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View Full Version : [R]yGuy's [A]pe [A]toll [A]gility [R]unner



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Archmageix
02-14-2012, 03:47 AM
He won't fix the problem at tree 2, like many many others said.

u realy gona be complaining about that??? how do u know hes not trying to fix it it might take a while its not as fast as just downliding somthing... why dont u try to fix it and then after spending a days on it give it out for free

BigRedJapan
02-14-2012, 04:21 AM
u realy gona be complaining about that??? how do u know hes not trying to fix it it might take a while its not as fast as just downliding somthing... why dont u try to fix it and then after spending a days on it give it out for free

So True People need a Chill Pill! If you have never wrote or updated A Script GTFO this site this is not for you! This is a community for people that have patients and are able to make a difference!

Archmageix
02-14-2012, 04:45 AM
proggy =]
would have kept going but rs makes client update every 6 hrs =[
Time: 6 Hours, 23 Seconds
We have gained 178600 Agility Experience!
We are gaining 29758 Agility Experience per Hour!

shanghai88
02-14-2012, 05:59 AM
Crashsmart works great, added custom function and added "if not LoggedIn then LoginPlayer;". I totally "run it and forget it", moved my laptop during the day to different wifi locations with in 24 hours.... still running minimized with one double click within that whole time!!

GREAT SCRIPT!!
thanks

RyGuy
02-14-2012, 06:09 AM
Personally I don't run scripts for more than 3-4 hours at a time without breaks for fear of getting my account banned. Not sure how to add breaks into the script however.

shanghai88
02-14-2012, 06:26 AM
Personally I don't run scripts for more than 3-4 hours at a time without breaks for fear of getting my account banned. Not sure how to add breaks into the script however.

it took breaks while i was moving around all day, i'm sure it disconnected quite few times in between wifi spots. my laptop battery lasts 7+ hour before I have to plug in. I use this laptop for every day stuff.:spot:

shanghai88
02-14-2012, 07:14 AM
credit to Weequ, you need to play around with it.


*******
var
NextBreak: Integer; //add this

const

MIN_NEXTBREAK = 12000000;
MAX_NEXTBREAK = 16000000;
MIN_BREAKTIME = 180000;//3 min
MAX_BREAKTIME = 900000;//15min



procedure TakeBreak;
var
BreakTime: Integer;
begin
Logout;
BreakTime := RandomRange(MIN_BREAKTIME, MAX_BREAKTIME);
Proggy('Taking a '+IntToStr(BreakTime/(1000*60))+' minute break!');
Wait(BreakTime);
Login;
NextBreak := GetSystemTime+RandomRange(MIN_NEXTBREAK, MAX_NEXTBREAK);
end;

// line 377 add
NextBreak := GetSystemTime+RandomRange(MIN_NEXTBREAK, MAX_NEXTBREAK);

// add this in mainloop

begin
if GetSystemTime > NextBreak then TakeBreak;
end;

Reinier
02-14-2012, 02:14 PM
So True People need a Chill Pill! If you have never wrote or updated A Script GTFO this site this is not for you! This is a community for people that have patients and are able to make a difference!

Yh dickhead don't tell me to gtfo this community, if u swear like that then you should leave.
And I tried fixing it myself, but failed and he didn't answer to my pms+ I have been waiting 2 weeks. How can you know if I tried fixing the script or not?
Know what you are saying, just leave thanks :-D.

Noke
02-14-2012, 05:17 PM
Want to thank you for your awesome work on this amazing script. I love it!!

Thanks, Noke!

1st Proggy:

Time: 2 Hours, 35 Minutes and 32 Seconds
We have gained 89140 Agility Experience!
We are gaining 34572 Agility Experience per Hour!

2nd Progy:
Time: 2 Hours, 2 Minutes and 37 Seconds
We have gained 70720 Agility Experience!
We are gaining 34832 Agility Experience per Hour!

akielies
02-15-2012, 05:34 AM
Proggy:

Time: 5 Hours, 56 Minutes and 18 Seconds
We have gained 200080 Agility Experience!
We are gaining 33692 Agility Experience per Hour!

Was stopped because of rs update.

Archmageix
02-15-2012, 09:46 AM
Yh dickhead don't tell me to gtfo this community, if u swear like that then you should leave.
And I tried fixing it myself, but failed and he didn't answer to my pms+ I have been waiting 2 weeks. How can you know if I tried fixing the script or not?
Know what you are saying, just leave thanks :-D.

well if uv tried fixing it and failed then go watch a tut and try again

shanghai88
02-16-2012, 12:08 AM
There is a party in the hole near tree two, I saw 20 bots there.

RyGuy
02-16-2012, 12:10 AM
There is a party in the hole near tree two, I saw 20 bots there.

I doubt there would be 20 in there at one time as if it goes in the hole it will log out soon after if it goes in

shanghai88
02-16-2012, 12:30 AM
I doubt there would be 20 in there at one time as if it goes in the hole it will log out soon after if it goes in
...After 12+ fail attempts, I did exaggerate a little XD, it was around 8.
Awesome script, that's why so many people uses it.

I think problem was with the new update, simba is lagging more than usual, I'm sure the wonderful staffs here is working on this issue. Mean time I'll increase wait time at tree #2

Thanks for this script, one of the best

shanghai88
02-16-2012, 12:59 AM
I took advice from this thread
http://villavu.com/forum/showthread.php?t=75072&highlight=lagging

Java 6.31 runs much better with SIMBA ATM. it must be the new update by Jagex.
so for those with slower PC or laptop. Try it and confirm.

another variable- I also increased wait(time) at tree #2

***MAKE SURE YOU DIRECTLY get the JAVA 6.31 from Oracle website!!

PatDuffy
02-16-2012, 01:04 AM
Yh dickhead don't tell me to gtfo this community, if u swear like that then you should leave.
And I tried fixing it myself, but failed and he didn't answer to my pms+ I have been waiting 2 weeks. How can you know if I tried fixing the script or not?
Know what you are saying, just leave thanks :-D.

Relax bro, scripters have lives too...

Our "Job" isn't to update scripts for kids like you just to flame us if we don't update if you get a wittle error. We do this on our free time as a hobby. If you don't like the way somebody does something either learn to script and fix the problem yourself, or gtfo of this community as others have said. We work too hard to help people to have people like you spit in our faces if we don't cater to your every need.

Pardon my language.

Kave
02-16-2012, 06:14 AM
Time: 7 Hours, 28 Minutes and 6 Seconds
We have gained 303916 Agility Experience!
We are gaining 40784 Agility Experience per Hour!

^ Using Skoll boots from 53-65. Your pineapple procedure works fine however I would customize the antiban a little more.

Reinier
02-16-2012, 11:20 AM
Relax bro, scripters have lives too...

Our "Job" isn't to update scripts for kids like you just to flame us if we don't update if you get a wittle error. We do this on our free time as a hobby. If you don't like the way somebody does something either learn to script and fix the problem yourself, or gtfo of this community as others have said. We work too hard to help people to have people like you spit in our faces if we don't cater to your every need.

Pardon my language.

Spare time is ok, but he could update it within 2 weeks.
I tried fixing it, but didn't work.
Your language is bad yes.
Just want him to update the part I mentioned before, I give feedback and he does nothing with it.
15 years old, if u like to call me a kid then do so but I do not like it, got enough brains. and here are some 10 years old aswell.

Kidlington
02-16-2012, 12:30 PM
Time: 7 Hours, 28 Minutes and 6 Seconds
We have gained 303916 Agility Experience!
We are gaining 40784 Agility Experience per Hour!

^ Using Skoll boots from 53-65. Your pineapple procedure works fine however I would customize the antiban a little more.

Wow nice proggy! What did you customize?

TsterT
02-16-2012, 12:33 PM
Spare time is ok, but he could update it within 2 weeks.
I tried fixing it, but didn't work.
Your language is bad yes.
Just want him to update the part I mentioned before, I give feedback and he does nothing with it.
15 years old, if u like to call me a kid then do so but I do not like it, got enough brains. and here are some 10 years old aswell.

Try again. Learn yourself.

15 isn't old, you're still a kid.

Reinier
02-16-2012, 07:02 PM
Try again. Learn yourself.

15 isn't old, you're still a kid.

Never said it was old, and if you comment this bullshit then most likely you are more child than me.

RyGuy
02-16-2012, 07:07 PM
If you guys want to fight bring it here (http://villavu.com/forum/forumdisplay.php?f=21), but no more on this thread kay? Thanks :)

rol prodigy
02-17-2012, 04:41 AM
hey ry guy does it go get the pineapples or do I have to have them in the inv?

Edit: nvm good sir very nice script!

Reinier
02-17-2012, 09:40 AM
If you guys want to fight bring it here (http://villavu.com/forum/forumdisplay.php?f=21), but no more on this thread kay? Thanks :)

May I finaly have an answer to all my questions from YOU and not the people that defend you+ answer my pms since you read them for sure.

Kolro
02-17-2012, 09:44 AM
do i have to babysit on this script?

dragonbotz
02-17-2012, 09:13 PM
Thanks so much for this script. I don't think it needs babysitting. It messes up a little bit as people are saying but overall a really useful script! Thanks again.

trueno
02-18-2012, 03:58 AM
Fairly new to Simba. Correction: I am very new to simba, care to help me out, as in setting up, and everything, i've gone through tutorials, nothing is working :/ I'd appreciate any help, preferably video help through skype. my name is jordanmetzger358. Please add me on skype, and help me out. Thank you.

Needle
02-18-2012, 08:08 AM
Thanks for making this script RyGuy. :)

Time: 2 Hours, 20 Minutes and 47 Seconds
We have gained 80540 Agility Experience!
We are gaining 34325 Agility Experience per Hour!

one1988
02-18-2012, 08:37 AM
I'm going to use this once I figure out how to get the gree grees :(

Kolro
02-18-2012, 10:11 AM
@one1988
if you have done monkey madness then you can get gree gree.
you kill the monkey archer and take its bones.
then go to little monkey,it will give you empty talisman.(you need normal monkey gree and monkeyspeak ammy)

then go to dungeon -AS A MONKEY (take some food and antipoison for traps)
creatures wont atack you
at the end of the dung theres some gnome
use bones and empty gree gree on him - he will change it to ninja monkey gree gree

Masterstroke
02-18-2012, 04:43 PM
I don't know what happened, it ran good for 1 hour, now it keeps on failing and clicking tree1. But I still have to do the steps...
Anyone knows a solution?

Kolro
02-18-2012, 04:48 PM
make lowest details.restart simba. ty tu make your compas position manually.

Masterstroke
02-19-2012, 01:23 AM
Thanks mate, the lowest graphs seemed to be the problem ;)

Justin
02-19-2012, 02:48 AM
Thanks man, running smooth, will post progress report!

melinkinchutney
02-19-2012, 05:15 AM
I also keep failing. for me its always either before or after the rope swing.

Im lowest details and have restarted simba, etc.

I'm assuming theres a problem between RunToSwing, OverWater, and DownTree.

not sure what im doing wrong from my end - anyone have a suggestion?

oligofren
02-19-2012, 06:17 AM
Time: 2 Hours, 32 Minutes and 27 Seconds
We have gained 56393 Agility Experience!
We are gaining 22197 Agility Experience per Hour!

The script is absolutely stable and can run for hours
I modified the script a little bit to make it eat and used summer pies as food


MaxInvFood := 1;
Tries := 1;

repeat
SetAngle(SRL_ANGLE_HIGH);

MakeCompass('S');
SetDTMs;

if (CurrentHP < 30)then logout;

ii := MaxInvFood;
if (CurrentHP < EatAt)then
repeat
Wait(500 + random(500));
if ((ii < 28) and ExistsItem(ii)) then
begin
InvMouse(ii, 3);
if WaitUptext('Eat', 2000) then
ClickMouse2(mouse_left) else
Inc(Tries);
if Tries >= 2 then
begin
Inc(MaxInvFood);
Tries := 1;
end;
Wait(1000);
end;
if ii < 28 then
Inc(ii);
// FindDTM(EatIt, x, y, MIX1, MIY1, MIX2, MIY2);
// Mouse(x, y, 5, 5, True);
until (CurrentHP > EatAt);

WhereAreWe;

spots1
02-19-2012, 06:40 AM
Im kinda new, i downloaded it, now how do i use it? please pm me.

