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View Full Version : Dungeoniring Script Update



Grumps
03-07-2012, 07:19 PM
Hi

Bad news guys, am giving up from this dungeeoniring script, personally Its possible to make but there are so many monsters,keys ect...

Its very hard and it would need to search for all of the, its really annoying.

I was also working on a Hill Giant script, which was doing good however due with the return of Epic bot it simply cannot compete with Injection Bots, thats probably because of my level of Pascal knowladge which is not the best but thanks for the support and advice from my posts.

Any Ideas for a new script? Rock Crabs, Yaks have been taken.

Was thinking of doing a Revenant script which i think i can do but am not really sure I want to and with Pking at a peak its not really something i want to do.

Any Ideas?

swaggzsomean
03-07-2012, 07:25 PM
would you be willing to make a script that makes hunter kits with mage?

Banked
03-07-2012, 07:53 PM
even though EpicBot is back.... Simba has a lower BAN RATE! EpicBot will eventually get you banned... :)

if you want suggestions, you can make a fun/good scipt :) like some sort of a Magic or something like maybe... OHHHHH a script i cant seem to make... due to im new to the script making... but HERE IT COMES::: a LUMBY WC'er that cuts normal logs and then makes them into arrow shafts and keeps the arrow shafts in the Inventory without banking :)

PM me if u would like to maybe help me make it... or you can help me making :)

PS: too bad with the dung bot... hope u didnt spend too much time on it :(

~Banked

Thanatos
03-07-2012, 08:18 PM
Dont' worry....Demise said she would make one in 2-3 months.

Jokester
03-07-2012, 08:25 PM
Dont' worry....Demise said she would make one in 2-3 months.

Umm I thought she was joking...? Lol

Grumps
03-07-2012, 08:35 PM
The thing is, there are some many "objects" to find, so its really simple to make it find and pick up food from the table, but because each Dungeon is different you will need to define all the keys, npc , doors ect... Its just too much work. I remember once i though i picked up all the NPCs and missed off like 3, it was a piss take.

The Main Script would be so bloody long too, and its the if and else statements too, you need so many I just dont have the effort to do it anymore.

Banked

That would be possible, I can do that for you most likely. Will be quite simple.

Just a FindObjCustom for the trees then when InvCount , do the fletching kind of thing.

If your really interested I can give it ago