View Full Version : Nick tips?
ry0240
06-17-2011, 03:31 PM
Do script's still base the nickname to find randoms? If so, what would be best for a character with all caps and spaces? For example, "T G F 3 4" what would be the best characters to put in the nick for best chances of finding randoms?
masterBB
06-17-2011, 03:40 PM
Do script's still base the nickname to find randoms? If so, what would be best for a character with all caps and spaces? For example, "T G F 3 4" what would be the best characters to put in the nick for best chances of finding randoms?
Not possible by the old system. But I believe we support everything now. Just try: ' 3 4', biggest change it would work.
ry0240
06-17-2011, 03:43 PM
Not possible by the old system. But I believe we support everything now. Just try: ' 3 4', biggest change it would work.
Ok so space before "3"? Maybe that's why it wasn't finding randoms, I didn't space before the first #
Dgby714
06-17-2011, 03:44 PM
I don't think we use the Nick anymore, I think its only for identifying characters in progress reports now.
masterBB
06-17-2011, 03:50 PM
I don't think we use the Nick anymore, I think its only for identifying characters in progress reports now.
Checked it, and we don't.
ry0240
06-17-2011, 03:55 PM
oh ok, it sometimes will find randoms and sometimes won't like today I got a frog random and it didn't realize it and just switched to inactive, but thanks for the info anyways. I'm sure it will be better when reflection 2 is out.
masterBB
06-17-2011, 03:57 PM
oh ok, it sometimes will find randoms and sometimes won't like today I got a frog random and it didn't realize it and just switched to inactive, but thanks for the info anyways. I'm sure it will be better when reflection 2 is out.
Reflection randoms will detect all randoms, but don't solve all. Color randoms will ignore some. (R_FindRandoms vs FindNormalRandoms) Reflection should never ignore a random.
oh ok, it sometimes will find randoms and sometimes won't like today I got a frog random and it didn't realize it and just switched to inactive, but thanks for the info anyways. I'm sure it will be better when reflection 2 is out.
Also depends where in the script you call find randoms
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