Log in

View Full Version : Safemode to OpenGl



Brandon
04-10-2011, 02:35 AM
*sigh* Im not sure why but before I used to be able to go from safemode to open gl when my script starts..

For some reason OpenGL lagged way less and I went from making 1.6k things/hr to 2.3k things/hr.. and thats a huge!! difference.. Didnt matter what skill.. I always got an increase by a lot..

Now when I try to change settings: "Runescape could not enter that mode"

So is there a way to make it not auto safemode? And no my settings are not read only..

grats
04-10-2011, 02:43 AM
I started getting that too, last night was the first time..

Can't go software, directX or openGL

have to stay safemode


(only in smart)

Wizzup?
04-12-2011, 09:06 AM
I never knew SRL worked on OGL safemode. :)

Markus
04-12-2011, 01:15 PM
SRL doesn't but reflection does.

Brandon
04-12-2011, 02:37 PM
SRL doesn't but reflection does.

Umm it worked in OpenGl for me before.. aswell as Reflection.
If im correct, Shuttle U's Ivy cutter uses strictly colour.. that worked in OpenGl for me as long as my settings were on fixed screensize, max brightness and low everything else..