | 4 | 0 | 7 | 139 ]
[ 17 | False | | 0 | 0 | 0 | 0 ]
[ 18 | False | | 2 | 0 | 5 | 75 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 12 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
idk why they are true but got no xp. but now they are all stronger so theyll last longer hopefully
Smartzkid
05-13-2011, 01:01 AM
[================================================== =========]
[ Ratinator 2.12 ModB ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 21 Hours, 27 Minutes And 50 Seconds ]
[ Active Players : 4 ]
[ Total Rats Attacked : 4582 ]
[ Total DeathWalks : 5 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 122110 ]
[================================================== =========]
[ Ratinator 2.12 ModB ]
[================================================== =========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ *** | True | | 1065 | 4 | 0 | 28382 ]
[ *** | True | | 735 | 1 | 0 | 19588 ]
[ *** | False | | 678 | 0 | 0 | 18069 ]
[ *** | True | | 1128 | 0 | 0 | 30061 ]
[ *** | True | | 976 | 0 | 0 | 26010 ]
[================================================== ==================================]
[================================================== =======]
[ Name | ATK | STR | DEF | MAG | RNG | PRA ]
[ ******* | 40 | 6* | * | 1 | 1 | 1 ]
[ ********* | 40 | 6* | 3* | 1 | 1 | 1 ]
[ ******** | 40 | 6* | 1* | 1 | 1 | 1 ]
[ ************ | 40 | 6* | 2* | 1 | 1 | 1 ]
[ *********** | 2* | 6* | 2* | 1 | 1 | 1 ]
[================================================== =======]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 64 |
Status: | Pillory's Solved : 1 |
Status: | Capn Arnav Solved : 1 |
Status: | Reward Box Missed : 32 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
[================================================== =========]
[ Ratinator 2.12 ModB ]
[ by Bobzilla69 ]
[================================================== =========]
[ TimeRunning : 21 Hours, 48 Minutes And 46 Seconds ]
[ Active Players : 6 ]
[ Total Rats Attacked : 3064 ]
[ Total DeathWalks : 28 ]
[ Total Bones Buried : 2580 ]
[ Total Exp Gained : 93267 ]
[================================================== =========]
[ Ratinator 2.12 ModB ]
[================================================== =========]
[================================================== =====================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== =====================================]
[ *** | True | | 633 | 1 | 629 | 19699 ]
[ *** | True | Prison | 511 | 7 | 451 | 15648 ]
[ *** | False | Frog | 0 | 0 | 0 | 0 ]
[ *** | False | | 6 | 0 | 11 | 210 ]
[ *** | True | | 412 | 10 | 399 | 12776 ]
[ ------------------------------------------------------------------------------------- ]
[ *** | False | | 354 | 3 | 435 | 11392 ]
[ *** | False | Evilbob | 72 | 1 | 52 | 2153 ]
[ *** | True | | 246 | 4 | 276 | 7798 ]
[ *** | True | | 288 | 2 | 327 | 9147 ]
[ *** | True | | 542 | 0 | 0 | 14444 ]
[================================================== =====================================]
[================================================== =============]
[ Name | ATK | STR | DEF | MAG | RNG | PRA ]
[ ******************** | 37 | 4* | 19 | * | 1* | 2* ]
[ ************** | 3* | 46 | 1 | 1 | 1 | 15 ]
[ ****************** | 16 | 3* | 1 | 1 | 1 | 1 ]
[ ******************** | 25 | 2* | 1 | 1 | 1 | 7 ]
[ ***************** | 30 | 3* | 1 | 1 | 1 | 14 ]
[ ******************* | 38 | 4* | 1 | 1 | 1 | 14 ]
[ ********************* | 38 | 4* | 1 | 1 | 1 | 6 ]
[ ****************** | 37 | 4* | 19 | 9 | 1* | 2* ]
[ *********** | 40 | 6* | 1 | 1 | 1 | 1* ]
[ ************ | 40 | 6* | 2* | 5* | 1 | 1 ]
[================================================== =============]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 60 |
Status: | Frog Missed : 1 |
Status: | Mazes Solved : 1 |
Status: | ScapeRunes Missed : 1 |
Status: | Petes Missed : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Would have run longer, but they both stopped randomly. Probably lag.
