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natcrafteer
01-11-2012, 12:42 AM
im wondering if when running lets say msi all in ine fisher and two p2p accounts, how can you over come the log in limit exceeded as it just hits entergame upon log in? i thought this was the right section as i am a newer person around here i appreciate everyones answers and time they took to look at this


~Natcrafteer

Yanhua
01-11-2012, 12:50 AM
Change to another world.

natcrafteer
01-11-2012, 12:56 AM
manually? im assuming hit diasable smart choose a world and re-enable it/

bolshak25
01-11-2012, 01:10 AM
WorldInfo := [True, 0, False]
you could also add that in the declare players. the true there is for member false would f2p, 0 is the world, 0 is random otherwise you could change one to one members world and the other to another members world so they wont ever randomly conflict(unlikely) and the false is pvp world. so false means not pvp

natcrafteer
01-11-2012, 01:13 AM
ok so i put that in there, on both of the 2 programs and hit save then hit run and do my set up that way? cause they are both p2p fishing in the guild

bolshak25
01-11-2012, 01:16 AM
this way should log each into a p2p world. and if its not the same world you shouldnt get the excess logins

natcrafteer
01-11-2012, 01:16 AM
also is there a certain spot under decalre platers i should insert that code or anywhere in that area

natcrafteer
01-11-2012, 01:19 AM
so for my first simba thats open i could

WorldInfo := [True, 56, False]

and the second

WorldInfo := [True, 0, False]


that what u mean im really sorry if im making u angry by being new i may be giving u a good laugh but im appreciating all your help

bolshak25
01-11-2012, 01:24 AM
can i see your declare players? without name and pass and bankpin. just leave those blank

and the second one could be any member world you want, 0 is just random so it would pick a random one.

natcrafteer
01-11-2012, 01:45 AM
one second ill copy and paste without my info

natcrafteer
01-11-2012, 01:46 AM
DeclarePlayers
~~~~~~~~~~~~~~

.. code-block:: pascal

procedure DeclarePlayers();

When called, sets the global variable 'MSI_Players.' This is the procedure
the user needs to setup if they elect not to use the player form.

*)
procedure DeclarePlayers();
var
i: Integer;
begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
SetLength(MSI_Players, HowManyPlayers);

for i := 0 to High(MSI_Players) do
SetLength(MSI_Players[i].Scripts, 100);

CurrentPlayer := 0;
CurrentScript := 0;

with MSI_Players[0] do
begin
Name := '**********'; // Username
Pass := '************'; // Password
Pin := '****'; // Bank pin; leave as '' if player doesn't have one
Active := True; // Use this player?
Member := False; // Is this player a member?
BreakLoads := 0; // Amount of loads before breaking/switching players; leave 0 to not take breaks
BreakTime := 0; // Amount of time (in minutes) before breaking/witching; leave 0 to not take breaks
TotalLoads := 0; // Total loads for the player to do; leave 0 if using TotalTime or to go forever
TotalTime := 0; // How long for the player to run? (in minutes); leave 0 if using TotalLoads or go forever

with Scripts[0] do
begin
end;
end;

bolshak25
01-11-2012, 01:52 AM
DeclarePlayers
~~~~~~~~~~~~~~

.. code-block:: pascal

procedure DeclarePlayers();

When called, sets the global variable 'MSI_Players.' This is the procedure
the user needs to setup if they elect not to use the player form.

*)
procedure DeclarePlayers();
var
i: Integer;
begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
SetLength(MSI_Players, HowManyPlayers);

for i := 0 to High(MSI_Players) do
SetLength(MSI_Players[i].Scripts, 100);

CurrentPlayer := 0;
CurrentScript := 0;

with MSI_Players[0] do
begin
Name := '**********'; // Username
Pass := '************'; // Password
Pin := '****'; // Bank pin; leave as '' if player doesn't have one
Active := True; // Use this player?
Member := False; // Is this player a member?
BreakLoads := 0; // Amount of loads before breaking/switching players; leave 0 to not take breaks
BreakTime := 0; // Amount of time (in minutes) before breaking/witching; leave 0 to not take breaks
TotalLoads := 0; // Total loads for the player to do; leave 0 if using TotalTime or to go forever
TotalTime := 0; // How long for the player to run? (in minutes); leave 0 if using TotalLoads or go forever
WorldInfo := [True, 56, False]
with Scripts[0] do
begin
end;
end;

that should be where you put it. is you are using the msi form though, then this wont work, and i dont think theyve added it to the form yet.

and when you post code, use the ["SIMBA"]["/SIMBA"] tags without those quotes obviously

natcrafteer
01-11-2012, 01:54 AM
ok thanks i didnt know that, the code i pasted, is the msi form as i open msi and hit run to use the AIO fisher so as u just mentioned i cannont do that correct

natcrafteer
01-11-2012, 03:06 AM
one more question, i decide to install and set up simba on my desktop (previously on my laptop) and i set everything up the same way by watching the tutorial on here. but on my desktop im getting this error after hitting run on the msi that pops up

http://img97.imageshack.us/img97/359/simbaerr.png (http://imageshack.us/photo/my-images/97/simbaerr.png/)