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Jordan155
03-25-2012, 09:56 PM
Hey Guys,

So I was just reading some old posts and saw something about scripts which used to be able to handle multiple logins?

I think that is what I read meaning you would only need to open up one Simba to run multiple characters at once rather than one Simba application for each?

I was just wondering what that was all about, if there are any which still support this, as I am just getting into scripting and if that is still possible that would be a lot better considering you could run a lot more accounts at once - (levelling them not goldfarming like some people).

Thanks

eska
03-25-2012, 10:00 PM
A bot army is to be used with multiplayer.

Basicaly when something happen to your first bot, say, it get stuck or logout, it login the second bot, then third once the second is down.. etc.

If you want to login more than one account at a time you'll have to open a new simba for each of those account.

Jordan155
03-25-2012, 10:02 PM
A bot army is to be used with multiplayer.

Basicaly when something happen to your first bot, say, it get stuck or logout, it login the second bot, then third once the second is down.. etc.

If you want to login more than one account at a time you'll have to open a new simba for each of those account.

Oh I apologize for mis-understanding that.

I greatly appreciate you clarifying that for me :)

Jordan155
03-25-2012, 10:20 PM
Would this solve the Client Token Failure thing? If any of my bots run for around 6 hours they stop working after that saying Client Token Failure.

begginer
03-25-2012, 10:32 PM
Would this solve the Client Token Failure thing? If any of my bots run for around 6 hours they stop working after that saying Client Token Failure.
http://villavu.com/forum/showthread.php?t=76404

and search for smart crash.

blother
03-25-2012, 10:33 PM
Would this solve the Client Token Failure thing? If any of my bots run for around 6 hours they stop working after that saying Client Token Failure.

I'm pretty sure this does not fix that issue because you are still using the same client, but logging in different characters instead. I believe the Client Token Failure problem is the reason multiplayer is not used anymore. Also, the multiplayer was a way to spread out botting over multiple characters, rather than just a failsafe if one goes down, although it does work that way as well. It was used much more commonly a while back. It might be possible again through the script manager if that can restart the client. Not sure how that program would work with multiplayer though, like reusing characters that are stuck because the script was restarted.

Jordan155
03-25-2012, 10:36 PM
I'm pretty sure this does not fix that issue because you are still using the same client, but logging in different characters instead. I believe the Client Token Failure problem is the reason multiplayer is not used anymore. Also, the multiplayer was a way to spread out botting over multiple characters, rather than just a failsafe if one goes down, although it does work that way as well. It was used much more commonly a while back. It might be possible again through the script manager if that can restart the client. Not sure how that program would work with multiplayer though, like reusing characters that are stuck because the script was restarted.

Thanks.

Like I said I am just getting into scripting on here - I have been studying computer programming for 5 years ish so I am going to start writing scripts.

If anyone else knows how to solve this problem (Client Token Failure) [I do apologize if this is somewhere else on the forum!] Please let me know so I may try and implement it into my scripts!

Thanks

the flea
03-25-2012, 10:44 PM
bot army's used to be all the rage back in the day. People would bot by rotating accounts for about 2 hours each account instead of running them all at once.

blother
03-26-2012, 12:55 AM
bot army's used to be all the rage back in the day. People would bot by rotating accounts for about 2 hours each account instead of running them all at once.

I still have a small army. I plan on making a script to include multiplayer in an attempt to use them. Hopefully with something crashsmart/smartmanager/etc. it can be brought back. Although the scripts now have become much more exp oriented and armies are generally for gold-farming.

Rasta
03-26-2012, 01:04 AM
Hey Guys,

So I was just reading some old posts and saw something about scripts which used to be able to handle multiple logins?

I think that is what I read meaning you would only need to open up one Simba to run multiple characters at once rather than one Simba application for each?

I was just wondering what that was all about, if there are any which still support this, as I am just getting into scripting and if that is still possible that would be a lot better considering you could run a lot more accounts at once - (levelling them not goldfarming like some people).

Thanks

By any chance was it my post?(posted hours ago) Using a bot army allows for a rotation of characters thus reducing the chance of ban. It also allows for gaining exp on multiple accounts.

You can implement multiplayer support in your own scripts or add to someone else work rather easy.

Jordan155
03-26-2012, 01:18 AM
Hey,

I have been looking at MSI's scripts and I am not really sure how crashsmart, SmartManagers ... etc, would work in combination with this multiplayer type of scenario.

Anyone have any idea if MSI can be used in combination with crashsmart (for use in multiplayer) so that I may figure it out and create some of my own?