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osunateosu
03-29-2012, 02:40 AM
I was wondering if someone could help me figure out whats going wrong with my SPS walking.

My code looks like this also i have declared the vars already.

begin
ClearDebug;
SetUpSRL;
ActivateClient;
DeclarePlayers;
LoginPlayer;
SPS_Setup(Runescape_Surface,['8_6','8_5','7_6','9_6','9_5']);
Writeln(SPS_GetMyPos);
myPath := [Point(3875, 2550), Point(3730, 2205), Point(4040, 2270)];
SPS_WalkPath(myPath);
end.

I do have the updated world map, I think the issue is the fact that the point I start on is (4030, 2350) but then the first point is (3875, 2550). But when I click on Wolygon's path creator thats the point it gives me. I'm clicking a point right by where my character starts at.

All help is appreciated, thanks!

Nate.

MrWicked
03-29-2012, 03:34 AM
You should keep the walking paths 40-60 apart. Yours right now is 155 and 200 apart, this may have something to do with it.

It looks like your path may be reversed.

if so try this



SPS_Setup(Runescape_Surface,['8_6','8_5','7_6','9_6','9_5']);
Writeln(SPS_GetMyPos);
myPath := [Point(3875, 2550), Point(3730, 2205), Point(4040, 2270)];
InvertTPA(myPath)
SPS_WalkPath(myPath);

Something looks strange with your coords, may I ask where your trying to walk and I can confirm a path for you

Brandon
03-29-2012, 03:48 AM
It's not his script or his SPS.. it's actually his SPS Maps.. That entire Burthorpe/Taverly/Falador image/worldmap is completely out of date..

Try updating your SPS or running the Surface maker in the SPS/Tools folder to get an updated map.. Currently the one in my SPS folder is from way back when :S Seems the one on the github is not updated either..

osunateosu
03-29-2012, 04:11 AM
Alright awesome I'll definitely give that a try!