View Full Version : [Update] Dec. 12th, 2011 ~ Bug fixes
Coh3n
12-12-2011, 10:56 PM
A few bug fixes today:
Players[].Worked should be fixed
Forester random fixed, or at the very least, improved
FindFlag improved (but still not perfect)
Enjoy,
The SRL Team
Wizzup?
12-12-2011, 11:27 PM
Nice. :)
Coh3n
12-13-2011, 12:48 AM
I'm probably going to start applying bug fixes to SRL5 only (unless they're major), so we can start getting SRL5 out quicker. :)
Narcle
12-13-2011, 12:52 AM
Aye. Hopefully I can commit to it. lol
euphemism
12-13-2011, 12:54 AM
What exactly was wrong with Players[].Worked?
Coh3n
12-13-2011, 01:04 AM
What exactly was wrong with Players[].Worked?https://github.com/Coh3n/SRL-5/commit/1392f0ed5acb07b3227442592298f7074b59049e
If Players[X].Worked was set to 0 when the function PlayerWorked was called, it would return a very large number. This messed up progress reports quite badly I think.
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