Bobzilla69
05-13-2011, 05:37 AM
Nice, whats the ModB bit?
Smartzkid
05-13-2011, 06:56 AM
I added player level information to the report, removed a bunch of debugging information, and integrated my groups include. Altogether just fixing little pet peeves.
Bobzilla69
05-13-2011, 07:12 AM
:) its all good.
Lee Lok Hin
05-15-2011, 02:26 PM
[================================================== =======]
[ Ratinator 2.00 ]
[ by Bobzilla69 ]
[================================================== =======]
[ TimeRunning : 4 Hours, 25 Minutes And 2 Seconds ]
[ Active Players : 3 ]
[ Total Rats Attacked : 814 ]
[ Total DeathWalks : 5 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 21693 ]
[================================================== =======]
[ Ratinator 2.00 ]
[================================================== =======]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ maba | True | | 134 | 1 | 0 | 3571 ]
[ amma | True | | 363 | 2 | 0 | 9674 ]
[ imon | True | | 317 | 2 | 0 | 8448 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 5 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Sometimes sits there and pauses if it misclicks a rat and looks for a fight.
vanir 00
05-30-2011, 01:54 PM
Tested it out with only 2 accounts to start with...
Mine seems to work for 40-45mins at a time then just kicks out - most of the time it still has trouble finding the death screen and tries to home tele, then just logs out and stops (if it was account 2) or logs out and switches to account 2, then kicks out the next time around.
Another issue is the world switching... I find that every time it switches worlds because it sees too many white dots (i've set this to 8) and tries to log into a different world it follows this little procedure:
1) Logs out.
2) Goes to world select and selects a new world.
3) Proceeds to try and enter the selected world.
4) The "still waiting for your character to leave the previous world" countdown box pops up.
5)The whole account is logged out and the program sits there for a minute not doing anything then stopping all together.
Other than those few errors it looks like a neat job.
:f:
EDIT: It appears that as long as i only have my weapon in my inventory, and i turn off the world switching, the problems seem to be better. One new problem i've found though, is that the changing combat styles doesn't seem to work. I've set a few of the limits and at reaches them... then just continues.
EDIT2: Using the setup I mentioned in edit 1 it managed to run as follows:
[================================================== ========]
[ Ratinator 2.12 ]
[ by Bobzilla69 ]
[================================================== ========]
[ TimeRunning : 3 Hours, 20 Minutes And 21 Seconds ]
[ Active Players : 1 ]
[ Total Rats Attacked : 337 ]
[ Total DeathWalks : 26 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 8981 ]
[================================================== ========]
[ Ratinator 2.12 ]
[================================================== ========]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ c01r | True | | 171 | 16 | 0 | 4557 ]
[ c02r | False | | 166 | 10 | 0 | 4424 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 10 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Bobzilla69
05-31-2011, 09:25 AM
sorry for your problems, i am on holiday so cant help you atm.
when i get back i can have a look for you, but this wont be until monday.
vanir 00
06-02-2011, 12:54 PM
sorry for your problems, i am on holiday so cant help you atm.
when i get back i can have a look for you, but this wont be until monday.
No worries - i'm writing exams atm so i'm not desperate to auto and like i said - it can run quite nicely for short periods of time with the correct setup.
But thanks for being committed to check for one person =)
Nava2
06-10-2011, 07:25 PM
So I forgot to mention this when I was helping you before..
NPCs have a feild called `index`. It used to be the case that this index was individual to each NPC. Thus, you could get the exact NPC by its index. This index is *not* constant after an NPC regenerates, but it is constant with while its alive.
That all being said, if you got and maintained the inex, you could see if the monster you attacked was in combat and use that (among others) to decide if you are in combat. You can filter the NPC's by Index of course. I did this in a fighter I never finished writing long ago..