RyGuy
02-19-2012, 07:13 AM
ustin;934542']Thanks man, running smooth, will post progress report!

Np, and can't wait!


Time: 2 Hours, 32 Minutes and 27 Seconds
We have gained 56393 Agility Experience!
We are gaining 22197 Agility Experience per Hour!

The script is absolutely stable and can run for hours
I modified the script a little bit to make it eat and used summer pies as food


MaxInvFood := 1;
Tries := 1;

repeat
SetAngle(SRL_ANGLE_HIGH);

MakeCompass('S');
SetDTMs;

if (CurrentHP < 30)then logout;

ii := MaxInvFood;
if (CurrentHP < EatAt)then
repeat
Wait(500 + random(500));
if ((ii < 28) and ExistsItem(ii)) then
begin
InvMouse(ii, 3);
if WaitUptext('Eat', 2000) then
ClickMouse2(mouse_left) else
Inc(Tries);
if Tries >= 2 then
begin
Inc(MaxInvFood);
Tries := 1;
end;
Wait(1000);
end;
if ii < 28 then
Inc(ii);
// FindDTM(EatIt, x, y, MIX1, MIY1, MIX2, MIY2);
// Mouse(x, y, 5, 5, True);
until (CurrentHP > EatAt);

WhereAreWe;

Good to see new(er) users learning to script and modifying them by themselves instead of relying on the OP to do it! :D


Im kinda new, i downloaded it, now how do i use it? please pm me.

There are a lot of tutorials on the forums on how to setup/ install simba along with running scripts.

Reinier
02-19-2012, 02:25 PM
Good to see new(er) users learning to script and modifying them by themselves instead of relying on the OP to do it! :D.

Or you are too lazy so they HAVE to do it themself.

melinkinchutney
02-19-2012, 02:40 PM
okay... I increased the time for the swing - downtree...

I deleted tree22, but am still going into the hole.
What's wrong with tree2? Can someone please explain why my adjustments are not working?

The bot keeps going into the hole

shady4201
02-19-2012, 02:41 PM
I also keep failing. for me its always either before or after the rope swing.

Im lowest details and have restarted simba, etc.

I'm assuming theres a problem between RunToSwing, OverWater, and DownTree.

not sure what im doing wrong from my end - anyone have a suggestion?
Are you actually serious? You can fail this agility course up to 75 agility.

Back on topic, am going to be testing this and posting feedback etc once I raise my mining a bit more.

Reinier
02-19-2012, 04:14 PM
okay... I increased the time for the swing - downtree...

I deleted tree22, but am still going into the hole.
What's wrong with tree2? Can someone please explain why my adjustments are not working?

The bot keeps going into the hole
Mate, I also have this after 10 minutes sometimes, but often I don't just check it like every 30-60 minutes if it has failed, and if it did then just restart it.
Just keep running it.
RyGuy's won't fix it, because he is most likely too lazy so he says that he wants new(er) members to fix it themself :D.

Jizm
02-19-2012, 04:34 PM
Nice script wish i has 75 Agility tho :(

melinkinchutney
02-19-2012, 06:27 PM
Are you actually serious? You can fail this agility course up to 75 agility.

Back on topic, am going to be testing this and posting feedback etc once I raise my mining a bit more.

You're an idiot; I was referring to the script failing at this location.

Dear Reinier:
I think I've gotten it to work now.
I've made some adjustments, and my adjustments seem to be working now.
***Deleted the ENTIRE tree2 DTM.
Its what has been causing the problems.
There is no reason to try and detect it, when we land in the same place every time after the rope swing.



program ApeAtoll;
//////////////////////////WRITTEN BY RYGUY//////////////////////////////

////////////////////////////VERSION 1.35////////////////////////////////
{$DEFINE SMART}
{$DEFINE SRL5}
{$i SRL/srl.simba}

var
x, y, Stone, Tree1, Bars, Fell, Slope, TopOfSlope,
ToSwingMM, Swing, Tree2, BottomOfSwing, ToStoneMM,
TimeBegan, StartingXP, TimesFailed, PickIt, CutIt,
EatIt, FromPineapple, Stone2, Tree22: integer;

aFound: extended;

///////////////////////////PLAYER SETUP//////////////////////////////////
const
EatAt = 100; //HP to eat at. Set to 0 to disable.


procedure DeclarePlayers;
begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;

Players[0].Name := '';
Players[0].Pass := '';
Players[0].Nick := '';
Players[0].Active:=True;
end;

////////////////////DO NOT TOUCH BELOW THIS LINE/////////////////////////



procedure SetDTMs;
begin
Stone := DTMFromString('mwQAAAHic42RgYNBmhGB9INYCYnUgFgNiNS C2AWIdoJptQLwZiHcA8S4o/zAQnwLiM0BcC8QpUToMaTG6DBlxegyhPmpg3NC7iqG2eyVD66S 1DHkZhgxcQHXoWAQNA61kYCKA4QAAp4oTFA==');
Stone2 := DTMFromString('mrAAAAHic42BgYNBkZGDQBWJVIJYCYmUg1g diSxANlN8CxDuAeCsQ7wXiY0B8AogPA3EFEIuJiTNEB2mCcUXb EoaGvjUM1V1LGZr7VjEUZBkxcAHVwLAIFgy0hoEJD4YBAO33EV M=');
Tree1 := DTMFromString('mggAAAHicY2NgYJBkgABFIFYFYjkoWxyIOa FyIDXyQCwAxFmh+gyvPnxnCHVQZegttGPICzZgiHJWZ+ABymHD jDgwBAAAebwIxQ==');
Bars := DTMFromString('mggAAAHicY2NgYNBgZGBwBGIpKOYEYlkgjg fKpQNxGhA3MUD4ukDcUeTL4GWnxRDsps/g56TDUNE6nyEqTo6BCyiHjEWgGGgUAzMWDAEAytEJWQ==');
Fell := DTMFromString('mggAAAHicY2NgYMhmYmBoA2I/IM4C4iQgrgDiaUC5SUBcA8T1QFwNxJVAHGXIzqAcIcjgaSXI0D FxFhxzAeVgmB8JMwIxExYMAQALBAzO');
Slope := DTMFromString('m6wAAAHic42ZgYChmgIByIC4E4jIonQPEc4 B4AhB3AHEtEMsBcSoQm0D1qAKxBBArAbEwEPMCsTgQC4HMyTJh qOtZyeBlr8AQ46fBEBMtw5CRrsCQlCjHkJNkwJARpwdWU5Fjys ADVC8CxPxImAcHZgRiViBmQsIsODASAABpuxIH');
TopOfSlope := DTMFromString('mbQAAAHicY2VgYAhnZGBIB+JqIO4G4ttAXA AUzwTiFCCOB2JfIA7wsmWIDnVjCPF3BOPkMlUGVqA4MuYHYhY0 DDQOAgCYLAla');
ToSwingMM := DTMFromString('mQwAAAHicY2ZgYOBjgAAYzQXEHEDc0DWTQS FMjCE2tYiBB8iHYUYkDAQAgskDvA==');
Swing := DTMFromString('mlwAAAHicY2dgYLgPxJeh+AoU7wHixYwMDM 1AejYQLwPirUC8H4jjofJZtaYMy1o9GCbm2jPMKnZmmF/vylDTtYzBP1GLgQsoj45FoJgRBwapgQIAl20TVw==');
BottomOfSwing := DTMFromString('mggAAAHicY2NgYAhkYmBIBeIgII4H4glAvB iIVYByGkBsAsRdQGwExNZA3NYzDQX72MszpIZoMfAD5bBhRiTM goQhAAD5kAy6');
ToStoneMM := DTMFromString('mWAAAAHicY2FgYNjExMCwBIhXAPE0IDYFip kBsQoQmwNxTXMfQ1q4PoNpkgRDiIc6Az9QDBkzomEQAAC7JweS ');
PickIt := DTMFromString('mbQAAAHicY2VgYJAGYjkobQnEdkB8B4hvAv EDIP4JxMeAWHSCBMP3RSoM+2ulGYratRiaJ+ky8APF0TEjFgwG AALkC6s=');
CutIt := DTMFromString('mggAAAHicY2NgYMhmYmAoY4LQiUCcDMRFQM zFyMDAA8TiUPoXUO1vIN7RJg0kmTAwF5DEhhmxqoYBAF1YBnE= ');
EatIt := DTMFromString('mggAAAHicY2NgYMhlYmDIAuIyIM4G4iQgzg DiJ0C5u0D8EIjfMED4zxlAgAkD758hzcAFZGHDjFh1wAAAeO0J sQ==');
FromPineapple := DTMFromString('mggAAAHicY2NgYGhhZGBoAOJaIO4A4j4gbg bi+UC5GUC8BoinA/EcIN4AxFY6Qgy9U/QY9FT4GLytxBnK4k0Z/OyUGLiAcuiYH4gZoZgJCbMywAAAAMcLtg==');
end;



procedure FreeDTMs;
begin
FreeDTM(Stone);
FreeDTM(Stone2);
FreeDTM(Tree1);
FreeDTM(Bars);
FreeDTM(Fell);
FreeDTM(Slope);
FreeDTM(TopOfSlope);
FreeDTM(ToSwingMM);
FreeDTM(Swing);
FreeDTM(BottomOfSwing);
FreeDTM(ToStoneMM);
FreeDTM(PickIt);
FreeDTM(CutIt);
FreeDTM(EatIt);
FreeDTM(FromPineapple);
end;



procedure Report;
var
Exp, ExpHr, TimeRan: integer;
begin
TimeRan := (1+((GetSystemTime - TimeBegan) / 1000));
Exp := (GetXPBarTotal - StartingXP);
ExpHr := Round((Exp * 3600) / (TimeRan));
WriteLn('Time: ' + TimeRunning);
WriteLn('We have gained ' + IntToStr(Exp) + ' Agility Experience!');
WriteLn('We are gaining ' + IntToStr(ExpHr) + ' Agility Experience per Hour!');
end;




procedure AntiBan;
begin
if not(LoggedIn)then
Exit;
case Random(300)of
0: HoverSkill('Agility', false);
1: PickUpMouse;
2: RandomMovement;
3: RandomRClick;
end;
end;



procedure SteppingStone;
begin
if FindDTMRotated(Stone, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound) or FindDTMRotated(Stone2, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound)then
Mouse(x, y, 5, 5, True);
Wait(100 + random(50));
MMouse(300, 140, 15, 15);
Wait(4250 + random(100));
AntiBan;
end;



procedure UpTree;
begin
if FindDTMRotated(Tree1, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound)then
Mouse(x, y, 5, 5, True);
Wait(100 + random(50));
MMouse(295, 95, 15, 15);
Wait(4250 + random(100));
AntiBan;
end;



procedure MonkeyBars;
var
BarCount: integer;
begin
repeat
Inc(BarCount);
if FindDTMRotated(Bars, x, y, 180, 0, 420, 340, -Pi, Pi, Pi/30, aFound)then
MMouse(x, y, 2, 2);
Wait( randomrange (25, 50) );
until IsUpText('wing') or (BarCount > 15);
if IsUpText('wing')then
begin
ClickMouse2(True);
Wait(100 + random(50));
MMouse(285, 170, 15, 15);
Wait(6550 + random(100));
AntiBan;
end;
end;



procedure SkullSlope;
var
SlopeCount: integer;
begin
repeat
Inc(SlopeCount);
x := MSCX;
y := MSCY;
if FindColorSpiralTolerance(x, y, 3435383, MSX1, MSY1, MSX2, MSY2, 4)then
MMouse(x, y, 0, 0);
Wait( randomrange (25, 50));
until IsUpText('slope') or (SlopeCount > 30);
if IsUpText('slope')then
begin
ClickMouse2(True);
Wait(1000 + random(500));
MMouse(580, 45, 10, 10);
Wait(1800 + random(1000));
AntiBan;
While IsMoving do WaitNone;
end;
end;



procedure RunToSwing;
begin
if FindDTMRotated(ToSwingMM, x, y, MMX1, MMY1, MMX2, MMY2, -Pi, Pi, Pi/30, aFound)then
Mouse(x, y, 5, 5, True);
Wait(2500 + random(1000));
MMouse(215, 85, 15, 15);

