wasfer
11-18-2011, 04:07 PM
Function SelectedWorld: Boolean;
var
world: Integer;
begin
OpenWorldScreen;
WS_CurrentWorld(world);
Writeln('Currently the selected world is' + IntToStr(world) );
end;
How do i make this code check what is the world that is currently highlighted?:O
Code i gave is wrong:(
var
world: Integer;
begin
OpenWorldScreen;
WS_CurrentWorld(world);
Writeln('Currently the selected world is' + IntToStr(world) );
end;
How do i make this code check what is the world that is currently highlighted?:O
Code i gave is wrong:(