View Full Version : another error.
Fixed them all, i will bump this thread if i run into anymore.
YoHoJo
01-15-2012, 09:33 AM
Very odd.
Try doing
Simba>SRL>Settings>OverRide Update
Simba>SRL>Update
and running again.
Issue #1 with compiling.
procedure BanktoFleshCrawls;
var myPoint : TPointArray;
begin
SetupSRL;
SPS_Setup (RUNESCAPE_SURFACE,['10_6','10_7']);
myPoint:= [Point(4204, 2685), Point(4195, 2686), Point(4194, 2695),
Point(4197, 2702), Point(4207, 2703), Point(4218, 2705), Point(4226, 2705),
Point(4233, 2711), Point(4235, 2721), Point(4234, 2733), Point(4233, 2746),
Point(4232, 2755), Point(4231, 2765), Point(4231, 2778), Point(4228, 2785),
Point(4217, 2785), Point(4213, 2791), Point(4200, 2791), Point(4187, 2787),
Point(4185, 2802), Point(4188, 2810), Point(4189, 2819), Point(4189, 2828),
Point(4188, 2837), Point(4189, 2845), Point(4192, 2854), Point(4196, 2863),
Point(4196, 2874), Point(4197, 2884), Point(4199, 2893), Point(4193, 2901),
Point(4193, 2909), Point(4193, 2917), Point(4194, 2926), Point(4192, 2934),
Point(4187, 2939), Point(4182, 2945), Point(4176, 2950), Point(4167, 2956),
Point(4159, 2958)];
SPS_WalkPath(myPath);//This should match the path name above which is 'MyPoint'
//SPS_WalkPath(MyPoint); would be correct.
end;
Issue # 2:
procedure ToFleshCs//what is this even used for?
begin
Smart_Server := WORLD;
Smart_Members := MEMBERS;
Smart_Signed := SIGNED;
Smart_SuperDetail := False; // These four lines, setup and run Smart, using the constants you made earlier.
SetupSRL; // This is used to setup SRL's base features, and is almost always necessary.
DeclarePlayers; // This runs your DeclarePlayers procedure, setting them up to run
LoginPlayer; // This logs in your first player.
SPS_Debug := true
UseBankNPC
BanktoFleshCrawls; // sps path used to getting to the dungeon.
end.
I fixed those two things and everything compiled fine.
Compiled successfully in 1263 ms.
Issue #1 with compiling.
procedure BanktoFleshCrawls;
var myPoint : TPointArray;
begin
SetupSRL;
SPS_Setup (RUNESCAPE_SURFACE,['10_6','10_7']);
myPoint:= [Point(4204, 2685), Point(4195, 2686), Point(4194, 2695),
Point(4197, 2702), Point(4207, 2703), Point(4218, 2705), Point(4226, 2705),
Point(4233, 2711), Point(4235, 2721), Point(4234, 2733), Point(4233, 2746),
Point(4232, 2755), Point(4231, 2765), Point(4231, 2778), Point(4228, 2785),
Point(4217, 2785), Point(4213, 2791), Point(4200, 2791), Point(4187, 2787),
Point(4185, 2802), Point(4188, 2810), Point(4189, 2819), Point(4189, 2828),
Point(4188, 2837), Point(4189, 2845), Point(4192, 2854), Point(4196, 2863),
Point(4196, 2874), Point(4197, 2884), Point(4199, 2893), Point(4193, 2901),
Point(4193, 2909), Point(4193, 2917), Point(4194, 2926), Point(4192, 2934),
Point(4187, 2939), Point(4182, 2945), Point(4176, 2950), Point(4167, 2956),
Point(4159, 2958)];
SPS_WalkPath(myPath);//This should match the path name above which is 'MyPoint'
//SPS_WalkPath(MyPoint); would be correct.
end;
Issue # 2:
procedure ToFleshCs//what is this even used for?
begin
Smart_Server := WORLD;
Smart_Members := MEMBERS;
Smart_Signed := SIGNED;
Smart_SuperDetail := False; // These four lines, setup and run Smart, using the constants you made earlier.
SetupSRL; // This is used to setup SRL's base features, and is almost always necessary.
DeclarePlayers; // This runs your DeclarePlayers procedure, setting them up to run
LoginPlayer; // This logs in your first player.
SPS_Debug := true
UseBankNPC
BanktoFleshCrawls; // sps path used to getting to the dungeon.
end.
I fixed those two things and everything compiled fine.
Compiled successfully in 1263 ms.
ty very much the tofleshcs was in the making :P
PatDuffy
01-16-2012, 01:56 AM
Add a comma between your color and where the tolerance is.
Add a comma between your color and where the tolerance is.
[Error] (136:20): Semicolon (';') expected at line 135
Compiling failed.
newer error
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