Flag;
Wait(1500 + random(1000));
end;



procedure OverWater;
begin
if FindDTMRotated(Swing, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound)then
Mouse(x, y, 5, 5, True);
Wait(900 + random(500));
MMouse(210, 280, 15, 15);

Wait(2000 + random(1000));
end;



procedure DownTree;
begin
MMouse(223, 291, 5, 5);
if IsUpText('pic')then
begin
ClickMouse2(True);
end;
Wait(1000 + random(500));
MMouse(685, 55, 10, 10);

Wait(10850 + random(100));
TimesFailed := 0;
end;



procedure BackToStart;
begin
if FindDTMRotated(ToStoneMM, x, y, MMX1, MMY1, MMX2, MMY2, -Pi, Pi, Pi/30, aFound)then
Mouse(x, y, 5, 5, True);
Wait(100 + random(50));
MMouse(295, 180, 15, 15);
Wait(1000 + random(100));
Report;
AntiBan;
Flag;
end;

procedure GetPineapple;
begin


begin
Wait(400 + random(50));
if FindDTM(PickIt, x, y, MSX1, MSY1, MSX2, MSY2)then
Mouse(x, y, 5, 5, True);
Wait(2000 + random(100));
end;

begin
if FindDTM(CutIt, x, y, MIX1, MIY1, MIX2, MIY2)then
Mouse(x, y, 5, 5, False);
WaitOption('lice', 300);
Wait(400 + random(50));
Mouse(190, 430, 20, 20, True);
Wait(300 + random(50));
end;

begin
if FindDTMRotated(FromPineapple, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound)then
Mouse(x, y, 4, 4, True);
Wait(1750 + random(100));
end;

end;



function CurrentHP:integer;
var
s: string;
begin
Result := GetMMLevels('health', s);
end;



procedure WhereAreWe;
var
x, y: integer;
begin

WriteLn('Failed ' + IntToStr(TimesFailed) + ' Times');
Inc(TimesFailed);

if FindDTMRotated(Stone, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound) or FindDTMRotated(Stone2, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound)then
begin
WriteLn('Found Stone');
SteppingStone;
end;

if FindDTMRotated(Tree1, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound)then
begin
WriteLn('Found Tree1');
UpTree;
end;

if FindDTMRotated(Bars, x, y, 180, 0, 420, 340, -Pi, Pi, Pi/30, aFound)then
begin
WriteLn('Found Bars');
MonkeyBars;
end;

if FindDTMRotated(Slope, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound)then
begin
WriteLn('Found Slope');
SkullSlope;
end;

if FindDTMRotated(TopOfSlope, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound)then
begin
WriteLn('Found Top');
RunToSwing;
end;

if FindDTMRotated(Swing, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound)then
begin
WriteLn('Found Swing');
OverWater;
end;

begin
WriteLn('Found Tree 2');
DownTree;
end;

if (CurrentHP < 300) and (InvCount < 15)then
begin
WriteLn('Getting a Pineapple for later use');
GetPineapple;
end;

if FindDTMRotated(BottomOfSwing, x, y, MMX1, MMY1, MMX2, MMY2, -Pi, Pi, Pi/30, aFound)then
begin
WriteLn('Found Bottom');
BackToStart;
end;

if FindDTMRotated(Fell, x, y, MMX1, MMY1, MMX2, MMY2, -Pi, Pi, Pi/30, aFound)then
begin
WriteLn('Think you fell.. trying to go back to the stone')
BackToStart;
end;

if TimesFailed > 15 then
begin
WriteLn('We are probably stuck. Logging out to be safe.');
Logout;
TerminateScript;
end;

end;



begin
Smart_Server := 86;
Smart_Members := True;
Smart_Signed := True;
Smart_SuperDetail := False;

SetUpSRL;
ActivateClient;
DeclarePlayers;
LoginPlayer;
TimeBegan := GetSystemTime;
ToggleXPBar(True);
StartingXP := (GetXPBarTotal);

repeat
SetAngle(SRL_ANGLE_HIGH);

MakeCompass('S');
SetDTMs;

if (CurrentHP < 30)then logout;

if (CurrentHP < EatAt)then
repeat
begin
FindDTM(EatIt, x, y, MIX1, MIY1, MIX2, MIY2);
Mouse(x, y, 5, 5, True);
end;
until (CurrentHP > EatAt);

WhereAreWe;



LevelUpEx(True, False);

FreeDTMs;

until(AllPlayersInactive);
end.

RyGuy
02-19-2012, 06:29 PM
Reinier, people like you make me want to never fix this script. Show some fucking respect. I came to these forums during one of my breaks and taught myself how to script. I now have school again, and have a very limited amount of time to play Runescape. Being an immature asshole is NOT the way to get something done.

ifrootloops
02-19-2012, 06:45 PM
Reinier, people like you make me want to never fix this script. Show some fucking respect. I came to these forums during one of my breaks and taught myself how to script. I now have school again, and have a very limited amount of time to play Runescape. Being an immature asshole is NOT the way to get something done.

+1

MelinkinChutney's fix also removes the music checker after each lap.
ie: the bot no longer clicks on the music thing before the stepping stone each time.

Reinier:
these are free scripts and free forums. If this guy was getting paid to write scripts then yell at him all you want. But you didn't pay anything - so stop being an asshole about it. Simple as that man. Be thankful you got a 98% working script that just required a slight tweaking.

Reinier
02-19-2012, 07:08 PM
Reinier, people like you make me want to never fix this script. Show some fucking respect. I came to these forums during one of my breaks and taught myself how to script. I now have school again, and have a very limited amount of time to play Runescape. Being an immature asshole is NOT the way to get something done.
Whenever you have time to fix this script and totally it should be the lowest priority, then fix it? Instead of answering this ''immature asshole (with no mother fucking fuck respect)''.
When can I expect an update then, how long?

RyGuy
02-19-2012, 07:33 PM
It will probably get done over my spring break, unless I find time sooner

Masterstroke
02-19-2012, 07:42 PM
You're an idiot; I was referring to the script failing at this location.

Dear Reinier:
I think I've gotten it to work now.
I've made some adjustments, and my adjustments seem to be working now.
***Deleted the ENTIRE tree2 DTM.
Its what has been causing the problems.
There is no reason to try and detect it, when we land in the same place every time after the rope swing.



program ApeAtoll;
//////////////////////////WRITTEN BY RYGUY//////////////////////////////

////////////////////////////VERSION 1.35////////////////////////////////
{$DEFINE SMART}
{$DEFINE SRL5}
{$i SRL/srl.simba}

var
x, y, Stone, Tree1, Bars, Fell, Slope, TopOfSlope,
ToSwingMM, Swing, Tree2, BottomOfSwing, ToStoneMM,
TimeBegan, StartingXP, TimesFailed, PickIt, CutIt,
EatIt, FromPineapple, Stone2, Tree22: integer;

aFound: extended;

///////////////////////////PLAYER SETUP//////////////////////////////////
const
EatAt = 100; //HP to eat at. Set to 0 to disable.


procedure DeclarePlayers;
begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;

Players[0].Name := '';
Players[0].Pass := '';
Players[0].Nick := '';
Players[0].Active:=True;
end;

////////////////////DO NOT TOUCH BELOW THIS LINE/////////////////////////



procedure SetDTMs;
begin
Stone := DTMFromString('mwQAAAHic42RgYNBmhGB9INYCYnUgFgNiNS C2AWIdoJptQLwZiHcA8S4o/zAQnwLiM0BcC8QpUToMaTG6DBlxegyhPmpg3NC7iqG2eyVD66S 1DHkZhgxcQHXoWAQNA61kYCKA4QAAp4oTFA==');
Stone2 := DTMFromString('mrAAAAHic42BgYNBkZGDQBWJVIJYCYmUg1g diSxANlN8CxDuAeCsQ7wXiY0B8AogPA3EFEIuJiTNEB2mCcUXb EoaGvjUM1V1LGZr7VjEUZBkxcAHVwLAIFgy0hoEJD4YBAO33EV M=');
Tree1 := DTMFromString('mggAAAHicY2NgYJBkgABFIFYFYjkoWxyIOa FyIDXyQCwAxFmh+gyvPnxnCHVQZegttGPICzZgiHJWZ+ABymHD jDgwBAAAebwIxQ==');
Bars := DTMFromString('mggAAAHicY2NgYNBgZGBwBGIpKOYEYlkgjg fKpQNxGhA3MUD4ukDcUeTL4GWnxRDsps/g56TDUNE6nyEqTo6BCyiHjEWgGGgUAzMWDAEAytEJWQ==');
Fell := DTMFromString('mggAAAHicY2NgYMhmYmBoA2I/IM4C4iQgrgDiaUC5SUBcA8T1QFwNxJVAHGXIzqAcIcjgaSXI0D FxFhxzAeVgmB8JMwIxExYMAQALBAzO');
Slope := DTMFromString('m6wAAAHic42ZgYChmgIByIC4E4jIonQPEc4 B4AhB3AHEtEMsBcSoQm0D1qAKxBBArAbEwEPMCsTgQC4HMyTJh qOtZyeBlr8AQ46fBEBMtw5CRrsCQlCjHkJNkwJARpwdWU5Fjys ADVC8CxPxImAcHZgRiViBmQsIsODASAABpuxIH');
TopOfSlope := DTMFromString('mbQAAAHicY2VgYAhnZGBIB+JqIO4G4ttAXA AUzwTiFCCOB2JfIA7wsmWIDnVjCPF3BOPkMlUGVqA4MuYHYhY0 DDQOAgCYLAla');
ToSwingMM := DTMFromString('mQwAAAHicY2ZgYOBjgAAYzQXEHEDc0DWTQS FMjCE2tYiBB8iHYUYkDAQAgskDvA==');
Swing := DTMFromString('mlwAAAHicY2dgYLgPxJeh+AoU7wHixYwMDM 1AejYQLwPirUC8H4jjofJZtaYMy1o9GCbm2jPMKnZmmF/vylDTtYzBP1GLgQsoj45FoJgRBwapgQIAl20TVw==');
BottomOfSwing := DTMFromString('mggAAAHicY2NgYAhkYmBIBeIgII4H4glAvB iIVYByGkBsAsRdQGwExNZA3NYzDQX72MszpIZoMfAD5bBhRiTM goQhAAD5kAy6');
ToStoneMM := DTMFromString('mWAAAAHicY2FgYNjExMCwBIhXAPE0IDYFip kBsQoQmwNxTXMfQ1q4PoNpkgRDiIc6Az9QDBkzomEQAAC7JweS ');
PickIt := DTMFromString('mbQAAAHicY2VgYJAGYjkobQnEdkB8B4hvAv EDIP4JxMeAWHSCBMP3RSoM+2ulGYratRiaJ+ky8APF0TEjFgwG AALkC6s=');
CutIt := DTMFromString('mggAAAHicY2NgYMhmYmAoY4LQiUCcDMRFQM zFyMDAA8TiUPoXUO1vIN7RJg0kmTAwF5DEhhmxqoYBAF1YBnE= ');
EatIt := DTMFromString('mggAAAHicY2NgYMhlYmDIAuIyIM4G4iQgzg DiJ0C5u0D8EIjfMED4zxlAgAkD758hzcAFZGHDjFh1wAAAeO0J sQ==');
FromPineapple := DTMFromString('mggAAAHicY2NgYGhhZGBoAOJaIO4A4j4gbg bi+UC5GUC8BoinA/EcIN4AxFY6Qgy9U/QY9FT4GLytxBnK4k0Z/OyUGLiAcuiYH4gZoZgJCbMywAAAAMcLtg==');
end;



procedure FreeDTMs;
begin
FreeDTM(Stone);
FreeDTM(Stone2);
FreeDTM(Tree1);
FreeDTM(Bars);
FreeDTM(Fell);
FreeDTM(Slope);
FreeDTM(TopOfSlope);
FreeDTM(ToSwingMM);
FreeDTM(Swing);
FreeDTM(BottomOfSwing);
FreeDTM(ToStoneMM);
FreeDTM(PickIt);
FreeDTM(CutIt);
FreeDTM(EatIt);
FreeDTM(FromPineapple);
end;



