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View Full Version : scripts go wrong when i clicked on it to check it



sadzx1
12-26-2011, 02:18 AM
I have this strange problem that if i were to leave the scripts alone it works fine, but whenever i click on it (the SMART window) to check it, it suddenly go wrong (like walking when its not suppose to). So why does me clicking on SMART to check it result in some kind of input and breaks the script? This does not happen all the time and not to all scripts. But it did occur frequent enough for me to suspect clicking on the SMART to check (afteri alt tab to other windows) results in some undesired consequences.

Also sometimes i can type in game while having SMART enabled without any problems, but sometimes i cant, or that it causes some form of hanging for the words that i type, which appears only after i disable SMART. Why is these acting so strangely?

PatDuffy
12-26-2011, 02:20 AM
It causes a very slight lag that affects the script

sadzx1
12-26-2011, 05:30 AM
It causes a very slight lag that affects the script

but it walks when u r not suppose to, like im fletching and it walks away from bank chest, activating failsafe and logout. now i have to just look at simba debug to determine if im still botting smoothly.

YoHoJo
12-26-2011, 06:05 AM
What script?
Mini and unminimizing smart makes it flas black/white fit a second whic causes only certain scipts (mostly ones that 'check' for things very often) mess up.
Best thing to do is in your script add disguise or status functions. That wil let you know what the script is doing just by looking at Simba or your taskbar.