View Full Version : unsolvable randoms!??
legendaryhero90
03-20-2007, 01:52 AM
i've always wondered why some randoms are unsolvable?
such as the
1.Leo random (bone-burying)
2. Molly Random
3. Quiz Random (mining ess?)
4. ScapeRune Random (even i didnt know how to solve this legit the first time lol)
5.Prison Pete Random (fishing?) (had this the most recently)
6.maze-random (hardest to solve first time around)
7.Mime-Random (high lvls?)
is it because of SRL or Scar??
and will SCAR-Divi be able to solve these??? :duh:
bullzeye95
03-20-2007, 01:54 AM
They're not "unsolvable". It's just that they're incredibly hard to solve. And Divi won't really be different from 2.03 in this kind of stuff.
ilikegrapesoda72
03-20-2007, 02:10 AM
They're not "unsolvable". It's just that they're incredibly hard to solve. And Divi won't really be different from 2.03 in this kind of stuff.
Indeed, and Jagex makes them semi-rare so we can't work with them as much/don't need to solve as much as other randoms. If Jagex made them as common as box randoms:
1)We would have to solve them.
2)We would have countless times to figure it out.
Well that's the way I see it hehe...
whales
03-20-2007, 02:12 AM
Divi is just an updated version of SCAR the procedures/functions we make will solve randoms, Divi may make creating these procedures/functions easier.
legendaryhero90
03-20-2007, 10:51 PM
so... im guessing its possible??!?!
come on... someone has to make a leo random solver!
that way i can mass bone bury without worry!
:D :D :D :D :D
EDIT: BTW... ive been getting leo's and scape rune and prison pete A LOT lately...
whales
03-21-2007, 12:59 AM
Xcan is working on one so lets all pray that he gets it :D
Cheesehunk
03-21-2007, 01:17 AM
Leo solver is not easy.. trust me. There are many factors that can affect it as well, such as you need 6 inventory spaces. If not, there is a deposit box, but how is the script supposed to know which items to deposit?
I have attempted a Leo solver, but gave up. When Divi comes out I may give it another go... There are some more advanced procedures that could help in random solving, but I don't see the advantage.
I also think Molly is solvable, but a lot of effort would be needed. No random is un-solvable, it's just that solving them isn't easy. The way I see it, if a human can solve it a computer can. It's just harder for programs to recognize what the human mind does.. Such as the third dimension of depth. Also, computers obviously are not nearly as fast as humans with recognizing everything in a situation.
Smartzkid
03-21-2007, 01:25 AM
Congrats on post 1000, cheesehunk
I think a Leosolver could be done....Maybe when I finish up the four scripts I'm working on.....
There's a lot of work that you'd have to do...first, you gotta deposit your stuff, then you gotta figure out where the coffins are, then you gotta take out the coffins, examine them, sort them, and put them back.
It aint gonna be easy....
bullzeye95
03-21-2007, 02:06 AM
Isn't Dark_Sniper working on a Molly solver?
legendaryhero90
03-21-2007, 12:50 PM
Xcan is working on one so lets all pray that he gets it :D
ill be using your prayer scripts a lot more if he does get it to work....
WT-Fakawi
03-21-2007, 01:10 PM
The Pattern recognition for unsolvable Randoms is just too hard. I mean, how on earth would you ID a "cry" at the mime just by colors and bitmaps? Thats just too damn hard, Same with Molly. How would you ID hair length and dress code, real time and move the crane to that (in 3-D)
Quiz is solvable, Pinball is solvable, Leo is solvable, ScapeRune is solvable and prolly Maze is too. A lot of people tried it, all gave up. I think pups is the only one on this planet capable of solving Leo/Quiz etc. but I think he gave up on SRL :) Anyway, he made the BoxSolver thats has saved SRL at one time.
whales
03-21-2007, 11:40 PM
Thank the Gods for SRL and multi-player!
Kingofptw
03-22-2007, 12:02 AM
I'm getting unsolvable randoms LOTS lately,i don't know WHY?
The Pattern recognition for unsolvable Randoms is just too hard. I mean, how on earth would you ID a "cry" at the mime just by colors and bitmaps? Thats just too damn hard, Same with Molly. How would you ID hair length and dress code, real time and move the crane to that (in 3-D)
Quiz is solvable, Pinball is solvable, Leo is solvable, ScapeRune is solvable and prolly Maze is too. A lot of people tried it, all gave up. I think pups is the only one on this planet capable of solving Leo/Quiz etc. but I think he gave up on SRL :) Anyway, he made the BoxSolver thats has saved SRL at one time.
So we need a new Scripter Hero lol
legendaryhero90
03-22-2007, 12:54 AM
I'm getting unsolvable randoms LOTS lately,i don't know WHY?
So we need a new Scripter Hero lol
*all eyes turns towards me*
uhhh...:cartman: no my name maybe legendaryhero90 but im not a SRL dev nor wiz
this may be a noob question but what is scar -divi?
Kingofptw
03-22-2007, 01:29 AM
this may be a noob question but what is scar -divi?
I don't know myself,maybe scar next gen
whales
03-22-2007, 01:32 AM
this may be a noob question but what is scar -divi?
The next version of SCAR, being produced by Freddy1990. Search for SCAR Divi to find the thread.
Kingofptw
03-22-2007, 01:34 AM
The next version of SCAR, being produced by Freddy1990. Search for SCAR Divi to find the thread.
Then i prefer calling it scar next gen :D
legendaryhero90
03-22-2007, 10:35 PM
scar-divi is still not going to be able to solve these randoms unless it has a function in a that can take multiple screen shots of the event and then try to solve it ...
but for now.. we will have to wait for someone to come up with the idea of solving these randoms
XcanadamanX
03-22-2007, 11:06 PM
ya the leo random is quite hard. i have taken a break from it to make my upcomming script. but i will get back to it. if i get an autocolor proc for the background color i might(just might) be able to get past the first hurdle. i have had some success but since the colors change my func became basically useless.
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