procedure Report;
var
Exp, ExpHr, TimeRan: integer;
begin
TimeRan := (1+((GetSystemTime - TimeBegan) / 1000));
Exp := (GetXPBarTotal - StartingXP);
ExpHr := Round((Exp * 3600) / (TimeRan));
WriteLn('Time: ' + TimeRunning);
WriteLn('We have gained ' + IntToStr(Exp) + ' Agility Experience!');
WriteLn('We are gaining ' + IntToStr(ExpHr) + ' Agility Experience per Hour!');
end;




procedure AntiBan;
begin
if not(LoggedIn)then
Exit;
case Random(300)of
0: HoverSkill('Agility', false);
1: PickUpMouse;
2: RandomMovement;
3: RandomRClick;
end;
end;



procedure SteppingStone;
begin
if FindDTMRotated(Stone, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound) or FindDTMRotated(Stone2, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound)then
Mouse(x, y, 5, 5, True);
Wait(100 + random(50));
MMouse(300, 140, 15, 15);
Wait(4250 + random(100));
AntiBan;
end;



procedure UpTree;
begin
if FindDTMRotated(Tree1, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound)then
Mouse(x, y, 5, 5, True);
Wait(100 + random(50));
MMouse(295, 95, 15, 15);
Wait(4250 + random(100));
AntiBan;
end;



procedure MonkeyBars;
var
BarCount: integer;
begin
repeat
Inc(BarCount);
if FindDTMRotated(Bars, x, y, 180, 0, 420, 340, -Pi, Pi, Pi/30, aFound)then
MMouse(x, y, 2, 2);
Wait( randomrange (25, 50) );
until IsUpText('wing') or (BarCount > 15);
if IsUpText('wing')then
begin
ClickMouse2(True);
Wait(100 + random(50));
MMouse(285, 170, 15, 15);
Wait(6550 + random(100));
AntiBan;
end;
end;



procedure SkullSlope;
var
SlopeCount: integer;
begin
repeat
Inc(SlopeCount);
x := MSCX;
y := MSCY;
if FindColorSpiralTolerance(x, y, 3435383, MSX1, MSY1, MSX2, MSY2, 4)then
MMouse(x, y, 0, 0);
Wait( randomrange (25, 50));
until IsUpText('slope') or (SlopeCount > 30);
if IsUpText('slope')then
begin
ClickMouse2(True);
Wait(1000 + random(500));
MMouse(580, 45, 10, 10);
Wait(1800 + random(1000));
AntiBan;
While IsMoving do WaitNone;
end;
end;



procedure RunToSwing;
begin
if FindDTMRotated(ToSwingMM, x, y, MMX1, MMY1, MMX2, MMY2, -Pi, Pi, Pi/30, aFound)then
Mouse(x, y, 5, 5, True);
Wait(2500 + random(1000));
MMouse(215, 85, 15, 15);

Flag;
Wait(1500 + random(1000));
end;



procedure OverWater;
begin
if FindDTMRotated(Swing, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound)then
Mouse(x, y, 5, 5, True);
Wait(900 + random(500));
MMouse(210, 280, 15, 15);

Wait(2000 + random(1000));
end;



procedure DownTree;
begin
MMouse(223, 291, 5, 5);
if IsUpText('pic')then
begin
ClickMouse2(True);
end;
Wait(1000 + random(500));
MMouse(685, 55, 10, 10);

Wait(10850 + random(100));
TimesFailed := 0;
end;



procedure BackToStart;
begin
if FindDTMRotated(ToStoneMM, x, y, MMX1, MMY1, MMX2, MMY2, -Pi, Pi, Pi/30, aFound)then
Mouse(x, y, 5, 5, True);
Wait(100 + random(50));
MMouse(295, 180, 15, 15);
Wait(1000 + random(100));
Report;
AntiBan;
Flag;
end;

procedure GetPineapple;
begin


begin
Wait(400 + random(50));
if FindDTM(PickIt, x, y, MSX1, MSY1, MSX2, MSY2)then
Mouse(x, y, 5, 5, True);
Wait(2000 + random(100));
end;

begin
if FindDTM(CutIt, x, y, MIX1, MIY1, MIX2, MIY2)then
Mouse(x, y, 5, 5, False);
WaitOption('lice', 300);
Wait(400 + random(50));
Mouse(190, 430, 20, 20, True);
Wait(300 + random(50));
end;

begin
if FindDTMRotated(FromPineapple, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound)then
Mouse(x, y, 4, 4, True);
Wait(1750 + random(100));
end;

end;



function CurrentHP:integer;
var
s: string;
begin
Result := GetMMLevels('health', s);
end;



procedure WhereAreWe;
var
x, y: integer;
begin

WriteLn('Failed ' + IntToStr(TimesFailed) + ' Times');
Inc(TimesFailed);

if FindDTMRotated(Stone, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound) or FindDTMRotated(Stone2, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound)then
begin
WriteLn('Found Stone');
SteppingStone;
end;

if FindDTMRotated(Tree1, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound)then
begin
WriteLn('Found Tree1');
UpTree;
end;

if FindDTMRotated(Bars, x, y, 180, 0, 420, 340, -Pi, Pi, Pi/30, aFound)then
begin
WriteLn('Found Bars');
MonkeyBars;
end;

if FindDTMRotated(Slope, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound)then
begin
WriteLn('Found Slope');
SkullSlope;
end;

if FindDTMRotated(TopOfSlope, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound)then
begin
WriteLn('Found Top');
RunToSwing;
end;

if FindDTMRotated(Swing, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound)then
begin
WriteLn('Found Swing');
OverWater;
end;

begin
WriteLn('Found Tree 2');
DownTree;
end;

if (CurrentHP < 300) and (InvCount < 15)then
begin
WriteLn('Getting a Pineapple for later use');
GetPineapple;
end;

if FindDTMRotated(BottomOfSwing, x, y, MMX1, MMY1, MMX2, MMY2, -Pi, Pi, Pi/30, aFound)then
begin
WriteLn('Found Bottom');
BackToStart;
end;

if FindDTMRotated(Fell, x, y, MMX1, MMY1, MMX2, MMY2, -Pi, Pi, Pi/30, aFound)then
begin
WriteLn('Think you fell.. trying to go back to the stone')
BackToStart;
end;

if TimesFailed > 15 then
begin
WriteLn('We are probably stuck. Logging out to be safe.');
Logout;
TerminateScript;
end;

end;



begin
Smart_Server := 86;
Smart_Members := True;
Smart_Signed := True;
Smart_SuperDetail := False;

SetUpSRL;
ActivateClient;
DeclarePlayers;
LoginPlayer;
TimeBegan := GetSystemTime;
ToggleXPBar(True);
StartingXP := (GetXPBarTotal);

repeat
SetAngle(SRL_ANGLE_HIGH);

MakeCompass('S');
SetDTMs;

if (CurrentHP < 30)then logout;

if (CurrentHP < EatAt)then
repeat
begin
FindDTM(EatIt, x, y, MIX1, MIY1, MIX2, MIY2);
Mouse(x, y, 5, 5, True);
end;
until (CurrentHP > EatAt);

WhereAreWe;



LevelUpEx(True, False);

FreeDTMs;

until(AllPlayersInactive);
end.


Thanks for the edit, will test it as soon as rs is back up :)

Reinier
02-20-2012, 12:20 AM
+1
Reinier:
these are free scripts and free forums. If this guy was getting paid to write scripts then yell at him all you want. But you didn't pay anything - so stop being an asshole about it. Simple as that man. Be thankful you got a 98% working script that just required a slight tweaking.
This community doesn't have paid scripts and as of what they are saying, they'll never have them. I don't know where you get that idea of "if this/any other individu was getting paid to write scripts then yell at him all you want."
You are (most likely) from RSBuddy were they had paid scripts, were they had many fools like you that don't think first+ that talk about premium scripts you said is stupid and arrows to rsbuddy.

Fuck the people that "defend" RyGuy. He finaly answered on a good way, so this is now stopped.
Don't drag urself too much into other people's little problems.

Hope you understood me, RSBuddy>Simba weirdo.
Idc if u r not from RSBuddy afterall, doesn't matter that much (maybe a better attitude).

ifrootloops
02-20-2012, 03:24 AM
hey melinkinchutney you're getting the right idea, but you script still ended a couple times for me.

I coded in clicking on the compass after the swing. That way you looking straight at tree #2 and theres no way you can possibly misclick.

Hope that little bit of advice helps.
my fix for tree 2 := click on compass + click tree + rotate camera up + rotate camera south

works flawless for me now. I'm going to be running all night. cheers.

Kajutsky
02-20-2012, 10:11 AM
wow ur so sexy!

Borland
02-20-2012, 10:30 AM
Very stable script, ran for around 2 hours straight with no problems.

I did however change each obstacle, removed the pre-timed 'Waits' and done a

while not(PreXP < GetXPBarTotal) do
Wait(20);

Where PreXP := GetXPBarTotal just before clicking the obstacle.
This way it goes to the next place as soo as it's finished, more optimized and negates potential hiccups from a lagg spike or something else.

Props.

corretje
02-20-2012, 10:30 AM
i changed the dtm of tree2, testing it now, seems to be working fine for now.

Masterstroke
02-20-2012, 11:48 AM
i changed the dtm of tree2, testing it now, seems to be working fine for now.

Could you try to explain it to a noob how to change it? :p

RyGuy
02-20-2012, 01:40 PM
i changed the dtm of tree2, testing it now, seems to be working fine for now.

If you get a good dtm for it I encourage you to post it for others :)

Janizary
02-20-2012, 05:01 PM
I just want to let you know how I appreciate your script. It's proved extremely useful but there are some bugs to iron out but props to your hardwork.

corretje
02-20-2012, 07:27 PM
If you get a good dtm for it I encourage you to post it for others :)

still testing, :P
this midday it runned flawless, didnt get stuck for more then 4 hours.
now it seems to mess up again, derp. Once you got it running one round good, it'll do its job. i dont even know how dtm(just selected random points in the img) work, but i just did something but it seems to be working lol.

Interested
02-20-2012, 11:06 PM
Had this run for over 6 hours straight. One top notch script. *thumbs up*

Green Frenzy
02-21-2012, 02:48 AM
problem on line 90

RyGuy
02-21-2012, 06:37 AM
problem on line 90

What error are you getting

Kajutsky
02-21-2012, 06:45 AM
why does it check your music tracks once you die?

it doesnt work too well for me since i have a low agaility :'(

RyGuy
02-21-2012, 06:49 AM
it doesnt work too well for me since i have a low agaility :'(

At lower agility lvls you can probably get better exp somewhere else until you don't fail here as much

Kajutsky
02-21-2012, 06:54 AM
hmm where would that be?

better than doing it legit so i cant complain but how do you make the script run for more than 6 hours?

RyGuy
02-21-2012, 07:03 AM
better than doing it legit so i cant complain but how do you make the script run for more than 6 hours?

I heard somewhere that they got rid of the 6 hour limit. Otherwise people use crashsmart to make it run longer than six hours

Borland
02-21-2012, 08:16 AM
why does it check your music tracks once you die?

This has something to do with FindNormalRandoms;

I've commented it out of the mainloop, you can't get randoms in monkey form. If the function is working elsewhere than I'd imagine this has something to do with why it doesn't here.

noname190
02-21-2012, 09:19 AM
Nice script :) A small proggy:

Time: 6 Hours, 44 Seconds
We have gained 215760 Agility Experience!
We are gaining 35961 Agility Experience per Hour!

superbuster4
02-21-2012, 02:27 PM
so it works wonderful.

vainkingandy
02-21-2012, 07:56 PM
how is everyone getting 30k+ a hour mine runs great no miss clicks it just gets like 10k a hour

ChorizoConWebo
02-22-2012, 01:53 AM
I get 41k/hr at 78 agility but it seems to be misclicking the wrong tree, which is what others have stated as the DTM of tree2, anyway to fix this at the moment?