Also, the script is running nicely. :D
Bobzilla69
06-11-2011, 06:58 AM
:) thanks for that info.
i have kinda stopped development of it for now, really buzy at work and as we are getting a new reflection soon i was going to redo the script once its out.
FeldipFence
06-11-2011, 07:00 AM
Very nice script.
Nava2
06-12-2011, 09:10 PM
Another suggestion.. perhaps doing gravestone support? :)
Huthaifah
06-12-2011, 09:48 PM
Sometimes, it goes to lumbridge swamp. Rarely though.
Bobzilla69
06-13-2011, 06:15 AM
Another suggestion.. perhaps doing gravestone support? :)
yeh that might be an idea for when then new reflection is out. that way i can also actuall script the grim reaper conversation.
thanks for the ideas :) keep them coming
KingKong
06-13-2011, 06:41 AM
yeh that might be an idea for when then new reflection is out. that way i can also actuall script the grim reaper conversation.
thanks for the ideas :) keep them coming
We still have the grim reaper convo? Because it was a long time ago that i had that. Now its just a screen that makes you pick what items you want to pick on rebirth.
Huthaifah
06-13-2011, 06:50 AM
Bot just got me 40 attack 40 Strength. Thanks.
371t3 pk3r
06-23-2011, 09:11 PM
The script has broken.
Searching for Items to wear
Skill change time reached, swaping combat mode
Current fight mode is Defence
Walking to rats
Walking complete
Attempting to Fast Fight
[Reflection] Randoms var set!
Cant find dead screen
Player died, Starting Deathwalk
Cant find dead screen
Player died, Starting Deathwalk
We dont seem to be dead. Trying Home Tele
Still not in courtyard logging out
[===============================================]
[ Ratinator 2.12 ]
[ by Bobzilla69 ]
[===============================================]
[ TimeRunning : 1 Minutes And 8 Seconds ]
[ Active Players : 0 ]
[ Total Rats Attacked : 0 ]
[ Total DeathWalks : 0 ]
[ Total Bones Buried : 0 ]
[ Total Exp Gained : 0 ]
[===============================================]
[ Ratinator 2.12 ]
[===============================================]
[================================================== ==================================]
[ Nick | Active | Rand | Rats Attacked | Deathwalk Count | Bones Buried | Exp Gained ]
[================================================== ==================================]
[ 1zol | False | | 0 | 0 | 0 | 0 ]
[================================================== ==================================]
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Please post bugs and report at http://villavu.com/forum/showthread.php?t=60296
Successfully executed.
----------------
I get this EVERY time I come on, Ive died twice, and cant think of any problems of how it happens???
Can someone help???
I didn't even die, it thinks that ive died whenever im not at rats, its got a problem locating me, and always logs me out, even at lumbridge, it doesnt realise im there..thinks im lost..and logs out :S
It is so bad, it wont even run the script without running that stupid code saying im at the the courtyard and logs me out..
Can anyone help here?
Smartzkid
06-23-2011, 11:06 PM
Outdated script bro. Learn to script and you could fix it (or make another!).
Bobzilla69
06-24-2011, 06:04 AM
yeh sorry i have not been updating the script for a while now.
i might revamp/remake the script when reflection 2 is released
Bobzilla69
11-28-2011, 12:21 PM
small bump for info.
would people be interested in having this remade? (color obviously)
was thinking about doing it when i get some time.
Wizzup?
11-28-2011, 12:29 PM
small bump for info.
would people be interested in having this remade? (color obviously)
was thinking about doing it when i get some time.
Most likely. :)
Bobzilla69
11-28-2011, 12:31 PM
Ok i will see about getting this done :) i have had two people say yes, and that more than enough for me to work on it :)
look out for this in members section till i get bugs sorted, then it might make its way to public if i am happy with it
Zyt3x
11-28-2011, 01:16 PM
small bump for info.
would people be interested in having this remade? (color obviously)
was thinking about doing it when i get some time.I'm interested
Powered by vBulletin® Version 4.2.1 Copyright © 2024 vBulletin Solutions, Inc. All rights reserved.