View Full Version : Ref2 Hooks
DeSnob
07-30-2011, 01:55 PM
Are the Ref2 hooks the same for Ref1?
Yes. All that is different in Reflection 2 is that everything's been redone to be faster than Reflection 1.
Flight
07-30-2011, 03:28 PM
Yes. All that is different in Reflection 2 is that everything's been redone to be faster than Reflection 1.
You're exactly 100% wrong.
You're exactly 100% wrong.
Instead of telling me I'm absolutely 100% wrong and not contributing to the thread could you tell me why I'm wrong... And, show me what's different between Ref2 Hooks and Ref1 Hooks, please.
EDIT: Ref2 Hooks 07-30-2011 02:14 PM go fuck yourself ~ footballjds
@Eggballjds Due to my bodies limitations I cannot fuck myself. If I could, I would. Every damn day!
Nava2
07-30-2011, 04:16 PM
The hooks were more appropriately named, etc.
Flight
07-30-2011, 04:33 PM
It's not nice to give false information, you're better off telling the truth and saying "I don't know for sure". Sometimes it can be important.
Hooks are different in R2 than in R1. And to your comment "All that is different in Reflection 2 is that everything's been redone to be faster than Reflection 1.": procedures/functions are named differently, many are redone completely with different parameters, infact many are removed all in all.
Edit:
Thanks for the de-rep, Geo.
masterBB
07-30-2011, 05:59 PM
The hooks are the same
fix: edited out all the stupid shit.
Drakan
07-30-2011, 06:01 PM
everyone rage together now. RAGE! NOW!
On second note: I didn't even know if pyro is keeping up 2 different hook files.
everyone rage together now. RAGE! NOW!
On second note: I didn't even know if pyro is keeping up 2 different hook files.
FUUUUUUUUUUUUUUUUUUUUUUUUUU!
AARRGGHH!
:P
Anyways. Kinda offtopic, when R2 is going to be officially "Released" as non Beta?
~Home
Drakan
07-30-2011, 06:09 PM
When I'm actually not on vacation and have time to finish things up. The community has been helping a lot and there were quite a few random solvers added afaik. Still some work to be done but shouldn't be too much longer. I officially get home on the 2nd, but probably wont start working on it till the day after. I think I have the rest of that week off of work too so I should have the time.
pyroryan
07-30-2011, 06:53 PM
everyone rage together now. RAGE! NOW!
On second note: I didn't even know if pyro is keeping up 2 different hook files.
On a third note: I didn't even know I was keeping up 2 different hook files.
Drakan
07-30-2011, 07:19 PM
So there is no difference. Kthx?
**BANNED The Man
07-30-2011, 07:20 PM
On a third note: I didn't even know I was keeping up 2 different hook files.
On this note: lol'd irl.
On the first or second note:
http://thefuturebuzz.com/wp-content/uploads/2011/01/why-so-serious1.jpg
Geo <3
-Boom
Nava2
07-31-2011, 01:34 AM
That was my mistake, I forgot pyro refactored a bunch of hooks in R1.
wantonman
07-31-2011, 05:20 AM
whats a hook? RRRRG P-(
Smarter Child
07-31-2011, 07:51 AM
whats a hook? RRRRG P-(
Magical little hooks on the runescape screen where us botters can hang our jackets on, lol.
TBH, I don't know how to describe them but it lets us read the runescape client somehow, the ref devs are wizards if you didn't know already :rolleyes:
Echo_
07-31-2011, 01:15 PM
Magical little hooks on the runescape screen where us botters can hang our jackets on, lol.
TBH, I don't know how to describe them but it lets us read the runescape client somehow, the ref devs are wizards if you didn't know already :rolleyes:
References to client fields that a human can understand and call upon. I've written two topics on it here (http://villavu.com/forum/showthread.php?t=62978) and here (http://villavu.com/forum/showthread.php?t=64388).
Smarter Child
07-31-2011, 06:38 PM
References to client fields that a human can understand and call upon. I've written two topics on it here (http://villavu.com/forum/showthread.php?t=62978) and here (http://villavu.com/forum/showthread.php?t=64388).
Interesting, never knew tutorials on this existed here :D
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