Edit: Nevermind, i seem to have fixed some of the issues, currently testing

Eros
02-22-2012, 02:33 AM
it check the music tab to much you gotta change that!!

also what he said Tree 2 it clicks it and it stays there for around 10-20 seconds and then it clicks

ChorizoConWebo
02-22-2012, 02:52 AM
Just remove or uncomment the "FindNormalRandoms;",(no quotes) line and it wont look at the music tabs

tdawg777
02-22-2012, 05:26 AM
Time: 1 Hours, 55 Minutes and 37 Seconds
We have gained 78340 Agility Experience!
We are gaining 42055 Agility Experience per Hour!

Esschers
02-22-2012, 09:01 PM
Hello,

Excellent bot you made there, just got 70 agility, it's pretty good with falling I have noticed. On average 70-75k exp/h with surefooted and 60k exp/h without.

Just one comment though, whenever I start the bot it looks at the playlist first (as anti-ban I guess)

shanghai88
02-23-2012, 01:45 AM
Time: 7 Hours, 9 Minutes and 15 Seconds
We have gained 233560 Agility Experience!
We are gaining 32744 Agility Experience per Hour!

Great BOT!

85+ Agility
Thanks!

RyGuy
02-23-2012, 01:52 AM
Hello,

Excellent bot you made there, just got 70 agility, it's pretty good with falling I have noticed. On average 70-75k exp/h with surefooted and 60k exp/h without.

Just one comment though, whenever I start the bot it looks at the playlist first (as anti-ban I guess)

just comment out the line in the main loop called FindNormalRandoms;


Time: 7 Hours, 9 Minutes and 15 Seconds
We have gained 233560 Agility Experience!
We are gaining 32744 Agility Experience per Hour!

Great BOT!

85+ Agility
Thanks!

Thanks! :D

Fluttershy
02-24-2012, 12:12 AM
Time: 9 Hours, 1 Minutes and 40 Seconds
We have gained 649700 Agility Experience!
We are gaining 72028 Agility Experience per Hour!

Was using skoll boots for double exp.
Thanks alot, went from 76-80 in one go!

wazzzup
02-24-2012, 03:36 AM
Time: 6 Hours, 10 Minutes and 39 Seconds
We have gained 227940 Agility Experience!
We are gaining 36896 Agility Experience per Hour!

bot works great, had to tweak a few things to make it flawless such as the northern tree

RyGuy
02-24-2012, 04:04 AM
Time: 6 Hours, 10 Minutes and 39 Seconds
We have gained 227940 Agility Experience!
We are gaining 36896 Agility Experience per Hour!

bot works great, had to tweak a few things to make it flawless such as the northern tree

If you don't mind saying, what changes did you make?

Pokeguyx
02-24-2012, 04:49 AM
It sometimes messes up on the Uptree (northern).

RyGuy
02-24-2012, 07:06 AM
Just noticed.... 1k views :surprised:

Limoncello
02-24-2012, 01:35 PM
(with skoll boots)
Time: 12 Minutes and 40 Seconds
We have gained 15080 Agility Experience!
We are gaining 71431 Agility Experience per Hour!

Will do a longer check later, but so far it seems flawless and fast. The only problem I've noticed is that it only seems to check the music tab as an antiban, but not the other things (might have been caused by the fact that it was only running for 12 mins and didn't yet have a chance to).

I'm currently watching a few tutorials on how to get started with Simba coding (I only know php+mysql so far, so need to learn the different syntax etc); would it be alright if I used your script later on to train with more advanced functions?

corretje
02-24-2012, 01:51 PM
(with skoll boots)
Time: 12 Minutes and 40 Seconds
We have gained 15080 Agility Experience!
We are gaining 71431 Agility Experience per Hour!

Will do a longer check later, but so far it seems flawless and fast. The only problem I've noticed is that it only seems to check the music tab as an antiban, but not the other things (might have been caused by the fact that it was only running for 12 mins and didn't yet have a chance to).

I'm currently watching a few tutorials on how to get started with Simba coding (I only know php+mysql so far, so need to learn the different syntax etc); would it be alright if I used your script later on to train with more advanced functions?

Delete findnormalrandoms; from the script, else it'll do this check every at every lap it does. You can add more anti bans yourself, I did it aswell.

Limoncello
02-24-2012, 02:39 PM
Delete findnormalrandoms; from the script, else it'll do this check every at every lap it does. You can add more anti bans yourself, I did it aswell.
But won't this make the script unable to react if a random event occurs?

missile
02-24-2012, 02:51 PM
But won't this make the script unable to react if a random event occurs?You can't get randoms while you are in monkey form.

Limoncello
02-24-2012, 02:55 PM
You can't get randoms while you are in monkey form.

awesome to hear, thanks!

Sirhiro
02-24-2012, 10:30 PM
For me it can only run about an hour usually before it gets lost at the hut where you are supposed to climb the vines down to complete the lap.

It just wanders beyond the hut then logs me out because i'm 'lost'.

Reinier
02-24-2012, 11:41 PM
so now it's vacation, not sure if you also have it tell me if you do or not.
do you now have free time to update the script?

RyGuy
02-25-2012, 01:17 AM
Version 1.4 up :) changed a few things, let me know if any problems still exist!

ChorizoConWebo
02-25-2012, 01:21 AM
Testing right away ;)

So far seems to be working fantastically, no problems yet :)

RyGuy
02-25-2012, 02:33 AM
Testing right away ;)

So far seems to be working fantastically, no problems yet :)

Thanks Chorizo! :spot:

RyGuy
02-25-2012, 04:19 AM
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 2 Hours, 35 Minutes and 32 Seconds
*We have gained 100340 Agility Experience!
*We are gaining 38708 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

Proggy from the newest version! :)

(This is with no boosts)

(Stopped manually)

catmonkey
02-25-2012, 07:23 AM
it seems to always get stuck at tree2 for me and just log out because we are stuck. but it just doesnt click on the tree

Kolro
02-25-2012, 11:50 AM
yup. stucks at tree nearly every time

RyGuy
02-25-2012, 02:04 PM
it seems to always get stuck at tree2 for me and just log out because we are stuck. but it just doesnt click on the tree


yup. stucks at tree nearly every time

Alright I'll get a new dtm for the tree tomorrow. I just changed it so it would only click if the uptext is tree. I don't understand how it can work flawlessly for some and run for 2 mins for another :/

ChorizoConWebo
02-25-2012, 02:20 PM
Well here's a proggy from last night and it didn't get stuck at all for me and its still running, haven't gotten the client token failure yet

*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 6 Hours, 27 Minutes and 14 Seconds
*We have gained 234040 Agility Experience!
*We are gaining 36346 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Reinier
02-25-2012, 02:31 PM
Are you going to fix adv gnome?

corretje
02-25-2012, 03:02 PM
Alright I'll get a new dtm for the tree tomorrow. I just changed it so it would only click if the uptext is tree. I don't understand how it can work flawlessly for some and run for 2 mins for another :/

It used to run for more then 3 hours for me.. but now it keeps getting stuck after 20 minuts lol. I think Jagex changed a few things so your script doesnt work anymore :stirthepot:

RyGuy
02-25-2012, 03:22 PM
Are you going to fix adv gnome?

I'm not sure yet. It's a tough course due to everything being the same color.


It used to run for more then 3 hours for me.. but now it keeps getting stuck after 20 minuts lol. I think Jagex changed a few things so your script doesnt work anymore :stirthepot:

Darn those JaGEx! :P

But I ran for about 3 hrs last night without failing.

corretje
02-25-2012, 03:35 PM
I'm not sure yet. It's a tough course due to everything being the same color.



Darn those JaGEx! :P

But I ran for about 3 hrs last night without failing.

Testing your 1.4 now, seems to be faster then before, detecting tree2 faster.

ChorizoConWebo
02-25-2012, 05:28 PM
Here's a proggy from the latest version seems to have finally stopped due to the client token failure

*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 9 Hours, 20 Minutes and 53 Seconds
*We have gained 341920 Agility Experience!
*We are gaining 36633 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~

Kolro
02-25-2012, 05:56 PM
*RyGuys Ape Atoll Agility Runner Report
*Time: 58 Minutes and 31 Seconds
*We have gained 36540 Agility Experience!
*We are gaining 38519 Agility ExpFound Bars


It doesnt stuck now :D
proggy ;)
just got 76 agility -Thank you RyGUy

corretje
02-25-2012, 07:27 PM
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 1 Hours, 30 Minutes and 41 Seconds
*We have gained 56130 Agility Experience!
*We are gaining 37953 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~


Works like a charm, I've runned it for more hours flawless but I forgot to copy the reports. Had it this midday running for 4 hours without getting stuck.

Kolro
02-25-2012, 08:12 PM
*RyGuys Ape Atoll Agility Runner Report
*Time: 3 Hours, 14 Minutes and 7 Seconds
*We have gained 123154 Agility Experience!
*We are gaining 38379 Agility Experience per Hour!
next proggy :D

Reinier
02-25-2012, 09:35 PM
Here's a proggy from the latest version seems to have finally stopped due to the client token failure

*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 9 Hours, 20 Minutes and 53 Seconds
*We have gained 341920 Agility Experience!
*We are gaining 36633 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~

are you using CrashSMART thing?

Bulls
02-25-2012, 10:12 PM
Version 1.4 up :) changed a few things, let me know if any problems still exist!

you'r my hero :thumbsup:

corretje
02-25-2012, 10:32 PM
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 4 Hours, 30 Minutes and 36 Seconds
*We have gained 174360 Agility Experience!
*We are gaining 38132 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

tdawg777
02-25-2012, 10:36 PM
It keeps skipping the stone for me =\ I tried slowing down the wait times but it just doesn't want to click it every time. It gets it sometimes, but most it doesn't.

ChorizoConWebo
02-25-2012, 10:39 PM
are you using CrashSMART thing?

Nope, thats why i got the client token failure :duh:

Reinier
02-25-2012, 11:27 PM
Nope, thats why i got the client token failure :duh:

yh but it logs out and did it then log back in?
or is it that it would shut down when u get that client token failure?
since u it shuts down after 6 hours, not 9 hours...

Reinier
02-25-2012, 11:35 PM
nvm.

Sirhiro
02-26-2012, 08:26 AM
Hello,

After letting it run for quite a while there are some issues I noticed. [1.4]

- Due to random bursts of lag, sometimes it will immediately output "found stone" then just hover past it and begin clicking the tree1.

- It has intense amount of trouble trying to click the vine swing on rare occasions. It will say it found it, hover over the object so the up text appears, and then just output it failed.

- Tree2 is still having issues.
http://i.imgur.com/ZsxZW.png
It will hover here for awhile and get up to a failed attempt 12-15 then finally it will click to climb down.

pb0147
02-26-2012, 09:47 AM
Hello,

After letting it run for quite a while there are some issues I noticed. [1.4]

- Due to random bursts of lag, sometimes it will immediately output "found stone" then just hover past it and begin clicking the tree1.

- It has intense amount of trouble trying to click the vine swing on rare occasions. It will say it found it, hover over the object so the up text appears, and then just output it failed.

- Tree2 is still having issues.
http://i.imgur.com/ZsxZW.png
It will hover here for awhile and get up to a failed attempt 12-15 then finally it will click to climb down.

I got same problems

corretje
02-26-2012, 01:23 PM
Hello,

After letting it run for quite a while there are some issues I noticed. [1.4]

- Due to random bursts of lag, sometimes it will immediately output "found stone" then just hover past it and begin clicking the tree1.

- It has intense amount of trouble trying to click the vine swing on rare occasions. It will say it found it, hover over the object so the up text appears, and then just output it failed.

- Tree2 is still having issues.
http://i.imgur.com/ZsxZW.png
It will hover here for awhile and get up to a failed attempt 12-15 then finally it will click to climb down.

Set the compas manually to the south, else it might misclick. Have runned 1.4 for more then 8 hours now, haven't encoutered this as yet.

Quintessence
02-26-2012, 09:06 PM
It's working! Mis-clicks the last tree A LOT though.

