View Full Version : Bank Pin
blother
08-01-2011, 12:13 AM
Well, i am working on my first script, so i was trying to get my character to just simply open up the bank screen. I thought it was weird that when the bank pin screen came up it clicked on the numbers really fast. So fast, that it looked like it clicked on the wrong number to me. Is this supposed to happen this fast?
Flight
08-01-2011, 01:33 AM
I assume this is in Reflection 1? I haven't test it much, but in R2 I remember it being slower for precision, it seems to handle bank PINs quite well now.
blother
08-01-2011, 02:42 AM
I assume this is in Reflection 1? I haven't test it much, but in R2 I remember it being slower for precision, it seems to handle bank PINs quite well now.
Well it got it right, and i don't think it is reflection because i'm pretty sure i don't even have that set up in my script. I was going for color only first time around.
Would using OpenBankFast make that happen, or is just in the coding for putting in the pin?
Well it got it right, and i don't think it is reflection because i'm pretty sure i don't even have that set up in my script. I was going for color only first time around.
Would using OpenBankFast make that happen, or is just in the coding for putting in the pin?
IIRC it's just the InPin function. I've personally never used a pin so I haven't seen it work, but I remember this being brought up before I think.
I've never heard of it having any negative effects though so you should be fine.
@Flight, Not everyone uses reflection you know... :rolleyes:
Flight
08-01-2011, 03:11 AM
Yeah I didn't even think about that. :p I've been corrupted by Reflection's simplicity.
blother
08-01-2011, 03:32 AM
Alright just making sure it was working correctly. Now on to figuring out the rest of the script 0.o
litoris
08-01-2011, 07:44 AM
I would like to bring up a point here. I think that reflection types in pins too fast, I myself could never type in my pin that fast. I think this might be one ıf the reasons why my main got a ban, while one of my alts wo used pretty much the same scripts (doesn't have a pin) didn't.
I think it should be slowed down to 1/2 or 1/3 the speed.
Smarter Child
08-01-2011, 10:43 AM
Try the colour one, I believe it does it at a slower rate:
InPin(Players[CurrentPlayer].Pin);
blother
08-01-2011, 05:13 PM
Try the colour one, I believe it does it at a slower rate:
InPin(Players[CurrentPlayer].Pin);
That was one that i used and it went really fast
Smarter Child
08-01-2011, 06:17 PM
That was one that i used and it went really fast
err try R_InPin
Powered by vBulletin® Version 4.2.1 Copyright © 2024 vBulletin Solutions, Inc. All rights reserved.