View Full Version : Dungeoneering Colour
Sockz
02-18-2012, 11:22 AM
Hey, anybody got any ideas on what I could do for detection in a dungeon, the colours on alot of objects change, herbs, gatestones... quite alot of things.
So yeah.. anybody got any ideas on how I should go about detecting objects in a dungeon would be much appreciated, thankyou :D
DemiseScythe
02-18-2012, 12:29 PM
Thats a big project but could start with something easier and move up the difficulty stair ^.^~
shadowmarkus
02-18-2012, 02:10 PM
Just learn to script first. If you don't know how to detect colors you shouldn't start making a dungeoneering script.
fretje12
02-18-2012, 04:08 PM
you wil need like thousands and thousands of colors dude.
laakerules
02-19-2012, 12:41 AM
You could do an intarray for colors tolerance and hues and use my obj finding methods.
Sockz
02-19-2012, 06:43 AM
Thats a big project but could start with something easier and move up the difficulty stair ^.^~
Well actually the projects already finished, though releasing something where people have to change dtms and colours practically every time it is used wouldn't quite be a user friendly script.
p.s thanks for the dtm tut btw, was extremely helpful
You could do an intarray for colors tolerance and hues and use my obj finding methods.
thankyou i will have a look around
Also if anybody knows how the colours in dungeoneering work please tell me, is it a reset of colours every new dungeon?
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