I still have the 6 hour client token failure though. :(

*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 5 Hours, 57 Minutes and 40 Seconds
*We have gained 0 Agility Experience!
*We are gaining 0 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

(Lots! experience counter).

wazzzup
02-27-2012, 01:04 AM
If you don't mind saying, what changes did you make?


I will post my script and tell you what I had to change.

1. ToSwing DTM always walks directly 1 tile north of the swing in your version which imo is detectable and slower, so I changed the dtm so it looks more human and faster.

2. The stone occasionally misclicked so I changed the dtm and lowered the random range it clicks a bit so it doesnt.

3. Added a failsafe using if isUpText on the last tree as that was the main issue which greatly increased stability.


procedure DownTree;
begin
if FindDTMRotated(Tree2, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound) or FindDTMRotated(Tree22, x, y, MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, aFound)then
MMouse(x, y, 3, 3);
Wait( randomrange (20, 500));
if IsUpText('ree')then
begin
ClickMouse2(True);
Wait(100 + random(50));
AntiBan;
TimesFailed := 0;
Wait(11000 + random(1500));
end;
end;

4. Changed various Wait times whether increasing or decreasing to make near 0% fail rate.

5. Removed one of your antiban, moving the minimap around, it just seems detectable to me.

You should really ask if Make Compass 'S' is detectable, I have always wondered that, because it should never be able to make a perfect south by just holding right on your keyboard u know. it should overshoot and correct occasionally etc. That would be more human.

RyGuy
02-27-2012, 01:09 AM
I will post my script and tell you what I had to change.

1. ToSwing DTM always walks directly 1 tile north of the swing in your version which imo is detectable and slower, so I changed the dtm so it looks more human and faster.

2. The stone occasionally misclicked so I changed the dtm and lowered the random range it clicks a bit so it doesnt.

3. Added a failsafe using if isUpText on the last tree as that was the main issue which greatly increased stability.



4. Changed various Wait times whether increasing or decreasing to make near 0% fail rate.

5. Removed one of your antiban, moving the minimap around, it just seems detectable to me.

You should really ask if Make Compass 'S' is detectable, I have always wondered that, because it should never be able to make a perfect south by just holding right on your keyboard u know. it should overshoot and correct occasionally etc. That would be more human.



take your info out bro :/

wazzzup
02-27-2012, 01:12 AM
omfg thank you lol remove yours too!

TsterT
02-27-2012, 08:16 AM
Failed after a little under 4 hours



*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 3 Hours, 41 Minutes and 9 Seconds
*We have gained 133400 Agility Experience!
*We are gaining 36192 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

It kept mistaking either the fences around the hole, or the rope swing as Tree 2. That, or would hover over the incorrect spot on the tree and not be able to use it.

Nhi
02-27-2012, 04:13 PM
it wont get the pineapple? or is it just me? am i missing something?

wanted333
02-27-2012, 08:17 PM
It keeps skipping the stone for me =\ I tried slowing down the wait times but it just doesn't want to click it every time. It gets it sometimes, but most it doesn't.

I got the same problem here... slows me down alot..

I took the first stone script from the 1.35 and pasted it on the one from 1.40 and it works for now.. only takes a while to see tree2..

TsterT
02-27-2012, 09:22 PM
it wont get the pineapple? or is it just me? am i missing something?

Gather the pineapples yourself. It only cuts them.

Wetish
02-28-2012, 01:27 AM
65 Agility
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 5 Hours, 36 Minutes and 18 Seconds
*We have gained 146469 Agility Experience!
*We are gaining 26162 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

Great script :)

wazzzup
02-28-2012, 01:32 AM
Time: 4 Hours, 18 Minutes and 28 Seconds
We have gained 159500 Agility Experience!
We are gaining 37026 Agility Experience per Hour!

RyGuy
02-28-2012, 01:34 AM
Gather the pineapples yourself. It only cuts them.

I didn't know this.. I'll work on it this weekend :)

Nhi
02-28-2012, 03:17 PM
I didn't know this.. I'll work on it this weekend :)

It works now, i didnt know what happend.. few times he just ran off when he was under 100hp and now he just takes the pineapples and cuts them / eat em. Great script will post proggy soon

Nhi
02-28-2012, 08:41 PM
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 3 Hours, 21 Minutes and 31 Seconds
*We have gained 109580 Agility Experience!
*We are gaining 32743 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

Semtex
02-28-2012, 10:56 PM
I didn't know this.. I'll work on it this weekend :)

You've made a very nice script mate, the only problem atm is that part about the pineapples, mine just click spammed the west side of the map, that would be your right when the script is angled :) Other than that it works really good, i still ain't high enough for flawless runs so i have to watch it, but no problem for it to find out where to start again if it failed each obstacle

TsterT
02-29-2012, 02:54 AM
I didn't know this.. I'll work on it this weekend :)

I haven't tried it since 1.35, so unless you've changed something in 1.4, it doesn't gather any pineapples, for me at least.

RyGuy
02-29-2012, 03:12 AM
I haven't tried it since 1.35, so unless you've changed something in 1.4, it doesn't gather any pineapples, for me at least.

Hmm well maybe it was something wrong on his end. I'll test it at least when i get some time

Anthano215
02-29-2012, 06:59 AM
Gather the pineapples yourself. It only cuts them.

It never cut the pineapples for me even with an inventory full, it was just spamming around on the minimap

Nhi
02-29-2012, 08:25 AM
Scripts isnt working at all right now? Or do i have to do an update orso?

TsterT
02-29-2012, 08:52 AM
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 6 Hours, 38 Seconds
*We have gained 234040 Agility Experience!
*We are gaining 39017 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

Longest proggy I've gotten so far.

RyGuy
02-29-2012, 01:48 PM
Scripts isnt working at all right now? Or do i have to do an update orso?

It should be working.. just make sure all of your settings are correct.. min/fixed/max brightness/ smart enabled.




*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 6 Hours, 38 Seconds
*We have gained 234040 Agility Experience!
*We are gaining 39017 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

Longest proggy I've gotten so far.

Ooh nice one! ^^

ifrootloops
02-29-2012, 06:37 PM
Just letting you know the latest version is working flawlessly, getting my 34k exp/hour!

Great job man!

Ashihtaka
02-29-2012, 07:54 PM
didn't know there were agility scripts like this, looking forward to using it and will post proggies

Semtex
02-29-2012, 10:04 PM
Your script is working flawlessly now mate.
For some reason it got all weird when i had other than pineapples in my inventory so it wouldnt pick the pineapple, but now it runs as it should and i can leave it unattended :)

Limoncello
03-01-2012, 06:22 PM
Your script seems to run flawlessly, all but for one detail: when the top is reached, there need to be more failsafes added. It often misclicks the minimap when going to the vine swing and terminates.

RyGuy
03-01-2012, 06:35 PM
Your script seems to run flawlessly, all but for one detail: when the top is reached, there need to be more failsafes added. It often misclicks the minimap when going to the vine swing and terminates.

Try decreasing the randomness on that click and let me know if that works. Right now the procedure is...
procedure RunToSwing;
begin
if FindDTMRotated(ToSwingMM, x, y, MMX1, MMY1, MMX2, MMY2, -Pi, Pi, Pi/30, aFound)then
Mouse(x, y, 5, 5, True);
Wait(1000 + random(100));
AntiBan;
Flag;
Wait(1500 + random(100));
end;

change it to...

procedure RunToSwing;
begin
if FindDTMRotated(ToSwingMM, x, y, MMX1, MMY1, MMX2, MMY2, -Pi, Pi, Pi/30, aFound)then
Mouse(x, y, 3, 3, True);
Wait(1000 + random(100));
AntiBan;
Flag;
Wait(1500 + random(100));
end;

Limoncello
03-01-2012, 07:06 PM
Thanks for the tip. I'll let you know how it worked out after it's run an hour or two. :)

EDIT: I had to copy the stone clicker procedure from 1.35 since the 1.4 one seems to often just hover the stone, but not click it.

2nd EDIT:
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 40 Minutes and 52 Seconds
*We have gained 38328 Agility Experience!
*We are gaining 56272 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

Doesn't get stuck on its way to the vine now, but the 1.4 seems to work slower than the 1.35 version for some reason. The experience above is with skoll boots.

AnonKun
03-01-2012, 08:44 PM
Works great!

One exception is that the pineapples aren't being gathered. Going to try a few runs and see how it goes.

Semtex
03-01-2012, 09:37 PM
Works great!

One exception is that the pineapples aren't being gathered. Going to try a few runs and see how it goes.

Do you have any other food in your bags? and is your health near the Eatat = 100random number,

Dont have any food in your bags, maybe some pineapples you picked yourself next to the hut at the end of the agility course, then just let i drop down to 100 health, although i set mine to 200 to make sure i wouldn't get killed, so ye change line 19 to the line i wrote under without the """ ofc.
And then it should do it, pickup the pineapples when needed and cut them.

"EatAt = 200; //HP to eat at. Set to 0 to disable"

Semtex
03-01-2012, 09:40 PM
Progress report, starting lvl was 7k from lvl 70, so its kinda good even though i fail alot :) can't wait to see how much xp i get with lvl 75
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 1 Hours, 40 Minutes and 20 Seconds
*We have gained 56740 Agility Experience!
*We are gaining 33930 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~

Kajutsky
03-02-2012, 10:56 AM
sometimes gets confused at the tree and tries to click on the bars at the top and gets stuck but otherwise this script works really well, however there are still some minor bugs that should be patched to make this script run at its fullest potential.

AnonKun
03-02-2012, 03:44 PM
Do you have any other food in your bags? and is your health near the Eatat = 100random number,

Dont have any food in your bags, maybe some pineapples you picked yourself next to the hut at the end of the agility course, then just let i drop down to 100 health, although i set mine to 200 to make sure i wouldn't get killed, so ye change line 19 to the line i wrote under without the """ ofc.
And then it should do it, pickup the pineapples when needed and cut them.

"EatAt = 200; //HP to eat at. Set to 0 to disable"
Thanks :) I'll try this.

Zaros
03-02-2012, 08:39 PM
Thanks! Gained over 1m experience, and 13 levels!

This was on 1.35. And the pineapple thing worked perfectly for me (it collected, cut, and ate).

RyGuy
03-03-2012, 01:44 AM
I just tested the pineapples and it worked fine for me. It only grabs them if your hp is below 300 and you have less than 15 items in your inventory, so make sure that your inventory is empty(or close to it) when you run it :)

Kajutsky
03-03-2012, 02:36 AM
is it worth gettin the penance horn for this bot?

RyGuy
03-03-2012, 07:37 AM
is it worth gettin the penance horn for this bot?

YESS! But I love BA :P

Semtex
03-03-2012, 09:20 AM
YESS! But I love BA :P

How hard is it to optain that horn? and for how long do you get the extra xp? :D

Limoncello
03-03-2012, 09:46 AM
How hard is it to optain that horn? and for how long do you get the extra xp? :D

It really depends on the team you get, But I'd say that filling the horn takes a bit less than draining it. :)

Kajutsky
03-03-2012, 09:49 AM
BA is so painful :( I had to get my friend to do BA for me at school during lunch times and sometimes after school... 100 games= how long?

can i pk
03-03-2012, 11:19 AM
my script dosnt click on the stones.. and just trys to click on the tree..?

Archmageix
03-04-2012, 02:00 AM
Time: 6 Hours, 53 Seconds
We have gained 198360 Agility Experience!
We are gaining 33070 Agility Experience per Hour!

Kajutsky
03-04-2012, 03:37 AM
why does it always get jammed at the tree after the rope swing, has this bug in both v1.35 and 1.4 and personally i prefer v1.35
awesome script so i can't complain :)

corretje
03-04-2012, 10:39 AM
why does it always get jammed at the tree after the rope swing, has this bug in both v1.35 and 1.4 and personally i prefer v1.35
awesome script so i can't complain :)

Delete 2: RandomMovement; from the AntiBan system, the compass's angel gets into the wrong position after this antiban has been performed causing the script to be unable to find Tree2.

