Lance
03-06-2011, 06:02 PM
I was asking for help on this project before but I've decided to just start a new thread to keep things simple.
I need the script to be able to read numbers, here's an example of zero:
first image is the origional, second is it blown up, third I went into paint and filled in just the solid green with white.
http://img228.imageshack.us/img228/499/examplev.png
Now I noticed in this tutorial by Shuttleu (http://villavu.com/forum/showthread.php?t=60451), the runescape font is very thin and only has a simple black shadow where my font is big and thick and has blue-green, yellow-green, blue and yellow on it's outline.
I've had no success getting my script to recognize and read the text in this font, is it just not possible because my font is to big and has a strange outline?
I need the script to be able to read numbers, here's an example of zero:
first image is the origional, second is it blown up, third I went into paint and filled in just the solid green with white.
http://img228.imageshack.us/img228/499/examplev.png
Now I noticed in this tutorial by Shuttleu (http://villavu.com/forum/showthread.php?t=60451), the runescape font is very thin and only has a simple black shadow where my font is big and thick and has blue-green, yellow-green, blue and yellow on it's outline.
I've had no success getting my script to recognize and read the text in this font, is it just not possible because my font is to big and has a strange outline?