Kajutsky
03-04-2012, 11:57 AM
Delete 2: RandomMovement; from the AntiBan system, the compass's angel gets into the wrong position after this antiban has been performed causing the script to be unable to find Tree2.

now theres a new bug... after the skull slope the bot just runs north and doesnt press the rope and sits there and continually thinks its failing and eventually terminates and leaves me with xp waste
thanks! :) i hope this works tho

Aimostfamous
03-05-2012, 06:42 PM
Great script but has bugs at the moment

TsterT
03-06-2012, 10:18 AM
I get 6+ hour progress scripts each time. Only reason it stops it the token error. Haven't had any problems with it an awhile.

Sammeken
03-06-2012, 05:25 PM
[Hint] C:\Simba\Includes\SRL/SRL/core/text.simba(684:3): Variable 'I' never used at line 683
[Hint] C:\Simba\Includes\SRL/SRL/core/text.simba(684:3): Variable 'J' never used at line 683
[Hint] C:\Simba\Includes\SRL/SRL/core/antirandoms\beekeeper.simba(194:3): Variable 'T' never used at line 193
[Error] (62:11): Duplicate identifier 'FREEDTMS' at line 61
Compiling failed.

illegal
03-06-2012, 05:42 PM
[Hint] C:\Simba\Includes\SRL/SRL/core/text.simba(684:3): Variable 'I' never used at line 683
[Hint] C:\Simba\Includes\SRL/SRL/core/text.simba(684:3): Variable 'J' never used at line 683
[Hint] C:\Simba\Includes\SRL/SRL/core/antirandoms\beekeeper.simba(194:3): Variable 'T' never used at line 193
[Error] (62:11): Duplicate identifier 'FREEDTMS' at line 61
Compiling failed.

this script is broken for the time being

RyGuy
03-06-2012, 05:47 PM
Quickfix for the DTM's... Change lines 61 and 428 to FreDTMs instead of FreeDTM's

ChorizoConWebo
03-06-2012, 09:21 PM
You start getting more errors after you change that :l

l3thaltank
03-06-2012, 09:27 PM
Completely delete line 204 "While IsMoving do WaitNone;"
and it should run. just tried it and its working for me.

ChorizoConWebo
03-06-2012, 09:38 PM
k thanks

RyGuy
03-06-2012, 09:55 PM
Completely delete line 204 "While IsMoving do WaitNone;"
and it should run. just tried it and its working for me.

This may cause issues but i'm not sure as i cannot test. Since the procedure waitnone was removed you can just add it into the script instead.

procedure WaitNone()
begin
end;

AnonKun
03-07-2012, 07:01 AM
Like everybody else, the script is buggy/not working/etc as of today's update.

Anyway, to cheer things up a bit, this script has gotten me 75 agility! :D Thank you! I hate this skill.

Kave
03-07-2012, 12:02 PM
Time: 5 Hours, 50 Minutes and 4 Seconds
We have gained 362400 Agility Experience!
We are gaining 62113 Agility Experience per Hour! (Skoll boots)

Nice work RyGuy ;)

l3thaltank
03-08-2012, 05:02 AM
*RyGuys Ape Atoll Agility Runner Report
*Time: 7 Hours, 11 Minutes and 36 Seconds
*We have gained 283000 Agility Experience!
*We are gaining 39413 Agility Experience per Hour!

crazy good session!

Andres
03-08-2012, 06:22 AM
*RyGuys Ape Atoll Agility Runner Report
*Time: 7 Hours, 11 Minutes and 36 Seconds
*We have gained 283000 Agility Experience!
*We are gaining 39413 Agility Experience per Hour!

crazy good session!

Nice proggy.

l3thaltank
03-08-2012, 06:32 AM
Andres i looked at your location and saw Denver, CO. I'm flying out there Friday for a spring break snowboarding trip. Small world lol

Andres
03-08-2012, 06:40 AM
Andres i looked at your location and saw Denver, CO. I'm flying out there Friday for a spring break snowboarding trip. Small world lol

Nice! The snow hasn't been great, but it should still be a good time.

lemans
03-08-2012, 06:45 AM
Everything works perfectly. :)

stray247
03-08-2012, 06:55 AM
Edit* after adjusting the script with the advice from this page, the bot now works. ty

P.S. the script is flawless up untill the occasional point after the slope when the character attempts for tree one again. At this point, he walks towards the side of the mountain (under the swing) and is not in a position to calibrate to the top again... then after failing accordingly he will log out.

RyGuy
03-08-2012, 06:58 AM
[Error] (62:11): Duplicate identifier 'FREEDTMS' at line 61
Compiling failed.

this was already answered a few posts ago

stinkysocks
03-08-2012, 08:02 PM
im getting a bunch of errors trying to run the script



Setting up MSI took 608 ms.
Successfully executed.
[Hint] C:\Simba\Includes\SRL/SRL/core/login.simba(528:3): Variable 'X' never used at line 527
[Hint] C:\Simba\Includes\SRL/SRL/core/login.simba(528:3): Variable 'Y' never used at line 527
[Hint] C:\Simba\Includes\SRL/SRL/core/antirandoms\demon.simba(167:3): Variable 'C' never used at line 166
[Error] (62:11): Duplicate identifier 'FREEDTMS' at line 61
Compiling failed.
Successfully saved: C:\Simba\Scripts\ApeAtoll1.4.simba
[Hint] C:\Simba\Includes\SRL/SRL/core/login.simba(528:3): Variable 'X' never used at line 527
[Hint] C:\Simba\Includes\SRL/SRL/core/login.simba(528:3): Variable 'Y' never used at line 527
[Hint] C:\Simba\Includes\SRL/SRL/core/antirandoms\demon.simba(167:3): Variable 'C' never used at line 166
[Error] (62:11): Duplicate identifier 'FREEDTMS' at line 61
Compiling failed.
[Hint] C:\Simba\Includes\SRL/SRL/core/login.simba(528:3): Variable 'X' never used at line 527
[Hint] C:\Simba\Includes\SRL/SRL/core/login.simba(528:3): Variable 'Y' never used at line 527
[Hint] C:\Simba\Includes\SRL/SRL/core/antirandoms\demon.simba(167:3): Variable 'C' never used at line 166
[Error] (62:11): Duplicate identifier 'FREEDTMS' at line 61
Compiling failed.

is there an antileach on this script? sorry im new to srl and im trying to learn how to scritp it would be nice to bot my main while im learning XD

RyGuy
03-08-2012, 08:05 PM
im getting a bunch of errors trying to run the script



Setting up MSI took 608 ms.
Successfully executed.
[Hint] C:\Simba\Includes\SRL/SRL/core/login.simba(528:3): Variable 'X' never used at line 527
[Hint] C:\Simba\Includes\SRL/SRL/core/login.simba(528:3): Variable 'Y' never used at line 527
[Hint] C:\Simba\Includes\SRL/SRL/core/antirandoms\demon.simba(167:3): Variable 'C' never used at line 166
[Error] (62:11): Duplicate identifier 'FREEDTMS' at line 61
Compiling failed.
Successfully saved: C:\Simba\Scripts\ApeAtoll1.4.simba
[Hint] C:\Simba\Includes\SRL/SRL/core/login.simba(528:3): Variable 'X' never used at line 527
[Hint] C:\Simba\Includes\SRL/SRL/core/login.simba(528:3): Variable 'Y' never used at line 527
[Hint] C:\Simba\Includes\SRL/SRL/core/antirandoms\demon.simba(167:3): Variable 'C' never used at line 166
[Error] (62:11): Duplicate identifier 'FREEDTMS' at line 61
Compiling failed.
[Hint] C:\Simba\Includes\SRL/SRL/core/login.simba(528:3): Variable 'X' never used at line 527
[Hint] C:\Simba\Includes\SRL/SRL/core/login.simba(528:3): Variable 'Y' never used at line 527
[Hint] C:\Simba\Includes\SRL/SRL/core/antirandoms\demon.simba(167:3): Variable 'C' never used at line 166
[Error] (62:11): Duplicate identifier 'FREEDTMS' at line 61
Compiling failed.

is there an antileach on this script? sorry im new to srl and im trying to learn how to scritp it would be nice to bot my main while im learning XD

This has already been answered

stinkysocks
03-08-2012, 08:20 PM
hmm i looked through every page of the thread, i seen delete line 204 and i did that and it did not do a fix for me.

lays
03-08-2012, 08:22 PM
Quickfix for the DTM's... Change lines 61 and 428 to FreDTMs instead of FreeDTM's


it was only on the page 17 ... not so hard to find it

stinkysocks
03-08-2012, 08:32 PM
thank for im already figuring out how to fix bugs it really isnt that hard

RyGuy
03-08-2012, 08:37 PM
V1.5 up. Fixed some bugs.

stinkysocks
03-08-2012, 08:45 PM
it cant seem to find tree 2 im trying to play with the code is there a fix for this?
edit: ty

tdawg777
03-08-2012, 09:14 PM
Still getting the problem where it won't actually click the steeping stone, it will hover it for a split second then carry onto tree1 where it will but it's unable to reach it. Still having trouble finding the rope swing, just hovering without clicking and some with the vine down, hovers without click... This is probably due to simba running awfully slow on my pc but ohwell.

stinkysocks
03-08-2012, 09:56 PM
v1.5 is out its working flawless for me, since im new to simba what things should 1 look for when determining if a bot is more subject to getting me banned, like the script is running great but how do i know its not clicking in the exact same spot everytime ect??

Andres
03-09-2012, 05:03 AM
v1.5 is out its working flawless for me, since im new to simba what things should 1 look for when determining if a bot is more subject to getting me banned, like the script is running great but how do i know its not clicking in the exact same spot everytime ect??

Just watch it? You could read through the script and see how he wrote the procedures to figure out how the clicking is done.

Frankly, you can tell pretty easily when a script is detectable. This one is great.

TsterT
03-09-2012, 06:50 AM
v1.5 is out its working flawless for me, since im new to simba what things should 1 look for when determining if a bot is more subject to getting me banned, like the script is running great but how do i know its not clicking in the exact same spot everytime ect??

Simba has the feature of clicking/moving the mouse to a random point.

So when you use the following:

Mouse(x, y, 3, 3, mouse_left);

that "3, 3" part is the randomness, the first being the x-axis randomness, y being the y-axis randomness. The higher those values are, the more random the click is along the axis point.

Simba never clicks in the same spot, as long as these two values aren't set at 0.

Kajutsky
03-09-2012, 07:07 AM
Simba has the feature of clicking/moving the mouse to a random point.

So when you use the following:

Mouse(x, y, 3, 3, mouse_left);

that "3, 3" part is the randomness, the first being the x-axis randomness, y being the y-axis randomness. The higher those values are, the more random the click is along the axis point.

Simba never clicks in the same spot, as long as these two values aren't set at 0.

what happens at 0?
error: [Error] (85:11): Duplicate identifier 'WAITNONE' at line 84
Compiling failed.

TsterT
03-09-2012, 07:48 AM
With randomness of 0, it will click at the exact point it finds, in some cases, this point is exactly the same.

wayiyi
03-09-2012, 04:18 PM
great script working well

stinkysocks
03-09-2012, 04:46 PM
^^^ oh okay thank you guys for saying this, i was quite worried when i started using simba because it being a open source where anyone can create bots i didint know if some people would create bots with alot higher ban rate due to the same pixel being clicked

RyGuy
03-09-2012, 10:31 PM
error: [Error] (85:11): Duplicate identifier 'WAITNONE' at line 84
Compiling failed.

update your srl

VillaVuFTW
03-10-2012, 12:43 AM
Either update SRL, or you can change that to Wait(0) <- Something I did >.<

Kajutsky
03-10-2012, 02:30 AM
sometimes it doesnt click the stone and delays when it clicks the tree :/ do i hav to edit sometihing?

Contaro
03-10-2012, 12:45 PM
How do I fix this?

[Error] (29:31): Unknown identifier 'my username' at line 28
Compiling failed.

Akolt
03-10-2012, 06:25 PM
It works good but it doesn't count XP thing

*RyGuys Ape Atoll Agility Runner Report
*Time: 6 Minutes and 24 Seconds
*We have gained 0 Agility Experience!
*We are gaining 0 Agility Experience per Hour!

How do I make this work?

RyGuy
03-10-2012, 08:11 PM
How do I fix this?

[Error] (29:31): Unknown identifier 'my username' at line 28
Compiling failed.

Did you enter it in the right spot? between the two ''


It works good but it doesn't count XP thing

*RyGuys Ape Atoll Agility Runner Report
*Time: 6 Minutes and 24 Seconds
*We have gained 0 Agility Experience!
*We are gaining 0 Agility Experience per Hour!

How do I make this work?

Sometimes when the script logs you in it doesn't get the starting xp. If you start the script after you are already logged in it should get your exp in the correct way

zyxw121
03-10-2012, 09:13 PM
Looks pretty good so far, got me from 70-73 agility in about a day.
One rather specific bug I noticed though; if someone drops an empty pie dish right after the monkey bars (If they're eating summer pies for example), the bot thinks the pie dish is the stones, but when the uptext doesn't match, gets stuck, presumably until after the dish disappears, or it times out. Not sure how you could fix this, maybe change the DTM?

Semtex
03-10-2012, 11:33 PM
Did you enter it in the right spot? between the two ''



Sometimes when the script logs you in it doesn't get the starting xp. If you start the script after you are already logged in it should get your exp in the correct way

i noticed one thing you can do to get the correct xp everytime, toggle xp bar, and make the first counter, count agility, then it counts it correctly all the time :)

Contaro
03-11-2012, 04:31 PM
Sometimes the bot stands at one obstacle for along time.
Is this because I have it like minimized and im doing other things on the internet?

IplayAspy
03-11-2012, 09:09 PM
Pretty flawless script, took me from 84 agi to 88 there is a very rare chance of it getting stuck, but I think this is due to lag with background applications.

corretje
03-11-2012, 09:31 PM
thanks! i got 99 agility now by using Advancaed Barbarian Agility and Ryguy's ApeToll course!

IplayAspy
03-12-2012, 02:27 AM
A fresh paint

http://filesmelt.com/dl/paint4.png

kragon
03-12-2012, 09:29 AM
Mine doesn't click the stone, I don't understand why

Semtex
03-13-2012, 12:57 AM
Mine doesn't click the stone, I don't understand why

have you made sure simba and srl/sps is fully up to date?

To Ryguy: gj on another fantastic release :) it's working flawlessly, can't wait till i can try out your advanced one :)

Zaros
03-13-2012, 03:40 AM
1.35 is the most stable for me, the other two don't reset the "failure" counter ever, and seem to get stuck much more often than 1.35. Just thought I'd let you know :)

Contaro
03-14-2012, 12:32 PM
Can't seem to run bot overnight, I wake up and its gotten stuck, usually by the swing rope, anyone know how to combat this?

bbassett
03-14-2012, 06:27 PM
Running perfectly now - thank you

Ashihtaka
03-14-2012, 07:47 PM
Nice script, running great so far

kllj
03-14-2012, 09:36 PM
How do i get srl5?

TsterT
03-15-2012, 03:54 AM
You more than likely already have it. Go to SRL -> Check for Updates.

Imsoawsome
03-16-2012, 11:39 AM
This script is fing baws!

*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 3 Hours, 37 Minutes and 4 Seconds
*We have gained 131080 Agility Experience!
*We are gaining 36797 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

cawlin
03-16-2012, 06:35 PM
Sweet ass script man, looking forward to botting all day during double exp :)

Guy_Fawkes
03-16-2012, 08:08 PM
Good afternoon. I've used this script in the past without any problems whatsoever. However, I now get the error "Invalid world number or corrupted world list." Not only does this occur for this script, but for ever one I try to run.

I've spent over an hour reading threads of other people asking about this problem, though it has not helped. I'm at a bit of a loss as to what's going incorrectly.

Any help would be greatly appreciated. Thanks.

(I've re-installed Simba, just in case you were to suggest that)

kllj
03-16-2012, 11:16 PM
Keeps gettin stuck on the top right after rope swing after like an hour but the time varries.

Iced_Liquid
03-16-2012, 11:16 PM
Nice script

Ashihtaka
03-17-2012, 07:19 AM
Definitely a fine script. Sometimes looks over the wrong obstacle, but fixes itself after time.
Now that it does everything perfectly, you should try to make it optimize time for faster xp/h

Baz
03-17-2012, 12:16 PM
Failing on jumping stone always pressing on Tree1?

Was using it for 6 hours then restarted script for client token failure and now I cant get it working :/?

Ashihtaka
03-17-2012, 10:08 PM
Failing on jumping stone always pressing on Tree1?

Was using it for 6 hours then restarted script for client token failure and now I cant get it working :/?

Just wait for it to fix itself, like I said on the post before: it sometimes clicks the wrong obstacle, but corrects itself in time.

kllj
03-17-2012, 11:07 PM
It keeps getting stuck on the tree 2 wit the vine down after the rope swing after about 2hrs of running. any suggestions?

Semtex
03-18-2012, 01:35 AM
It keeps getting stuck on the tree 2 wit the vine down after the rope swing after about 2hrs of running. any suggestions?

ohm are you using the lastest version? if yes, have you made sure your simba SRL SPS is fully updated?

Baz
03-18-2012, 06:37 AM
Started it on rock this comes? Failed 0 Times
Found Tree1
Found Bars
Failed 1 Times
Found Tree1
Found Bars
Failed 2 Times
Found Stone
Found Tree1
Found Bars
Failed 3 Times
Found Tree1
Found Bars
Failed 4 Times
Found Tree1
Found Bars
Failed 5 Times
Found Tree1
Found Bars
Failed 6 Times
Found Tree1
Found Bars
Failed 7 Times
Found Tree1
Found Bars
Failed 8 Times
Found Tree1

Made sure everything is updated.

kllj
03-18-2012, 03:35 PM
Yes i updated everything but it seems to have made it worse because now it cant complete a full lap without getting stuck

illuminatiswag
03-18-2012, 08:37 PM
sometimes it dont click all the way to the tree swing after climbing rocks stays in between and just sits there failing to find it

*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 1 Hours, 7 Minutes and 39 Seconds
*We have gained 34716 Agility Experience!
*We are gaining 31058 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

Updated SRL and its working better now thanks for a good script hopeing to get 85 with it then 99 with ADV Gnone :)

Ashihtaka
03-19-2012, 07:09 AM
just fails kind of often now

illuminatiswag
03-19-2012, 11:14 PM
Your script is flawless all it needs is failsafe incase it misses or over runs or something if it had that i would litterly cry

stray247
03-20-2012, 03:48 AM
im currently at 95 agility thanks to this fine script.
is there a faster script out here that i should switch to to get the final levels?
*note i love how this script dosent worry about randoms and for some reason it lasts longer then the 6 hour "client token failer."

ChorizoConWebo
03-20-2012, 04:32 AM
I would suggest using the Advanced Barbarian script (Babysit it though) and the Ape Atoll one with SmartManager overnight, that's what I do so far 97 agility ;)

illuminatiswag
03-20-2012, 10:33 AM
How do you guys even run this for long times what versions you using

Edit: I added longer wait times and its working better now aint run for long due to update hoping to give you a 6 hour report today also ive gotten 70-78 agility with this :)

Edit: here it is

*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 6 Hours, 44 Seconds
*We have gained 233660 Agility Experience!
*We are gaining 38918 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

Andres
03-20-2012, 10:55 PM
im currently at 95 agility thanks to this fine script.
is there a faster script out here that i should switch to to get the final levels?
*note i love how this script dosent worry about randoms and for some reason it lasts longer then the 6 hour "client token failer."

There are no randoms while you're a monkey.

illuminatiswag
03-21-2012, 01:51 AM
Ok for everyone that the script is failing due to clicking to fast to the next spot all you have to do is make the wait times not even 1/4th of a second faster and youll be good got a 6 hour run earlier today and another one at almost 4 hours and still going ty Ry for a good script will be using this all the way to 99 and using a Gnome advanced while im home and can baby sit for randoms once again thank you

brett0x0
03-21-2012, 03:17 AM
idk what im doing wrong if anything but this is second script i have tried i started it at jump stone and it just turns camera in circles then runes around not doing anything

illuminatiswag
03-21-2012, 03:24 AM
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 5 Hours, 19 Minutes and 44 Seconds
*We have gained 206480 Agility Experience!
*We are gaining 38834 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

Ignatoxxx
03-21-2012, 12:48 PM
It get stuck at stone when it missclicks, doesnt click again, tries to go to next obstacle.

Holako
03-21-2012, 01:12 PM
It get stuck at stone when it missclicks, doesnt click again, tries to go to next obstacle.

same

illuminatiswag
03-21-2012, 02:01 PM
It get stuck at stone when it missclicks, doesnt click again, tries to go to next obstacle.


same

Increase wait times as i stated a few post above

Ignatoxxx
03-21-2012, 03:53 PM
How increase wait times can u reply post didn't find your post.

kllj
03-21-2012, 08:38 PM
what do you increase the time to and where is the one you change?

Fruitboy
03-21-2012, 09:16 PM
what do you increase the time to and where is the one you change?

OMG LEECHER!! Don't worry, I don't like SRL MEMBERs cause they never help anyone so I'm gonna tell you the answer.

Problem is in this procedure:

procedure SteppingStone;
...
...
Wait(4375 + random(100)); <- change this line

Wait(4675 + random(100)); <- to this and it will work

Have fun and RyGuy, thanks for this script :)

*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 8 Minutes and 5 Seconds
*We have gained 5220 Agility Experience!
*We are gaining 38746 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

illuminatiswag
03-21-2012, 09:48 PM
OMG LEECHER!! Don't worry, I don't like SRL MEMBERs cause they never help anyone so I'm gonna tell you the answer.

That is not true its just sometimes people ask questions that anyone with common sense could answer it themselves

for example
Wait(4375 + random(100));
it says Wait ?

Fruitboy
03-21-2012, 09:51 PM
That is not true its just sometimes people ask questions that anyone with common sense could answer it themselves

for example
Wait(4375 + random(100));
it says Wait ?

Maby, but they act like they would be better people than others _ALL THE TIME_

-offtopic ends here-

RISK
03-21-2012, 09:54 PM
Yeah, we definitely do act like that. Every last one of us act the exact same, just as the image you have portrayed in your mind.

Definitely.


Maby, but they act like they would be better people than others _ALL THE TIME_

kllj
03-21-2012, 11:46 PM
thx for the help fruit boy but it still get tuck at other places, this bot doesnt work too well for me

ayyveebee
03-22-2012, 01:46 AM
Big improvement last time I used this so great work to you :D
I just can't wait to get til 75 so I don't have to worry about food :/ hehe
I will be using this all the way til barbarian advanced. Thanks for a great script :)

illuminatiswag
03-22-2012, 02:58 AM
I increased all the wait times and since then it has not failed not once i just got back home and it was on its 16th str8 hour of running with SMART Manager (tells you how long its ran that whole session and auto restarts script for those of you who havent seen this gift from GOD :D !! ) ive gotten 70-83 so far thank you !!!

kllj
03-22-2012, 03:12 AM
Where do you get smart manager?

(\__/)
( O.o )This is Bunny.
( > < )Copy Bunny into your signature to help him on his way to world domination.

xtouchyux
03-22-2012, 06:39 AM
Sorry if this is a noob question, but where can I see my proggy?

Kidlington
03-22-2012, 07:55 AM
Sorry if this is a noob question, but where can I see my proggy?

Bottom box when you open Simba.

Fruitboy
03-22-2012, 08:34 AM
thx for the help fruit boy but it still get tuck at other places, this bot doesnt work too well for me

If you are lagging rise the waiting time of other obstacles too.
The script gets stuck on other obstacles if you open/close the smart window so don't do that if you want fast exp

*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
*RyGuys Ape Atoll Agility Runner Report
*Time: 4 Hours, 13 Minutes and 7 Seconds
*We have gained 154280 Agility Experience!
*We are gaining 36726 Agility Experience per Hour!
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

conradkotz
03-22-2012, 01:04 PM
any suggestions?? iv tried using the updated script but still nothin.. why am i having problems and no one else even though im using the same code?

Ashihtaka
03-22-2012, 01:48 PM
any suggestions?? iv tried using the updated script but still nothin.. why am i having problems and no one else even though im using the same code?

Update your simba and extensions.
Also make sure you filled everything in properly, and if you have a specific problem, say what it is.